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script error 1 full dmd east1 ns2

Dec 5th, 2016
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  1. [Server] Script Error #1: lua/bots/Bot.lua:96: Attempt to access an object that no longer exists (was type ServerClient)
  2. Call stack:
  3. #1: __index [C]:-1
  4. #2: GetPlayer lua/bots/Bot.lua:96
  5. self = CommanderBot { }
  6. #3: OldFunc lua/NS2Gamerules.lua:272
  7. self = NS2Gamerules-3884 { }
  8. commandStructure = CommandStation-1723 {alive=true, animationBlend=0, animationGraphIndex=12, animationGraphNode=7, animationSequence2=1, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=0.765625, animationStart=2.69921875, armor=1500, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, dissolveStart=0, flinchIntensity=0, gameEffectsFlags=0, health=3000, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1500, maxHealth=3000, modelIndex=17, nanoShielded=false, occupied=false, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, teamNumber=1, techId=89, timeLastHealed=0.185243293643, timeLastVisuallyHealed=0, timeParasited=0, underConstruction=false, visibleClient=false, vortexed=false }
  9. newCommander = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  10. teamInfo = TeamInfo-1691 {kills=0, lastCommIsBot=true, lastCommPingPosition=cdata, lastCommPingTime=0, latestResearchId=0, numCapturedResPoints=1, numCapturedTechPoint=1, numResourceTowers=0, personalResources=75, playerCount=5, spawnQueueTotal=0, supplyUsed=15, teamNumber=1, teamResources=60, techActiveMask=0, techOwnedMask=0, totalTeamResources=0 }
  11. (for index) = 1
  12. (for limit) = 2
  13. (for step) = 1
  14. i = 1
  15. bot = CommanderBot { }
  16. #4: OnCommanderLogin lua/shine/core/shared/hook.lua:222
  17. OldFunc = function
  18. #5: f1 lua/CommandStructure_Server.lua:192
  19. self = CommandStation-1723 {alive=true, animationBlend=0, animationGraphIndex=12, animationGraphNode=7, animationSequence2=1, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=0.765625, animationStart=2.69921875, armor=1500, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, dissolveStart=0, flinchIntensity=0, gameEffectsFlags=0, health=3000, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1500, maxHealth=3000, modelIndex=17, nanoShielded=false, occupied=false, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, teamNumber=1, techId=89, timeLastHealed=0.185243293643, timeLastVisuallyHealed=0, timeParasited=0, underConstruction=false, visibleClient=false, vortexed=false }
  20. player = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  21. elapsedTime = 0.1
  22. useSuccessTable = {useSuccess=true }
  23. teamNum = 1
  24. csUseSuccess = false
  25. playerSteamId = 32140259
  26. #6: OnUse [string "CommandStation_OnUse2"]:15
  27. self = CommandStation-1723 {alive=true, animationBlend=0, animationGraphIndex=12, animationGraphNode=7, animationSequence2=1, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=0.765625, animationStart=2.69921875, armor=1500, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, dissolveStart=0, flinchIntensity=0, gameEffectsFlags=0, health=3000, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1500, maxHealth=3000, modelIndex=17, nanoShielded=false, occupied=false, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, teamNumber=1, techId=89, timeLastHealed=0.185243293643, timeLastVisuallyHealed=0, timeParasited=0, underConstruction=false, visibleClient=false, vortexed=false }
  28. arg1 = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  29. arg2 = 0.1
  30. arg3 = {useSuccess=true }
  31. arg4 = nil
  32. #7: UseTarget lua/Player.lua:854
  33. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  34. entity = CommandStation-1723 {alive=true, animationBlend=0, animationGraphIndex=12, animationGraphNode=7, animationSequence2=1, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=0.765625, animationStart=2.69921875, armor=1500, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, dissolveStart=0, flinchIntensity=0, gameEffectsFlags=0, health=3000, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1500, maxHealth=3000, modelIndex=17, nanoShielded=false, occupied=false, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, teamNumber=1, techId=89, timeLastHealed=0.185243293643, timeLastVisuallyHealed=0, timeParasited=0, underConstruction=false, visibleClient=false, vortexed=false }
  35. timePassed = 0.1
  36. useSuccessTable = {useSuccess=true }
  37. #8: AttemptToUse lua/Player.lua:900
  38. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  39. timePassed = 0.040230061858892
