Advertisement
TheInsidiousOne

Jul12-13

Jul 12th, 2020
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.12 KB | None | 0 0
  1. Opalescent Dragon
  2. Level 4 LIGHT Dragon/Gemini/Effect
  3. 1800/1700
  4. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  5. ● If this card is Normal or Special Summoned: You can send 1 Level 5 or higher Dragon Normal Monster from your Deck to the GY. You can only use this effect of "Opalescent Dragon" once per turn.
  6.  
  7. Lightning Round
  8. Normal Spell
  9. If you control no face-up cards: Activate 1 of these effects;
  10. ● The ATK/DEF of all face-up monsters your opponent controls become 0 until the end of this turn.
  11. ● Negate the effects of all face-up Spells and Traps your opponent controls, until the end of this turn.
  12. You can only activate 1 "Lightning Round" per turn.
  13.  
  14. Thunder Dragon Ruler
  15. Level 7 LIGHT Thunder/Fusion/Effect
  16. 2600/2400
  17. 1 Thunder monster + 1 Effect Monster
  18. Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be banished from your opponent's GY. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.
  19.  
  20. Thunder Dragon Stormcloud
  21. Level 9 DARK Thunder/Fusion/Effect
  22. 3000/2000
  23. 3 Thunder monsters
  24. Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Level 8 or lower Thunder Fusion Monster you control (in which case you do not use "Polymerization"). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can target 1 Thunder monster you control; your opponent cannot target it with card effects this turn. If this card would be destroyed by battle, you can banish 2 cards from your GY instead.
  25.  
  26. Wrathful Archfiend
  27. Level 4 FIRE Fiend/Contamination/Effect
  28. 1300/0
  29. If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Wrathful Archfiend"; add it to your hand. You can banish this card from your GY; 1 "Archfiend" monster you Normal Summon this turn can be Summoned without Tributing.
  30.  
  31. Swerve and Swipe
  32. Quick-Play Spell
  33. Target 1 "Morphtronic" monster on the field; return it to the hand, and if you do, Special Summon 1 "Morphtronic" monster from your hand with a different name from that target, in a different battle position from that target.
  34.  
  35. Dune Destroyer
  36. Level 4 EARTH Rock/Tuner/Effect
  37. 1800/1600
  38. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Rock Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Rock Fusion Monster (Quick Effect): You can banish this card from your GY; destroy 1 Set card your opponent controls. You can only use each effect of "Dune Destroyer" once per turn.
  39.  
  40. Blasturtle the Unstable Dynamo
  41. Level 7 FIRE Reptile/Enchant/Effect
  42. 1800/2500
  43. 1 Level 6 or lower FIRE monster + 2+ Spells
  44. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, this card gains 200 ATK/DEF for each card banished. Once per turn: You can discard up to 2 Spells, then target that many cards your opponent controls; destroy them.
  45.  
  46. Phoenix Soldier
  47. Level 3 FIRE Winged Beast/Rite/Effect
  48. 1500/1800
  49. When this card is destroyed by battle or card effect: You can add 1 Level 8 or lower FIRE Ritual Monster from your Deck to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 FIRE Ritual Monster from your hand or GY, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Phoenix Soldier" once per turn.
  50.  
  51. Malicious Mole
  52. Level 3 EARTH Rock/Flip/Tuner/Effect
  53. 900/900
  54. FLIP: Target 1 monster your opponent controls; return it to the hand, also return 1 Rock monster from your GY to your hand, except "Malicious Mole".
  55. Cannot be Special Summoned from the Deck.
  56.  
  57. Malicevorous Spork
  58. Rank 2 DARK Fiend/Xyz/Effect
  59. 1500/1700
  60. 2 Level 2 Fiend monsters
  61. (Quick Effect): You can detach 1 material from this card; Special Summon 1 "Number 96: Dark Mist" from your Extra Deck, by using this face-up card you control as material, and if you do, negate the effects of 1 face-up card your opponent controls, until the end of this turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Malicevorous Spork" once per turn.
  62.  
  63. Malicevorous Plate
  64. Level 2 DARK Fiend/Effect
  65. 500/500
  66. If this card is in your hand or GY: You can target 1 Rank 2 DARK Xyz Monster you control; attach this card to it as an Xyz Material. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can Special Summon this card. You can only use each effect of "Malicevorous Plate" once per turn.
  67.  
  68. Malicevorous Bowl
  69. Level 2 DARK Fiend/Effect
  70. 0/600
  71. If this card is sent from the field to the GY: Special Summon it. A Fiend Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  72. ● If it is Xyz Summoned: You can attach 1 "Malicevorous Bowl" from your hand, Deck, field or GY, to this card as material.
  73.  
  74. Malicevorous Cup
  75. Level 2 DARK Fiend/Effect
  76. 100/300
  77. When this card is Normal Summoned: You can Special Summon 1 "Malicevorous" monster from your hand or Deck, except "Malicevorous Cup". A Fiend Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  78. ● If it is Xyz Summoned: You can add 1 "Malicevorous" monster from your Deck to your hand, except "Malicevorous Cup".
  79.  
  80. Envious Alliance
  81. Quick-Play Spell
  82. During the Battle Phase, if your opponent controls a Special Summoned monster, you can: Immediately after this effect resolves, Xyz Summon 1 Rank 2 or lower Xyz Monster using monsters you control. Then, you can activate 1 of the Summoned monster's effects that is activated by detaching its own material(s).
  83.  
  84. Hammerhead Beatdown
  85. Normal Spell
  86. Target 1 Level 5 or higher Dinosaur monster you control; if that Dinosaur monster is still face-up on the field, choose up to 2 face-up monsters your opponent controls that have a lower ATK than it, and change them to face-down Defense Position.
  87.  
  88. Burning Beast Battler
  89. Rank 4 FIRE Pyro/Xyz/Effect
  90. 1500/1500
  91. 2 Level 4 monsters
  92. If this card was Xyz Summoned using "Freezing Beast" or "Burning Beast" as material, it gains 1500 ATK/DEF, also it cannot be destroyed by card effects. When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; send 1 Level 4 or lower Union monster from your Deck to the GY. You can only use this effect of "Burning Beast Battler" once per turn.
  93.  
  94. ====
  95.  
  96. Rite allows you to Ritual Summmon any Ritual Monster under certain criteria, by treating themselves as the Ritual Spell required.
  97. Enchant needs a monster to be sent from the field to the GY and send Spells from your hand or field to the GY (ONLY Spells).
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement