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  1. -- Error occurred in parseModelFileData(); filename: C:\Users\Ben\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\scripts\WallWorm.com\importers\Mario_Kart_SMD_Importer.ms; position: 35205; line: 1054
  2. -- Frame:
  3. -- texLine: "%happyBig = happyBig"
  4. -- thisincludedqci: undefined
  5. -- ft: "%happybig"
  6. -- useLine: false
  7. -- lastFlexFile: undefined
  8. -- qc: (wallworm_qc_struct wwmt:undefined body:undefined models:#() flexfile:#() phys:undefined staticprop:undefined modelName:"player/items/all_class/xms_soldier_beard.mdl" shortModelName:"xms_soldier_beard" materialp:"" surfaceprop:undefined concave:undefined opaque:undefined mostlyopaque:undefined mass:undefined inertia:undefined damping:undefined rotDamping:undefined jointconstrain:false shadowlod:false texgroupname:"" texturegroup:#() bodygroups:#() sc:1.0 lods:#() lodvals:#() seqvals:#() sequences:#() paths:#("A:\tf2\ript\models\player\items\all_class\") importedFiles:#("xms_soldier_beard.qc") includesToAdd:#() unclassified:#() UpAxis:"z" collapsebones:undefined qcfilepath:"A:\tf2\ript\models\player\items\all_class\xms_soldier_beard.qc" attachments:#() hboxsets:#() eyeballs:#() eyepos:undefined alwayscollapse:#() weightlists:#() definebones:#() root:undefined rootBone:undefined jointConstraints:#() jigglebones:#() illumposition:undefined masscenter:undefined smdstore:#() ORIGIN:undefined offsets:undefined nodes:#() qcbones:#())
  9. -- closeAtEnd: true
  10. -- startPos: 2805
  11. -- texGstr: <MixinInterface:memStream>
  12. -- ftn: (flexinfo name:"=" labl:undefined frame:undefined isDefault:false)
  13. -- str: <MixinInterface:deleted interface>
  14. -- thisModel: (model filename:"xms_soldier_beard_reference.smd" flexfile:#((flexstruct flexfile:"xms_soldier_beard.vta" flexes:#((flexinfo name:"frame" labl:undefined frame:0 isDefault:true), (flexinfo name:"WQ" labl:undefined frame:1 isDefault:false), (flexinfo name:"OO" labl:undefined frame:2 isDefault:false), (flexinfo name:"MB" labl:undefined frame:3 isDefault:false), (flexinfo name:"SH" labl:undefined frame:4 isDefault:false), (flexinfo name:"Y" labl:undefined frame:5 isDefault:false), (flexinfo name:"FV" labl:undefined frame:6 isDefault:false), (flexinfo name:"AH" labl:undefined frame:7 isDefault:false), (flexinfo name:"AE" labl:undefined frame:8 isDefault:false), (flexinfo name:"UH" labl:undefined frame:9 isDefault:false), (flexinfo name:"AW" labl:undefined frame:10 isDefault:false), (flexinfo name:"EE" labl:undefined frame:11 isDefault:false), (flexinfo name:"PP" labl:undefined frame:12 isDefault:false), (flexinfo name:"OH" labl:undefined frame:13 isDefault:false), (flexinfo name:"TH" labl:undefined frame:14 isDefault:false), (flexinfo name:"T" labl:undefined frame:15 isDefault:false), (flexinfo name:"ER" labl:undefined frame:16 isDefault:false), (flexinfo name:"DS" labl:undefined frame:17 isDefault:false), (flexinfo name:"GK" labl:undefined frame:18 isDefault:false), (flexinfo name:"N" labl:undefined frame:19 isDefault:false), ...))))
