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Jan 31st, 2017
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  1. // ---------> Los Santos Sheriff Office Interior Objekte zum Bewegen
  2. // Aufzug Türe ( Bleibt unten ) (Akt. Geschlossen)
  3. //objekt = CreateDynamicObject(18756, -1268.50002, -399.9254 , 1091.83032, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0);
  4. SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "metalic_64", 0xFFFFFFFF);
  5. // Offen =MoveDynamicObject(objekt, -1268.50002, -398.0235, 1091.83032, 1.0, ,0.0, 0.0, 0.0);
  6. //______________________________________________________________________________________________________________________________________________________
  7. // Aufzug Türe ( Bleibt unten ) (Akt. Geschlossen)
  8. //objekt = CreateDynamicObject(18757, -1268.5000, -399.9254, 1091.83032, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0);
  9. SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "metalic_64", 0xFFFFFFFF);
  10. // Offen = MoveDynamicObject(objekt, -1268.50002, -401.8454, 1091.83032, 1.0, ,0.0, 0.0, 0.0);
  11. //______________________________________________________________________________________________________________________________________________________
  12. // Tür Waffenkammer (Akt. Geschlossen)
  13. //objekt = CreateDynamicObject(1495, -1279.97266, -405.41919, 1089.90442, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0);
  14. // Offen = MoveDynamicObject(objekt, -1279.97266, -405.41919, 1089.90442, 1.0, 0.0, 0.0, 190.0);
  15. SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF);
  16. SetDynamicObjectMaterial(objekt, 1, 19466, "lsmall_shops", "lsmall_window01", 0xFFFFFFFF);
  17. //______________________________________________________________________________________________________________________________________________________
  18. // Tür Verhörraum
  19. //objekt = CreateDynamicObject(1495, -1277.0859, -394.90341, 1089.92542, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  20. // Offen = MoveDynamicObject(objekt, -1277.0859, -394.90341, 1089.92542, 1.0, 0.0, 0.0, 76.1401);
  21. SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF);
  22. SetDynamicObjectMaterial(objekt, 1, 19466, "lsmall_shops", "lsmall_window01", 0xFFFFFFFF);
  23. //______________________________________________________________________________________________________________________________________________________
  24. // Zellentür (Akt. Geschlossen)
  25. CreateDynamicObject(19303, -1295.09448, -403.09271, 1091.17566, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  26. // Offen = MoveDynamicObject(objekt, -1294.6832, -403.8375, 1091.1757, 1.0, 0.0000, 0.0000, 58.4400);
  27. //______________________________________________________________________________________________________________________________________________________
  28. // Zellentür (Akt. Geschlossen)
  29. CreateDynamicObject(19303, -1295.09448, -396.91739, 1091.17566, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  30. // Offen = MoveDynamicObject(objekt,-1294.6780, -396.1969, 1091.1757, 1.0, 0.0000, 0.0000, 58.4400);
  31. //______________________________________________________________________________________________________________________________________________________
  32. // Aufzug // Aktuell Oben
  33. SheriffAufzugOrt = 1;
  34. SheriffAufzug = CreateDynamicObject(18755, -1268.45996, -399.92542, 1354.08606, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0);
  35. SheriffAufzugTur[0] = CreateDynamicObject(18756, -1268.45996, -401.6654, 1354.09583, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Akt. Offen
  36. // Geschlossen: MoveDynamicObject(objekt,-1268.4600, -399.9254, 1354.0958, 1.0, 0.0,0.0,0.0);
  37. SheriffAufzugTur[1] = CreateDynamicObject(18757, -1268.45996, -398.1654, 1354.09583, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Akt. Offen
  38. // Geschlossen: MoveDynamicObject(objekt,-1268.4600, -399.9254, 1354.0958, 1.0, 0.0,0.0,0.0);
  39. SetDynamicObjectMaterial(SheriffAufzugTur[0], 1, 3924, "rc_warhoose", "metalic_64", 0xFFFFFFFF); // Aufzug Türe ( Mit dem Aufzug bewegen )
  40. SetDynamicObjectMaterial(SheriffAufzugTur[1], 1, 3924, "rc_warhoose", "metalic_64", 0xFFFFFFFF); // Aufzug Türe ( Mit dem Aufzug bewegen )
  41. //______________________________________________________________________________________________________________________________________________________
  42. // Aufzug Türe ( Bleibt unten ) (Akt. Offen)
  43. objekt = CreateDynamicObject(18756, -1268.5000, -401.6654, 1354.09583, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0);
  44. SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "metalic_64", 0xFFFFFFFF); // Aufzug Türe ( Bleibt oben )
  45. // Geschlossen = MoveDynamicObject(objekt, -1268.5000, -399.9254, 1354.09583, 1.0, 0.0, 0.0, 0.0);
  46. //______________________________________________________________________________________________________________________________________________________
  47. // Aufzug Türe ( Bleibt unten ) (Akt. Offen)
  48. objekt = CreateDynamicObject(18757, -1268.5000, -398.1654, 1354.09583, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0);
  49. SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "metalic_64", 0xFFFFFFFF); // Aufzug Türe ( Bleibt oben )
  50. // Geschlossen = MoveDynamicObject(objekt, -1268.5000, -399.9254, 1354.09583, 1.0, 0.0, 0.0, 0.0);
  51. //______________________________________________________________________________________________________________________________________________________
  52. // Türe zum Aufzug (Akt. Geschlossen)
  53. //objekt = CreateDynamicObject(1495, -1273.28809, -402.41809, 1352.16956, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0);
  54. SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF);
  55. SetDynamicObjectMaterial(objekt, 1, 19466, "lsmall_shops", "lsmall_window01", 0xFFFFFFFF);
  56. // Offen = MoveDynamicObject(objekt,-1273.28809, -402.41809, 1352.16956, ,1.0, 0.0, 0.0, 90.0);
  57. //______________________________________________________________________________________________________________________________________________________
  58. // Türe
  59. //objekt = CreateDynamicObject(1495, -1287.69299, -402.41809, 1352.16956, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Türe zum bewegen
  60. SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF);
  61. SetDynamicObjectMaterial(objekt, 1, 19466, "lsmall_shops", "lsmall_window01", 0xFFFFFFFF);
  62. // Offen = MoveDynamicObject(objekt,-1273.28809, -402.41809, 1352.16956, ,1.0, 0.0, 0.0, -90.0);
  63. //______________________________________________________________________________________________________________________________________________________
  64. // ---------> Los Santos Sheriff Office Interior Untergeschoss
  65. SetDynamicObjectMaterial(CreateDynamicObject(19448, -1295.64478, -396.86091, 1094.13196, 0.0, 180.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  66. SetDynamicObjectMaterial(CreateDynamicObject(19448, -1290.76477, -400.39841, 1094.45068, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  67. SetDynamicObjectMaterial(CreateDynamicObject(19448, -1300.95544, -400.13809, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  68. SetDynamicObjectMaterial(CreateDynamicObject(19448, -1295.64478, -403.14789, 1094.13196, 0.0, 180.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  69. SetDynamicObjectMaterial(CreateDynamicObject(19429, -1291.61084, -403.14389, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  70. SetDynamicObjectMaterial(CreateDynamicObject(19429, -1290.76477, -402.45029, 1089.01892, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  71. SetDynamicObjectMaterial(CreateDynamicObject(19429, -1290.76477, -397.55939, 1089.01892, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  72. SetDynamicObjectMaterial(CreateDynamicObject(19429, -1291.61084, -396.86292, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  73. SetDynamicObjectMaterial(CreateDynamicObject(19356, -1299.26819, -403.14389, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  74. SetDynamicObjectMaterial(CreateDynamicObject(19356, -1299.26819, -396.86292, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3178, "counthousmisc", "shackwall03", 0xFFFFFFFF); // Wand Knastzelle
  75. SetDynamicObjectMaterial(CreateDynamicObject(19449, -1297.97998, -392.03061, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 8567, "vgsebuild02", "ws_tunnelwall2", 0xFFFFFFFF); // Wand im Knast
  76. SetDynamicObjectMaterial(CreateDynamicObject(19449, -1292.10706, -392.03061, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 8567, "vgsebuild02", "ws_tunnelwall2", 0xFFFFFFFF); // Wand im Knast
  77. SetDynamicObjectMaterial(CreateDynamicObject(19449, -1296.10120, -393.24316, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 8567, "vgsebuild02", "ws_tunnelwall2", 0xFFFFFFFF); // Wand im Knast
  78. SetDynamicObjectMaterial(CreateDynamicObject(19449, -1297.97998, -407.95761, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 8567, "vgsebuild02", "ws_tunnelwall2", 0xFFFFFFFF); // Wand im Knast
  79. SetDynamicObjectMaterial(CreateDynamicObject(19449, -1292.10706, -407.95761, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 8567, "vgsebuild02", "ws_tunnelwall2", 0xFFFFFFFF); // Wand im Knast
  80. SetDynamicObjectMaterial(CreateDynamicObject(19449, -1294.81201, -406.99051, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 8567, "vgsebuild02", "ws_tunnelwall2", 0xFFFFFFFF); // Wand im Knast
  81. CreateDynamicObject(2524, -1297.39954, -405.82709, 1089.93335, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Zelle Waschbecken
  82. CreateDynamicObject(2524, -1295.69873, -393.81683, 1089.93335, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zelle Waschbecken
  83. CreateDynamicObject(2602, -1297.31238, -406.51331, 1090.46033, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Zelle Toilette
  84. CreateDynamicObject(2602, -1294.15942, -393.67783, 1090.46033, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zelle Toilette
  85.  
  86. CreateDynamicObject(19304, -1292.47913, -403.09274, 1091.76697, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  87. CreateDynamicObject(19304, -1292.47913, -403.09271, 1090.53748, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  88. CreateDynamicObject(19304, -1297.68835, -403.09271, 1091.76697, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  89. CreateDynamicObject(19304, -1297.68835, -403.09271, 1090.53748, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  90. CreateDynamicObject(19304, -1292.47913, -396.91739, 1090.53748, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  91. CreateDynamicObject(19304, -1292.47913, -396.91739, 1091.76697, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  92. CreateDynamicObject(19304, -1297.68835, -396.91739, 1090.53748, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  93. CreateDynamicObject(19304, -1297.68835, -396.91739, 1091.76697, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Zellenzaun
  94. SetDynamicObjectMaterial(CreateDynamicObject(19380, -1296.28870, -392.11197, 1089.85718, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 10969, "scum_sfse", "Was_scrpyd_floor_hangar", 0xFFFFFFFF); // Boden im Knast
  95. SetDynamicObjectMaterial(CreateDynamicObject(19380, -1296.28870, -407.88470, 1089.85718, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 10969, "scum_sfse", "Was_scrpyd_floor_hangar", 0xFFFFFFFF); // Boden im Knast
  96. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1296.07849, -399.97470, 1089.82715, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Flur
  97. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1275.09265, -399.97470, 1089.82715, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Flur
  98. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1285.59021, -399.97470, 1089.82715, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Flur
  99. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1285.23584, -407.97440, 1089.83716, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14853, "gen_pol_vegas", "blue_carpet_256", 0xFFFFFFFF); // Boden Waffenlager
  100. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1276.87830, -403.16690, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  101. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1279.99072, -404.68536, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  102. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1273.67566, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  103. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1275.22925, -411.00900, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  104. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1276.27490, -394.87781, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  105. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1278.71753, -394.88080, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  106. SetDynamicObjectMaterial(CreateDynamicObject(19385, -1286.46631, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  107. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1290.62061, -392.09790, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  108. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1281.85046, -392.07263, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  109. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1286.65698, -390.68649, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  110. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1290.75476, -400.39841, 1094.45068, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  111. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1270.45203, -393.15079, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  112. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1275.23547, -388.40753, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  113. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1268.81787, -411.00900, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  114. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1270.45203, -409.93329, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  115. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1284.88489, -403.16690, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  116. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1286.53760, -407.98721, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  117. SetDynamicObjectMaterial(CreateDynamicObject(19447, -1281.63916, -411.00900, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  118. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1270.45203, -403.52039, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  119. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1270.44775, -401.53940, 1094.50366, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  120. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1270.44775, -398.33621, 1094.50366, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  121. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1273.67078, -403.16690, 1089.01892, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  122. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1273.67078, -403.16690, 1094.45068, 0.0, 180.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling",0xFFFFFFFF);
  123. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1279.99072, -407.88519, 1089.01892, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  124. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1279.99072, -407.88519, 1094.45068, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  125. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1276.86816, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  126. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1280.07446, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  127. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1289.23291, -403.16391, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  128. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1274.74780, -393.35751, 1089.01892, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  129. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1274.74780, -390.15579, 1089.01892, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  130. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1274.74780, -393.35751, 1094.45068, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  131. SetDynamicObjectMaterial(CreateDynamicObject(19355, -1274.74780, -390.15579, 1094.45068, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  132. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1290.75476, -397.55939, 1089.01892, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  133. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1271.27734, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  134. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1279.99072, -410.27881, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  135. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1279.26929, -403.16690, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  136. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1271.27734, -403.16693, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  137. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1274.74280, -388.58841, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  138. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1277.78577, -395.62460, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  139. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1277.78882, -396.10629, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  140. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1290.75476, -402.45029, 1089.01892, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  141. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1282.47156, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  142. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1284.07300, -396.85281, 1089.01892, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  143. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1284.07300, -396.85281, 1094.45068, 0.0, 180.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  144. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1288.87024, -396.85281, 1089.01892, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  145. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1288.87024, -396.85281, 1094.45068, 0.0, 180.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  146. SetDynamicObjectMaterial(CreateDynamicObject(19428, -1290.45764, -396.85281, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF);
  147. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.41736, -397.93921, 1091.66052, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  148. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.41736, -398.98309, 1092.80103, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  149. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.41736, -400.90810, 1092.80103, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  150. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.41736, -401.97320, 1091.66052, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  151. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.41736, -401.97320, 1089.44030, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  152. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.41736, -397.93921, 1089.44030, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  153. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.97681, -403.18591, 1091.71985, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  154. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.74170, -403.18591, 1090.64783, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  155. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.96729, -403.18591, 1090.64783, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  156. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.37158, -403.18591, 1091.71985, 180.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  157. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.30725, -403.18591, 1092.81201, 270.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  158. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.08167, -403.18591, 1092.81201, 270.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  159. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.00208, -409.01520, 1090.64783, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  160. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.00208, -406.79135, 1090.64783, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  161. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.00208, -409.01520, 1092.81201, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  162. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.00208, -406.79141, 1092.81201, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  163. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.00208, -409.59521, 1091.74939, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  164. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.97754, -406.17780, 1091.74939, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  165. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.75146, -403.18591, 1091.71985, 180.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  166. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.97424, -407.77481, 1091.74939, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  167. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.16235, -394.90320, 1091.28882, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  168. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.16235, -394.90320, 1089.04871, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  169. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.44189, -394.92319, 1089.04871, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  170. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.44189, -394.92319, 1091.28882, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  171. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.62024, -394.89081, 1092.27686, 90.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  172. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.74084, -394.71899, 1091.71985, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  173. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.76575, -393.67120, 1090.66528, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  174. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.76575, -391.44580, 1090.66528, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  175. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.76575, -389.22198, 1090.66528, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  176. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.76575, -393.67120, 1092.80298, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  177. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.76575, -391.44580, 1092.80298, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  178. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.76575, -389.22198, 1092.80298, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  179. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.73962, -389.28839, 1091.71985, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  180. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.74084, -393.54739, 1091.71985, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  181. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.74084, -390.51529, 1091.71985, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  182. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.76758, -403.14810, 1091.71985, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  183. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77136, -401.78168, 1089.65125, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  184. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77136, -401.78168, 1091.88184, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  185. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.03101, -403.15439, 1089.04871, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  186. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.03101, -403.15439, 1091.28516, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  187. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.03406, -403.20239, 1089.04871, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  188. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.03406, -403.20239, 1091.28516, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  189. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.78210, -403.13211, 1089.04871, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  190. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.78210, -403.13211, 1091.28516, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  191. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.78003, -403.17801, 1089.04871, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  192. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.78003, -403.17801, 1091.28516, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  193. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.73071, -403.13000, 1092.29675, 90.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  194. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.73071, -403.17801, 1092.29480, 90.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  195. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.82031, -396.84009, 1089.04871, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  196. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.82031, -396.84009, 1091.28516, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  197. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.56958, -396.86310, 1091.24683, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  198. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.87659, -396.86349, 1092.29675, 90.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  199. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.87256, -396.81750, 1092.29285, 90.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  200. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.56665, -396.81711, 1091.24683, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  201. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.56958, -396.86310, 1089.04871, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  202. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.56665, -396.81711, 1089.04871, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  203. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.82324, -396.88809, 1089.04871, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  204. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.82324, -396.88809, 1091.28516, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  205. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77307, -401.99960, 1092.76465, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  206. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77307, -399.76990, 1092.76465, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  207. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77307, -397.53369, 1092.76465, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  208. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77307, -402.80850, 1090.86902, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  209. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77307, -397.24429, 1090.86902, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  210. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77136, -401.69940, 1089.65125, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  211. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.77136, -401.69940, 1091.88184, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  212. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.76758, -397.04800, 1091.71985, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  213. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.76758, -398.41129, 1091.71985, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  214. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.74756, -398.30130, 1089.65125, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  215. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.74756, -398.30130, 1091.88733, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  216. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.74634, -396.83731, 1091.71985, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  217. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1288.15833, -396.83731, 1091.71985, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  218. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1288.88733, -396.83731, 1090.86902, 270.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  219. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1288.88733, -396.83731, 1092.79199, 270.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  220. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1284.08765, -396.83731, 1090.86902, 270.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  221. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1284.08765, -396.83731, 1092.79199, 270.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  222. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1284.95166, -396.83731, 1091.71985, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  223. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.36938, -396.83731, 1091.71985, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  224. //SetDynamicObjectMaterial(CreateDynamicObject(18981, -1277.88171, -426.99149, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  225. //SetDynamicObjectMaterial(CreateDynamicObject(18981, -1277.88171, -401.99316, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  226. //SetDynamicObjectMaterial(CreateDynamicObject(18981, -1277.88171, -376.99921, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  227. //SetDynamicObjectMaterial(CreateDynamicObject(18981, -1302.88440, -401.99319, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  228. SetDynamicObjectMaterial(CreateDynamicObject(18981, -1282.86487, -424.84720, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  229. SetDynamicObjectMaterial(CreateDynamicObject(18981, -1307.83374, -399.87189, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  230. SetDynamicObjectMaterial(CreateDynamicObject(18981, -1282.86487, -399.87189, 1093.88696, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach / Decke
  231. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1274.74365, -407.97440, 1089.83716, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 13007, "sw_bankint", "woodfloor1", 0xFFFFFFFF); // Boden Aufenthaltsraum & Boden Verhörraum
  232. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1274.74365, -392.04611, 1089.83716, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 13007, "sw_bankint", "woodfloor1", 0xFFFFFFFF); // Boden Aufenthaltsraum & Boden Verhörraum
  233. SetDynamicObjectMaterial(CreateDynamicObject(19379, -1285.68457, -392.09610, 1089.85718, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 13007, "sw_bankint", "woodfloor1", 0xFFFFFFFF); // Boden Aufenthaltsraum & Boden Verhörraum
  234. SetDynamicObjectMaterial(CreateDynamicObject(19460, -1279.99548, -411.03189, 1088.64258, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Wand unten im Waffenlager
  235. SetDynamicObjectMaterial(CreateDynamicObject(19460, -1284.82959, -410.99921, 1088.64258, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Wand unten im Waffenlager
  236. SetDynamicObjectMaterial(CreateDynamicObject(19460, -1286.52625, -408.03360, 1088.64258, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Wand unten im Waffenlager
  237. SetDynamicObjectMaterial(CreateDynamicObject(19460, -1284.73743, -403.17419, 1088.64258, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Wand unten im Waffenlager
  238. SetDynamicObjectMaterial(CreateDynamicObject(19396, -1279.99573, -404.69540, 1088.64282, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Wand unten im Waffenlager
  239. SetDynamicObjectMaterial(CreateDynamicObject(19396, -1279.99866, -407.01910, 1088.64282, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Wand unten im Waffenlager
  240. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1283.32629, -407.80511, 1092.38379, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Concrete im Waffenlager
  241. SetDynamicObjectMaterial(CreateDynamicObject(2509, -1281.34583, -410.89740, 1092.15698, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Waffenkammer
  242. SetDynamicObjectMaterial(CreateDynamicObject(2509, -1284.76038, -411.27106, 1091.00171, 270.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Waffenkammer
  243. SetDynamicObjectMaterial(CreateDynamicObject(2509, -1286.43738, -408.83221, 1091.74915, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Waffenkammer
  244. SetDynamicObjectMaterial(CreateDynamicObject(2509, -1286.43738, -405.33469, 1091.74915, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Waffenkammer
  245. SetDynamicObjectMaterial(CreateDynamicObject(2509, -1285.20056, -411.27109, 1091.67859, 270.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF);
  246. SetDynamicObjectMaterial(CreateDynamicObject(2509, -1286.45239, -407.07169, 1091.74915, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF);
  247. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.19727, -397.44492, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  248. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.24121, -397.44489, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  249. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.65649, -397.44489, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  250. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1282.53894, -397.44489, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  251. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1282.42261, -402.74881, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  252. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.11938, -402.74881, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  253. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1281.07861, -402.74881, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  254. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1284.49011, -402.74881, 1089.33582, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Objekte unter den Sesseln
  255. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1280.63721, -397.35184, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  256. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1282.52954, -397.35181, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  257. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1277.18408, -397.35181, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  258. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1275.22681, -397.35181, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  259. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1281.07043, -402.68100, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  260. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1284.47583, -402.68100, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  261. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1282.41016, -402.68100, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  262. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1283.10889, -402.68100, 1089.94080, 180.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Objekte unter den Sesseln
  263. SetDynamicObjectMaterial(CreateDynamicObject(19433, -1270.45605, -406.47589, 1091.64722, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Wand Küche
  264. SetDynamicObjectMaterial(CreateDynamicObject(19433, -1270.46216, -406.00641, 1091.64722, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Wand Küche
  265. SetDynamicObjectMaterial(CreateDynamicObject(19433, -1272.28027, -408.31381, 1091.64722, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0),0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Wand Küche
  266. SetDynamicObjectMaterial(CreateDynamicObject(19433, -1272.28027, -408.31381, 1090.04895, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0),0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Wand Küche
  267. SetDynamicObjectMaterial(CreateDynamicObject(1656, -1270.90552, -405.27420, 1090.84924, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Herd Küche
  268. SetDynamicObjectMaterial(CreateDynamicObject(1656, -1270.78540, -405.27420, 1090.85315, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0),0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Herd Küche
  269. SetDynamicObjectMaterial(CreateDynamicObject(19610, -1271.06799, -405.26239, 1090.91345, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 8395, "pyramid", "white", 0xFFFFFFFF); // Herd Küche
  270. SetDynamicObjectMaterial(CreateDynamicObject(19610, -1271.00806, -405.26239, 1090.91345, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0, 8395, "pyramid", "white", 0xFFFFFFFF); // Herd Küche
  271. CreateDynamicObject(2134, -1270.93237, -404.74561, 1089.91345, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  272. CreateDynamicObject(2141, -1270.93237, -403.75781, 1089.91345, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  273. CreateDynamicObject(2133, -1270.93237, -405.73370, 1089.91345, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  274. CreateDynamicObject(2132, -1272.50952, -407.79181, 1089.91345, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  275. CreateDynamicObject(2134, -1270.93237, -406.72601, 1091.95178, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  276. CreateDynamicObject(2134, -1270.93237, -407.71970, 1091.95178, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  277. CreateDynamicObject(2133, -1270.93237, -406.73941, 1089.91345, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  278. CreateDynamicObject(2134, -1270.93237, -407.73221, 1089.91052, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  279. CreateDynamicObject(2134, -1271.52710, -407.79181, 1089.91345, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Kücheonobjekte
  280. SetDynamicObjectMaterial(CreateDynamicObject(1956, -1270.85486, -405.67941, 1090.98950, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 2, 1250, "smashbarr", "redstuff", 0xFFFFFFFF);
  281. SetDynamicObjectMaterial(CreateDynamicObject(1956, -1270.85486, -404.87729, 1090.98950, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 2, 1250, "smashbarr", "redstuff", 0xFFFFFFFF);
  282. SetDynamicObjectMaterial(CreateDynamicObject(19435, -1270.45447, -409.60739, 1090.94653, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0,1214, "metal", "CJ_FRAME_Glass", 0xFFFFFFFF); // Spiegel
  283. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1273.22522, -415.82410, 1089.85718, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 5772, "stationtunnel", "mp_apt1_bathfloor1", 0xFFFFFFFF); // Boden Bad
  284. SetDynamicObjectMaterial(CreateDynamicObject(19384, -1275.22925, -411.04901, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 8399, "vgs_shops", "vgsclubwall05_128", 0xFFFFFFFF); // Wand Bad
  285. SetDynamicObjectMaterial(CreateDynamicObject(19446, -1276.83252, -415.84634, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 8399, "vgs_shops", "vgsclubwall05_128", 0xFFFFFFFF); // Wand Bad
  286. SetDynamicObjectMaterial(CreateDynamicObject(19446, -1273.03259, -414.71979, 1091.64722, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 8399, "vgs_shops", "vgsclubwall05_128", 0xFFFFFFFF); // Wand Bad
  287. SetDynamicObjectMaterial(CreateDynamicObject(19446, -1273.62085, -415.86530, 1091.64722, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 8399, "vgs_shops", "vgsclubwall05_128", 0xFFFFFFFF); // Wand Bad
  288. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.61975, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  289. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.53979, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  290. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.45984, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  291. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.37976, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  292. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.29980, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  293. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.21985, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  294. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.13977, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  295. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1092.05981, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  296. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1091.97986, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  297. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1091.89990, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  298. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1091.81995, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  299. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1091.73987, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  300. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1273.64087, -403.17310, 1091.65991, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  301. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1091.65991, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  302. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1091.73987, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  303. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1091.81995, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  304. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1091.89990, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  305. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1091.97986, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  306. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.05994, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  307. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.13989, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  308. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.21985, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  309. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.29980, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  310. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.37976, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  311. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.45984, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  312. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.53979, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  313. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -401.68170, 1092.61987, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  314. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1091.65991, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  315. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1091.73987, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  316. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1091.81995, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  317. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1091.89990, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  318. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1091.97986, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  319. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.05994, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  320. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.13989, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  321. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.21985, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  322. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.29980, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  323. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.37976, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  324. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.45984, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  325. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.53979, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  326. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1290.75659, -395.97321, 1092.61975, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  327. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1091.97986, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  328. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.05994, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  329. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.13989, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  330. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.21985, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  331. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.29980, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  332. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.37976, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  333. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.45984, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  334. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.53979, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  335. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1287.66492, -396.84030, 1092.61975, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  336. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.97986, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  337. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.05994, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  338. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.13989, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  339. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.21985, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  340. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.29980, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  341. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.37976, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  342. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.45984, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  343. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.53979, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  344. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1092.61975, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  345. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1091.65991, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  346. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1091.73987, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  347. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1091.81995, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  348. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1091.89990, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  349. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1091.97986, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  350. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.05994, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  351. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.13989, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  352. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.21985, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  353. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.29980, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  354. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.37976, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  355. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.45984, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  356. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.53979, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  357. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -405.43188, 1092.61975, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  358. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.05994, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  359. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.13989, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  360. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.21985, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  361. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.29980, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  362. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.37976, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  363. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.45984, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  364. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.53979, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  365. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1279.99866, -407.85129, 1092.61975, 0.0, 90.0, 90.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  366. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.89990, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  367. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.81995, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  368. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.73987, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  369. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.65991, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  370. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.57996, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  371. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.50000, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  372. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.42004, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  373. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.33997, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  374. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.26001, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  375. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.18005, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  376. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.10010, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  377. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1091.02014, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  378. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1090.94006, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  379. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1282.92505, -396.84030, 1090.86011, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  380. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1091.97986, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  381. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.05981, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  382. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.13977, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  383. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.21985, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  384. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.29980, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  385. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.37976, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  386. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.45984, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  387. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.53979, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  388. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1271.17993, -403.17310, 1092.61975, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen
  389. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1291.21704, -404.10510, 1092.29419, 0.0, 45.0, 0.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  390. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1291.21704, -406.21249, 1092.29419, 0.0, 45.0, 0.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  391. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1291.26636, -393.99933, 1092.29419, 0.0, 45.0, 0.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  392. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1291.26135, -396.06171, 1092.29419, 0.0, 45.0, 0.0,-1,-1,-1,300.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  393. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1296.12097, -407.92841, 1092.29419, 0.0, 45.0, 270.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  394. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1294.02991, -407.92841, 1092.29419, 0.0, 45.0, 270.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  395. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1298.95142, -396.06253, 1092.29419, 0.0, 45.0, 180.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  396. SetDynamicObjectMaterial(CreateDynamicObject(19087, -1298.89148, -394.00009, 1092.29419, 0.0, 45.0, 180.0,-1,-1,-1,50.0,50.0), 0, 3673, "xrf_refineryla", "Metal3_128", 0xFFFFFFFF); // Seile Knastzelle
  397. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.42188, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  398. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1281.09216, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  399. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1281.76221, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  400. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1282.43372, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  401. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1283.10974, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  402. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1283.78735, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  403. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1284.45728, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  404. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1285.12585, -402.67810, 1090.51563, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  405. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1282.56128, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  406. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1281.91687, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  407. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1281.27258, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  408. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.63379, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  409. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1277.19897, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  410. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.54626, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  411. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1275.89502, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  412. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1275.23657, -397.37500, 1090.51563, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  413. CreateDynamicObject(1811, -1290.10803, -393.76111, 1090.51563, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0);
  414. CreateDynamicObject(1811, -1287.68701, -393.76111, 1090.51563, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  415. SetDynamicObjectMaterial(CreateDynamicObject(2189, -1283.58813, -393.16461, 1089.96533, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF); // Teppich Zimmer
  416. SetDynamicObjectMaterial(CreateDynamicObject(2291, -1285.33423, -392.91171, 1089.94482, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  417. SetDynamicObjectMaterial(CreateDynamicObject(2292, -1285.35754, -391.45621, 1089.94482, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  418. SetDynamicObjectMaterial(CreateDynamicObject(2291, -1284.90125, -391.45621, 1089.94482, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  419. SetDynamicObjectMaterial(CreateDynamicObject(2291, -1283.94324, -391.45621, 1089.94482, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  420. SetDynamicObjectMaterial(CreateDynamicObject(2292, -1282.49719, -391.45621, 1089.94482, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  421. SetDynamicObjectMaterial(CreateDynamicObject(2291, -1285.33423, -393.86319, 1089.94482, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  422. SetDynamicObjectMaterial(CreateDynamicObject(2292, -1285.33423, -394.32880, 1089.94482, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 17946, "carter_mainmap", "mp_carter_carpet", 0xFFFFFFFF);
  423. SetDynamicObjectMaterial(CreateDynamicObject(2350, -1273.03345, -403.71381, 1090.30273, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0 ,1726, "mrk_seating2", "kb_sofa5_256", 0xFFFFFFFF);
  424. SetDynamicObjectMaterial(CreateDynamicObject(2350, -1273.03345, -404.93961, 1090.30273, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0 ,1726, "mrk_seating2", "kb_sofa5_256", 0xFFFFFFFF);
  425. SetDynamicObjectMaterial(CreateDynamicObject(2350, -1273.03345, -406.06812, 1090.30273, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0 ,1726, "mrk_seating2", "kb_sofa5_256", 0xFFFFFFFF);
  426. CreateDynamicObject(1726, -1279.34778, -408.85410, 1089.87231, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0);
  427. SetDynamicObjectMaterial(CreateDynamicObject(2911, -1291.97241, -406.21863, 1090.54480, 90.0, 0.0, -180.0,-1,-1,-1,75.0,75.0), 0, 16023, "des_trainstuff", "ws_greymetal", 0xFFFFFFFF); // Knast Sitzplatz
  428. SetDynamicObjectMaterial(CreateDynamicObject(2911, -1296.14453, -407.18549, 1090.54480, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 16023, "des_trainstuff", "ws_greymetal", 0xFFFFFFFF); // Knast Sitzplatz
  429. SetDynamicObjectMaterial(CreateDynamicObject(2911, -1297.10925, -396.09399, 1090.54480, 90.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 16023, "des_trainstuff", "ws_greymetal", 0xFFFFFFFF); // Knast Sitzplatz
  430. SetDynamicObjectMaterial(CreateDynamicObject(2911, -1292.01318, -396.09399, 1090.54480, 90.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 16023, "des_trainstuff", "ws_greymetal", 0xFFFFFFFF); // Knast Sitzplatz
  431. SetDynamicObjectMaterial(CreateDynamicObject(1523, -1274.47620, -410.99750, 1089.92358, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Türe
  432. SetDynamicObjectMaterial(CreateDynamicObject(1523, -1287.24390, -396.92270, 1089.89319, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Türe
  433. objekt = CreateDynamicObject(19981, -1279.90271, -405.84851, 1089.28552, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sheriff 1
  434. SetDynamicObjectMaterial(objekt, 1, 4510, "barrierblk", "yellow_64", 0);
  435. SetDynamicObjectMaterialText(objekt,2,"Waffenkammer\nUnbefugten Zutritt verboten!", 120, "Arial", 40, 1, 0xFF000000, 0xFFFFFFFF, 1);
  436. objekt = CreateDynamicObject(19981, -1272.51160, -396.93060, 1089.28552, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sheriff 2
  437. SetDynamicObjectMaterial(objekt, 1, 4510, "barrierblk", "yellow_64", 0);
  438. SetDynamicObjectMaterialText(objekt,2,"Server- &\nVerhörraum", 120, "Arial", 65, 1, 0xFF000000, 0xFFFFFFFF, 1);
  439. objekt = CreateDynamicObject(19981, -1285.30579, -396.93060, 1089.28552, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sheriff 3
  440. SetDynamicObjectMaterial(objekt, 1, 4510, "barrierblk", "yellow_64", 0);
  441. SetDynamicObjectMaterialText(objekt,2,"Sheriff (Privat)", 120, "Arial", 65, 1, 0xFF000000, 0xFFFFFFFF, 1);
  442. objekt = CreateDynamicObject(19981, -1278.09753, -403.07919, 1089.28552, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Sheriff 4
  443. SetDynamicObjectMaterial(objekt, 1, 4510, "barrierblk", "yellow_64", 0);
  444. SetDynamicObjectMaterialText(objekt,2,"Aufenthaltsraum &\nUmkleidekabinen", 120, "Arial", 65, 1, 0xFF000000, 0xFFFFFFFF, 1);
  445. CreateDynamicObject(19466, -1280.0, -406.75549, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  446. CreateDynamicObject(19466, -1280.0, -408.99231, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  447. CreateDynamicObject(19466, -1274.77295, -403.17450, 1091.74121, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Fenster
  448. CreateDynamicObject(19466, -1272.53113, -403.17450, 1091.74121, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Fenster
  449. CreateDynamicObject(19466, -1288.86865, -396.84250, 1091.74121, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Fenster
  450. CreateDynamicObject(19466, -1284.07983, -396.84250, 1091.74121, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Fenster
  451. CreateDynamicObject(19466, -1290.76245, -402.84790, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  452. CreateDynamicObject(19466, -1290.76245, -397.18289, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  453. CreateDynamicObject(19466, -1274.74487, -393.69620, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  454. CreateDynamicObject(19466, -1274.74487, -391.45691, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  455. CreateDynamicObject(19466, -1274.74487, -389.21579, 1091.74121, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Fenster
  456. CreateDynamicObject(19814, -1299.44666, -403.06702, 1090.95776, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  457. CreateDynamicObject(19814, -1272.73706, -396.93182, 1090.52319, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Steckdosen
  458. CreateDynamicObject(19814, -1275.94775, -403.07410, 1090.52319, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  459. CreateDynamicObject(19814, -1285.52234, -396.93710, 1090.52319, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Steckdosen
  460. CreateDynamicObject(19814, -1290.53125, -392.28561, 1090.69775, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Steckdosen
  461. CreateDynamicObject(19814, -1287.24890, -390.78217, 1090.17542, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Steckdosen
  462. CreateDynamicObject(19814, -1281.94421, -394.91840, 1090.79443, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Steckdosen
  463. CreateDynamicObject(19814, -1281.94421, -392.81610, 1090.79443, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Steckdosen
  464. CreateDynamicObject(19814, -1288.03564, -403.07550, 1090.95776, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  465. CreateDynamicObject(19814, -1280.08362, -403.66751, 1090.52319, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Steckdosen
  466. CreateDynamicObject(19814, -1282.82434, -408.12411, 1090.52319, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Steckdosen
  467. CreateDynamicObject(19814, -1282.82434, -407.48410, 1090.52319, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Steckdosen
  468. CreateDynamicObject(19814, -1274.28601, -410.91049, 1090.52319, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  469. CreateDynamicObject(19814, -1275.85486, -403.26071, 1090.52319, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Steckdosen
  470. CreateDynamicObject(19814, -1277.93164, -403.26071, 1090.52319, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Steckdosen
  471. CreateDynamicObject(19814, -1279.88672, -406.45761, 1090.52319, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Steckdosen
  472. CreateDynamicObject(19814, -1274.61865, -396.77231, 1090.52319, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  473. CreateDynamicObject(19814, -1272.77026, -396.77231, 1090.52319, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  474. CreateDynamicObject(19814, -1274.65002, -392.38867, 1090.52319, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Steckdosen
  475. CreateDynamicObject(19814, -1274.65002, -394.71149, 1090.52319, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Steckdosen
  476. CreateDynamicObject(19814, -1277.35828, -394.67603, 1090.50586, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  477. CreateDynamicObject(19814, -1270.57581, -406.41769, 1091.15991, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Steckdosen
  478. CreateDynamicObject(19814, -1276.26965, -410.91049, 1090.52319, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  479. CreateDynamicObject(19814, -1285.55164, -396.77521, 1090.16882, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Steckdosen
  480. CreateDynamicObject(19827, -1280.07336, -403.79291, 1091.67126, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  481. CreateDynamicObject(19827, -1270.54272, -402.18039, 1091.85815, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  482. CreateDynamicObject(19827, -1270.54272, -402.18039, 1091.63940, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  483. CreateDynamicObject(19827, -1275.37976, -394.95721, 1091.38135, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  484. CreateDynamicObject(19827, -1277.10193, -394.66891, 1091.38135, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  485. CreateDynamicObject(19827, -1279.89819, -403.79291, 1091.67126, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  486. CreateDynamicObject(19829, -1274.58936, -396.76230, 1091.66101, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  487. CreateDynamicObject(19829, -1287.39746, -396.77429, 1091.66101, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  488. CreateDynamicObject(19829, -1287.39746, -396.77429, 1091.48096, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  489. CreateDynamicObject(19828, -1275.98767, -403.25705, 1091.67126, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Lichtschalter
  490. objekt = CreateDynamicObject(2277, -1282.42688, -402.59381, 1091.68396, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0);
  491. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  492. objekt = CreateDynamicObject(2277, -1283.13135, -402.59381, 1091.38232, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0);
  493. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper", 0);
  494. objekt = CreateDynamicObject(2268, -1287.39575, -391.26514, 1091.17773, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  495. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  496. objekt = CreateDynamicObject(2268, -1288.32117, -391.26749, 1091.69055, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  497. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper", 0);
  498. objekt = CreateDynamicObject(2268, -1289.22766, -391.27249, 1092.19873, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  499. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  500. objekt = CreateDynamicObject(2271, -1278.87915, -397.42651, 1091.69055, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  501. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  502. CreateDynamicObject(2612, -1281.18848, -403.03915, 1092.17590, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Wandbilder
  503. CreateDynamicObject(2612, -1284.44080, -403.03922, 1092.01501, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Wandbilder
  504. SetDynamicObjectMaterial(CreateDynamicObject(19174, -1281.76160, -403.27451, 1092.16125, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17511, "stadium_lae2", "ticketsnprice_lae2", 0xFFFFFFFF);
  505. SetDynamicObjectMaterial(CreateDynamicObject(19174, -1284.83435, -403.27451, 1092.16125, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17511, "stadium_lae2", "ticketsnprice_lae2", 0xFFFFFFFF);
  506. SetDynamicObjectMaterial(CreateDynamicObject(19174, -1280.91174, -396.95981, 1092.16125, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17511, "stadium_lae2", "ticketsnprice_lae2", 0xFFFFFFFF);
  507. SetDynamicObjectMaterial(CreateDynamicObject(19174, -1276.84509, -396.95981, 1092.16125, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 17511, "stadium_lae2", "ticketsnprice_lae2", 0xFFFFFFFF);
  508. CreateDynamicObject(19172, -1283.90833, -390.77469, 1092.05078, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Wandbilder
  509. CreateDynamicObject(19172, -1272.29663, -410.93011, 1092.33594, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Wandbilder
  510. CreateDynamicObject(2165, -1298.21155, -399.51639, 1089.87341, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Tische
  511. CreateDynamicObject(2165, -1288.46558, -392.60532, 1089.91284, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Tische
  512. CreateDynamicObject(2166, -1298.19373, -401.50723, 1089.87341, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Tische
  513. CreateDynamicObject(2173, -1281.77966, -409.30780, 1089.90454, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Tische
  514. CreateDynamicObject(2173, -1271.06433, -393.94641, 1089.90454, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Tische
  515. CreateDynamicObject(2173, -1271.06433, -392.00299, 1089.90454, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Tische
  516. CreateDynamicObject(2173, -1274.20813, -391.72440, 1089.90454, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Tische
  517. CreateDynamicObject(2184, -1277.71143, -390.74426, 1089.93005, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Tische
  518. SetDynamicObjectMaterial(CreateDynamicObject(2747, -1274.47192, -404.13971, 1090.33923, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Tische Aufenthaltsraum
  519. SetDynamicObjectMaterial(CreateDynamicObject(2747, -1274.47192, -405.73401, 1090.33923, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Tische Aufenthaltsraum
  520. CreateDynamicObject(1721, -1279.14819, -390.50394, 1089.94788, 0.0, 0.0, 250.14001,-1,-1,-1,75.0,75.0); // Sessel
  521. CreateDynamicObject(1721, -1279.23779, -392.81104, 1089.94788, 0.0, 0.0, 283.74005,-1,-1,-1,75.0,75.0); // Sessel
  522. CreateDynamicObject(1721, -1280.53479, -408.47583, 1089.94751, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sessel
  523. CreateDynamicObject(2356, -1275.45947, -391.65448, 1089.92932, 0.0, 0.0, 92.75997,-1,-1,-1,75.0,75.0); // Sessel
  524. CreateDynamicObject(2356, -1281.22375, -410.55820, 1089.90576, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sessel
  525. CreateDynamicObject(2356, -1299.74939, -400.13498, 1089.90576, 0.0, 0.0, -76.13998,-1,-1,-1,75.0,75.0); // Sessel
  526. CreateDynamicObject(1671, -1273.09119, -391.02869, 1090.35840, 0.0, 0.0, -62.22000,-1,-1,-1,75.0,75.0); // Sessel
  527. CreateDynamicObject(1671, -1272.18701, -392.79562, 1090.35840, 0.0, 0.0, 112.73999,-1,-1,-1,75.0,75.0); // Sessel
  528. CreateDynamicObject(1671, -1289.14905, -391.15399, 1090.35840, 0.0, 0.0, 4.01997,-1,-1,-1,75.0,75.0); // Sessel
  529. CreateDynamicObject(2162, -1300.88745, -400.54749, 1090.79651, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  530. CreateDynamicObject(2162, -1278.17041, -403.10388, 1089.91284, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  531. CreateDynamicObject(2162, -1286.94360, -403.10089, 1089.91284, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  532. CreateDynamicObject(2164, -1290.48889, -396.26221, 1089.91284, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  533. CreateDynamicObject(2164, -1288.70740, -403.08090, 1089.91284, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  534. CreateDynamicObject(2164, -1300.36743, -396.98621, 1089.91284, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  535. CreateDynamicObject(2163, -1300.86755, -401.35818, 1089.91284, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  536. CreateDynamicObject(2163, -1300.86755, -399.61639, 1089.91284, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  537. CreateDynamicObject(2613, -1301.49780, -402.38275, 1089.92859, 0.0, 0.0, 125.1,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  538. CreateDynamicObject(2167, -1281.93774, -396.13531, 1089.92358, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  539. CreateDynamicObject(2167, -1279.94434, -410.44839, 1089.92358, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  540. CreateDynamicObject(2167, -1290.61182, -391.49658, 1089.92358, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  541. CreateDynamicObject(2007, -1271.73303, -397.35580, 1089.97839, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  542. CreateDynamicObject(2007, -1279.40051, -397.35580, 1089.97839, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  543. CreateDynamicObject(2007, -1278.40186, -397.35580, 1089.97839, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  544. CreateDynamicObject(2066, -1286.14856, -391.29721, 1089.95142, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  545. CreateDynamicObject(2066, -1286.72278, -391.29721, 1089.46570, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  546. CreateDynamicObject(2161, -1289.19250, -396.76062, 1089.46155, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Schränke & Regeale | Office Objekte
  547. CreateDynamicObject(11712, -1276.90918, -403.28760, 1092.63477, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0);
  548. CreateDynamicObject(2196, -1290.35474, -396.03943, 1090.88599, 0.0, 0.0, 45.41999,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  549. CreateDynamicObject(2196, -1289.15991, -392.37033, 1090.68604, 0.0, 0.0, 103.55999,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  550. CreateDynamicObject(2196, -1282.39209, -392.95508, 1090.64832, 0.0, 0.0, -141.78006,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  551. CreateDynamicObject(2196, -1282.97571, -395.37106, 1090.64832, 0.0, 0.0, -219.84001,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  552. CreateDynamicObject(2196, -1273.93298, -390.29178, 1090.70544, 0.0, 0.0, -38.76000,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  553. CreateDynamicObject(2196, -1276.70435, -391.32141, 1090.68604, 0.0, 0.0, -46.14001,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  554. CreateDynamicObject(2196, -1277.31458, -391.69595, 1090.68604, 0.0, 0.0, 42.90001,-1,-1,-1,75.0,75.0); // Tischobjekte (Lampen)
  555. CreateDynamicObject(19807, -1277.35144, -394.63153, 1091.37244, 90.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Telefon)
  556. CreateDynamicObject(19807, -1274.05371, -390.78030, 1090.78455, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Telefon)
  557. CreateDynamicObject(2894, -1298.10706, -401.45435, 1090.71045, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Bücher)
  558. CreateDynamicObject(2894, -1277.10864, -391.81430, 1090.70520, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Bücher)
  559. CreateDynamicObject(2894, -1281.86011, -409.31656, 1090.70410, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Bücher)
  560. CreateDynamicObject(2190, -1280.31226, -409.28357, 1090.67920, 0.0, 0.0, -70.37999,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  561. CreateDynamicObject(2190, -1270.49097, -393.25543, 1090.70459, 0.0, 0.0, 283.07996,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  562. CreateDynamicObject(2190, -1270.60547, -392.64981, 1090.70459, 0.0, 0.0, 261.17987,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  563. CreateDynamicObject(2190, -1274.59302, -391.61099, 1090.70459, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  564. CreateDynamicObject(2190, -1270.50342, -394.01569, 1090.70459, 0.0, 0.0, 266.57996,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  565. CreateDynamicObject(2190, -1270.66821, -394.80396, 1090.70459, 0.0, 0.0, 247.85999,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  566. objekt = CreateDynamicObject(2422, -1271.06592, -394.79401, 1090.66052, 0.0, 0.0, 61.14000,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  567. SetDynamicObjectMaterial(objekt, 1, 19808, "keyboard1", "auto_tune2", 0xFFFFFFFF) , SetDynamicObjectMaterial(objekt, 2, 2190, "cj_office", "CJ_TV_SCREEN", 0xFFFFFFFF);
  568. objekt = CreateDynamicObject(2422, -1271.28589, -391.70102, 1090.66052, 0.0, 0.0, 111.66000,-1,-1,-1,75.0,75.0); // Tischobjekte (Computer)
  569. SetDynamicObjectMaterial(objekt, 1, 19808, "keyboard1", "auto_tune2", 0xFFFFFFFF) , SetDynamicObjectMaterial(objekt, 2, 2190, "cj_office", "CJ_TV_SCREEN", 0xFFFFFFFF);
  570. CreateDynamicObject(19808, -1271.25854, -392.62341, 1090.78455, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Tastatur)
  571. CreateDynamicObject(19808, -1273.97327, -391.21860, 1090.78455, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Tastatur)
  572. CreateDynamicObject(19808, -1271.25854, -393.84421, 1090.78455, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Tischobjekte (Tastatur)
  573. CreateDynamicObject(19808, -1281.14880, -409.50980, 1090.72424, 0.0, 0.0, 359.64001,-1,-1,-1,75.0,75.0); // Tischobjekte (Tastatur)
  574. CreateDynamicObject(19811, -1274.33948, -390.88141, 1090.83130, 0.0, 0.0, -31.20000,-1,-1,-1,75.0,75.0);
  575. CreateDynamicObject(19811, -1274.35193, -391.24487, 1090.83130, 0.0, 0.0, -31.20000,-1,-1,-1,75.0,75.0);
  576. CreateDynamicObject(2613, -1291.28601, -403.07501, 1089.92859, 0.0, 0.0, 125.10000,-1,-1,-1,75.0,75.0); // Mülltonen
  577. CreateDynamicObject(2613, -1273.88257, -391.42255, 1089.94312, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Mülltonen
  578. CreateDynamicObject(2613, -1271.28198, -402.50122, 1089.94312, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Mülltonen
  579. CreateDynamicObject(2613, -1282.60254, -409.73657, 1089.92505, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Mülltonen
  580. CreateDynamicObject(3503, -1283.32520, -409.62231, 1090.70044, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0); // Stange Waffenlager
  581. CreateDynamicObject(3503, -1283.32520, -409.62231, 1091.66504, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0); // Stange Waffenlager
  582. CreateDynamicObject(346, -1286.40198, -405.88120, 1091.92725, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  583. CreateDynamicObject(346, -1286.40198, -405.88120, 1091.44690, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  584. CreateDynamicObject(346, -1286.40198, -405.88120, 1091.20667, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  585. CreateDynamicObject(346, -1286.40198, -405.88120, 1092.16724, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  586. CreateDynamicObject(346, -1286.40198, -405.88120, 1092.38733, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  587. CreateDynamicObject(346, -1286.40198, -405.88120, 1090.96655, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  588. CreateDynamicObject(346, -1286.40198, -405.88120, 1091.68713, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  589. CreateDynamicObject(347, -1286.40198, -405.12119, 1092.38733, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  590. CreateDynamicObject(347, -1286.40198, -405.12119, 1092.16724, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  591. CreateDynamicObject(347, -1286.40198, -405.12119, 1091.92725, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  592. CreateDynamicObject(347, -1286.40198, -405.12119, 1091.68713, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  593. CreateDynamicObject(347, -1286.40198, -405.12119, 1091.44690, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  594. CreateDynamicObject(347, -1286.40198, -405.12119, 1091.20667, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  595. CreateDynamicObject(347, -1286.40198, -405.12119, 1090.96655, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  596. CreateDynamicObject(348, -1286.40198, -405.56119, 1090.96655, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  597. CreateDynamicObject(348, -1286.40198, -405.56119, 1091.20667, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  598. CreateDynamicObject(348, -1286.40198, -405.56119, 1091.44690, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  599. CreateDynamicObject(348, -1286.40198, -405.56119, 1091.68713, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  600. CreateDynamicObject(348, -1286.40198, -405.56119, 1091.92725, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  601. CreateDynamicObject(348, -1286.40198, -405.56119, 1092.16724, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  602. CreateDynamicObject(348, -1286.40198, -405.56119, 1092.38733, 0.0, 0.0, 83.94000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  603. CreateDynamicObject(349, -1286.39539, -407.33844, 1092.35718, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  604. CreateDynamicObject(349, -1286.39539, -407.33844, 1092.13696, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  605. CreateDynamicObject(349, -1286.39539, -407.33844, 1091.93628, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  606. CreateDynamicObject(349, -1286.39539, -407.33844, 1091.73621, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  607. CreateDynamicObject(349, -1286.39539, -407.33844, 1091.53601, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  608. CreateDynamicObject(349, -1286.39539, -407.33844, 1091.33582, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  609. CreateDynamicObject(349, -1286.39539, -407.33844, 1091.13562, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  610. CreateDynamicObject(349, -1286.39539, -407.33844, 1090.93542, 0.0, 0.0, 96.72005,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  611. CreateDynamicObject(353, -1286.37927, -408.65771, 1090.97229, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  612. CreateDynamicObject(353, -1286.37927, -408.65771, 1091.33081, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  613. CreateDynamicObject(353, -1286.37927, -408.65771, 1091.66968, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  614. CreateDynamicObject(353, -1286.37927, -408.65771, 1092.00818, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  615. CreateDynamicObject(353, -1286.37927, -408.65771, 1092.34692, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  616. CreateDynamicObject(353, -1286.37927, -409.31009, 1090.97229, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  617. CreateDynamicObject(353, -1286.37927, -409.31009, 1091.33081, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  618. CreateDynamicObject(353, -1286.37927, -409.31009, 1091.66968, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  619. CreateDynamicObject(353, -1286.37927, -409.31009, 1092.00818, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  620. CreateDynamicObject(353, -1286.37927, -409.31009, 1092.34692, 0.0, 0.0, 96.72010,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  621. CreateDynamicObject(356, -1281.11084, -410.84009, 1092.22314, 0.0, 0.0, 184.44000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  622. CreateDynamicObject(356, -1281.11084, -410.84009, 1092.53906, 0.0, 0.0, 184.44000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  623. CreateDynamicObject(356, -1281.11084, -410.84009, 1091.87573, 0.0, 0.0, 184.44000,-1,-1,-1,75.0,75.0); // Waffen Waffenlager
  624. CreateDynamicObject(19142, -1283.35242, -410.60059, 1091.44141, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  625. CreateDynamicObject(19142, -1283.35242, -410.20059, 1091.44141, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  626. CreateDynamicObject(19142, -1283.35242, -409.80060, 1091.44141, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  627. CreateDynamicObject(19142, -1283.35242, -409.40060, 1091.44141, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  628. CreateDynamicObject(19142, -1283.35242, -409.00061, 1091.44141, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  629. CreateDynamicObject(19142, -1283.35242, -408.60059, 1091.44141, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  630. CreateDynamicObject(19142, -1283.35242, -410.20059, 1090.48755, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  631. CreateDynamicObject(19142, -1283.35242, -410.60059, 1090.48755, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  632. CreateDynamicObject(19142, -1283.35242, -409.80060, 1090.48755, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  633. CreateDynamicObject(19142, -1283.35242, -409.40060, 1090.48755, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  634. CreateDynamicObject(19142, -1283.35242, -409.00061, 1090.48755, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  635. CreateDynamicObject(19142, -1283.35242, -408.60059, 1090.48755, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Schutzwesten Waffenlager
  636. CreateDynamicObject(18636, -1284.42505, -410.76694, 1091.73108, 0.0, 0.0, 48.35999,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  637. CreateDynamicObject(18636, -1284.64563, -410.75534, 1091.73108, 0.0, 0.0, 48.35999,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  638. CreateDynamicObject(18636, -1284.88562, -410.76450, 1091.73108, 0.0, 0.0, 48.35999,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  639. CreateDynamicObject(18636, -1285.10620, -410.75290, 1091.73108, 0.0, 0.0, 48.35999,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  640. CreateDynamicObject(18636, -1285.32703, -410.74130, 1091.73108, 0.0, 0.0, 48.35999,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  641. CreateDynamicObject(19141, -1283.98926, -410.76050, 1091.09021, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  642. CreateDynamicObject(19141, -1284.18933, -410.76050, 1091.09021, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  643. CreateDynamicObject(19141, -1284.38928, -410.76050, 1091.09021, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  644. CreateDynamicObject(19141, -1284.58936, -410.76050, 1091.09021, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  645. CreateDynamicObject(19141, -1284.78943, -410.76050, 1091.09021, 0.0, -90.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  646. CreateDynamicObject(19100, -1285.09351, -410.78629, 1091.07690, 0.0, 270.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  647. CreateDynamicObject(19100, -1285.47351, -410.78629, 1091.07690, 0.0, 270.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  648. CreateDynamicObject(19099, -1285.69348, -410.78629, 1091.75537, 0.0, 270.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  649. CreateDynamicObject(19099, -1285.99353, -410.78629, 1091.75537, 0.0, 270.0, 0.0,-1,-1,-1,75.0,75.0); // Accsesoires Waffenlager
  650. CreateDynamicObject(11730, -1279.47375, -410.65869, 1089.87878, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  651. CreateDynamicObject(11730, -1276.83679, -410.65869, 1089.87878, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  652. CreateDynamicObject(11729, -1278.81653, -410.65869, 1089.87878, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  653. CreateDynamicObject(11729, -1278.15796, -410.65869, 1089.87878, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  654. CreateDynamicObject(11729, -1277.49915, -410.65869, 1089.87878, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  655. CreateDynamicObject(11729, -1271.05676, -408.49850, 1089.87878, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  656. CreateDynamicObject(11729, -1273.03857, -408.49850, 1089.87878, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  657. CreateDynamicObject(11729, -1272.37769, -408.49850, 1089.87878, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  658. CreateDynamicObject(11729, -1271.71924, -408.49850, 1089.87878, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  659. CreateDynamicObject(11729, -1273.69531, -408.49850, 1089.87878, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Umkleidespinds
  660. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1271.57434, -410.63269, 1090.05432, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Concrete Umkleidekabinen
  661. CreateDynamicObject(3386, -1270.86243, -389.82788, 1089.91333, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Serverraumobjekte
  662. CreateDynamicObject(3386, -1271.84851, -388.85046, 1089.91333, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Serverraumobjekte
  663. CreateDynamicObject(3388, -1272.81982, -388.85049, 1089.91333, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Serverraumobjekte
  664. CreateDynamicObject(3388, -1273.82959, -388.85049, 1089.91333, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Serverraumobjekte
  665. CreateDynamicObject(14744, -1277.49280, -393.87369, 1091.64185, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Verhörraum
  666. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1280.01746, -390.03745, 1089.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 12853, "cunte_gas01", "sw_floor1", 0xFFFFFFFF); // Boden Verhörraum
  667. CreateDynamicObject(14532, -1271.11487, -390.94040, 1090.93872, 0.0, 0.0, 126.36000,-1,-1,-1,75.0,75.0); // TV
  668. CreateDynamicObject(2606, -1270.53711, -392.48849, 1092.17175, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Screens oben Serverraum
  669. CreateDynamicObject(2606, -1270.53711, -394.44769, 1092.17175, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Screens oben Serverraum
  670. CreateDynamicObject(1893, -1292.00500, -400.52667, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  671. CreateDynamicObject(1893, -1294.32483, -400.52670, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  672. CreateDynamicObject(1893, -1296.56555, -400.52670, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  673. CreateDynamicObject(1893, -1298.70911, -400.52670, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  674. CreateDynamicObject(1893, -1293.58667, -405.37399, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  675. CreateDynamicObject(1893, -1296.58838, -405.49020, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  676. CreateDynamicObject(1893, -1296.47534, -395.56711, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  677. CreateDynamicObject(1893, -1293.63171, -395.59100, 1093.77551, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Deckenleuchte Zellen
  678. CreateDynamicObject(18075, -1272.43909, -416.91608, 1093.32800, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenleuchte
  679. CreateDynamicObject(18075, -1286.20544, -409.58856, 1093.32800, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenleuchte
  680. CreateDynamicObject(18075, -1283.92078, -395.73709, 1093.32800, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenleuchte
  681. CreateDynamicObject(18075, -1269.99255, -390.00568, 1093.32800, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenleuchte
  682. CreateDynamicObject(18075, -1275.73645, -404.25809, 1093.32800, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenleuchte
  683. CreateDynamicObject(16779, -1275.81848, -406.57889, 1093.47168, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenventilator
  684. CreateDynamicObject(16779, -1285.20679, -407.56595, 1093.44080, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenventilator
  685. CreateDynamicObject(16779, -1277.70239, -391.72394, 1093.44812, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenventilator
  686. CreateDynamicObject(16779, -1283.59766, -393.15411, 1093.47168, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Deckenventilator
  687. CreateDynamicObject(2197, -1286.04553, -404.58591, 1088.82996, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  688. CreateDynamicObject(2197, -1285.35779, -404.58591, 1088.82996, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  689. CreateDynamicObject(2197, -1284.68042, -404.58591, 1088.82996, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  690. CreateDynamicObject(2358, -1280.60120, -405.92990, 1090.05273, 0.0, 0.0, -13.68000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  691. CreateDynamicObject(2358, -1280.60120, -405.92990, 1090.30347, 0.0, 0.0, -20.40000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  692. CreateDynamicObject(2358, -1283.33313, -407.10275, 1090.05273, 0.0, 0.0, -181.43999,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  693. CreateDynamicObject(2358, -1283.26038, -407.06906, 1090.30396, 0.0, 0.0, -191.21997,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  694. CreateDynamicObject(2358, -1283.43970, -407.06387, 1090.52295, 0.0, 0.0, -177.00002,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  695. CreateDynamicObject(2358, -1285.88135, -403.61353, 1090.60400, 0.0, 0.0, 15.90000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  696. CreateDynamicObject(2358, -1285.11047, -403.65002, 1090.60400, 0.0, 0.0, 15.90000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  697. CreateDynamicObject(2358, -1285.52722, -403.62930, 1090.83008, 0.0, 0.0, -6.36000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  698. CreateDynamicObject(2358, -1283.87024, -403.65234, 1090.05273, 0.0, 0.0, 11.58000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  699. CreateDynamicObject(2358, -1283.87024, -403.65234, 1090.27649, 0.0, 0.0, -6.36000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  700. CreateDynamicObject(2358, -1283.87024, -403.65234, 1090.46924, 0.0, 0.0, -6.36000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  701. CreateDynamicObject(2358, -1283.87024, -403.65234, 1090.68481, 0.0, 0.0, 9.96000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  702. CreateDynamicObject(2358, -1283.04846, -403.64185, 1090.05273, 0.0, 0.0, -13.68000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  703. CreateDynamicObject(2358, -1282.29089, -403.57501, 1090.05273, 0.0, 0.0, -2.04000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  704. CreateDynamicObject(2358, -1282.63196, -403.57593, 1090.27563, 0.0, 0.0, -2.04000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  705. CreateDynamicObject(1271, -1285.85022, -408.85641, 1090.27222, 0.0, 0.0, -23.28000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  706. CreateDynamicObject(1271, -1286.09900, -408.00366, 1090.27222, 0.0, 0.0, -1.38000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  707. CreateDynamicObject(1271, -1280.54065, -406.72714, 1090.27222, 0.0, 0.0, -29.16000,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  708. CreateDynamicObject(3014, -1286.17078, -405.09970, 1090.08289, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  709. CreateDynamicObject(3014, -1286.22766, -405.74847, 1090.08289, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges Waffenlager
  710. CreateDynamicObject(2011, -1277.26477, -396.41467, 1089.90479, 0.0, 0.0, 24.84000,-1,-1,-1,75.0,75.0); // Sonstiges
  711. CreateDynamicObject(2011, -1270.86792, -397.47943, 1089.90479, 0.0, 0.0, 24.84000,-1,-1,-1,75.0,75.0); // Sonstiges
  712. CreateDynamicObject(2011, -1271.02905, -402.65491, 1089.90479, 0.0, 0.0, 24.84000,-1,-1,-1,75.0,75.0); // Sonstiges
  713. CreateDynamicObject(2202, -1272.07520, -396.17529, 1089.92468, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  714. CreateDynamicObject(2562, -1282.14136, -392.34363, 1089.80457, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  715. CreateDynamicObject(19786, -1281.92114, -393.87451, 1091.58252, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Sonstiges
  716. CreateDynamicObject(2229, -1281.54736, -392.76270, 1090.56775, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  717. CreateDynamicObject(2229, -1281.54736, -395.59430, 1090.56775, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  718. CreateDynamicObject(19612, -1282.21838, -394.83151, 1090.37219, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Sonstiges
  719. CreateDynamicObject(14633, -1295.30066, -405.80569, 1327.69238, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  720. CreateDynamicObject(11707, -1276.69116, -411.74869, 1091.65894, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  721. CreateDynamicObject(11707, -1276.69116, -413.98691, 1091.65894, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  722. CreateDynamicObject(11707, -1276.69116, -413.96689, 1091.05078, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  723. CreateDynamicObject(11707, -1276.69116, -411.74869, 1091.05078, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  724. CreateDynamicObject(11707, -1276.69116, -412.85419, 1091.05078, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  725. CreateDynamicObject(11707, -1276.69116, -412.85419, 1091.65894, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  726. CreateDynamicObject(14842, -1274.61414, -413.07941, 1091.58118, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Sonstiges
  727. CreateDynamicObject(14842, -1274.61414, -413.57339, 1091.58118, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Sonstiges
  728. CreateDynamicObject(14842, -1276.42712, -413.74249, 1091.58118, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0); // Sonstiges
  729. CreateDynamicObject(2239, -1279.39722, -409.54517, 1089.89563, 0.0, 0.0, 125.09998,-1,-1,-1,75.0,75.0); // Sonstiges
  730. CreateDynamicObject(2241, -1285.90063, -402.75650, 1090.34766, 0.0, 0.0, 192.29996,-1,-1,-1,75.0,75.0); // Sonstiges
  731. CreateDynamicObject(2241, -1286.72375, -391.20688, 1091.39636, 0.0, 0.0, 192.29996,-1,-1,-1,75.0,75.0); // Sonstiges
  732. CreateDynamicObject(2241, -1279.77490, -402.77695, 1090.34766, 0.0, 0.0, 192.29996,-1,-1,-1,75.0,75.0); // Sonstiges
  733. CreateDynamicObject(2241, -1290.00366, -397.34280, 1090.34766, 0.0, 0.0, 192.29996,-1,-1,-1,75.0,75.0); // Sonstiges
  734. CreateDynamicObject(2241, -1300.16211, -402.51437, 1090.34766, 0.0, 0.0, 192.3,-1,-1,-1,75.0,75.0); // Sonstiges
  735. CreateDynamicObject(2201, -1298.62708, -402.26703, 1090.70349, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  736. CreateDynamicObject(2201, -1289.43091, -392.53943, 1090.70349, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  737. CreateDynamicObject(2002, -1285.10889, -396.26990, 1089.97839, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Sonstiges
  738. CreateDynamicObject(19835, -1289.44690, -392.32965, 1090.77747, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  739. CreateDynamicObject(19835, -1298.40540, -400.51611, 1090.77747, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  740. CreateDynamicObject(2854, -1286.17236, -391.09772, 1091.34802, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0); // Sonstiges
  741. CreateDynamicObject(2854, -1299.42712, -402.47061, 1090.71045, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0); // Sonstiges
  742. CreateDynamicObject(914, -1300.22339, -403.01419, 1092.56580, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0); // Sonstiges
  743.  