  40. entity = CommandStation-1723 {alive=true, animationBlend=0, animationGraphIndex=12, animationGraphNode=7, animationSequence2=1, animationSequence=3, animationSpeed2=1, animationSpeed=1, animationStart2=0.765625, animationStart=2.69921875, armor=1500, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, dissolveStart=0, flinchIntensity=0, gameEffectsFlags=0, health=3000, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=10, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=2, maxArmor=1500, maxHealth=3000, modelIndex=17, nanoShielded=false, occupied=false, parasiteDuration=0, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=false, teamNumber=1, techId=89, timeLastHealed=0.185243293643, timeLastVisuallyHealed=0, timeParasited=0, underConstruction=false, visibleClient=false, vortexed=false }
  41. usablePoint = cdata
  42. #9: HandleButtons lua/Player.lua:1944
  43. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  44. input = cdata
  45. ableToUse = true
  46. #10: HandleButtons lua/Marine.lua:466
  47. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  48. input = cdata
  49. #11: f1 lua/JetpackMarine.lua:334
  50. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  51. input = cdata
  52. #12: HandleButtons [string "JetpackMarine_HandleButtons3"]:15
  53. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  54. arg1 = cdata
  55. arg2 = nil
  56. #13: OnProcessMove lua/Player.lua:1440
  57. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  58. input = cdata
  59. commands = 32
  60. #14: f1 lua/Marine.lua:997
  61. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  62. input = cdata
  63. #15: [string "JetpackMarine_OnProcessMove21"]:15
  64. self = JetpackMarine-2017 {activeWeaponId=1521, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=20, animationSequence2=28, animationSequence=27, animationSpeed2=1, animationSpeed=1, animationStart2=146.9296875, animationStart=148.19921875, armor=90, baseYaw=0, bodyYaw=-0.33000001311302, bodyYawRun=0, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=17, collisionRep=0, communicationStatus=1, concedeAngularVelocity=0, concedeSequenceActive=false, concedeSettingsIndex=1, concedeStartAngle=0, concedeStartTime=0, concedeTargetPoint=cdata, countingDown=false, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, equipmentId=1176, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0, followingTransition=false, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, gameStarted=false, giveDamageTime=0, health=100, healthIgnored=false, hotGroupNumber=0, inCombat=false, interruptAim=false, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=true, isUsing=false, jetpackFuelOnChange=0, jetpackLoopId=465, jetpackMode=1, jetpacking=false, jumpHandled=false, jumpedInAir=true, jumping=false, lastOrderType=1, lastSpitDirection=cdata, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0.25, layer1AnimationGraphNode=166, layer1AnimationSequence2=36, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=141.734375, layer1AnimationStart=141.88671875, locationId=2, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=false, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=6, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=121.12436676025, playerLevel=-1, playerSkill=-1, poisoned=false, primaryAttackLastFrame=false, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=15, runningBodyYaw=0.13259549438953, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=1, sighted=false, slowAmount=0, sprintButtonDownTime=0, sprintButtonUpTime=0, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=12, sprinting=false, sprintingScalar=0, standingBodyYaw=6.0854907035828, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedFromGround=false, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=0, techId=58, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=146.89248657227, timeJetpackingChanged=146.46682739258, timeLastBeacon=0, timeLastHealed=0, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=0, timeOfCrouchChange=0, timeOfLastDrop=133.21186828613, timeOfLastJump=144.11962890625, timeOfLastOrderComplete=0, timeOfLastPhase=0, timeOfLastPickUpWeapon=0, timeOfLastUse=132.51747131348, timeOfLastWeaponSwitch=133.21186828613, timeParasited=0, timeSprintChange=127.37052154541, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=-1, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3672, viewPitch=0.46921354532242, viewRoll=0, viewYaw=0.14132013916969, visibleClient=false, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.25999999046326, webbed=false }
  65. arg1 = cdata
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