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  1.  
  2. //#include <stdlib.h> /
  3. #include <stdio.h>
  4.  
  5. #define masyvo_x 16
  6. #define masyvo_y 16
  7. #define masyvo_a 48 //// ilgis masyvo
  8. #define a 1
  9. const short int greitis = 10;
  10. char *tekstas = "HELLO";
  11. const int sakinio_ilgis=5/*strlen(x)*/;
  12.  
  13.  
  14. short int abc1[][20][20]={
  15. {
  16. {0,0,0,1,1,0,0,0,2},
  17. {0,0,0,1,1,0,0,0},
  18. {0,0,1,0,0,1,0,0},
  19. {0,0,1,0,0,1,0,0},
  20. {0,0,1,0,0,1,0,0},
  21. {0,1,0,0,0,0,1,0},
  22. {0,1,1,1,1,1,1,0},
  23. {0,1,0,0,0,0,1,0},
  24. {1,0,0,0,0,0,0,1},
  25. {0,0,0,0,0,0,0,0},
  26. {0,0,0,0,0,0,0,0}
  27. }
  28. };
  29.  
  30. short int test[20][20];
  31. const short int abc[][16][16]={
  32. {
  33. {0,0,0,1,1,0,0,0,2},
  34. {0,0,0,1,1,0,0,0},
  35. {0,0,1,0,0,1,0,0},
  36. {0,0,1,0,0,1,0,0},
  37. {0,0,1,0,0,1,0,0},
  38. {0,1,0,0,0,0,1,0},
  39. {0,1,1,1,1,1,1,0},
  40. {0,1,0,0,0,0,1,0},
  41. {1,0,0,0,0,0,0,1},
  42. {0,0,0,0,0,0,0,0},
  43. {0,0,0,0,0,0,0,0}
  44. },{
  45. {0,1,1,1,1,1,0,0,2},
  46. {0,1,0,0,0,0,1,0},
  47. {0,1,0,0,0,0,1,0},
  48. {0,1,0,0,0,0,1,0},
  49. {0,1,1,1,1,1,0,0},
  50. {0,1,0,0,0,0,1,0},
  51. {0,1,0,0,0,0,1,0},
  52. {0,1,0,0,0,0,1,0},
  53. {0,1,1,1,1,1,0,0},
  54. {0,0,0,0,0,0,0,0},
  55. {0,0,0,0,0,0,0,0}
  56. },{
  57. {0,0,0,1,1,1,0,0,2},
  58. {0,0,1,0,0,0,1,0},
  59. {0,1,0,0,0,0,0,0},
  60. {0,1,0,0,0,0,0,0},
  61. {0,1,0,0,0,0,0,0},
  62. {0,1,0,0,0,0,0,0},
  63. {0,1,0,0,0,0,0,0},
  64. {0,0,1,0,0,0,1,0},
  65. {0,0,0,1,1,1,0,0},
  66. {0,0,0,0,0,0,0,0},
  67. {0,0,0,0,0,0,0,0}
  68. },{
  69. {0,1,1,1,1,1,0,0,0,2},
  70. {0,1,0,0,0,0,1,0,0},
  71. {0,1,0,0,0,0,0,1,0},
  72. {0,1,0,0,0,0,0,1,0},
  73. {0,1,0,0,0,0,0,1,0},
  74. {0,1,0,0,0,0,0,1,0},
  75. {0,1,0,0,0,0,0,1,0},
  76. {0,1,0,0,0,0,1,0,0},
  77. {0,1,1,1,1,1,0,0,0},
  78. {0,0,0,0,0,0,0,0,0},
  79. {0,0,0,0,0,0,0,0,0}
  80. },{
  81. {0,1,1,1,1,1,1,0,2},
  82. {0,1,0,0,0,0,0,0},
  83. {0,1,0,0,0,0,0,0},
  84. {0,1,0,0,0,0,0,0},
  85. {0,1,1,1,1,1,1,0},
  86. {0,1,0,0,0,0,0,0},
  87. {0,1,0,0,0,0,0,0},
  88. {0,1,0,0,0,0,0,0},
  89. {0,1,1,1,1,1,1,0},
  90. {0,0,0,0,0,0,0,0},
  91. {0,0,0,0,0,0,0,0}