  744. // ---------> Los Santos Sheriff Office Interior Obergeschoss
  745. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1289.7291, -407.6901, 1354.4573, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0,"Los",140,"Arial",70,1,0xFFFFFFFF,0x0,1);
  746. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1289.7265, -407.0289, 1353.9471, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0,"Sheriff Office", 140,"Arial",85,1,0xFFFFFFFF,0x0,1);
  747. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1289.7102, -406.5921, 1354.4576, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0,"Santos",140,"Arial",70,1,0xFFFFFFFF,0x0,1);
  748. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1289.7348, -407.0235, 1354.3970, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0),0,"_______________________________",140,"Arial",70,0,0xFFFFFFFF,0x0,1);
  749. SetDynamicObjectMaterialText(CreateDynamicObject(19981, -1284.50439, -403.81680, 1357.43884, 0.0, 180.0, 90.0,-1,-1,-1,30.0,30.0), 2," ",40, "Arial", 27, 1, 0xFFFFFFFF, 0xFFA4A4A4, 1);
  750. SetDynamicObjectMaterialText(CreateDynamicObject(19981, -1284.50439, -406.64920, 1357.43884, 0.0, 180.0, 90.0,-1,-1,-1,30.0,30.0), 2," ",40, "Arial", 27, 1, 0xFFFFFFFF, 0xFFA4A4A4, 1);
  751. SetDynamicObjectMaterialText(CreateDynamicObject(19981, -1284.50439, -409.22189, 1357.43884, 0.0, 180.0, 90.0,-1,-1,-1,30.0,30.0), 2," ",40, "Arial", 27, 1, 0xFFFFFFFF, 0xFFA4A4A4, 1);
  752. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1286.4154, -383.0071, 1354.5472, 0.0, 0.0, -90.0,-1,-1,-1,30.0,30.0),0,"Los Santos",140,"Arial",70,1,0xFFFFFFFF,0x0,1);
  753. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1286.4379, -383.0018, 1354.5472, 0.0, 0.0, -90.0,-1,-1,-1,30.0,30.0),0,"_______________________________", 140,"Arial",70,0,0xFFFFFFFF,0x0,1);
  754. SetDynamicObjectMaterialText(CreateDynamicObject(19353, -1286.4498, -382.9829, 1354.0869, 0.0, 0.0, -90.0,-1,-1,-1,30.0,30.0),0,"Sheriff Office", 140, "Arial",85,1,0xFFFFFFFF,0x0,1);
  755. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1275.79102, -412.00870, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Eingang
  756. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1275.79102, -402.37991, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Eingang
  757. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1286.28601, -412.00870, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Eingang
  758. SetDynamicObjectMaterial(CreateDynamicObject(19378, -1286.28601, -402.37991, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_tile", 0xFFFFFFFF); // Boden Eingang
  759. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1276.03101, -392.75351, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14853, "gen_pol_vegas", "blue_carpet_256", 0xFFFFFFFF); // Boden Office
  760. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1286.52600, -392.75351, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14853, "gen_pol_vegas", "blue_carpet_256", 0xFFFFFFFF); // Boden Office
  761. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1276.03101, -383.12631, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14853, "gen_pol_vegas", "blue_carpet_256", 0xFFFFFFFF); // Boden Office
  762. SetDynamicObjectMaterial(CreateDynamicObject(19377, -1286.52600, -383.12631, 1352.11145, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14853, "gen_pol_vegas", "blue_carpet_256", 0xFFFFFFFF); // Boden Office
  763. SetDynamicObjectMaterial(CreateDynamicObject(18981, -1283.00146, -392.95871, 1356.17981, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach
  764. SetDynamicObjectMaterial(CreateDynamicObject(18981, -1283.00146, -417.95200, 1356.17981, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9494, "chinatownsfe", "rooftop_gz1", 0xFFFFFFFF); // Dach
  765. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1273.94043, -407.00961, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  766. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1272.42126, -405.48911, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  767. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1272.41956, -408.52890, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  768. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1277.32532, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  769. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.50916, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  770. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1283.71204, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  771. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1290.13391, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  772. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.50916, -397.56540, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  773. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1283.71204, -397.56540, 1351.44983, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  774. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1283.71204, -397.56540, 1356.74158, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  775. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1277.29834, -397.56540, 1351.44983, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  776. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1277.29834, -397.56540, 1356.74158, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  777. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1287.93750, -397.56241, 1356.58435, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  778. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1273.07324, -397.56241, 1356.58435, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  779. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.52698, -394.43799, 1356.74158, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  780. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.52698, -394.43799, 1351.44983, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  781. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.52698, -386.09131, 1356.74158, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  782. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.52393, -390.24829, 1356.74158, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  783. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1280.52698, -386.09131, 1351.44983, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  784. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1289.75378, -390.92831, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  785. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1271.69446, -403.92371, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  786. SetDynamicObjectMaterial(CreateDynamicObject(19367, -1269.31482, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  787. //SetDynamicObjectMaterial(CreateDynamicObject(19367, -1266.10754, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  788. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1289.75378, -416.59549, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  789. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1289.75378, -406.96329, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  790. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1289.75378, -397.33691, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  791. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1285.01660, -382.97070, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  792. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1275.39075, -382.97070, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  793. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1270.91138, -392.81009, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  794. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1270.91138, -383.19089, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  795. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1285.01855, -416.58023, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  796. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1275.41663, -416.58020, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  797. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1273.94043, -418.23380, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  798. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1270.49512, -399.23471, 1356.80127, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  799. SetDynamicObjectMaterial(CreateDynamicObject(19395, -1272.51440, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  800. SetDynamicObjectMaterial(CreateDynamicObject(19395, -1286.92273, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  801. SetDynamicObjectMaterial(CreateDynamicObject(19395, -1273.94043, -411.81161, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  802. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1274.91846, -402.40359, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  803. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1274.91443, -397.56540, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  804. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1286.10498, -397.56540, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  805. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1271.16382, -397.56741, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  806. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1289.86584, -397.56540, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  807. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1280.52698, -396.84171, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  808. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1280.52698, -383.68991, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  809. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1280.52698, -388.50131, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  810. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1280.52698, -392.04120, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  811. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1273.94043, -409.41531, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  812. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1270.49109, -402.62781, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  813. SetDynamicObjectMaterial(CreateDynamicObject(19440, -1270.49109, -397.24811, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  814. SetDynamicObjectMaterial(CreateDynamicObject(19459, -1289.75378, -384.5234, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 14847, "mp_policesf", "mp_cop_ceiling", 0xFFFFFFFF); //Wände im Sheriff Office
  815. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1282.64099, -397.57791, 1353.10754, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  816. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1284.87830, -397.57791, 1353.10754, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  817. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1282.20105, -397.57581, 1354.28931, 2700.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  818. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1282.64099, -397.57791, 1354.88428, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  819. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1284.81836, -397.57791, 1354.88428, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  820. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1285.40344, -397.57581, 1354.28931, 2700.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  821. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1278.40100, -397.57791, 1353.10754, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  822. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.18213, -397.57791, 1353.10754, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  823. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1278.40100, -397.57791, 1354.88428, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  824. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.18213, -397.57791, 1354.88428, 90.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  825. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.39063, -397.57581, 1354.28931, 2700.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  826. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1278.96997, -397.57581, 1354.28931, 2700.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  827. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.81738, -397.57581, 1354.28931, 2700.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  828. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.22705, -397.59171, 1353.71387, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  829. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.23096, -397.51169, 1353.71387, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  830. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.23096, -397.51169, 1351.47998, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  831. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.22705, -397.59171, 1351.47998, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  832. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.88086, -397.61169, 1353.71387, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  833. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.88086, -397.61169, 1351.47998, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  834. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.88464, -397.55170, 1351.47998, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  835. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.88464, -397.55170, 1353.71387, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  836. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.05566, -397.51639, 1354.91956, 270.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  837. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.05566, -397.59641, 1354.91956, 270.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  838. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.80115, -397.57581, 1354.28931, 2700.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  839. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1286.81799, -397.61169, 1351.47998, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  840. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1286.81799, -397.61169, 1353.71387, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  841. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1286.81494, -397.53171, 1351.47998, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  842. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1286.81494, -397.53171, 1353.71387, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  843. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.15613, -397.59830, 1351.47998, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  844. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.15210, -397.51831, 1351.47998, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  845. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.15613, -397.59830, 1353.71387, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  846. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.15210, -397.51831, 1353.71387, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  847. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1287.98340, -397.59860, 1354.91956, 270.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  848. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1287.98340, -397.51859, 1354.91956, 270.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  849. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.57581, -391.36130, 1351.66138, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  850. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.49585, -391.36530, 1351.66138, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  851. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.49585, -391.36530, 1353.87500, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  852. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.57581, -391.36130, 1353.87500, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  853. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.56116, -389.19199, 1351.66138, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  854. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.47119, -389.19501, 1351.66138, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  855. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.56116, -389.19199, 1353.87500, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  856. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.47119, -389.19501, 1353.87500, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  857. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.51733, -390.20850, 1355.06091, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  858. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.51733, -390.20850, 1354.98096, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  859. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54419, -387.20901, 1353.30444, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  860. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54309, -386.01697, 1354.28931, 2700.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  861. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54419, -384.98221, 1353.30444, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  862. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54419, -387.20901, 1355.06262, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  863. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54419, -384.98221, 1355.06262, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  864. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54309, -387.57681, 1354.28931, 2700.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  865. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54309, -384.41821, 1354.28931, 2700.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  866. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54236, -393.33850, 1353.30444, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  867. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54309, -394.36380, 1354.28931, 2700.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  868. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54236, -395.56271, 1353.30444, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  869. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54309, -392.78329, 1354.28931, 2700.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  870. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54309, -395.91949, 1354.28931, 2700.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  871. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54236, -393.33850, 1355.06262, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  872. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.54236, -395.56271, 1355.06262, 270.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  873. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.38330, -382.93301, 1352.44397, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  874. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.15662, -382.93301, 1352.44397, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  875. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.92041, -382.93301, 1352.44397, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  876. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.69861, -382.93301, 1352.44397, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  877. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.47668, -382.93301, 1352.44397, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  878. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1278.60657, -382.93301, 1352.64294, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  879. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.80640, -382.93301, 1352.83362, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  880. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.98499, -382.93301, 1352.83362, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  881. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.92505, -382.93301, 1352.64294, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  882. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.82397, -382.94400, 1353.18567, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  883. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1274.82397, -382.94400, 1355.32336, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  884. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.75916, -382.94400, 1355.32336, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  885. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.86731, -382.94312, 1354.25061, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  886. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.75916, -382.94400, 1353.18567, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  887. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.68921, -382.94312, 1354.25061, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  888. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.76636, -382.93301, 1352.83362, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  889. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.74829, -382.93301, 1352.64294, 0.0, 90.0, 180.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  890. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.45789, -398.06921, 1351.70117, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  891. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.45789, -398.06921, 1353.94128, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  892. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.56335, -399.11981, 1355.15979, 270.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  893. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.56335, -400.78360, 1355.15979, 270.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  894. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.45789, -401.86111, 1353.94128, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  895. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.45789, -401.86111, 1351.70117, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  896. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.06738, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  897. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.28455, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  898. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.50745, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  899. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1281.73096, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  900. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.94910, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  901. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1287.85986, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  902. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.08313, -416.62231, 1352.84192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  903. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1285.73950, -416.62531, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  904. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.75610, -416.62231, 1353.67847, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  905. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.75610, -416.62231, 1351.46094, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  906. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1286.86914, -416.62231, 1351.46094, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  907. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1286.86914, -416.62231, 1353.67847, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  908. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.06738, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  909. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.06738, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  910. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.28455, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  911. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.50745, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  912. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1281.73096, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  913. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.94910, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  914. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1287.85986, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  915. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.08313, -416.62231, 1352.61621, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  916. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -413.66049, 1352.61621, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  917. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -416.09561, 1352.61621, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  918. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -416.09561, 1352.84192, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  919. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -413.66049, 1352.84192, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  920. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -412.61450, 1351.46094, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  921. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -412.61450, 1353.69531, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  922. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -411.00381, 1351.46094, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  923. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -411.00381, 1353.69531, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  924. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90894, -412.03461, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  925. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90894, -414.25089, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  926. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90894, -416.46359, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  927. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90894, -409.79929, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  928. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90894, -407.57321, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  929. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90491, -406.53311, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  930. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -405.47751, 1353.69531, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  931. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -405.47751, 1351.46094, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  932. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -408.55399, 1351.46094, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  933. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -408.55399, 1353.69531, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  934. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -409.85751, 1352.72192, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  935. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90515, -409.66119, 1352.72192, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  936. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90515, -409.66119, 1354.50891, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  937. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1273.90125, -409.85751, 1354.50891, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  938. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.76953, -414.45029, 1351.46094, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  939. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.76953, -414.45029, 1353.66992, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  940. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.76953, -412.86850, 1353.66992, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  941. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.76953, -412.86850, 1351.46094, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  942. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.78857, -413.93811, 1354.76990, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  943. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.78857, -416.15021, 1354.76990, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  944. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.76953, -416.43030, 1353.66992, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  945. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.76953, -416.43030, 1351.46094, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  946. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -411.73730, 1354.21216, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  947. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -409.51920, 1354.21216, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  948. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -403.67770, 1354.21216, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  949. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -405.90302, 1354.21216, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  950. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -410.26559, 1355.19104, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  951. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -408.04340, 1355.19104, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  952. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -405.81461, 1355.19104, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  953. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -403.59390, 1355.19104, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  954. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79724, -411.18359, 1355.19104, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  955. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -410.26559, 1353.09521, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  956. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79724, -411.18359, 1353.09521, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  957. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -408.04340, 1353.09521, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  958. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -405.81461, 1353.09521, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  959. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1289.79431, -403.59390, 1353.09521, 0.0, 90.0, 270.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  960. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1275.06738, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  961. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.28455, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  962. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.50745, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  963. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1281.73096, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  964. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1283.94910, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  965. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1287.85986, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  966. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1290.08313, -416.62231, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  967. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.91431, -405.51779, 1352.72192, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  968. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.91431, -405.51779, 1352.94458, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  969. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1272.91431, -405.51779, 1354.76990, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  970. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.65125, -403.43469, 1352.94458, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  971. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.65125, -405.65530, 1352.94458, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  972. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -396.5294, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  973. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -396.5294, 1354.80237, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  974. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.65125, -403.43469, 1352.72192, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  975. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.65125, -405.65530, 1352.72192, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  976. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.65125, -403.43469, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  977. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.65125, -405.65530, 1354.76990, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  978. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.66174, -402.39651, 1353.69031, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  979. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1271.66174, -402.39651, 1351.48169, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  980. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -391.67709, 1354.80237, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  981. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -389.44330, 1354.80237, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  982. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -387.22269, 1354.80237, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  983. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -384.99371, 1354.80237, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  984. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -382.76471, 1354.80237, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  985. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -382.76471, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  986. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -384.99371, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  987. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -387.22269, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  988. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -389.44330, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  989. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -391.67709, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  990. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87549, -393.84769, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  991. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1270.87952, -395.16641, 1355.04236, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  992. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1285.14600, -407.18341, 1350.88367, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  993. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1284.24719, -407.47269, 1357.14807, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  994. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1284.24719, -407.47269, 1350.88367, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  995. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1289.99048, -411.45779, 1350.88367, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  996. SetDynamicObjectMaterial(CreateDynamicObject(19362, -1286.08191, -412.36829, 1350.88367, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  997. SetDynamicObjectMaterial(CreateDynamicObject(19362, -1286.08191, -412.36829, 1357.12805, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  998. SetDynamicObjectMaterial(CreateDynamicObject(19435, -1288.48267, -412.36829, 1350.88367, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  999. SetDynamicObjectMaterial(CreateDynamicObject(19435, -1288.48267, -412.36829, 1357.12805, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerungen auf der Wand
  1000. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1284.68359, -404.96408, 1352.95007, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1001. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1284.68359, -404.96408, 1355.54187, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1002. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1284.68359, -409.94290, 1352.95007, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1003. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1284.68359, -404.96408, 1351.97400, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1004. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1284.68359, -409.94290, 1351.97400, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1005. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1284.68359, -409.94290, 1355.54187, 0.0, 90.0, 90.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1006. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1287.66626, -411.93970, 1352.95007, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1007. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1287.66626, -411.93970, 1351.97400, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1008. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1287.66626, -411.93970, 1355.54187, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 12855, "cunte_cop", "sw_brick04", 0xFFFFFFFF); // Concretes
  1009. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.18030, -409.79779, 1352.65295, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1010. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.18030, -409.79779, 1352.81299, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1011. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.17725, -412.46219, 1352.81299, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1012. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.16650, -412.45569, 1352.81299, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1013. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.16650, -412.45569, 1352.65295, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1014. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.16650, -412.45569, 1355.21118, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1015. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.16650, -412.45569, 1355.38501, 90.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1016. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.17725, -412.46219, 1355.38501, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1017. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.17725, -412.46219, 1352.65295, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1018. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.18030, -409.79779, 1355.38501, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1019. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.17725, -412.46219, 1355.21118, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1020. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1284.18030, -409.79779, 1355.21118, 90.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 1676, "wshxrefpump", "black64", 0xFFFFFFFF); // Deko Concrete
  1021. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.39636, -413.71210, 1351.60120, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1022. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1276.39636, -411.69211, 1351.60120, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1023. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.53638, -411.69211, 1351.60120, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1024. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.53638, -413.71210, 1351.60120, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1025. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.39636, -411.69211, 1351.60120, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1026. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.39636, -413.71210, 1351.60120, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1027. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1280.55371, -402.98611, 1351.60120, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1028. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1277.11365, -402.98611, 1351.60120, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1029. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1279.15112, -402.98611, 1351.60120, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1030. SetDynamicObjectMaterial(CreateDynamicObject(1897, -1278.46704, -402.98611, 1351.60120, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Sessel Stützen
  1031. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1279.52112, -411.59671, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1032. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1279.52112, -413.61670, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1033. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1280.38110, -413.61670, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1034. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1280.38110, -411.59671, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1035. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1276.38110, -413.61670, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1036. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1276.38110, -411.59671, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1037. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1277.20935, -402.96170, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1038. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1280.64941, -402.96170, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1039. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1279.24890, -402.96170, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1040. SetDynamicObjectMaterial(CreateDynamicObject(11744, -1278.54834, -402.96170, 1352.21985, 0.0, 180.0, 0.0,-1,-1,-1,75.0,75.0), 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Sessel Stützen Rund Unten
  1041. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.32312, -410.94739, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1042. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.32312, -414.30402, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1043. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.32312, -413.62219, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1044. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.32312, -412.94461, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1045. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.32312, -412.26700, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1046. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.32312, -411.58740, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1047. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.54077, -414.30399, 1352.77478, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1048. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.54077, -413.62219, 1352.77478, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1049. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.54077, -412.94461, 1352.77478, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1050. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.54077, -412.26700, 1352.77478, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1051. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.54077, -411.58740, 1352.77478, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1052. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.54077, -410.94739, 1352.77478, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1053. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.32312, -410.94739, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1054. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.32312, -411.58740, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1055. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.32312, -412.26700, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1056. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.32312, -412.94461, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1057. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.32312, -413.62219, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1058. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.32312, -414.30399, 1352.77478, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1059. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1276.54065, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1060. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1277.20056, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1061. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1277.86060, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1062. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1278.54065, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1063. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.22058, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1064. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1279.92065, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1065. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1280.62073, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1066. SetDynamicObjectMaterial(CreateDynamicObject(1811, -1281.30066, -402.95560, 1352.77478, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 1, 4510, "barrierblk", "yellow_64", 0); // Sessel in der Lobby
  1067. CreateDynamicObject(1811, -1289.17957, -389.68903, 1352.75464, 0.0, 0.0, 180.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1068. CreateDynamicObject(1811, -1283.60547, -397.01404, 1352.75464, 0.0, 0.0, 270.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1069. CreateDynamicObject(1811, -1284.30591, -397.01401, 1352.75464, 0.0, 0.0, 270.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1070. CreateDynamicObject(1811, -1289.23975, -401.24161, 1352.79468, 0.0, 0.0, 180.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1071. CreateDynamicObject(1811, -1289.23975, -400.59189, 1352.79468, 0.0, 0.0, 180.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1072. CreateDynamicObject(1811, -1289.23975, -399.93219, 1352.79468, 0.0, 0.0, 180.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1073. CreateDynamicObject(1811, -1289.23975, -399.28241, 1352.79468, 0.0, 0.0, 180.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1074. CreateDynamicObject(1811, -1289.23975, -398.63040, 1352.79468, 0.0, 0.0, 180.0,-1,-1,-1,40.0,40.0); // Sessel im Office
  1075. CreateDynamicObject(1535, -1273.96375, -408.50360, 1352.19922, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Türe im Eingang
  1076. CreateDynamicObject(1535, -1274.00195, -405.51740, 1352.19922, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0);// Türe im Eingang
  1077. objekt = CreateDynamicObject(1533, -1289.6203, -414.43231, 1352.17993, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0);
  1078. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 1535, "ext_doors2", "flat_door01", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Tür ohne Benutzung
  1079. objekt = CreateDynamicObject(1533, -1283.80859, -416.4572, 1352.17993, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0);
  1080. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 1535, "ext_doors2", "flat_door01", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Tür ohne Benutzung
  1081. objekt = CreateDynamicObject(1533, -1285.2957, -416.4404, 1352.1799, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0);
  1082. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 1535, "ext_doors2", "flat_door01", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 2, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Tür ohne Benutzung