  15. -- param: "%happyBig"
  16. -- theFlagLine: undefined
  17. -- texLineArray: #("%happyBig", "=", "happyBig")
  18. -- val: "="
  19. -- fl: (flexstruct flexfile:"xms_soldier_beard.vta" flexes:#((flexinfo name:"frame" labl:undefined frame:0 isDefault:true), (flexinfo name:"WQ" labl:undefined frame:1 isDefault:false), (flexinfo name:"OO" labl:undefined frame:2 isDefault:false), (flexinfo name:"MB" labl:undefined frame:3 isDefault:false), (flexinfo name:"SH" labl:undefined frame:4 isDefault:false), (flexinfo name:"Y" labl:undefined frame:5 isDefault:false), (flexinfo name:"FV" labl:undefined frame:6 isDefault:false), (flexinfo name:"AH" labl:undefined frame:7 isDefault:false), (flexinfo name:"AE" labl:undefined frame:8 isDefault:false), (flexinfo name:"UH" labl:undefined frame:9 isDefault:false), (flexinfo name:"AW" labl:undefined frame:10 isDefault:false), (flexinfo name:"EE" labl:undefined frame:11 isDefault:false), (flexinfo name:"PP" labl:undefined frame:12 isDefault:false), (flexinfo name:"OH" labl:undefined frame:13 isDefault:false), (flexinfo name:"TH" labl:undefined frame:14 isDefault:false), (flexinfo name:"T" labl:undefined frame:15 isDefault:false), (flexinfo name:"ER" labl:undefined frame:16 isDefault:false), (flexinfo name:"DS" labl:undefined frame:17 isDefault:false), (flexinfo name:"GK" labl:undefined frame:18 isDefault:false), (flexinfo name:"N" labl:undefined frame:19 isDefault:false), ...))
  20. -- texlinCount: 3
  21. -- splitStr: undefined
  22. -- endPos: 2805
  23. -- lookfor: undefined
  24. -- findex: undefined
  25. -- fvindex: undefined
  26. -- theQCI: undefined
  27. -- hasFoundFile: undefined
  28. -- called in wallworm_update_qcobject(); filename: C:\Users\Ben\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\scripts\WallWorm.com\importers\Mario_Kart_SMD_Importer.ms; position: 49448; line: 1569
  29. -- Frame:
  30. -- fsource: "A:\tf2\ript\models\player\items\all_class\xms_soldier_beard.qc"
  31. -- currentJiggleArray: undefined
  32. -- newTextures: undefined
  33. -- texLine: undefined
  34. -- qc: (wallworm_qc_struct wwmt:undefined body:undefined models:#() flexfile:#() phys:undefined staticprop:undefined modelName:"player/items/all_class/xms_soldier_beard.mdl" shortModelName:"xms_soldier_beard" materialp:"" surfaceprop:undefined concave:undefined opaque:undefined mostlyopaque:undefined mass:undefined inertia:undefined damping:undefined rotDamping:undefined jointconstrain:false shadowlod:false texgroupname:"" texturegroup:#() bodygroups:#() sc:1.0 lods:#() lodvals:#() seqvals:#() sequences:#() paths:#("A:\tf2\ript\models\player\items\all_class\") importedFiles:#("xms_soldier_beard.qc") includesToAdd:#() unclassified:#() UpAxis:"z" collapsebones:undefined qcfilepath:"A:\tf2\ript\models\player\items\all_class\xms_soldier_beard.qc" attachments:#() hboxsets:#() eyeballs:#() eyepos:undefined alwayscollapse:#() weightlists:#() definebones:#() root:undefined rootBone:undefined jointConstraints:#() jigglebones:#() illumposition:undefined masscenter:undefined smdstore:#() ORIGIN:undefined offsets:undefined nodes:#() qcbones:#())
  35. -- theLine: "$Model "body" "xms_soldier_beard_reference.smd" {"
  36. -- skipLODS: false
  37. -- lastHB: undefined
  38. -- ld: undefined
  39. -- startPos: 95
  40. -- ind: undefined
  41. -- texGstr: undefined
  42. -- jigglevals: undefined
  43. -- theQC: <MixinInterface:memStream>
  44. -- newbg: undefined
  45. -- wt: undefined
  46. -- choicesarray: undefined
  47. -- boneName: undefined