  92. },{
  93. {0,1,1,1,1,1,0,2},
  94. {0,1,0,0,0,0,0},
  95. {0,1,0,0,0,0,0},
  96. {0,1,0,0,0,0,0},
  97. {0,1,1,1,1,1,0},
  98. {0,1,0,0,0,0,0},
  99. {0,1,0,0,0,0,0},
  100. {0,1,0,0,0,0,0},
  101. {0,1,0,0,0,0,0},
  102. {0,0,0,0,0,0,0},
  103. {0,0,0,0,0,0,0}
  104. },{
  105. {0,0,0,1,1,1,1,0,0,2},
  106. {0,0,1,0,0,0,0,1,0},
  107. {0,1,0,0,0,0,0,0,0},
  108. {0,1,0,0,0,0,0,0,0},
  109. {0,1,0,0,0,1,1,1,0},
  110. {0,1,0,0,0,0,0,1,0},
  111. {0,1,0,0,0,0,0,1,0},
  112. {0,0,1,0,0,0,0,1,0},
  113. {0,0,0,1,1,1,1,0,0},
  114. {0,0,0,0,0,0,0,0,0},
  115. {0,0,0,0,0,0,0,0,0}
  116. },{
  117. {0,1,0,0,0,0,0,1,0,2},
  118. {0,1,0,0,0,0,0,1,0},
  119. {0,1,0,0,0,0,0,1,0},
  120. {0,1,0,0,0,0,0,1,0},
  121. {0,1,1,1,1,1,1,1,0},
  122. {0,1,0,0,0,0,0,1,0},
  123. {0,1,0,0,0,0,0,1,0},
  124. {0,1,0,0,0,0,0,1,0},
  125. {0,1,0,0,0,0,0,1,0},
  126. {0,0,0,0,0,0,0,0,0},
  127. {0,0,0,0,0,0,0,0,0}
  128. },{
  129. {0,1,0,2},
  130. {0,1,0},
  131. {0,1,0},
  132. {0,1,0},
  133. {0,1,0},
  134. {0,1,0},
  135. {0,1,0},
  136. {0,1,0},
  137. {0,1,0},
  138. {0,0,0},
  139. {0,0,0}
  140. },{
  141. {0,1,0,2},
  142. {0,1,0},
  143. {0,1,0},
  144. {0,1,0},
  145. {0,1,0},
  146. {0,1,0},
  147. {0,1,0},
  148. {0,1,0},
  149. {0,1,0},
  150. {0,1,0},
  151. {1,0,0}
  152. },{
  153. {0,1,0,0,0,0,1,2},
  154. {0,1,0,0,0,1,0},
  155. {0,1,0,0,1,0,0},
  156. {0,1,0,1,0,0,0},
  157. {0,1,1,0,0,0,0},
  158. {0,1,0,1,0,0,0},
  159. {0,1,0,0,1,0,0},
  160. {0,1,0,0,0,1,0},
  161. {0,1,0,0,0,0,1},
  162. {0,0,0,0,0,0,0},
  163. {0,0,0,0,0,0,0}
  164. },{
  165. {0,1,0,0,0,0,2},
  166. {0,1,0,0,0,0},
  167. {0,1,0,0,0,0},
  168. {0,1,0,0,0,0},
  169. {0,1,0,0,0,0},
  170. {0,1,0,0,0,0},
  171. {0,1,0,0,0,0},
  172. {0,1,0,0,0,0},
  173. {0,1,1,1,1,1},
  174. {0,0,0,0,0,0},
  175. {0,0,0,0,0,0}
  176. },{
  177. {0,1,0,0,0,0,0,0,1,0,2},
  178. {0,1,1,0,0,0,0,1,1,0},
  179. {0,1,1,0,0,0,0,1,1,0},
  180. {0,1,0,1,0,0,1,0,1,0},
  181. {0,1,0,1,0,0,1,0,1,0},
  182. {0,1,0,0,1,1,0,0,1,0},
  183. {0,1,0,0,1,1,0,0,1,0},
  184. {0,1,0,0,0,0,0,0,1,0},
  185. {0,1,0,0,0,0,0,0,1,0},
  186. {0,0,0,0,0,0,0,0,0,0},
  187. {0,0,0,0,0,0,0,0,0,0}
  188. },{
  189. {0,1,1,0,0,0,0,1,0,2},
  190. {0,1,1,0,0,0,0,1,0},
