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- 11/7/2015 5:46:13 PM: ----------------------------------------------------------
- 11/7/2015 5:46:13 PM: Performance Log for [- Nishi -]
- 11/7/2015 5:46:13 PM: osu! version b20151107.7cuttingedge
- 11/7/2015 5:46:13 PM: Running on Microsoft Windows NT 6.3.9600.0, 4 cores
- 11/7/2015 5:46:13 PM: ----------------------------------------------------------
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: ---------- Slow Frame Detected at 2.00s in Menu ----------
- 11/7/2015 5:46:17 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: Game 2,737
- 11/7/2015 5:46:17 PM: Mode 2,737
- 11/7/2015 5:46:17 PM: Audio 2,167
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: BetweenFrames 0.67
- 11/7/2015 5:46:17 PM: Update 0.53
- 11/7/2015 5:46:17 PM: Scheduler 33.30
- 11/7/2015 5:46:17 PM: Draw 0.65
- 11/7/2015 5:46:17 PM: SwapBuffer 0.05
- 11/7/2015 5:46:17 PM: Sleep 0.00
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: This Frame 35.20
- 11/7/2015 5:46:17 PM: Avg. Frame 15.23
- 11/7/2015 5:46:17 PM: Curr FPS 81
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: NativeText 1
- 11/7/2015 5:46:17 PM: TextureGen 1
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: Call stack follows:
- 11/7/2015 5:46:17 PM:
- 11/7/2015 5:46:17 PM: - Void #=q2ozNn6JZdsbXhuizs2O14iwlQpVoeA_chbGPx$OHBYQ=(Int32) @ 125
- 11/7/2015 5:46:17 PM: - Void #=qII4_qFxCbJ1Qtos25p8n8g==() @ 92
- 11/7/2015 5:46:17 PM: - Boolean #=qpfyWhkCc1NBk2ij$6im83g==() @ 705
- 11/7/2015 5:46:17 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 334
- 11/7/2015 5:46:17 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:17 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:17 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:17 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:17 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:17 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:17 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:17 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:17 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:17 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:17 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:17 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:17 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:17 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: ---------- Slow Frame Detected at 3.00s in Menu ----------
- 11/7/2015 5:46:18 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: Game 3,033
- 11/7/2015 5:46:18 PM: Mode 3,033
- 11/7/2015 5:46:18 PM: Audio 2,440
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: BetweenFrames 1.41
- 11/7/2015 5:46:18 PM: Update 25.19
- 11/7/2015 5:46:18 PM: Scheduler 8.57
- 11/7/2015 5:46:18 PM: Draw 20.89
- 11/7/2015 5:46:18 PM: SwapBuffer 0.04
- 11/7/2015 5:46:18 PM: Sleep 0.00
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: This Frame 56.14
- 11/7/2015 5:46:18 PM: Avg. Frame 21.55
- 11/7/2015 5:46:18 PM: Curr FPS 56
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: NativeText 12
- 11/7/2015 5:46:18 PM: TextureGen 12
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: Call stack was not recorded.
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: ---------- Slow Frame Detected at 3.00s in Menu ----------
- 11/7/2015 5:46:18 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: Game 3,118
- 11/7/2015 5:46:18 PM: Mode 3,118
- 11/7/2015 5:46:18 PM: Audio 2,576
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: BetweenFrames 0.85
- 11/7/2015 5:46:18 PM: Update 0.76
- 11/7/2015 5:46:18 PM: Scheduler 81.56
- 11/7/2015 5:46:18 PM: Draw 1.97
- 11/7/2015 5:46:18 PM: SwapBuffer 0.07
- 11/7/2015 5:46:18 PM: Sleep 0.00
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: This Frame 85.40
- 11/7/2015 5:46:18 PM: Avg. Frame 35.97
- 11/7/2015 5:46:18 PM: Curr FPS 56
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: TextureUnload 1
- 11/7/2015 5:46:18 PM: NativeText 1
- 11/7/2015 5:46:18 PM: TextureGen 1
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: Call stack follows:
- 11/7/2015 5:46:18 PM:
- 11/7/2015 5:46:18 PM: - Boolean IsTexture(Int32) @ 96
- 11/7/2015 5:46:18 PM: - Void #=qSeVG8ooMbX3E29IycvQDnw==() @ 50
- 11/7/2015 5:46:18 PM: - Boolean #=qpfyWhkCc1NBk2ij$6im83g==() @ 705
- 11/7/2015 5:46:18 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 334
- 11/7/2015 5:46:18 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:18 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:18 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:18 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:18 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:18 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:18 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:18 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:18 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:18 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:18 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:18 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:18 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:18 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM: ---------- Slow Frame Detected at 4.00s in Menu ----------
- 11/7/2015 5:46:19 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM: Game 4,844
- 11/7/2015 5:46:19 PM: Mode 4,844
- 11/7/2015 5:46:19 PM: Audio 4,186
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM: BetweenFrames 1.07
- 11/7/2015 5:46:19 PM: Update 6.82
- 11/7/2015 5:46:19 PM: Scheduler 0.00
- 11/7/2015 5:46:19 PM: Draw 110.57
- 11/7/2015 5:46:19 PM: SwapBuffer 0.11
- 11/7/2015 5:46:19 PM: Sleep 0.03
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM: This Frame 118.60
- 11/7/2015 5:46:19 PM: Avg. Frame 46.88
- 11/7/2015 5:46:19 PM: Curr FPS 45
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM: Call stack follows:
- 11/7/2015 5:46:19 PM:
- 11/7/2015 5:46:19 PM: - Void Uniform4(Int32, Single, Single, Single, Single) @ 108
- 11/7/2015 5:46:19 PM: - Void #=qJDMMTaRsqiGMHVy0S7MHEQ==() @ 528
- 11/7/2015 5:46:19 PM: - Void #=qJDMMTaRsqiGMHVy0S7MHEQ==() @ 145
- 11/7/2015 5:46:19 PM: - Void #=qJKcnMsnnNCo4HAbSkBdwqA==() @ 60
- 11/7/2015 5:46:19 PM: - Boolean #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 1575
- 11/7/2015 5:46:19 PM: - Boolean #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 2976
- 11/7/2015 5:46:19 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 198
- 11/7/2015 5:46:19 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 26
- 11/7/2015 5:46:19 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 555
- 11/7/2015 5:46:19 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 37
- 11/7/2015 5:46:19 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:19 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:19 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:19 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:19 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:19 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:19 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:19 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:19 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:19 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:20 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:20 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:20 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:25 PM:
- 11/7/2015 5:46:25 PM: ---------- Slow Frame Detected at 10.00s in SelectPlay ----------
- 11/7/2015 5:46:25 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:25 PM:
- 11/7/2015 5:46:25 PM: Game 10,572
- 11/7/2015 5:46:25 PM: Mode 3,522
- 11/7/2015 5:46:25 PM: Audio 61,182
- 11/7/2015 5:46:25 PM:
- 11/7/2015 5:46:25 PM: BetweenFrames 1.32
- 11/7/2015 5:46:25 PM: Update 47.38
- 11/7/2015 5:46:25 PM: Scheduler 0.46
- 11/7/2015 5:46:25 PM: Draw 13.25
- 11/7/2015 5:46:25 PM: SwapBuffer 0.03
- 11/7/2015 5:46:25 PM: Sleep 0.00
- 11/7/2015 5:46:25 PM:
- 11/7/2015 5:46:25 PM: This Frame 62.61
- 11/7/2015 5:46:25 PM: Avg. Frame 30.47
- 11/7/2015 5:46:25 PM: Curr FPS 64
- 11/7/2015 5:46:25 PM:
- 11/7/2015 5:46:25 PM: NativeText 23
- 11/7/2015 5:46:25 PM: TextureGen 23
- 11/7/2015 5:46:25 PM:
- 11/7/2015 5:46:25 PM: Call stack was not recorded.
