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Flapjvck.cfg

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May 1st, 2016
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  1. // Start copying from here if you want my config, you won't be disappointed ;)
  2. // When you type "//" the game ignores whatever is written after
  3. con_enable "1" //Enables Console
  4.  
  5. echo Config Loaded! (1/2) //This just confirms that the config has been loaded
  6.  
  7. // Crosshair Settings (Can also be found on Crashz crosshair map)
  8. // Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
  9. cl_crosshair_drawoutline "1"
  10. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  11. cl_crosshair_dynamic_splitalpha_innermod "1"
  12. cl_crosshair_dynamic_splitalpha_outermod "1"
  13. cl_crosshair_dynamic_splitdist "0"
  14. cl_crosshair_outlinethickness "1"
  15. cl_crosshair_sniper_width "1"
  16. cl_crosshairalpha "255"
  17. cl_crosshaircolor "5"
  18. cl_crosshaircolor_b "0"
  19. cl_crosshaircolor_g "255"
  20. cl_crosshaircolor_r "0"
  21. cl_crosshairdot "0"
  22. cl_crosshairgap "0.500000"
  23. cl_crosshairgap_useweaponvalue "0"
  24. cl_crosshairscale "0"
  25. cl_crosshairsize "3.000000"
  26. cl_crosshairstyle "4"
  27. cl_crosshairthickness "1"
  28. cl_crosshairusealpha "1"
  29. cl_fixedcrosshairgap "1"
  30.  
  31.  
  32. // Viewmodels
  33. viewmodel_fov "68"
  34. viewmodel_offset_x "3"
  35. viewmodel_offset_y "3"
  36. viewmodel_offset_z "-3"
  37.  
  38. // Bob
  39. cl_bob_lower_amt "0" //How much the viewmodel lowers when running, set to lowest for less distraction
  40. cl_bobamt_lat "0" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  41. cl_bobamt_vert "0" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  42. cl_bobcycle "0" //The frequency at which the viewmodel bobs, set to default
  43. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  44. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  45.  
  46. // Bindings
  47. bind "v" "use weapon_molotov;use weapon_incgrenade"
  48. bind "g" "use weapon_smokegrenade"
  49. bind "c" "use weapon_hegrenade"
  50. bind "b" "use weapon_decoy"
  51. bind "mouse4" "+voicerecord" //You can communicate with the V key instead of K
  52. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  53. bind "f3" "buy flashbang;buy smokegrenade;buy flashbang;buy hegrenade" //Buy all the important grenades with F3
  54. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  55. bind "+mwheelup" "+lookatweapon" //Inspect your weapon with F
  56. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  57. bind "kp_home" "buy ak47; buy m4a1;"
  58. bind "kp_uparrow" "buy awp;"
  59. bind "kp_pgup" "buy galilar; buy famas;"
  60. bind "kp_leftarrow" "buy mac10; buy mp9;"
  61. bind "kp_5" "buy p90;"
  62. bind "kp_rightarrow" "buy ssg08;"
  63. bind "kp_end" "buy tec9; buy fiveseven;"
  64. bind "kp_downarrow" "buy p250;"
  65. bind "kp_pgdn" "buy deagle;"
  66. bind "kp_ins" "buy vesthelm;"
  67. bind "kp_del" "buy vest;"
  68. bind "kp_enter" "buy defuser;"
  69. bind "kp_plus" "buy smokegrenade;"
  70. bind "kp_minus" "buy flashbang;"
  71. bind "kp_multiply" "buy hegrenade;"
  72. bind "kp_slash" "buy molotov; buy incgrenade;"
  73. gameinstructor_enable "0" //Removes in game lessons
  74. cl_showhelp "0" //Removes on-screen help
  75. cl_autohelp "0" //Removes automatic help
  76. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  77. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  78.  
  79. // Rates (Settings are optimized for best networking experience)
  80. rate "128000" //Max bytes per second the host can receive data
  81. cl_cmdrate "128" //Max number of command packets sent to server per second
  82. cl_updaterate "128" //Number of packets per second you are requesting from the server
  83. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  84. cl_interp "0" //Sets the interpolation amount, always set this to 0
  85. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  86. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  87. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  88.  
  89. // Video
  90. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  91. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  92.  
  93. // Sound
  94. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  95. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  96. snd_musicvolume "0" //Turns off all music, easier to focus
  97.  