  191. {0,1,0,1,0,0,0,1,0},
  192. {0,1,0,1,0,0,0,1,0},
  193. {0,1,0,0,1,0,0,1,0},
  194. {0,1,0,0,0,1,0,1,0},
  195. {0,1,0,0,0,1,0,1,0},
  196. {0,1,0,0,0,0,1,1,0},
  197. {0,1,0,0,0,0,1,1,0},
  198. {0,0,0,0,0,0,0,0,0},
  199. {0,0,0,0,0,0,0,0,0}
  200. },{
  201. {0,0,0,1,1,1,0,0,0,2},
  202. {0,0,1,0,0,0,1,0,0},
  203. {0,1,0,0,0,0,0,1,0},
  204. {0,1,0,0,0,0,0,1,0},
  205. {0,1,0,0,0,0,0,1,0},
  206. {0,1,0,0,0,0,0,1,0},
  207. {0,1,0,0,0,0,0,1,0},
  208. {0,0,1,0,0,0,1,0,0},
  209. {0,0,0,1,1,1,0,0,0},
  210. {0,0,0,0,0,0,0,0,0},
  211. {0,0,0,0,0,0,0,0,0}
  212. },{
  213. {0,1,1,1,1,1,0,0,2},
  214. {0,1,0,0,0,0,1,0},
  215. {0,1,0,0,0,0,1,0},
  216. {0,1,0,0,0,0,1,0},
  217. {0,1,1,1,1,1,0,0},
  218. {0,1,0,0,0,0,0,0},
  219. {0,1,0,0,0,0,0,0},
  220. {0,1,0,0,0,0,0,0},
  221. {0,1,0,0,0,0,0,0},
  222. {0,0,0,0,0,0,0,0},
  223. {0,0,0,0,0,0,0,0}
  224. },{
  225. {0,0,0,1,1,1,0,0,0,2},
  226. {0,0,1,0,0,0,1,0,0},
  227. {0,1,0,0,0,0,0,1,0},
  228. {0,1,0,0,0,0,0,1,0},
  229. {0,1,0,0,0,0,0,1,0},
  230. {0,1,0,0,0,0,0,1,0},
  231. {0,1,0,0,0,0,0,1,0},
  232. {0,0,1,0,0,0,1,0,0},
  233. {0,0,0,1,1,1,0,0,0},
  234. {0,0,0,0,0,1,0,0,0},
  235. {0,0,0,0,0,0,1,0,0}
  236. },{
  237. {0,1,1,1,1,1,0,0,2},
  238. {0,1,0,0,0,0,1,0},
  239. {0,1,0,0,0,0,1,0},
  240. {0,1,0,0,0,0,1,0},
  241. {0,1,1,1,1,1,0,0},
  242. {0,1,0,0,0,1,0,0},
  243. {0,1,0,0,0,0,1,0},
  244. {0,1,0,0,0,0,1,0},
  245. {0,1,0,0,0,0,0,1},
  246. {0,0,0,0,0,0,0,0},
  247. {0,0,0,0,0,0,0,0}
  248. },{
  249. {0,0,1,1,1,1,0,0,2},
  250. {0,1,0,0,0,0,1,0},
  251. {0,1,0,0,0,0,0,0},
  252. {0,1,0,0,0,0,0,0},
  253. {0,0,1,1,1,1,0,0},
  254. {0,0,0,0,0,0,1,0},
  255. {0,0,0,0,0,0,1,0},
  256. {0,1,0,0,0,0,1,0},
  257. {0,0,1,1,1,1,0,0},
  258. {0,0,0,0,0,0,0,0},
  259. {0,0,0,0,0,0,0,0}
  260. },{
  261. {1,1,1,1,1,1,1,2},
  262. {0,0,0,1,0,0,0},
  263. {0,0,0,1,0,0,0},
  264. {0,0,0,1,0,0,0},
  265. {0,0,0,1,0,0,0},
  266. {0,0,0,1,0,0,0},
  267. {0,0,0,1,0,0,0},
  268. {0,0,0,1,0,0,0},
  269. {0,0,0,1,0,0,0},
  270. {0,0,0,0,0,0,0},
  271. {0,0,0,0,0,0,0}
  272. },{
  273. {0,1,0,0,0,0,0,1,0,2},
  274. {0,1,0,0,0,0,0,1,0},
  275. {0,1,0,0,0,0,0,1,0},
  276. {0,1,0,0,0,0,0,1,0},
  277. {0,1,0,0,0,0,0,1,0},