  1083. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.86609, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1084. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.76611, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1085. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.66614, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1086. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.56604, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1087. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.46594, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1088. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.36584, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1089. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1278.75427, -397.54800, 1354.26575, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1090. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.16565, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1091. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.06555, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1092. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1353.96558, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1093. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.26575, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1094. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.36584, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1095. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.46594, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1096. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.56604, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1097. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.66614, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1098. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.76611, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1099. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1274.43408, -397.54800, 1354.86609, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1100. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1276.31714, -397.54800, 1354.16565, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1101. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1276.31714, -397.54800, 1354.06555, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1102. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1276.31714, -397.54800, 1353.96558, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1103. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1353.96558, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1104. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.06555, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1105. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.16565, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1106. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.26563, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1107. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.36560, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1108. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.46558, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1109. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.56555, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1110. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.66565, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1111. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.76563, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1112. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -387.72000, 1354.86560, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1113. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -386.11801, 1353.86560, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1114. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -386.11801, 1353.76563, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1115. SetDynamicObjectMaterial(CreateDynamicObject(19089, -1280.53247, -386.11801, 1353.66565, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0), 0, 12954, "sw_furniture", "CJ_WOOD5", 0xFFFFFFFF); // Jalousinen Office
  1116.  
  1117. CreateDynamicObject(19466, -1284.85034, -397.54181, 1354.02661, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1118. CreateDynamicObject(19466, -1282.59583, -397.54181, 1354.02661, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1119. CreateDynamicObject(19466, -1278.38525, -397.54181, 1354.02661, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1120. CreateDynamicObject(19466, -1276.14075, -397.54181, 1354.02661, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1121. CreateDynamicObject(19466, -1280.53821, -387.24350, 1354.02661, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1122. CreateDynamicObject(19466, -1280.53821, -384.98099, 1354.02661, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1123. CreateDynamicObject(19466, -1280.51843, -393.37329, 1354.02661, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1124. CreateDynamicObject(19466, -1280.51843, -395.59030, 1354.02661, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Fenster im Office
  1125. CreateDynamicObject(2162, -1284.51074, -410.39233, 1352.46545, 0.0, 0.0, -90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1126. CreateDynamicObject(2162, -1289.67090, -409.54230, 1352.16565, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1127. CreateDynamicObject(2162, -1284.61853, -404.97464, 1352.46545, 0.0, 0.0, -90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1128. CreateDynamicObject(2162, -1284.59546, -407.54071, 1352.46545, 0.0, 0.0, -90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1129. CreateDynamicObject(2162, -1285.57715, -411.79095, 1352.46545, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1130. CreateDynamicObject(2162, -1286.63428, -411.87122, 1352.46545, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1131. CreateDynamicObject(2162, -1287.70874, -411.75415, 1352.46545, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1132. CreateDynamicObject(2162, -1288.74988, -411.82382, 1352.46545, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1133. CreateDynamicObject(2162, -1280.45068, -395.64600, 1351.73962, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1134. CreateDynamicObject(2162, -1275.78101, -397.50211, 1352.16565, 0.0, 0.0, -180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1135. CreateDynamicObject(2162, -1285.60535, -397.41806, 1352.16565, 0.0, 0.0, -180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1136. CreateDynamicObject(2162, -1286.86475, -383.03351, 1352.16565, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1137. CreateDynamicObject(2162, -1289.67090, -405.25021, 1352.16565, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1138. CreateDynamicObject(2162, -1277.54834, -397.50211, 1352.16565, 0.0, 0.0, -180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1139. CreateDynamicObject(2162, -1280.45068, -393.87341, 1351.73975, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1140. CreateDynamicObject(2161, -1289.67090, -410.86929, 1352.16565, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1141. CreateDynamicObject(2167, -1288.86584, -402.44958, 1352.16565, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1142. CreateDynamicObject(2167, -1289.79724, -403.34421, 1352.16565, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1143. CreateDynamicObject(2167, -1287.85522, -383.07770, 1352.16565, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1144. CreateDynamicObject(2167, -1285.00049, -383.07770, 1352.16565, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1145. CreateDynamicObject(2197, -1279.28906, -396.15079, 1351.64795, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1146. CreateDynamicObject(2197, -1279.96936, -396.15079, 1352.18591, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1147. CreateDynamicObject(2197, -1288.82227, -395.95700, 1351.68127, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1148. CreateDynamicObject(2197, -1288.82227, -391.41010, 1352.17993, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1149. CreateDynamicObject(2197, -1288.82227, -390.71631, 1351.68127, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1150. CreateDynamicObject(2197, -1281.12000, -384.18719, 1352.18066, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1151. CreateDynamicObject(2197, -1284.23108, -383.92459, 1351.14197, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1152. CreateDynamicObject(2197, -1283.56812, -383.92459, 1351.71313, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1153. CreateDynamicObject(2197, -1282.09155, -392.39850, 1351.71313, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1154. CreateDynamicObject(2197, -1282.09155, -391.71829, 1352.15332, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Schränke & Regale )
  1155. CreateDynamicObject(2202, -1279.90698, -384.39639, 1352.11304, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sonstiges )
  1156. CreateDynamicObject(2202, -1289.27808, -407.64371, 1352.19861, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sonstiges )
  1157. CreateDynamicObject(2202, -1289.16589, -386.79120, 1352.11304, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sonstiges )
  1158. CreateDynamicObject(2165, -1284.72034, -388.70950, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1159. CreateDynamicObject(2166, -1281.48889, -387.71878, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1160. CreateDynamicObject(2166, -1288.18616, -388.72711, 1352.18604, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1161. CreateDynamicObject(2166, -1276.32214, -393.11835, 1352.18604, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1162. CreateDynamicObject(2165, -1278.28271, -393.12851, 1352.18604, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1163. CreateDynamicObject(2165, -1286.36426, -386.02600, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1164. CreateDynamicObject(2166, -1277.08118, -385.04996, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1165. CreateDynamicObject(2165, -1279.01892, -386.04346, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1166. CreateDynamicObject(2166, -1281.28723, -395.85190, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1167. CreateDynamicObject(2165, -1281.30591, -393.37177, 1352.18604, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1168. CreateDynamicObject(2173, -1284.53369, -391.78006, 1352.18604, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1169. CreateDynamicObject(2173, -1285.35022, -392.77921, 1352.18604, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1170. CreateDynamicObject(2169, -1274.23450, -385.64871, 1352.13672, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1171. CreateDynamicObject(2169, -1274.23450, -386.43060, 1352.13965, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1172. CreateDynamicObject(2169, -1274.23450, -387.21289, 1352.13672, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1173. CreateDynamicObject(2169, -1274.23450, -388.00610, 1352.13965, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1174. CreateDynamicObject(2169, -1274.23450, -388.79141, 1352.13672, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1175. CreateDynamicObject(2169, -1274.23450, -389.58359, 1352.13965, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1176. CreateDynamicObject(2169, -1273.20740, -390.18430, 1352.13672, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1177. CreateDynamicObject(2165, -1283.51208, -386.02600, 1352.18604, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Tische )
  1178. CreateDynamicObject(1671, -1288.22742, -408.66953, 1352.61914, 0.0, 0.0, -42.36,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1179. CreateDynamicObject(1671, -1288.35791, -405.39166, 1352.61914, 0.0, 0.0, -141.84,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1180. CreateDynamicObject(1671, -1277.62476, -394.42334, 1352.65796, 0.0, 0.0, 183.66,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1181. CreateDynamicObject(1671, -1278.14709, -384.76373, 1352.65796, 0.0, 0.0, 31.86,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1182. CreateDynamicObject(1671, -1273.70532, -391.5378, 1352.65796, 0.0, 0.0, 180.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1183. CreateDynamicObject(1671, -1275.5545, -390.00311, 1352.65796, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1184. CreateDynamicObject(1671, -1275.5545, -389.00311, 1352.65796, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1185. CreateDynamicObject(1671, -1275.5545, -388.00311, 1352.65796, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1186. CreateDynamicObject(1671, -1275.5545, -387.00311, 1352.65796, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1187. CreateDynamicObject(1671, -1275.5545, -386.00311, 1352.65796, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1188. CreateDynamicObject(1671, -1271.7802, -389.97549, 1352.65796, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1189. CreateDynamicObject(1671, -1271.7802, -388.97549, 1352.65796, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1190. CreateDynamicObject(1671, -1271.7802, -387.97549, 1352.65796, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1191. CreateDynamicObject(1671, -1271.7802, -386.97549, 1352.65796, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1192. CreateDynamicObject(1671, -1271.7802, -385.97549, 1352.65796, 0.0, 0.0, 270.0,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1193. CreateDynamicObject(1671, -1284.00879, -392.93039, 1352.66882, 0.0, 0.0, -184.01997,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1194. CreateDynamicObject(1671, -1282.43530, -393.70074, 1352.66882, 0.0, 0.0, -288.36002,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1195. CreateDynamicObject(1671, -1281.62048, -396.28256, 1352.66882, 0.0, 0.0, -305.27997,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1196. CreateDynamicObject(1671, -1282.67786, -387.55853, 1352.66882, 0.0, 0.0, -302.03998,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1197. CreateDynamicObject(1671, -1285.30017, -387.52505, 1352.66882, 0.0, 0.0, -362.75983,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1198. CreateDynamicObject(1671, -1284.06775, -384.87259, 1352.66882, 0.0, 0.0, -362.75983,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1199. CreateDynamicObject(1671, -1286.99390, -384.80548, 1352.66882, 0.0, 0.0, -362.75983,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1200. CreateDynamicObject(1671, -1287.82361, -387.68365, 1352.66882, 0.0, 0.0, -401.75986,-1,-1,-1,65.0,65.0); // Office Objekte ( Sessel )
  1201. SetDynamicObjectMaterial(CreateDynamicObject(2208, -1287.75903, -382.20279, 1354.29663, 90.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerung auf der Wand
  1202. SetDynamicObjectMaterial(CreateDynamicObject(2208, -1290.51550, -408.36639, 1354.16577, 90.0, 0.0, 90.0,-1,-1,-1,65.0,65.0),0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerung auf der Wand
  1203. SetDynamicObjectMaterial(CreateDynamicObject(19430, -1282.31128, -382.97571, 1353.67468, 0.0, 0.0, 90.0,-1,-1,-1,65.0,65.0),0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF); // Verschönerung auf der Wand
  1204. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.81165, -382.56921, 1353.53113, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1205. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.81165, -382.56921, 1353.45105, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1206. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.81165, -382.56921, 1353.61108, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1207. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.81165, -382.56921, 1353.69104, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1208. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.81165, -382.56921, 1353.77100, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1209. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.81165, -382.56921, 1353.85095, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1210. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.87158, -382.56921, 1354.37097, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1211. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.87158, -382.56921, 1354.45105, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1212. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.87158, -382.56921, 1354.53101, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1213. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.87158, -382.56921, 1354.29102, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1214. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.75134, -382.56921, 1353.93103, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1215. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.75134, -382.56921, 1354.01099, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1216. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.75134, -382.56921, 1354.09094, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1217. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.75134, -382.56921, 1354.17090, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1218. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.75134, -382.56921, 1354.25085, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1219. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.75134, -382.56921, 1354.33093, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1220. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.01111, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1221. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.73157, -382.56921, 1352.87097, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1222. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.29150, -382.56921, 1352.87097, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1223. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.85156, -382.56921, 1352.87097, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1224. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.27148, -382.56921, 1352.81104, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1225. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.27148, -382.56921, 1354.71106, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1226. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.83154, -382.56921, 1354.71106, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1227. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.71155, -382.56921, 1354.71106, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1228. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1282.27148, -382.56921, 1354.79102, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1229. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.09106, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1230. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.17114, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1231. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.25110, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1232. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.33105, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1233. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.41113, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1234. SetDynamicObjectMaterial(CreateDynamicObject(19939, -1281.81128, -382.56921, 1353.49109, 0.0, 0.0, 0.0,-1,-1,-1,65.0,65.0),0, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Verbrecher Fotowand
  1235. CreateDynamicObject(11705, -1286.01721, -388.57501, 1352.95544, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1236. CreateDynamicObject(19807, -1284.92944, -404.34180, 1353.48926, 0.0, 0.0, -91.2,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1237. CreateDynamicObject(19807, -1284.99036, -408.69672, 1353.48926, 0.0, 0.0, -91.2,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1238. CreateDynamicObject(19807, -1284.95837, -407.42258, 1353.48926, 0.0, 0.0, -91.2,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1239. CreateDynamicObject(19807, -1281.29492, -395.56879, 1353.02600, 0.0, 0.0, -81.54,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1240. CreateDynamicObject(19807, -1283.27734, -391.94064, 1353.02600, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1241. CreateDynamicObject(19807, -1278.53687, -386.27585, 1353.03003, 0.0, 0.0, -180.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1242. CreateDynamicObject(19807, -1276.97522, -393.39169, 1353.03003, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1243. CreateDynamicObject(19808, -1284.95056, -409.27158, 1353.46924, 0.0, 0.0, -91.2,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1244. CreateDynamicObject(19808, -1285.04224, -406.72528, 1353.46924, 0.0, 0.0, -91.2,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1245. CreateDynamicObject(19808, -1284.99878, -403.77792, 1353.46924, 0.0, 0.0, -91.2,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1246. CreateDynamicObject(19808, -1284.24011, -391.98151, 1352.99658, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1247. CreateDynamicObject(19893, -1284.81372, -391.87814, 1352.97620, 0.0, 0.0, 11.46,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1248. CreateDynamicObject(19894, -1273.09375, -390.25500, 1352.92981, 0.0, 0.0, -36.78,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1249. CreateDynamicObject(2344, -1273.19580, -390.56595, 1352.92761, 0.0, 0.0, -181.98,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1250. CreateDynamicObject(2190, -1288.24365, -389.04431, 1352.95715, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1251. CreateDynamicObject(2190, -1281.15283, -387.80716, 1352.95715, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1252. CreateDynamicObject(2190, -1284.30920, -409.28378, 1353.27551, 0.0, 0.0, 255.23999,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1253. CreateDynamicObject(2190, -1284.48425, -410.00299, 1353.27551, 0.0, 0.0, 231.60001,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1254. CreateDynamicObject(2190, -1284.45142, -406.48697, 1353.27551, 0.0, 0.0, 255.23999,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1255. CreateDynamicObject(2190, -1284.53809, -407.21683, 1353.27551, 0.0, 0.0, 231.60001,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1256. CreateDynamicObject(2190, -1284.49792, -403.49478, 1353.27551, 0.0, 0.0, 260.10004,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1257. CreateDynamicObject(2190, -1284.53723, -404.34531, 1353.27551, 0.0, 0.0, 237.54001,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1258. CreateDynamicObject(2190, -1282.74414, -396.95953, 1352.95715, 0.0, 0.0, 127.02002,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1259. CreateDynamicObject(2190, -1283.74658, -391.36545, 1352.95715, 0.0, 0.0, 342.23999,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1260. CreateDynamicObject(367, -1283.92090, -383.30310, 1353.42407, 0.0, 0.0, -57.54000,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1261. CreateDynamicObject(367, -1283.39526, -383.18518, 1353.42407, 0.0, 0.0, -119.76003,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1262. CreateDynamicObject(367, -1281.32813, -388.20331, 1352.97644, 0.0, 0.0, -221.03996,-1,-1,-1,30.0,30.0); // Office Objekte ( Telefon, PC, Tastatur )
  1263. objekt = CreateDynamicObject(19172, -1274.56738, -383.05399, 1354.56750, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  1264. SetDynamicObjectMaterial(objekt, 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Office Weiße Wand
  1265. objekt = CreateDynamicObject(19172, -1273.04565, -383.04901, 1354.56750, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  1266. SetDynamicObjectMaterial(objekt, 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Office Weiße Wand
  1267. objekt = CreateDynamicObject(19172, -1274.56738, -383.04999, 1353.97375, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  1268. SetDynamicObjectMaterial(objekt, 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Office Weiße Wand
  1269. objekt = CreateDynamicObject(19172, -1273.04565, -383.05701, 1353.97375, 0.0, 0.0, 0.0,-1,-1,-1,75.0,75.0);
  1270. SetDynamicObjectMaterial(objekt, 0, 3924, "rc_warhoose", "white", 0xFFFFFFFF),SetDynamicObjectMaterial(objekt, 1, 3924, "rc_warhoose", "white", 0xFFFFFFFF); // Office Weiße Wand
  1271. CreateDynamicObject(19168, -1289.65295, -394.06021, 1354.63879, 90.0, 90.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1272. CreateDynamicObject(19170, -1289.65295, -394.06021, 1353.13892, 90.0, 90.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1273. CreateDynamicObject(19171, -1289.65295, -392.56021, 1353.13892, 90.0, 90.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1274. CreateDynamicObject(19169, -1289.65295, -392.56021, 1354.63879, 90.0, 90.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1275. CreateDynamicObject(630, -1289.21375, -397.10080, 1353.14270, 0.0, 0.0, -23.64,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1276. CreateDynamicObject(19835, -1283.74353, -391.94727, 1353.06250, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1277. CreateDynamicObject(2894, -1285.31958, -392.79175, 1352.97888, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1278. CreateDynamicObject(14532, -1271.53943, -384.09314, 1353.14709, 0.0, 0.0, 102.83998,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1279. CreateDynamicObject(630, -1274.44714, -397.06790, 1353.14270, 0.0, 0.0, -23.64000,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1280. CreateDynamicObject(1808, -1280.25488, -391.72131, 1352.13867, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1281. CreateDynamicObject(1808, -1280.25488, -392.24130, 1352.13867, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1282. CreateDynamicObject(1808, -1289.44067, -395.21091, 1352.13867, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1283. CreateDynamicObject(2894, -1273.74951, -390.41776, 1352.91736, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1284. CreateDynamicObject(19172, -1271.00879, -394.10800, 1354.23291, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1285. CreateDynamicObject(11712, -1280.41846, -390.25900, 1355.24011, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1286. CreateDynamicObject(1775, -1289.22107, -415.45154, 1353.18774, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1287. CreateDynamicObject(1808, -1287.54016, -416.30600, 1352.13867, 0.0, 0.0, -180.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1288. CreateDynamicObject(1808, -1288.14160, -416.30600, 1352.13867, 0.0, 0.0, -180.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1289. CreateDynamicObject(1823, -1276.74536, -416.57272, 1352.19836, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1290. CreateDynamicObject(1823, -1280.51025, -416.57269, 1352.19836, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1291. CreateDynamicObject(19174, -1278.12964, -416.49789, 1354.27869, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1292. CreateDynamicObject(14532, -1288.47046, -410.77084, 1353.20337, 0.0, 0.0, -40.92000,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1293. CreateDynamicObject(19166, -1281.97363, -416.45340, 1353.79614, 90.0, 90.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1294. CreateDynamicObject(19174, -1281.52344, -402.50107, 1354.51868, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1295. CreateDynamicObject(19172, -1276.53870, -402.50110, 1354.51868, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1296. CreateDynamicObject(2854, -1276.20081, -416.04929, 1352.69287, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1297. CreateDynamicObject(2855, -1279.66370, -415.85654, 1352.69287, 0.0, 0.0, 187.14000,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1298. CreateDynamicObject(2852, -1280.13196, -416.03699, 1352.69287, 0.0, 0.0, 167.94000,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1299. CreateDynamicObject(1808, -1274.16052, -414.78055, 1352.13867, 0.0, 0.0, -90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1300. SetDynamicObjectMaterial(CreateDynamicObject(19174, -1289.6675, -399.9592, 1354.3896, 0.0, 0.0, 90.0,-1,-1,-1,75.0,75.0), 0, 17511, "stadium_lae2", "ticketsnprice_lae2", 0xFFFFFFFF);