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: ---------- Slow Frame Detected at 11.00s in SelectPlay ----------
- 11/7/2015 5:46:26 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: Game 11,241
- 11/7/2015 5:46:26 PM: Mode 4,191
- 11/7/2015 5:46:26 PM: Audio 126,743
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: BetweenFrames 0.00
- 11/7/2015 5:46:26 PM: Update 0.32
- 11/7/2015 5:46:26 PM: Scheduler 77.59
- 11/7/2015 5:46:26 PM: Draw 4.28
- 11/7/2015 5:46:26 PM: SwapBuffer 0.05
- 11/7/2015 5:46:26 PM: Sleep 0.00
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: This Frame 82.25
- 11/7/2015 5:46:26 PM: Avg. Frame 38.91
- 11/7/2015 5:46:26 PM: Curr FPS 47
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: TextureUnload 12
- 11/7/2015 5:46:26 PM: TextureGen 2
- 11/7/2015 5:46:26 PM: NativeText 1
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: Call stack follows:
- 11/7/2015 5:46:26 PM:
- 11/7/2015 5:46:26 PM: - Boolean IsTexture(Int32) @ 96
- 11/7/2015 5:46:26 PM: - Void #=qSeVG8ooMbX3E29IycvQDnw==() @ 50
- 11/7/2015 5:46:26 PM: - Boolean #=qpfyWhkCc1NBk2ij$6im83g==() @ 705
- 11/7/2015 5:46:26 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 334
- 11/7/2015 5:46:26 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:26 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:26 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:26 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:26 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:26 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:26 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:26 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:26 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:26 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:26 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:26 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:26 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:26 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:30 PM:
- 11/7/2015 5:46:30 PM: ---------- Slow Frame Detected at 15.00s in SelectPlay ----------
- 11/7/2015 5:46:30 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:30 PM:
- 11/7/2015 5:46:30 PM: Game 15,614
- 11/7/2015 5:46:30 PM: Mode 8,564
- 11/7/2015 5:46:30 PM: Audio 46,558
- 11/7/2015 5:46:30 PM:
- 11/7/2015 5:46:30 PM: BetweenFrames 0.17
- 11/7/2015 5:46:30 PM: Update 43.36
- 11/7/2015 5:46:30 PM: Scheduler 20.65
- 11/7/2015 5:46:30 PM: Draw 3.97
- 11/7/2015 5:46:30 PM: SwapBuffer 0.04
- 11/7/2015 5:46:30 PM: Sleep 0.00
- 11/7/2015 5:46:30 PM:
- 11/7/2015 5:46:30 PM: This Frame 68.18
- 11/7/2015 5:46:30 PM: Avg. Frame 31.92
- 11/7/2015 5:46:30 PM: Curr FPS 50
- 11/7/2015 5:46:30 PM:
- 11/7/2015 5:46:30 PM: TextureUnload 1
- 11/7/2015 5:46:30 PM: NativeText 11
- 11/7/2015 5:46:30 PM: TextureGen 11
- 11/7/2015 5:46:30 PM:
- 11/7/2015 5:46:30 PM: Call stack was not recorded.
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: ---------- Slow Frame Detected at 16.00s in SelectPlay ----------
- 11/7/2015 5:46:31 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: Game 16,376
- 11/7/2015 5:46:31 PM: Mode 9,326
- 11/7/2015 5:46:31 PM: Audio 67,175
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: BetweenFrames 0.14
- 11/7/2015 5:46:31 PM: Update 4.37
- 11/7/2015 5:46:31 PM: Scheduler 62.87
- 11/7/2015 5:46:31 PM: Draw 0.45
- 11/7/2015 5:46:31 PM: SwapBuffer 0.04
- 11/7/2015 5:46:31 PM: Sleep 0.25
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: This Frame 67.88
- 11/7/2015 5:46:31 PM: Avg. Frame 29.95
- 11/7/2015 5:46:31 PM: Curr FPS 61
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: TextureUnload 1
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: Call stack follows:
- 11/7/2015 5:46:31 PM:
- 11/7/2015 5:46:31 PM: - Boolean IsTexture(Int32) @ 96
- 11/7/2015 5:46:31 PM: - Void #=qSeVG8ooMbX3E29IycvQDnw==() @ 50
- 11/7/2015 5:46:31 PM: - Boolean #=qpfyWhkCc1NBk2ij$6im83g==() @ 705
- 11/7/2015 5:46:31 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 334
- 11/7/2015 5:46:31 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:31 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:31 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:31 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:31 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:31 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:31 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:31 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:31 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:31 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:31 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:31 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:31 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:31 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM: ---------- Slow Frame Detected at 17.00s in SelectPlay ----------
- 11/7/2015 5:46:33 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM: Game 17,916
- 11/7/2015 5:46:33 PM: Mode 10,866
- 11/7/2015 5:46:33 PM: Audio 47,974
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM: BetweenFrames 0.00
- 11/7/2015 5:46:33 PM: Update 0.20
- 11/7/2015 5:46:33 PM: Scheduler 0.00
- 11/7/2015 5:46:33 PM: Draw 0.33
- 11/7/2015 5:46:33 PM: SwapBuffer 60.09
- 11/7/2015 5:46:33 PM: Sleep 0.00
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM: This Frame 60.63
- 11/7/2015 5:46:33 PM: Avg. Frame 29.23
- 11/7/2015 5:46:33 PM: Curr FPS 52
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM: Call stack follows:
- 11/7/2015 5:46:33 PM:
- 11/7/2015 5:46:33 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/7/2015 5:46:33 PM: - Void SwapBuffers() @ 32
- 11/7/2015 5:46:33 PM: - Void SwapBuffers() @ 12
- 11/7/2015 5:46:33 PM: - Void #=qNkOZ9pAsVUW_SfOn3cx4sQ==() @ 32
- 11/7/2015 5:46:33 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 849
- 11/7/2015 5:46:33 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 37