  278. {0,1,0,0,0,0,0,1,0},
  279. {0,1,0,0,0,0,0,1,0},
  280. {0,1,1,0,0,0,1,1,0},
  281. {0,0,1,1,1,1,1,0,0},
  282. {0,0,0,0,0,0,0,0,0},
  283. {0,0,0,0,0,0,0,0,0}
  284. },{
  285. {1,0,0,0,0,0,0,1,2},
  286. {1,0,0,0,0,0,0,1},
  287. {0,1,0,0,0,0,1,0},
  288. {0,1,0,0,0,0,1,0},
  289. {0,1,0,0,0,0,1,0},
  290. {0,0,1,0,0,1,0,0},
  291. {0,0,1,0,0,1,0,0},
  292. {0,0,0,1,1,0,0,0},
  293. {0,0,0,1,1,0,0,0},
  294. {0,0,0,0,0,0,0,0},
  295. {0,0,0,0,0,0,0,0}
  296. },{
  297. {1,0,0,0,0,1,0,0,0,0,1,2},
  298. {0,1,0,0,0,1,0,0,0,1,0},
  299. {0,1,0,0,0,1,0,0,0,1,0},
  300. {0,1,0,0,1,0,1,0,0,1,0},
  301. {0,0,1,0,1,0,1,0,1,0,0},
  302. {0,0,1,0,1,0,1,0,1,0,0},
  303. {0,0,1,0,1,0,1,0,1,0,0},
  304. {0,0,0,1,0,0,0,1,0,0,0},
  305. {0,0,0,1,0,0,0,1,0,0,0},
  306. {0,0,0,0,0,0,0,0,0,0,0},
  307. {0,0,0,0,0,0,0,0,0,0,0}
  308. },{
  309. {1,1,0,0,0,1,1,2},
  310. {0,1,0,0,0,1,0},
  311. {0,0,1,0,1,0,0},
  312. {0,0,1,0,1,0,0},
  313. {0,0,0,1,0,0,0},
  314. {0,0,1,0,1,0,0},
  315. {0,0,1,0,1,0,0},
  316. {0,1,0,0,0,1,0},
  317. {1,0,0,0,0,0,1},
  318. {0,0,0,0,0,0,0},
  319. {0,0,0,0,0,0,0}
  320. },{
  321. {1,0,0,0,0,0,1,2},
  322. {0,1,0,0,0,1,0},
  323. {0,1,0,0,0,1,0},
  324. {0,0,1,0,1,0,0},
  325. {0,0,1,0,1,0,0},
  326. {0,0,0,1,0,0,0},
  327. {0,0,0,1,0,0,0},
  328. {0,0,0,1,0,0,0},
  329. {0,0,0,1,0,0,0},
  330. {0,0,0,0,0,0,0},
  331. {0,0,0,0,0,0,0}
  332. },{
  333. {0,1,1,1,1,1,1,1,0,2},
  334. {0,0,0,0,0,0,0,1,0},
  335. {0,0,0,0,0,0,1,0,0},
  336. {0,0,0,0,0,1,0,0,0},
  337. {0,0,0,0,1,0,0,0,0},
  338. {0,0,0,1,0,0,0,0,0},
  339. {0,0,1,0,0,0,0,0,0},
  340. {0,1,0,0,0,0,0,0,0},
  341. {0,1,1,1,1,1,1,1,0},
  342. {0,0,0,0,0,0,0,0,0},
  343. {0,0,0,0,0,0,0,0,0}
  344. }
  345. };
  346.  
  347. short int ekranas[16][48];
  348. short int coped_array[1][16][16];
  349.  
  350.  
  351. //// short int paslinktas_masyvas[8][8];
  352.  
  353.  
  354.  
  355.  
  356.  
  357.  
  358. /// short int ekranass1[8][8];
  359.  
  360. void paduoti_1()
  361. {
  362. LATa=0b00000001;
  363. LATa=0b00000011;
  364. // LATa=0b00000001;
  365. }
  366.  
  367. void paduoti_0()
  368. {
  369. LATa=0b00000000;
  370. LATa=0b00000010;
  371. // LATa=0b00000000;
  372.  