  1301. CreateDynamicObject(11712, -1280.61841, -390.25900, 1355.24011, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1302. CreateDynamicObject(19174, -1264.36560, -411.47021, 1354.27869, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1303. CreateDynamicObject(18075, -1268.51770, -407.31070, 1355.64258, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1304. CreateDynamicObject(18075, -1273.74280, -390.47101, 1355.68201, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1305. CreateDynamicObject(18075, -1278.72266, -409.25061, 1355.69629, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1306. CreateDynamicObject(18075, -1284.10840, -409.25061, 1355.67627, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1307. CreateDynamicObject(18075, -1287.03918, -390.47101, 1355.69446, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1308. CreateDynamicObject(16779, -1284.97400, -391.35471, 1355.79065, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1309. CreateDynamicObject(16779, -1275.32605, -391.09229, 1355.79065, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1310. CreateDynamicObject(2233, -1275.56860, -382.73880, 1352.20068, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1311. CreateDynamicObject(2233, -1271.30383, -382.73880, 1352.20068, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1312. CreateDynamicObject(2227, -1273.41785, -389.02966, 1356.39551, 10.96000, 180.0, -180.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1313. CreateDynamicObject(2196, -1276.74329, -393.36807, 1352.99658, 0.0, 0.0, -121.92,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1314. CreateDynamicObject(16779, -1274.29333, -399.97839, 1355.79077, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1315. CreateDynamicObject(16779, -1286.43799, -399.98810, 1355.79077, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1316. CreateDynamicObject(1893, -1277.36426, -400.40915, 1356.25134, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1317. CreateDynamicObject(1893, -1279.94482, -400.40909, 1356.25134, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1318. CreateDynamicObject(1893, -1282.70544, -400.40909, 1356.25134, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Office Sonstige Objekte
  1319. CreateDynamicObject(2613, -1269.98132, -413.25946, 1352.20520, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1320. CreateDynamicObject(2613, -1264.25830, -413.67194, 1352.20520, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1321. CreateDynamicObject(2613, -1273.12927, -415.31821, 1352.20520, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1322. CreateDynamicObject(2613, -1288.62463, -384.29062, 1352.19824, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1323. CreateDynamicObject(2613, -1284.74561, -387.55252, 1352.19824, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1324. CreateDynamicObject(2613, -1281.05652, -386.58722, 1352.19824, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1325. CreateDynamicObject(2613, -1280.44250, -383.03940, 1352.19824, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1326. CreateDynamicObject(2613, -1286.23901, -384.85794, 1352.19824, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1327. CreateDynamicObject(2613, -1284.41821, -384.96988, 1352.19824, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1328. CreateDynamicObject(2613, -1280.85083, -394.23035, 1352.19922, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1329. CreateDynamicObject(2613, -1276.28333, -392.16394, 1352.20007, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1330. CreateDynamicObject(2613, -1279.79797, -395.44910, 1352.20007, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1331. CreateDynamicObject(2613, -1270.82788, -389.83392, 1352.23254, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1332. CreateDynamicObject(2613, -1270.88770, -384.11362, 1352.23254, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1333. CreateDynamicObject(2613, -1277.46997, -385.30399, 1352.23254, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1334. CreateDynamicObject(2613, -1289.01099, -405.02335, 1352.19922, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1335. CreateDynamicObject(2613, -1289.00732, -407.18430, 1352.19922, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1336. CreateDynamicObject(2613, -1278.94482, -415.42047, 1352.19849, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1337. CreateDynamicObject(2613, -1276.69629, -415.40131, 1352.19849, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1338. CreateDynamicObject(2613, -1271.19885, -409.18073, 1352.20642, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1339. CreateDynamicObject(2613, -1265.88782, -409.23322, 1352.20520, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Mülltonnen Office
  1340. CreateDynamicObject(1763, -1281.16675, -384.90097, 1352.15881, 0.0, 0.0, -90.0,-1,-1,-1,30.0,30.0); // Couch, Sofa's
  1341. CreateDynamicObject(1763, -1277.97559, -401.84299, 1352.15881, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Couch, Sofa's
  1342. CreateDynamicObject(1763, -1281.49976, -401.84299, 1352.15881, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Couch, Sofa's
  1343. CreateDynamicObject(1763, -1281.12146, -398.09061, 1352.15881, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Couch, Sofa's
  1344. CreateDynamicObject(1713, -1271.53662, -391.94717, 1352.17761, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Couch, Sofa's
  1345. CreateDynamicObject(1713, -1271.53662, -394.54901, 1352.17761, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Couch, Sofa's
  1346. objekt = CreateDynamicObject(2268, -1283.69080, -383.56204, 1354.44250, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Wandbilder
  1347. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  1348. objekt = CreateDynamicObject(2268, -1284.37183, -383.55087, 1353.74585, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Wandbilder
  1349. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  1350. objekt = CreateDynamicObject(2268, -1288.55725, -383.55090, 1353.74585, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Wandbilder
  1351. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper", 0);
  1352. objekt = CreateDynamicObject(2268, -1289.19849, -383.55090, 1354.44250, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Wandbilder
  1353. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  1354. objekt = CreateDynamicObject(2268, -1282.00525, -401.82349, 1353.93726, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Wandbilder
  1355. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper", 0);
  1356. objekt = CreateDynamicObject(2268, -1278.67285, -401.82349, 1353.93726, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Wandbilder
  1357. SetDynamicObjectMaterial(objekt, 0, 9362, "sfn_byofficeint", "CJ_WOOD5", 0xFFFFFFFF), SetDynamicObjectMaterial(objekt, 1, 15040, "cuntcuts", "csnewspaper02", 0);
  1358. CreateDynamicObject(2611, -1280.49878, -397.70590, 1354.22058, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Suspectbild
  1359. CreateDynamicObject(2611, -1283.66235, -402.28159, 1354.12622, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Suspectbild
  1360. objekt = CreateDynamicObject(2611, -1280.37451, -402.28159, 1353.67944, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Suspectbild
  1361. SetDynamicObjectMaterial(objekt, 0, 14471, "carls_kit1", "kit_table", -983041), SetDynamicObjectMaterial(objekt, 3, 14668, "711c", "gun_ceiling1128", 0);
  1362. CreateDynamicObject(2611, -1277.10657, -402.28159, 1354.12622, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Suspectbild
  1363. objekt = CreateDynamicObject(2611, -1279.10791, -383.09811, 1354.12622, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Suspectbild
  1364. SetDynamicObjectMaterial(objekt, 0, 14471, "carls_kit1", "kit_table", -983041), SetDynamicObjectMaterial(objekt, 3, 14668, "711c", "gun_ceiling1128", 0);
  1365. objekt = CreateDynamicObject(2611, -1277.14490, -383.09811, 1353.54346, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Suspectbild
  1366. SetDynamicObjectMaterial(objekt, 0, 14471, "carls_kit1", "kit_table", -983041), SetDynamicObjectMaterial(objekt, 3, 14668, "711c", "gun_ceiling1128", 0);
  1367. CreateDynamicObject(2524, -1271.18933, -410.29239, 1352.16797, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1368. CreateDynamicObject(2524, -1269.88611, -410.29239, 1352.16797, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1369. CreateDynamicObject(2524, -1268.78418, -410.29239, 1352.16797, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1370. CreateDynamicObject(2524, -1267.50342, -410.29239, 1352.16797, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1371. CreateDynamicObject(2524, -1270.00610, -414.90112, 1352.16797, 0.0, 0.0, -270.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1372. CreateDynamicObject(2524, -1272.60059, -415.91565, 1352.16797, 0.0, 0.0, -180.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1373. CreateDynamicObject(2524, -1264.84692, -413.65948, 1352.16797, 0.0, 0.0, -90.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1374. CreateDynamicObject(19874, -1270.39075, -409.64471, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1375. CreateDynamicObject(19874, -1270.30750, -409.72150, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1376. CreateDynamicObject(19874, -1269.07056, -409.60669, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1377. CreateDynamicObject(19874, -1268.98767, -409.68430, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1378. CreateDynamicObject(19874, -1267.90527, -409.72501, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1379. CreateDynamicObject(19874, -1267.98816, -409.64899, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1380. CreateDynamicObject(19874, -1266.64856, -409.62280, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1381. CreateDynamicObject(19874, -1266.58545, -409.70038, 1353.0, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1382. CreateDynamicObject(2741, -1270.09277, -409.47968, 1353.26416, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1383. CreateDynamicObject(2741, -1268.86938, -409.47971, 1353.26416, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1384. CreateDynamicObject(2741, -1267.78589, -409.47971, 1353.26416, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1385. CreateDynamicObject(2741, -1266.48340, -409.47971, 1353.26416, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1386. CreateDynamicObject(19873, -1264.52954, -414.79810, 1353.98218, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1387. CreateDynamicObject(19873, -1264.60205, -414.94199, 1353.98218, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1388. CreateDynamicObject(19873, -1264.51453, -415.07758, 1353.98218, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1389. CreateDynamicObject(19873, -1264.53833, -415.75958, 1353.98218, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1390. CreateDynamicObject(19873, -1264.59583, -415.91022, 1353.98218, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1391. CreateDynamicObject(19873, -1264.57092, -416.06055, 1353.98218, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1392. CreateDynamicObject(19873, -1264.54529, -415.28397, 1353.22620, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1393. CreateDynamicObject(19873, -1264.48279, -415.44318, 1353.22620, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1394. CreateDynamicObject(19873, -1264.54065, -415.62390, 1353.22620, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1395. CreateDynamicObject(19873, -1264.51343, -416.14355, 1353.22620, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1396. CreateDynamicObject(19873, -1264.69312, -416.18604, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1397. CreateDynamicObject(19873, -1264.79138, -416.32736, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1398. CreateDynamicObject(19873, -1265.05322, -416.21109, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1399. CreateDynamicObject(19873, -1268.79468, -416.19217, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1400. CreateDynamicObject(19873, -1268.94849, -416.13260, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1401. CreateDynamicObject(19873, -1269.07764, -416.19711, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1402. CreateDynamicObject(19873, -1268.95325, -416.33350, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1403. CreateDynamicObject(19873, -1269.24817, -416.27640, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1404. CreateDynamicObject(19873, -1269.25061, -416.29623, 1353.15442, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1405. CreateDynamicObject(19873, -1270.28308, -416.16721, 1353.15442, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1406. CreateDynamicObject(19873, -1270.15125, -416.24405, 1353.15442, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1407. CreateDynamicObject(19873, -1269.99243, -416.26392, 1353.15442, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1408. CreateDynamicObject(19873, -1269.81873, -416.16470, 1353.15442, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1409. CreateDynamicObject(19873, -1270.88855, -413.65262, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1410. CreateDynamicObject(19873, -1270.81470, -413.77814, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1411. CreateDynamicObject(19873, -1270.91968, -414.01178, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1412. CreateDynamicObject(19873, -1270.84583, -414.13721, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1413. CreateDynamicObject(19873, -1270.84827, -414.44763, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1414. CreateDynamicObject(19873, -1270.91492, -414.58881, 1353.56628, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1415. CreateDynamicObject(19873, -1270.84204, -414.90369, 1353.06262, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1416. CreateDynamicObject(19873, -1270.76440, -414.79416, 1353.06262, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1417. CreateDynamicObject(19873, -1270.87842, -414.61462, 1353.06262, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1418. CreateDynamicObject(19873, -1270.85400, -414.45642, 1353.06262, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1419. CreateDynamicObject(2525, -1266.56470, -415.94229, 1352.17725, 0.0, 0.0, -180.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1420. CreateDynamicObject(2525, -1268.05920, -415.92938, 1352.17725, 0.0, 0.0, -180.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1421. CreateDynamicObject(2525, -1271.35901, -415.98022, 1352.17725, 0.0, 0.0, -180.0,-1,-1,-1,20.0,20.0); // Toilette Objekte
  1422. SetDynamicObjectMaterial(CreateDynamicObject(2259, -1273.05652, -415.91379, 1353.40784, 0.0, 0.0, 180.0,-1,-1,-1,20.0,20.0), 1, 1214, "metal", "CJ_FRAME_Glass", 0xFFFFFFFF); // Spiegel Toilette
  1423. SetDynamicObjectMaterial(CreateDynamicObject(2259, -1270.00964, -414.42529, 1353.40784, 0.0, 0.0, 90.0,-1,-1,-1,20.0,20.0), 1, 1214, "metal", "CJ_FRAME_Glass", 0xFFFFFFFF); // Spiegel Toilette
  1424. SetDynamicObjectMaterial(CreateDynamicObject(2259, -1264.81860, -414.11551, 1353.40784, 0.0, 0.0, 270.0,-1,-1,-1,20.0,20.0), 1, 1214, "metal", "CJ_FRAME_Glass", 0xFFFFFFFF); // Spiegel Toilette
  1425. SetDynamicObjectMaterial(CreateDynamicObject(19805, -1269.98328, -409.47079, 1354.24377, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0), 1, 1214, "metal", "CJ_FRAME_Glass", 0xFFFFFFFF); // Spiegel Toilette
  1426. SetDynamicObjectMaterial(CreateDynamicObject(19805, -1267.68347, -409.47079, 1354.24377, 0.0, 0.0, 0.0,-1,-1,-1,20.0,20.0), 1, 1214, "metal", "CJ_FRAME_Glass", 0xFFFFFFFF); // Spiegel Toilette
  1427. CreateDynamicObject(1523, -1273.98413, -411.02319, 1352.17798, 0.0, 0.0, 270.0,-1,-1,-1,50.0,50.0); // Toilette Türe
  1428. CreateDynamicObject(1523, -1265.09375, -413.39670, 1352.17798, 0.0, 0.0, 180.0,-1,-1,-1,50.0,50.0); // Toilette Türe
  1429. CreateDynamicObject(1523, -1268.29187, -413.39670, 1352.17798, 0.0, 0.0, 180.0,-1,-1,-1,50.0,50.0); // Toilette Türe
  1430. CreateDynamicObject(1523, -1271.49084, -413.39670, 1352.17798, 0.0, 0.0, 180.0,-1,-1,-1,50.0,50.0); // Toilette Türe
  1431. SetDynamicObjectMaterial(CreateDynamicObject(19438, -1273.84045, -409.41531, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1432. SetDynamicObjectMaterial(CreateDynamicObject(19457, -1268.99902, -409.38440, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1433. SetDynamicObjectMaterial(CreateDynamicObject(19457, -1264.25940, -411.63782, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1434. SetDynamicObjectMaterial(CreateDynamicObject(19457, -1273.84045, -418.23380, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1435. SetDynamicObjectMaterial(CreateDynamicObject(19457, -1269.05066, -416.49051, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1436. SetDynamicObjectMaterial(CreateDynamicObject(19457, -1270.60095, -418.20459, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1437. SetDynamicObjectMaterial(CreateDynamicObject(19457, -1267.40076, -418.16190, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1438. SetDynamicObjectMaterial(CreateDynamicObject(19394, -1272.23669, -413.43134, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1439. SetDynamicObjectMaterial(CreateDynamicObject(19394, -1269.03711, -413.43130, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1440. SetDynamicObjectMaterial(CreateDynamicObject(19394, -1265.84436, -413.43130, 1353.95251, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1441. SetDynamicObjectMaterial(CreateDynamicObject(19394, -1273.84045, -411.81161, 1353.95251, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0), 0, 10932, "station_sfse", "ws_stationfloor", 0xFFFFFFFF); // Wand Toilette
  1442. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1272.20154, -413.21689, 1352.11829, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Boden Toilette
  1443. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1268.70337, -413.21689, 1352.11829, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Boden Toilette
  1444. SetDynamicObjectMaterial(CreateDynamicObject(19454, -1265.21204, -413.21689, 1352.11829, 0.0, 90.0, 0.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Boden Toilette
  1445. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1269.10498, -416.56744, 1353.17297, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1446. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1269.10498, -416.56744, 1352.75244, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1447. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1264.13159, -415.62860, 1352.83289, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1448. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1264.32007, -416.60391, 1353.17297, 0.0, 0.0, 180.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1449. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1264.18335, -415.18460, 1353.57227, 0.0, 0.0, -90.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1450. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1270.51941, -414.04639, 1353.17297, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1451. SetDynamicObjectMaterial(CreateDynamicObject(1744, -1270.51941, -414.04639, 1352.67346, 0.0, 0.0, 270.0,-1,-1,-1,75.0,75.0), 0, 3975, "lanbloke", "p_floor3", 0xFFFFFFFF); // Wand Toilette
  1452. SetDynamicObjectMaterial(CreateDynamicObject(19452, -1265.21204, -413.21689, 1355.75012, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 5815, "lawngrnd", "man_cellarfloor128", 0xFFFFFFFF); // Dach Toilette
  1453. SetDynamicObjectMaterial(CreateDynamicObject(19452, -1268.70337, -413.21689, 1355.75012, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 5815, "lawngrnd", "man_cellarfloor128", 0xFFFFFFFF); // Dach Toilette
  1454. SetDynamicObjectMaterial(CreateDynamicObject(19452, -1272.20154, -413.21689, 1355.75012, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 5815, "lawngrnd", "man_cellarfloor128", 0xFFFFFFFF); // Dach Toilette
  1455. SetDynamicObjectMaterial(CreateDynamicObject(18762, -1268.84595, -409.74200, 1352.49561, 0.0, 90.0, 0.0,-1,-1,-1,50.0,50.0), 0, 8399, "vgs_shops", "vgsclubwall05_128", 0xFFFFFFFF); // Concrete Toilette
  1456. CreateDynamicObject(19814, -1275.92810, -402.50241, 1352.56006, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1457. CreateDynamicObject(19814, -1281.90796, -402.50241, 1352.56006, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1458. CreateDynamicObject(19814, -1280.42188, -384.98254, 1352.50610, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1459. CreateDynamicObject(19814, -1280.43335, -389.03354, 1352.50610, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1460. CreateDynamicObject(19814, -1271.01465, -384.55060, 1352.55823, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1461. CreateDynamicObject(19814, -1271.00635, -391.13431, 1352.55823, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1462. CreateDynamicObject(19814, -1283.09875, -397.47287, 1352.53735, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1463. CreateDynamicObject(19814, -1284.78540, -397.47290, 1352.53735, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1464. CreateDynamicObject(19814, -1288.54504, -383.04919, 1352.48364, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1465. CreateDynamicObject(19814, -1289.67102, -385.17285, 1352.48364, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1466. CreateDynamicObject(19814, -1280.62109, -389.04749, 1352.50610, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1467. CreateDynamicObject(19814, -1280.61975, -391.53680, 1354.14441, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1468. CreateDynamicObject(19814, -1271.00635, -396.90329, 1352.55823, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1469. CreateDynamicObject(19814, -1271.65857, -397.47949, 1352.55823, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1470. CreateDynamicObject(19814, -1274.03320, -408.76324, 1352.56006, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1471. CreateDynamicObject(19814, -1274.01868, -412.82373, 1352.44092, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1472. CreateDynamicObject(19827, -1286.69812, -397.48389, 1353.83960, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1473. CreateDynamicObject(19827, -1280.61914, -389.10330, 1353.85437, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1474. CreateDynamicObject(19827, -1270.60242, -402.04749, 1353.91406, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1475. CreateDynamicObject(19827, -1270.60242, -402.04749, 1353.69507, 0.0, 0.0, 270.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1476. CreateDynamicObject(19827, -1271.61389, -402.29971, 1353.85437, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1477. CreateDynamicObject(19827, -1273.45117, -402.48022, 1353.85437, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1478. CreateDynamicObject(19827, -1271.78845, -397.48669, 1353.85437, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1479. CreateDynamicObject(19827, -1280.43909, -389.10330, 1353.85437, 0.0, 0.0, 90.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1480. CreateDynamicObject(19827, -1286.07251, -402.49826, 1353.85437, 0.0, 0.0, 0.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
  1481. CreateDynamicObject(19827, -1287.81982, -402.30350, 1353.85437, 0.0, 0.0, 180.0,-1,-1,-1,30.0,30.0); // Steckdosen und Lichtschalter
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