- 11/7/2015 5:46:33 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:33 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:33 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:33 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:33 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:33 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:33 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:33 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:33 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:33 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:33 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:33 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:33 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: ---------- Slow Frame Detected at 19.00s in SelectPlay ----------
- 11/7/2015 5:46:34 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: Game 19,009
- 11/7/2015 5:46:34 PM: Mode 11,959
- 11/7/2015 5:46:34 PM: Audio 106,632
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: BetweenFrames 0.11
- 11/7/2015 5:46:34 PM: Update 23.53
- 11/7/2015 5:46:34 PM: Scheduler 59.70
- 11/7/2015 5:46:34 PM: Draw 10.33
- 11/7/2015 5:46:34 PM: SwapBuffer 0.03
- 11/7/2015 5:46:34 PM: Sleep 0.00
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: This Frame 93.69
- 11/7/2015 5:46:34 PM: Avg. Frame 38.48
- 11/7/2015 5:46:34 PM: Curr FPS 33
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: TextureUnload 21
- 11/7/2015 5:46:34 PM: NativeText 21
- 11/7/2015 5:46:34 PM: TextureGen 21
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: Call stack follows:
- 11/7/2015 5:46:34 PM:
- 11/7/2015 5:46:34 PM: - Boolean IsTexture(Int32) @ 96
- 11/7/2015 5:46:34 PM: - Void #=qSeVG8ooMbX3E29IycvQDnw==() @ 50
- 11/7/2015 5:46:34 PM: - Boolean #=qpfyWhkCc1NBk2ij$6im83g==() @ 705
- 11/7/2015 5:46:34 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 334
- 11/7/2015 5:46:34 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:34 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:34 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:34 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:34 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:34 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:34 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:34 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:34 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:34 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:34 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:34 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:34 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:34 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: ---------- Slow Frame Detected at 21.00s in SelectPlay ----------
- 11/7/2015 5:46:36 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: Game 21,714
- 11/7/2015 5:46:36 PM: Mode 14,665
- 11/7/2015 5:46:36 PM: Audio 71,613
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: BetweenFrames 0.11
- 11/7/2015 5:46:36 PM: Update 43.31
- 11/7/2015 5:46:36 PM: Scheduler 0.07
- 11/7/2015 5:46:36 PM: Draw 13.53
- 11/7/2015 5:46:36 PM: SwapBuffer 15.31
- 11/7/2015 5:46:36 PM: Sleep 0.00
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: This Frame 72.33
- 11/7/2015 5:46:36 PM: Avg. Frame 30.51
- 11/7/2015 5:46:36 PM: Curr FPS 58
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: TextureUnload 20
- 11/7/2015 5:46:36 PM: NativeText 21
- 11/7/2015 5:46:36 PM: TextureGen 21
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: Call stack follows:
- 11/7/2015 5:46:36 PM:
- 11/7/2015 5:46:36 PM: - Void #=qxXYlDzGetID5s5SUxAz9Ig==(#=qrmRCuqC3xmpdNthSwc1gGkP_6NGHhez4CGjYHQl$ghVnNSu6364kjss71MlmbzaH) @ 178
- 11/7/2015 5:46:36 PM: - Void #=qFHMFP_totGft4OWeIBsWXA==() @ 101
- 11/7/2015 5:46:36 PM: - Void #=qhTZn3poSJShMnAe4$Vmrjw==(Int32, Boolean) @ 1195
- 11/7/2015 5:46:36 PM: - Void #=qAAXBlyyzKXIqqZt6xxcwC2eWa$T6SjQcXVMBpH$pM_M=(Int32, Boolean) @ 466
- 11/7/2015 5:46:36 PM: - Void #=qcGpBSA$s7t91dERPYpO06w==() @ 148
- 11/7/2015 5:46:36 PM: - Boolean #=qO5$0OIU28Q84TGdg54M9a8ljXPJ_70Ypo4Jpi49TduU=(System.Object, Microsoft.Xna.Framework.Input.Keys) @ 20
- 11/7/2015 5:46:36 PM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/7/2015 5:46:36 PM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/7/2015 5:46:36 PM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/7/2015 5:46:36 PM: - Void #=qAd8ICnZry3LcNQ1hO0fMYg==(Microsoft.Xna.Framework.Input.Keys) @ 242
- 11/7/2015 5:46:36 PM: - Void #=qawLoAWsq58dwPeeeC1pjig==(System.Collections.Generic.List`1[Microsoft.Xna.Framework.Input.Keys]) @ 469
- 11/7/2015 5:46:36 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 941
- 11/7/2015 5:46:36 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:46:36 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:36 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:36 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:36 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:36 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:36 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:36 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:36 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:36 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:36 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:36 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:36 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:36 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:36 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:44 PM:
- 11/7/2015 5:46:44 PM: ---------- Slow Frame Detected at 29.00s in Play ----------
- 11/7/2015 5:46:44 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:44 PM:
- 11/7/2015 5:46:44 PM: Game 29,758
- 11/7/2015 5:46:44 PM: Mode 3,237
- 11/7/2015 5:46:44 PM: Audio 1,438
- 11/7/2015 5:46:44 PM:
- 11/7/2015 5:46:44 PM: BetweenFrames 0.59
- 11/7/2015 5:46:44 PM: Update 0.42
- 11/7/2015 5:46:44 PM: Scheduler 0.00
- 11/7/2015 5:46:44 PM: Draw 18.72
- 11/7/2015 5:46:44 PM: SwapBuffer 11.05
- 11/7/2015 5:46:44 PM: Sleep 0.01
- 11/7/2015 5:46:44 PM:
- 11/7/2015 5:46:44 PM: This Frame 30.81
- 11/7/2015 5:46:44 PM: Avg. Frame 13.36
- 11/7/2015 5:46:44 PM: Curr FPS 81
- 11/7/2015 5:46:44 PM:
- 11/7/2015 5:46:44 PM: TextureGen 1
- 11/7/2015 5:46:44 PM:
- 11/7/2015 5:46:44 PM: Call stack was not recorded.
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM: ---------- Slow Frame Detected at 30.00s in Play ----------
- 11/7/2015 5:46:45 PM: Statuses: [Active] [Playing] [Bancho]
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM: Game 30,319
- 11/7/2015 5:46:45 PM: Mode 3,798
- 11/7/2015 5:46:45 PM: Audio 1,991
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM: BetweenFrames 1.60
- 11/7/2015 5:46:45 PM: Update 29.21
- 11/7/2015 5:46:45 PM: Scheduler 0.00
- 11/7/2015 5:46:45 PM: Draw 0.60
- 11/7/2015 5:46:45 PM: SwapBuffer 6.77
- 11/7/2015 5:46:45 PM: Sleep 0.00
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM: This Frame 38.19
- 11/7/2015 5:46:45 PM: Avg. Frame 15.08
- 11/7/2015 5:46:45 PM: Curr FPS 83
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM: Call stack follows:
- 11/7/2015 5:46:45 PM:
- 11/7/2015 5:46:45 PM: - Void #=q16metyJ_CC9VZ9ccdbA$nA==() @ 0
- 11/7/2015 5:46:45 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 4226
- 11/7/2015 5:46:45 PM: - Void #=qAj2LSekgWi3RCdYwMLHprPf5gLEW$x7GJFuvsJ7FfbI=(#=qIk4h_Wg4TjtYJ5debakpQrnHBSuIWRUQke322O_e$O0=) @ 13
- 11/7/2015 5:46:45 PM: - Void ForEach(System.Action`1[T]) @ 153
- 11/7/2015 5:46:45 PM: - Void #=qwIPeZc2VCFmcl4VygHi5jtix7j0ng0tF1cDNrk0EFDQ=() @ 97
- 11/7/2015 5:46:45 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 2908
- 11/7/2015 5:46:45 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:46:45 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:45 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:45 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:45 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:45 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:45 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:45 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:45 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:45 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:45 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:45 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:45 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:45 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:45 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: ---------- Slow Frame Detected at 38.00s in Play ----------
- 11/7/2015 5:46:53 PM: Statuses: [Active] [Playing] [Bancho]
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: Game 38,042
- 11/7/2015 5:46:53 PM: Mode 11,521
- 11/7/2015 5:46:53 PM: Audio 9,678
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: BetweenFrames 0.82
- 11/7/2015 5:46:53 PM: Update 59.62
- 11/7/2015 5:46:53 PM: Scheduler 0.00
- 11/7/2015 5:46:53 PM: Draw 3.08
- 11/7/2015 5:46:53 PM: SwapBuffer 10.89
- 11/7/2015 5:46:53 PM: Sleep 0.00
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: This Frame 74.42
- 11/7/2015 5:46:53 PM: Avg. Frame 22.39
- 11/7/2015 5:46:53 PM: Curr FPS 83
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: TextureGen 4
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: Call stack follows:
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: - Int32 GdipBitmapLockBits(System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECT ByRef, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat, System.Drawing.Imaging.BitmapData) @ 0
- 11/7/2015 5:46:53 PM: - System.Drawing.Imaging.BitmapData LockBits(System.Drawing.Rectangle, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat, System.Drawing.Imaging.BitmapData) @ 65
- 11/7/2015 5:46:53 PM: - System.Drawing.Imaging.BitmapData LockBits(System.Drawing.Rectangle, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat) @ 48
- 11/7/2015 5:46:53 PM: - Void #=qa2x_30S_GPQOTfi9838Pyg==(System.Drawing.Bitmap) @ 148
- 11/7/2015 5:46:53 PM: - #=qeEVK1566PsFhqAFJPQUEsH$uG9MNftG8lrkG9Er5YuY= #=qpXNn14giJiZhF9SlDqfTYA==(System.Drawing.Bitmap, #=qcIrozc_58$AFiDxkq$RRGyK47ko9UMY6LePC_$E70Bs=) @ 199
- 11/7/2015 5:46:53 PM: - #=qeEVK1566PsFhqAFJPQUEsH$uG9MNftG8lrkG9Er5YuY= #=qa$uN5v1zK4wbB3IZSdqzRw==(System.IO.Stream, #=qcIrozc_58$AFiDxkq$RRGyK47ko9UMY6LePC_$E70Bs=) @ 105
- 11/7/2015 5:46:53 PM: - #=qeEVK1566PsFhqAFJPQUEsH$uG9MNftG8lrkG9Er5YuY= #=qh$trmcvJ1_QCKvyaQt1u5w==(System.String, #=qcIrozc_58$AFiDxkq$RRGyK47ko9UMY6LePC_$E70Bs=) @ 95
- 11/7/2015 5:46:53 PM: - #=qeEVK1566PsFhqAFJPQUEsH$uG9MNftG8lrkG9Er5YuY= #=qVrO1qCa_IcQv9scV5hwXqg==(System.String, #=q514JKHSwYL2J9uasOt9_S6efba0JwS3EVWlW9V$QRwfrTrE68D5xgAxENDQCGi_1, #=qcIrozc_58$AFiDxkq$RRGyK47ko9UMY6LePC_$E70Bs=) @ 1033
- 11/7/2015 5:46:53 PM: - Void #=qZpUcWbqovfyXOLHGj$ksWg==() @ 1184
- 11/7/2015 5:46:53 PM: - Boolean #=qEjVFHIZa3Vii$l3lOxqG2w==(System.Object, Microsoft.Xna.Framework.Input.Keys) @ 461
- 11/7/2015 5:46:53 PM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/7/2015 5:46:53 PM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/7/2015 5:46:53 PM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/7/2015 5:46:53 PM: - Boolean #=qYc0kdGQjpN2OQNBP7drrkA==(Microsoft.Xna.Framework.Input.Keys) @ 270
- 11/7/2015 5:46:53 PM: - Void #=qawLoAWsq58dwPeeeC1pjig==(System.Collections.Generic.List`1[Microsoft.Xna.Framework.Input.Keys]) @ 1747
- 11/7/2015 5:46:53 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 941
- 11/7/2015 5:46:53 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:46:53 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:53 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:53 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:53 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:53 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:53 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:53 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:53 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:53 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:53 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:53 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:53 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:53 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:53 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: ---------- Slow Frame Detected at 38.00s in SelectPlay ----------
- 11/7/2015 5:46:53 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: Game 38,529
- 11/7/2015 5:46:53 PM: Mode 189
- 11/7/2015 5:46:53 PM: Audio 9,716
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: BetweenFrames 0.62
- 11/7/2015 5:46:53 PM: Update 138.96
- 11/7/2015 5:46:53 PM: Scheduler 0.00
- 11/7/2015 5:46:53 PM: Draw 26.03
- 11/7/2015 5:46:53 PM: SwapBuffer 23.45
- 11/7/2015 5:46:53 PM: Sleep 0.00
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: This Frame 189.08
- 11/7/2015 5:46:53 PM: Avg. Frame 92.64
- 11/7/2015 5:46:53 PM: Curr FPS 22
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: NativeText 27
- 11/7/2015 5:46:53 PM: TextureGen 25
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: Call stack follows:
- 11/7/2015 5:46:53 PM:
- 11/7/2015 5:46:53 PM: - Void _WaitForPendingFinalizers() @ 0
- 11/7/2015 5:46:53 PM: - Void #=qXjFhPZvFkNl$zMKzCpWvZw==(Boolean) @ 57
- 11/7/2015 5:46:53 PM: - Void #=q1GCHjhMTYyJi0rLFoW0wtA==(Int32) @ 740
- 11/7/2015 5:46:53 PM: - Void #=qXY6bhpBh2lE2vYUqW7Jl3w==(System.Object, System.EventArgs) @ 7
- 11/7/2015 5:46:53 PM: - Void #=q8AvtdJJt$gKgX6ni_b9z6m7MTqd0ZplqmtE3tZcrQS4=() @ 330
- 11/7/2015 5:46:53 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 434
- 11/7/2015 5:46:53 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:46:53 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:46:53 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:46:53 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:46:53 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:46:53 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:46:53 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:46:53 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:46:53 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:46:53 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:46:53 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:46:53 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:46:53 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:46:53 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:06 PM:
- 11/7/2015 5:47:06 PM: ---------- Slow Frame Detected at 50.00s in Play ----------
- 11/7/2015 5:47:06 PM: Statuses: [Active] [Replay] [Bancho]
- 11/7/2015 5:47:06 PM:
- 11/7/2015 5:47:06 PM: Game 50,853
- 11/7/2015 5:47:06 PM: Mode 8,128
- 11/7/2015 5:47:06 PM: Audio 7,488
- 11/7/2015 5:47:06 PM:
- 11/7/2015 5:47:06 PM: BetweenFrames 0.00
- 11/7/2015 5:47:06 PM: Update 3.23
- 11/7/2015 5:47:06 PM: Scheduler 18.00
- 11/7/2015 5:47:06 PM: Draw 0.97
- 11/7/2015 5:47:06 PM: SwapBuffer 4.35
- 11/7/2015 5:47:06 PM: Sleep 0.01
- 11/7/2015 5:47:06 PM:
- 11/7/2015 5:47:06 PM: This Frame 26.86
- 11/7/2015 5:47:06 PM: Avg. Frame 11.00
- 11/7/2015 5:47:06 PM: Curr FPS 107
- 11/7/2015 5:47:06 PM:
- 11/7/2015 5:47:06 PM: NativeText 4
- 11/7/2015 5:47:06 PM: TextureGen 1
- 11/7/2015 5:47:06 PM:
- 11/7/2015 5:47:06 PM: Call stack was not recorded.