  373. }
  374.  
  375.  
  376.  
  377.  
  378.  
  379. void clear()
  380. { int i,j;
  381. int ba=tekstas[0]-65;
  382. for(i=0;i<16;i++)
  383. {
  384. for(j=0;j<48;j++)
  385. {
  386. ekranas[i][j]=0;
  387.  
  388. }
  389. }
  390.  
  391.  
  392.  
  393.  
  394. }
  395.  
  396.  
  397. void clear_coped_array()
  398. { int i,j;
  399.  
  400. for(i=0;i<16;i++)
  401. {
  402. for(j=0;j<16;j++)
  403. {
  404. coped_array[0][i][j]=0;
  405.  
  406. }
  407. }
  408.  
  409.  
  410.  
  411.  
  412. }
  413.  
  414.  
  415. void skenas(int indexas)
  416. { int p;
  417. for(p=0;p<16;p++)
  418. {
  419. if(p==indexas)
  420. {
  421. paduoti_0();
  422. }
  423. else
  424. {
  425. paduoti_1();
  426. }
  427. }
  428.  
  429.  
  430. }
  431.  
  432.  
  433. int count_lenght( short int arg[][16][16],int masyvo_raide)
  434. {int count=0;
  435. int i;
  436. for(i=0;i<16;i++)
  437. {
  438. if(arg[masyvo_raide][0][i]==2)
  439. {
  440. i=21;
  441. }
  442. else
  443. {
  444. count++;
  445. }
  446. }
  447. // printf("%d", count);
  448. // system("pause");
  449. return count;
  450. }
  451.  
  452. void rodyti(short int arg[][masyvo_x][masyvo_y], int masyvo_raide, int x, int y )
  453. { int raides_ilgis=count_lenght(coped_array,0);
  454. int i;
  455. for(i=0;i<11/*reiktu kintamojo*/;i++)
  456. { int j;
  457. for(j=0;j<raides_ilgis;j++)
  458. {
  459. if(y<48&&x<16)
  460. {
  461. ekranas[x][y]=arg[masyvo_raide][i][j];
  462. }
  463. y++;
  464. }
  465. y=y-raides_ilgis;
  466. x++;
  467. }
  468. //atspausdinti(ekranas);
  469. //system("pause");
  470.  
  471. }
  472.  
  473.  
  474.  
  475. void uzdegti()
  476. { int i;
  477. int j;
  478. int m=0;
  479.  
  480. for(i=0;i<16;i++)
  481. {
  482.  
  483.  
  484.  
  485.  
  486.  
  487. for(j=47;j>-1;j--)
  488. {
  489.  
  490. short int arrVal = ekranas[i][j];
  491. if(arrVal == 0)
  492. {
  493. paduoti_0();
  494. }
  495. else if(arrVal == 1)
  496. {
  497. paduoti_1();
  498. }
  499. }
  500.  
  501. skenas(i);
  502.  
  503. LATa=0b00000100;
  504. //delay_ms(50);
  505. }
  506.  
  507.  
  508.  
  509. }
  510.  
  511. void uzdegti_coped_array()
  512. { int i;
  513. int j;
  514. int m=0;
  515.  
  516. for(i=0;i<16;i++)
  517. {
  518.  
  519.  
  520.  
  521.  
  522.  
  523. for(j=47;j>-1;j--)
  524. {
  525.  
  526. short int arrVal = coped_array[0][i][j];
  527. if(arrVal == 0)
  528. {
  529. paduoti_0();
  530. }
  531. else if(arrVal == 1)
  532. {
  533. paduoti_1();
  534. }
  535. }
  536.  
  537. skenas(i);
  538.  
  539. LATa=0b00000100;
  540. // delay_ms(1000);
  541. }
  542.  
  543.  
  544.  
  545. }
  546.  
  547.  
  548.  
  549.  
  550. void copyArray(const short int romArray[16][16], short int ramArray[16][16]) {
  551.  
  552. int sizeOfBytesToCopy = 20*20*sizeof(romArray);
  553. // memcpy(&ramArray, &romArray, sizeOfBytesToCopy);
  554. int i = 0, j = 0;
  555. for(i = 0; i < 16; i++) {
  556. for(j = 0; j < 16; j++) {
  557. ramArray[i][j] = romArray[i][j];
  558. }
  559. }
  560. }
  561.  