  98. // Net
  99. fps_max "0" //Setting this to 300 for the general gamers
  100. net_graph "1" //Shows my network usage data
  101. net_graphheight "0" //Changes height
  102. net_graphmsecs "400" //The latency graph represents this many milliseconds
  103. net_graphpos "2" //Positioning of Net Graph
  104. net_graphproportionalfont "0" //Makes font smaller
  105. net_graphshowinterp "1" //Shows interpolation value
  106. net_graphshowlatency "1" //Shows latency value
  107. net_graphsolid "1" //Solid Net Graph
  108. net_graphtext "1" //Shows text fields
  109. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  110. net_scale "5" //Makes font smaller
  111.  
  112. // Other
  113. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  114. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  115. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  116. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  117.  
  118. // Mouse
  119. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  120. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  121. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  122. m_customaccel "0" //Custom mouse acceleration disabled
  123.  
  124. // Hud Modification (Made possible from Patch 1 May 2015, YAY!)
  125. hud_showtargetid "1" //Enables display of target names, important
  126. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  127. cl_hud_color "8" //Makes the hud color yellow, for banana style
  128. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  129. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  130. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  131. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  132. cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
  133. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  134. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  135. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  136. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  137. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  138. hud_scaling "0.95" //Scales hud elements to maximum value
  139. safezonex "0.85" //Centers the hud closer to the middle
  140. safezoney "1" //Centers the hud closer to the middle
  141.  
  142. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  143.  
  144. // It's time to rek some watermelons
  145. Scripts (Optional) (Updated 2016-04-07)
  146.  
  147. // SCRIPTS I LIKE TO USE
  148. // Just add this after the config if you want them
  149.  
  150. // Show netgraph when checking scoreboard script
  151. alias "+scorenet" "+showscores; net_graphheight 0"
  152. alias "-scorenet" "-showscores; net_graphheight 9999"
  153. bind "TAB" "+scorenet" //Bind TAB to whatever you prefer
  154.  
  155. // Display Damage with Switch Script
  156. alias displaydamage "displaydamage_on"
  157. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  158. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  159. bind "F5" "displaydamage" //Bind F5 to whatever you prefer
  160.  
  161. // Jump Throw Script 100% consistent
  162. alias "+jumpthrow" "+jump;-attack"
  163. alias "-jumpthrow" "-jump"
  164. bind "z" "+jumpthrow" //Bind Mouse5 to whatever you prefer
  165.  
  166. // How to pick up a specific grenade (E = HE) (Q = FLASH) (1 = SMOKE) (2 = FIRE) (3 = DECOY)
  167. alias altE1 "use weapon_flashbang"
  168. alias altE "bind f altE1" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
  169. alias alt11 "use weapon_smokegrenade"
  170. alias alt1 bind g alt11
  171. alias alt22 "use weapon_molotov; use weapon_incgrenade"
  172. alias alt2 bind v alt22
  173. alias alt33 "use weapon_hegrenade"
  174. alias alt3 bind c alt33
  175. alias alt44 "use weapon_decoy"
  176. alias alt4 bind b alt44
  177. alias alt55 "buyanddrop"
  178. alias alt5 bind g alt55
  179. alias alt66 "disablevoice"
  180. alias alt6 bind v alt66 //CHANGE THE "V" TO YOUR VOICE KEY
  181. alias defE "bind e +use"
  182. alias def1 "bind 1 slot1"
  183. alias def2 "bind 2 slot2"
  184. alias def3 "bind q lastinv" //IF YOU USE FRENCH KEYBOARD, CHANGE "Q" TO "A"
  185. alias def4 "bind 3 slot3"
  186. alias def5 "bind g drop"
  187. alias def6 "bind v +voicerecord //CHANGE THE "V" TO YOUR VOICE KEY
  188. alias +altbinds "alte; alt1; alt2; alt3; alt4; alt5; alt6"
  189. alias -altbinds "defE; def1; def2; def3; def4; def5; def6"
  190. bind alt +altbinds
  191.  
  192. // Toggle in-game voice + no rebinds needed
  193. alias "disablevoice" "voice_chat"
  194. alias "voice_chat" "chat_1"
  195. alias "chat_1" "voice_scale 0.4; playvol buttons\blip1 0.5; alias voice_chat chat_0"
  196. alias "chat_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
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