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM: ---------- Slow Frame Detected at 63.00s in Play ----------
- 11/7/2015 5:47:18 PM: Statuses: [Active] [Replay] [Bancho]
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM: Game 63,398
- 11/7/2015 5:47:18 PM: Mode 20,673
- 11/7/2015 5:47:18 PM: Audio 19,940
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM: BetweenFrames 0.59
- 11/7/2015 5:47:18 PM: Update 111.48
- 11/7/2015 5:47:18 PM: Scheduler 0.00
- 11/7/2015 5:47:18 PM: Draw 0.91
- 11/7/2015 5:47:18 PM: SwapBuffer 4.39
- 11/7/2015 5:47:18 PM: Sleep 0.00
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM: This Frame 117.39
- 11/7/2015 5:47:18 PM: Avg. Frame 41.59
- 11/7/2015 5:47:18 PM: Curr FPS 104
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM: Call stack follows:
- 11/7/2015 5:47:18 PM:
- 11/7/2015 5:47:18 PM: - Void ReadPixels(Int32, Int32, Int32, Int32, OpenTK.Graphics.ES20.PixelFormat, OpenTK.Graphics.ES20.PixelType, IntPtr) @ 112
- 11/7/2015 5:47:18 PM: - Void #=qr3aw8g1jV$74N5rf0tdghA==(Boolean) @ 615
- 11/7/2015 5:47:18 PM: - Boolean #=qry6fWiBmfVIqlaLJzMqRPA==(System.Object, Microsoft.Xna.Framework.Input.Keys) @ 109
- 11/7/2015 5:47:18 PM: - Void #=qawLoAWsq58dwPeeeC1pjig==(System.Collections.Generic.List`1[Microsoft.Xna.Framework.Input.Keys]) @ 1500
- 11/7/2015 5:47:18 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 941
- 11/7/2015 5:47:18 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:47:18 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:47:18 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:18 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:18 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:18 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:18 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:18 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:18 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:18 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:18 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:18 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:18 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:18 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:18 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM: ---------- Slow Frame Detected at 69.00s in Play ----------
- 11/7/2015 5:47:24 PM: Statuses: [Replay] [Bancho]
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM: Game 69,295
- 11/7/2015 5:47:24 PM: Mode 26,570
- 11/7/2015 5:47:24 PM: Audio 25,776
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM: BetweenFrames 5.54
- 11/7/2015 5:47:24 PM: Update 51.88
- 11/7/2015 5:47:24 PM: Scheduler 0.00
- 11/7/2015 5:47:24 PM: Draw 4.26
- 11/7/2015 5:47:24 PM: SwapBuffer 7.02
- 11/7/2015 5:47:24 PM: Sleep 0.05
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM: This Frame 68.71
- 11/7/2015 5:47:24 PM: Avg. Frame 20.60
- 11/7/2015 5:47:24 PM: Curr FPS 84
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM: Call stack follows:
- 11/7/2015 5:47:24 PM:
- 11/7/2015 5:47:24 PM: - IntPtr CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr) @ 0
- 11/7/2015 5:47:24 PM: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 86
- 11/7/2015 5:47:24 PM: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 96
- 11/7/2015 5:47:24 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 245
- 11/7/2015 5:47:24 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 48
- 11/7/2015 5:47:24 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 106
- 11/7/2015 5:47:24 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 79
- 11/7/2015 5:47:24 PM: - Void OnMessage(System.Windows.Forms.Message ByRef) @ 19
- 11/7/2015 5:47:24 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 53
- 11/7/2015 5:47:24 PM: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 11/7/2015 5:47:24 PM: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 251
- 11/7/2015 5:47:24 PM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 52
- 11/7/2015 5:47:24 PM: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 11/7/2015 5:47:24 PM: - Boolean SetWindowPos(System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef, Int32, Int32, Int32, Int32, Int32) @ 0
- 11/7/2015 5:47:24 PM: - Void SetBoundsCore(Int32, Int32, Int32, Int32, System.Windows.Forms.BoundsSpecified) @ 395
- 11/7/2015 5:47:24 PM: - Void SetBoundsCore(Int32, Int32, Int32, Int32, System.Windows.Forms.BoundsSpecified) @ 258
- 11/7/2015 5:47:24 PM: - Void SetBounds(Int32, Int32, Int32, Int32, System.Windows.Forms.BoundsSpecified) @ 121
- 11/7/2015 5:47:24 PM: - Void set_Size(System.Drawing.Size) @ 25
- 11/7/2015 5:47:24 PM: - Void SetClientSizeCore(Int32, Int32) @ 43
- 11/7/2015 5:47:24 PM: - Void SetClientSizeCore(Int32, Int32) @ 60
- 11/7/2015 5:47:24 PM: - Void set_ClientSize(System.Drawing.Size) @ 22
- 11/7/2015 5:47:24 PM: - Void UpdateFormStyles() @ 158
- 11/7/2015 5:47:24 PM: - Void set_FormBorderStyle(System.Windows.Forms.FormBorderStyle) @ 265
- 11/7/2015 5:47:24 PM: - Void #=q8YW0fnqV5SNRjOsmf_bGs1TqtxPKR9XwNbmPaQkzQ4H7thR126WvsGQzXsaTpW7A() @ 74
- 11/7/2015 5:47:24 PM: - Void #=qX5snLPbeJw3Yesei$ieLrMwThLwXtH$I5cKXFtjLR1o=(System.Object, System.EventArgs) @ 100
- 11/7/2015 5:47:24 PM: - Void Invoke(System.Object, System.EventArgs) @ 0
- 11/7/2015 5:47:24 PM: - Void #=qdeYMUL_su5xOztx7sFIblQ==(Boolean) @ 82
- 11/7/2015 5:47:24 PM: - Void #=qwIPeZc2VCFmcl4VygHi5jtix7j0ng0tF1cDNrk0EFDQ=() @ 118
- 11/7/2015 5:47:24 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 2908
- 11/7/2015 5:47:24 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:47:24 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:47:24 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:24 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:24 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:24 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:24 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:24 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:24 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:24 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:24 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:24 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:24 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:24 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:24 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: ---------- Slow Frame Detected at 72.00s in Play ----------
- 11/7/2015 5:47:27 PM: Statuses: [Replay] [Bancho]
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: Game 72,147
- 11/7/2015 5:47:27 PM: Mode 29,423
- 11/7/2015 5:47:27 PM: Audio 28,698
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: BetweenFrames 0.00
- 11/7/2015 5:47:27 PM: Update 0.22
- 11/7/2015 5:47:27 PM: Scheduler 0.00
- 11/7/2015 5:47:27 PM: Draw 0.84
- 11/7/2015 5:47:27 PM: SwapBuffer 7.68
- 11/7/2015 5:47:27 PM: Sleep 0.02
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: This Frame 8.78
- 11/7/2015 5:47:27 PM: Avg. Frame 4.38
- 11/7/2015 5:47:27 PM: Curr FPS 231
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: Call stack was not recorded.
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: ---------- Slow Frame Detected at 72.00s in Play ----------
- 11/7/2015 5:47:27 PM: Statuses: [Replay] [Bancho]
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: Game 72,166
- 11/7/2015 5:47:27 PM: Mode 29,442
- 11/7/2015 5:47:27 PM: Audio 28,707
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: BetweenFrames 0.01
- 11/7/2015 5:47:27 PM: Update 14.51
- 11/7/2015 5:47:27 PM: Scheduler 0.00
- 11/7/2015 5:47:27 PM: Draw 0.94
- 11/7/2015 5:47:27 PM: SwapBuffer 3.37
- 11/7/2015 5:47:27 PM: Sleep 0.07
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: This Frame 19.08
- 11/7/2015 5:47:27 PM: Avg. Frame 5.19
- 11/7/2015 5:47:27 PM: Curr FPS 231
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: Call stack follows:
- 11/7/2015 5:47:27 PM:
- 11/7/2015 5:47:27 PM: - Boolean GetCursorPos(POINT) @ 0
- 11/7/2015 5:47:27 PM: - System.Drawing.Point get_Position() @ 26
- 11/7/2015 5:47:27 PM: - Microsoft.Xna.Framework.Point #=qHH$XPyhfziq$zZz0v1kNobEOwcU1FRfVrGpS$NW3Sso=() @ 39
- 11/7/2015 5:47:27 PM: - Void #=qPzWczp2u7yvrqTRPZG1GLQ==(Boolean) @ 29
- 11/7/2015 5:47:27 PM: - #=q6Zkrjfy$LbNA9faWGleH1pmVPgEOAWZA2zbLRPXilzHOKmbBa45JQwXFwZ53uC65 #=qW71xmWvHiw7YdeZfuuxS4dTn43TL365Db4NcIAHdiMQ=(System.Collections.Generic.List`1[#=q5gQPLk9Kk53iXQy$E73s7Vy4qpqk6R93zOb9ZUjBlVFVjX9gM$_fx8Jf2FJsDx_j]) @ 242
- 11/7/2015 5:47:27 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 144
- 11/7/2015 5:47:27 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:47:27 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:47:27 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:27 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:27 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:27 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:27 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:27 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:27 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:27 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:27 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:27 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:27 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:27 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:27 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM: ---------- Slow Frame Detected at 75.00s in Play ----------
- 11/7/2015 5:47:30 PM: Statuses: [Replay] [Bancho]
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM: Game 75,348
- 11/7/2015 5:47:30 PM: Mode 32,623
- 11/7/2015 5:47:30 PM: Audio 31,875
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM: BetweenFrames 0.00
- 11/7/2015 5:47:30 PM: Update 12.57
- 11/7/2015 5:47:30 PM: Scheduler 0.00
- 11/7/2015 5:47:30 PM: Draw 2.77
- 11/7/2015 5:47:30 PM: SwapBuffer 16.33
- 11/7/2015 5:47:30 PM: Sleep 0.00
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM: This Frame 31.69
- 11/7/2015 5:47:30 PM: Avg. Frame 6.24
- 11/7/2015 5:47:30 PM: Curr FPS 277
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM: Call stack follows:
- 11/7/2015 5:47:30 PM:
- 11/7/2015 5:47:30 PM: - Boolean GetClipCursor(RECT ByRef) @ 0
- 11/7/2015 5:47:30 PM: - System.Drawing.Rectangle get_ClipInternal() @ 41
- 11/7/2015 5:47:30 PM: - Void #=q_yvbOEhaP2Ozf8sQqRYaEhXsiZJaGu2ihPPklrRmR_o=() @ 415
- 11/7/2015 5:47:30 PM: - Void #=q9$KbNyWB3bujo0nOXekvxA==(#=q3CVsDLd8w02oxZpjzZGiS9OZ92WIHtwkIGR3KOSKMBG29W6jANl7F2Mu3Y1lnJ0M) @ 126
- 11/7/2015 5:47:30 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 561
- 11/7/2015 5:47:30 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:47:30 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:30 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:30 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:30 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:30 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:30 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:30 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:30 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:30 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:30 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:30 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:30 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:30 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM: ---------- Slow Frame Detected at 93.00s in Play ----------
- 11/7/2015 5:47:49 PM: Statuses: [Replay] [Bancho]
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM: Game 93,897
- 11/7/2015 5:47:49 PM: Mode 51,173
- 11/7/2015 5:47:49 PM: Audio 50,446
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM: BetweenFrames 0.00
- 11/7/2015 5:47:49 PM: Update 0.16
- 11/7/2015 5:47:49 PM: Scheduler 0.00
- 11/7/2015 5:47:49 PM: Draw 0.48
- 11/7/2015 5:47:49 PM: SwapBuffer 11.25
- 11/7/2015 5:47:49 PM: Sleep 0.02
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM: This Frame 11.89
- 11/7/2015 5:47:49 PM: Avg. Frame 4.02
- 11/7/2015 5:47:49 PM: Curr FPS 270
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM: Call stack follows:
- 11/7/2015 5:47:49 PM:
- 11/7/2015 5:47:49 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/7/2015 5:47:49 PM: - Void SwapBuffers() @ 32
- 11/7/2015 5:47:49 PM: - Void SwapBuffers() @ 12
- 11/7/2015 5:47:49 PM: - Void #=qNkOZ9pAsVUW_SfOn3cx4sQ==() @ 32
- 11/7/2015 5:47:49 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 849
- 11/7/2015 5:47:49 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 37
- 11/7/2015 5:47:49 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:49 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:49 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:49 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:49 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:49 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:49 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:49 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:49 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:49 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:49 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:49 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:49 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: ---------- Slow Frame Detected at 101.00s in Play ----------
- 11/7/2015 5:47:56 PM: Statuses: [Replay] [Bancho] [Idle]
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: Game 101,733
- 11/7/2015 5:47:56 PM: Mode 59,009
- 11/7/2015 5:47:56 PM: Audio 58,276
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: BetweenFrames 0.00
- 11/7/2015 5:47:56 PM: Update 0.32
- 11/7/2015 5:47:56 PM: Scheduler 0.00
- 11/7/2015 5:47:56 PM: Draw 0.77
- 11/7/2015 5:47:56 PM: SwapBuffer 14.29
- 11/7/2015 5:47:56 PM: Sleep 0.04
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: This Frame 15.46
- 11/7/2015 5:47:56 PM: Avg. Frame 4.14
- 11/7/2015 5:47:56 PM: Curr FPS 278
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: Call stack follows:
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/7/2015 5:47:56 PM: - Void SwapBuffers() @ 32
- 11/7/2015 5:47:56 PM: - Void SwapBuffers() @ 12
- 11/7/2015 5:47:56 PM: - Void #=qNkOZ9pAsVUW_SfOn3cx4sQ==() @ 32
- 11/7/2015 5:47:56 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 849
- 11/7/2015 5:47:56 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 37
- 11/7/2015 5:47:56 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:56 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:56 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:56 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:56 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:56 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:56 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:56 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:56 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:56 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:56 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: ---------- Slow Frame Detected at 101.00s in Play ----------
- 11/7/2015 5:47:56 PM: Statuses: [Replay] [Bancho] [Idle]
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: Game 101,746
- 11/7/2015 5:47:56 PM: Mode 59,021
- 11/7/2015 5:47:56 PM: Audio 58,292
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: BetweenFrames 0.00
- 11/7/2015 5:47:56 PM: Update 0.29
- 11/7/2015 5:47:56 PM: Scheduler 0.00
- 11/7/2015 5:47:56 PM: Draw 0.91
- 11/7/2015 5:47:56 PM: SwapBuffer 10.46
- 11/7/2015 5:47:56 PM: Sleep 0.06
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: This Frame 12.23
- 11/7/2015 5:47:56 PM: Avg. Frame 4.43
- 11/7/2015 5:47:56 PM: Curr FPS 278
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: Call stack was not recorded.
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: ---------- Slow Frame Detected at 101.00s in Play ----------
- 11/7/2015 5:47:56 PM: Statuses: [Replay] [Bancho] [Idle]
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: Game 101,765
- 11/7/2015 5:47:56 PM: Mode 59,040
- 11/7/2015 5:47:56 PM: Audio 58,308
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: BetweenFrames 0.00
- 11/7/2015 5:47:56 PM: Update 0.22
- 11/7/2015 5:47:56 PM: Scheduler 0.00
- 11/7/2015 5:47:56 PM: Draw 1.63
- 11/7/2015 5:47:56 PM: SwapBuffer 13.36
- 11/7/2015 5:47:56 PM: Sleep 0.01
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: This Frame 15.27
- 11/7/2015 5:47:56 PM: Avg. Frame 4.91
- 11/7/2015 5:47:56 PM: Curr FPS 250
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: Call stack follows:
- 11/7/2015 5:47:56 PM:
- 11/7/2015 5:47:56 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/7/2015 5:47:56 PM: - Void SwapBuffers() @ 32
- 11/7/2015 5:47:56 PM: - Void SwapBuffers() @ 12
- 11/7/2015 5:47:56 PM: - Void #=qNkOZ9pAsVUW_SfOn3cx4sQ==() @ 32
- 11/7/2015 5:47:56 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 849
- 11/7/2015 5:47:56 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 37
- 11/7/2015 5:47:56 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:56 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:56 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:56 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:56 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:56 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:56 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:56 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:56 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:56 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:56 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:56 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: ---------- Slow Frame Detected at 102.00s in Play ----------
- 11/7/2015 5:47:57 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: Game 102,692
- 11/7/2015 5:47:57 PM: Mode 59,967
- 11/7/2015 5:47:57 PM: Audio 59,234
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: BetweenFrames 0.96
- 11/7/2015 5:47:57 PM: Update 5.45
- 11/7/2015 5:47:57 PM: Scheduler 0.00
- 11/7/2015 5:47:57 PM: Draw 3.33
- 11/7/2015 5:47:57 PM: SwapBuffer 9.34
- 11/7/2015 5:47:57 PM: Sleep 0.01
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: This Frame 19.10
- 11/7/2015 5:47:57 PM: Avg. Frame 4.58
- 11/7/2015 5:47:57 PM: Curr FPS 277
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: Call stack was not recorded.
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: ---------- Slow Frame Detected at 102.00s in Play ----------
- 11/7/2015 5:47:57 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: Game 102,702
- 11/7/2015 5:47:57 PM: Mode 59,978
- 11/7/2015 5:47:57 PM: Audio 59,242
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: BetweenFrames 0.47
- 11/7/2015 5:47:57 PM: Update 2.95
- 11/7/2015 5:47:57 PM: Scheduler 0.00
- 11/7/2015 5:47:57 PM: Draw 1.94
- 11/7/2015 5:47:57 PM: SwapBuffer 4.84
- 11/7/2015 5:47:57 PM: Sleep 0.00
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: This Frame 10.38
- 11/7/2015 5:47:57 PM: Avg. Frame 4.76
- 11/7/2015 5:47:57 PM: Curr FPS 277
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: NativeText 8
- 11/7/2015 5:47:57 PM: TextureGen 2
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: Call stack was not recorded.