  562.  
  563. void animacija_kaire()
  564. {
  565.  
  566. int belekas;
  567.  
  568. int test=0;
  569. int raide=0;
  570. int vienas=1;
  571. int m;
  572. int j;
  573. int i;
  574.  
  575. copyArray(abc[tekstas[raide]-65], coped_array);
  576. for(m=0;m<sakinio_ilgis*15;m++)
  577. {
  578.  
  579.  
  580.  
  581.  
  582. //int raides_ilgis=count_lenght(abc,x[raide]-65);
  583. int raides_ilgis_coped_arr=count_lenght(coped_array,0);
  584.  
  585. int eilute=0;
  586. belekas=vienas%raides_ilgis_coped_arr;
  587.  
  588.  
  589.  
  590.  
  591.  
  592.  
  593.  
  594. for(i=0;i<=15/*sakinio_ilgis*10*/;i++)
  595. {
  596. int stulpelis=0;
  597. for(j=0;j<=47;j++)
  598. {
  599.  
  600. if(stulpelis-1!=-1)
  601. {
  602.  
  603. ekranas[eilute][stulpelis-1]=ekranas[eilute][stulpelis]; // paslenkam per viena i kaire
  604. }
  605. // printf("stulpelis: %d \n", stulpelis);
  606. // printf("eilute: %d \n", eilute);
  607. // system("pause");
  608. // ekranas[eilute][stulpelis]=0; // isvalom sena reiksme
  609. stulpelis++;
  610.  
  611. }
  612.  
  613. eilute++;
  614.  
  615. }
  616.  
  617.  
  618. if(raide<sakinio_ilgis)
  619. {
  620. rodyti(coped_array,0,4,47-test);
  621. }
  622.  
  623.  
  624.  
  625.  
  626.  
  627. // delay_ms(20);
  628. // for(i=0;i<greitis;i++)
  629. // {
  630. uzdegti(); /// - vietoj animacija
  631. // }
  632. if(belekas==0&&m!=0)
  633. {
  634.  
  635. raide++; //pridedam kita raide
  636. test=0; // dedam ja i gala
  637. belekas=1;
  638. vienas=1;
  639.  
  640. copyArray(abc[tekstas[raide]-65], coped_array); // kopinam kita raide i masyva ram
  641.  
  642. }
  643. vienas++;
  644. test++;
  645. // atspausdinti(ekranas);
  646. // system("pause");
  647.  
  648. /*
  649. if(m==8)
  650. {raide++;
  651. test=0;
  652. }
  653. */
  654.  
  655.  
  656.  
  657. }
  658. }
  659.  
  660. short int test2[20][20];
  661.  
  662.  
  663.  
  664.  
  665. void setDiagonal(short int arr[20][20], int diagonalSize) {
  666.  
  667. int i;
  668. for(i=0;i<diagonalSize;i++) {
  669. arr[i][i] = 1;
  670. }
  671. }
  672.  
  673. /// const short int greitis=750;
  674. void main() {
  675.  
  676. // int k;
  677. // int i;
  678. TRISA=0;
  679. // UCON = 0x00;
  680. ADCON1 = 0x0F;
  681.  
  682. CMCON = 0x07;
  683.  
  684.  
  685.  
  686.  
  687. //
  688. clear();
  689. clear_coped_array();
  690. // copyArray(abc[0], coped_array);
  691. //setDiagonal(test2, 20);
  692. //copyArray(abc[tekstas[0]-65], coped_array);
  693. // coped_array[0][0][0]=1;
  694. // rodyti(coped_array,0,4,38);
  695.  
  696.  
  697. for(;;) {
  698. // uzdegti_coped_array();
  699. // uzdegti();
  700. animacija_kaire();
  701.  
  702. }
  703.  
  704. // for(;;)
  705. // {
  706. // animacija_kaire();
  707. // }
  708.  
  709.  
  710. /*
  711. for(;;)
  712. {
  713. //on_led(eilute_1);
  714. // uzdegti();
  715. clear();
  716. animacija_kaire();
  717. delay_ms(1000);
  718. }
  719.  
  720. */
  721.  
  722.  
  723.  
  724.  
  725.  
  726.  
  727.  
  728. }
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