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: ---------- Slow Frame Detected at 102.00s in Play ----------
- 11/7/2015 5:47:57 PM: Statuses: [Active] [Replay] [Bancho] [Idle]
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: Game 102,784
- 11/7/2015 5:47:57 PM: Mode 60,059
- 11/7/2015 5:47:57 PM: Audio 59,325
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: BetweenFrames 0.00
- 11/7/2015 5:47:57 PM: Update 0.22
- 11/7/2015 5:47:57 PM: Scheduler 0.00
- 11/7/2015 5:47:57 PM: Draw 0.82
- 11/7/2015 5:47:57 PM: SwapBuffer 14.96
- 11/7/2015 5:47:57 PM: Sleep 0.00
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: This Frame 16.01
- 11/7/2015 5:47:57 PM: Avg. Frame 6.08
- 11/7/2015 5:47:57 PM: Curr FPS 218
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: Call stack follows:
- 11/7/2015 5:47:57 PM:
- 11/7/2015 5:47:57 PM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/7/2015 5:47:57 PM: - Void SwapBuffers() @ 32
- 11/7/2015 5:47:57 PM: - Void SwapBuffers() @ 12
- 11/7/2015 5:47:57 PM: - Void #=qNkOZ9pAsVUW_SfOn3cx4sQ==() @ 32
- 11/7/2015 5:47:57 PM: - Void #=qEco0G1mBlvN5u0XCQP1$9Q==() @ 849
- 11/7/2015 5:47:57 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 37
- 11/7/2015 5:47:57 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:47:57 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:47:57 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:47:57 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:47:57 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:47:57 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:47:57 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:47:57 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:47:57 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:47:57 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:47:57 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:47:57 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:47:57 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: ---------- Slow Frame Detected at 141.00s in Menu ----------
- 11/7/2015 5:48:37 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: Game 141,974
- 11/7/2015 5:48:37 PM: Mode 163
- 11/7/2015 5:48:37 PM: Audio 90,486
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: BetweenFrames 0.76
- 11/7/2015 5:48:37 PM: Update 131.71
- 11/7/2015 5:48:37 PM: Scheduler 0.00
- 11/7/2015 5:48:37 PM: Draw 10.00
- 11/7/2015 5:48:37 PM: SwapBuffer 20.92
- 11/7/2015 5:48:37 PM: Sleep 0.02
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: This Frame 163.41
- 11/7/2015 5:48:37 PM: Avg. Frame 78.07
- 11/7/2015 5:48:37 PM: Curr FPS 56
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: NativeText 4
- 11/7/2015 5:48:37 PM: TextureGen 4
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: Call stack follows:
- 11/7/2015 5:48:37 PM:
- 11/7/2015 5:48:37 PM: - Void Enter(System.Object) @ 0
- 11/7/2015 5:48:37 PM: - System.String #=qC$xbCfSy8v6YfpLm9qdtig==(Int32) @ 41
- 11/7/2015 5:48:37 PM: - Void #=qu$X6ZLo8_x1Lk$p7fcTjhA==() @ 147
- 11/7/2015 5:48:37 PM: - Void .ctor() @ 57
- 11/7/2015 5:48:37 PM: - Void .ctor() @ 153
- 11/7/2015 5:48:37 PM: - Void .ctor(#=qlyE0zs48FM7MfjXRM5mnzxVsMbEBLp0oUATtcBpTz2o=) @ 63
- 11/7/2015 5:48:37 PM: - Void #=q1GCHjhMTYyJi0rLFoW0wtA==(Int32) @ 1383
- 11/7/2015 5:48:37 PM: - Void #=qXY6bhpBh2lE2vYUqW7Jl3w==(System.Object, System.EventArgs) @ 7
- 11/7/2015 5:48:37 PM: - Void #=q8AvtdJJt$gKgX6ni_b9z6m7MTqd0ZplqmtE3tZcrQS4=() @ 330
- 11/7/2015 5:48:37 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 434
- 11/7/2015 5:48:37 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:48:37 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:48:37 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:48:37 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:48:37 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:48:37 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:48:37 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:48:37 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:48:37 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:48:37 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:48:37 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:48:37 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:48:37 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:48:37 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: ---------- Slow Frame Detected at 145.00s in SelectPlay ----------
- 11/7/2015 5:48:40 PM: Statuses: [Active] [Bancho]
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: Game 145,348
- 11/7/2015 5:48:40 PM: Mode 158
- 11/7/2015 5:48:40 PM: Audio 93,836
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: BetweenFrames 0.39
- 11/7/2015 5:48:40 PM: Update 108.65
- 11/7/2015 5:48:40 PM: Scheduler 0.00
- 11/7/2015 5:48:40 PM: Draw 25.44
- 11/7/2015 5:48:40 PM: SwapBuffer 23.35
- 11/7/2015 5:48:40 PM: Sleep 0.00
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: This Frame 157.83
- 11/7/2015 5:48:40 PM: Avg. Frame 69.38
- 11/7/2015 5:48:40 PM: Curr FPS 35
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: NativeText 28
- 11/7/2015 5:48:40 PM: TextureGen 24
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: Call stack follows:
- 11/7/2015 5:48:40 PM:
- 11/7/2015 5:48:40 PM: - Void .ctor(#=qlyE0zs48FM7MfjXRM5mnzxVsMbEBLp0oUATtcBpTz2o=) @ 6783
- 11/7/2015 5:48:40 PM: - Void #=q1GCHjhMTYyJi0rLFoW0wtA==(Int32) @ 1172
- 11/7/2015 5:48:40 PM: - Void #=qXY6bhpBh2lE2vYUqW7Jl3w==(System.Object, System.EventArgs) @ 7
- 11/7/2015 5:48:40 PM: - Void #=q8AvtdJJt$gKgX6ni_b9z6m7MTqd0ZplqmtE3tZcrQS4=() @ 330
- 11/7/2015 5:48:40 PM: - Void #=qpfyWhkCc1NBk2ij$6im83g==() @ 434
- 11/7/2015 5:48:40 PM: - Void #=qCrgpEeu6CPlfRPH4v6E5vw==(System.Object, System.EventArgs) @ 27
- 11/7/2015 5:48:40 PM: - Void #=q28sc8wtGs7pTNVIkw_r3YQ==(System.Object, System.EventArgs) @ 26
- 11/7/2015 5:48:40 PM: - Void #=qJlyFZ0Lfwn3HN2MWP8UBgPrMFBdA5PEXNV1uR8HBDGs=(System.Object, System.EventArgs) @ 105
- 11/7/2015 5:48:40 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/7/2015 5:48:40 PM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/7/2015 5:48:40 PM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/7/2015 5:48:40 PM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/7/2015 5:48:40 PM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/7/2015 5:48:40 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 113
- 11/7/2015 5:48:40 PM: - Void #=qCQJV3jS78VJaR322m4utmA==() @ 36
- 11/7/2015 5:48:40 PM: - Void #=qZcK24VlYEU41WVkZ9oyFvQ==(System.String, Boolean, Boolean) @ 442
- 11/7/2015 5:48:40 PM: - Void #=q5J$DZoW57wvegE9a7Y8joQ==(System.String[]) @ 532
- 11/7/2015 5:48:40 PM: - Void #=qkzoSVbIpwnJbXRXzDjy4GA==() @ 1633
- 11/7/2015 5:48:40 PM: - Void #=qC$xbCfSy8v6YfpLm9qdtig==() @ 6
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