  48. -- lineArray: #("$Model", ""body"", ""xms_soldier_beard_reference.smd"", "{")
  49. -- str: <MixinInterface:memStream>
  50. -- list: undefined
  51. -- newld: undefined
  52. -- unclassed: undefined
  53. -- param: "$Model"
  54. -- thisModel: (model filename:"xms_soldier_beard_reference.smd" flexfile:#((flexstruct flexfile:"xms_soldier_beard.vta" flexes:#((flexinfo name:"frame" labl:undefined frame:0 isDefault:true), (flexinfo name:"WQ" labl:undefined frame:1 isDefault:false), (flexinfo name:"OO" labl:undefined frame:2 isDefault:false), (flexinfo name:"MB" labl:undefined frame:3 isDefault:false), (flexinfo name:"SH" labl:undefined frame:4 isDefault:false), (flexinfo name:"Y" labl:undefined frame:5 isDefault:false), (flexinfo name:"FV" labl:undefined frame:6 isDefault:false), (flexinfo name:"AH" labl:undefined frame:7 isDefault:false), (flexinfo name:"AE" labl:undefined frame:8 isDefault:false), (flexinfo name:"UH" labl:undefined frame:9 isDefault:false), (flexinfo name:"AW" labl:undefined frame:10 isDefault:false), (flexinfo name:"EE" labl:undefined frame:11 isDefault:false), (flexinfo name:"PP" labl:undefined frame:12 isDefault:false), (flexinfo name:"OH" labl:undefined frame:13 isDefault:false), (flexinfo name:"TH" labl:undefined frame:14 isDefault:false), (flexinfo name:"T" labl:undefined frame:15 isDefault:false), (flexinfo name:"ER" labl:undefined frame:16 isDefault:false), (flexinfo name:"DS" labl:undefined frame:17 isDefault:false), (flexinfo name:"GK" labl:undefined frame:18 isDefault:false), (flexinfo name:"N" labl:undefined frame:19 isDefault:false), ...))))
  55. -- out: undefined
  56. -- theFlagLine: undefined
  57. -- val: "body"
  58. -- jigglebone: undefined
  59. -- endPos: 146
  60. -- splitStr: undefined
  61. -- hboxSetCount: undefined
  62. -- hb: undefined
  63. -- bg: undefined
  64. -- hbIndex: undefined
  65. -- hasFoundFile: undefined
  66. -- wtline: undefined
  67. -- called in wallworm_parse_qc(); filename: C:\Users\Ben\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\scripts\WallWorm.com\importers\Mario_Kart_SMD_Importer.ms; position: 67984; line: 2176
  68. -- Frame:
  69. -- fsource: "A:\tf2\ript\models\player\items\all_class\xms_soldier_beard.qc"
  70. -- staticprop: false
  71. -- extraRootPaths: undefined
  72. -- toScale: undefined
  73. -- boneList: undefined
  74. -- scaleMesh: false
  75. -- scaleSMDs: undefined
  76. -- xf: false
  77. -- OLDdfltInTangentType: undefined
  78. -- skipLODS: false
  79. -- smd: undefined
  80. -- CustomQCFile: undefined
  81. -- iksetAxisActive: undefined
  82. -- deepSearchMaterials: false
  83. -- zeroRotations: false
  84. -- fsourcepath: undefined
  85. -- startPos: undefined
  86. -- iksetAxisMin: undefined
  87. -- mshphy: undefined
  88. -- sys: undefined
  89. -- buildMesh: false
  90. -- newMultiMat: undefined
  91. -- skipVTA1: undefined
  92. -- wwmt: undefined
  93. -- storage: undefined
  94. -- skincount: undefined
  95. -- skipBG1: undefined
  96. -- physsmd: undefined
  97. -- res: undefined
  98. -- removeUnweightedBonesFromSkin: false
  99. -- extraSequences: undefined
  100. -- skipModel1: undefined
  101. -- iksetAxisLimit: undefined
  102. -- pb: undefined
  103. -- eyeball: undefined
  104. -- collapseMeshes: false
  105. -- OLDdfltOutTangentType: undefined
  106. -- usedSequenceNames: undefined
  107. -- autoimportseqs: undefined
  108. -- pt: undefined
  109. -- condenseMesh: true
  110. -- qcistr: undefined
  111. -- bgMapNames: undefined
  112. -- iksetAxisDamping: undefined
  113. -- YUp: false
  114. -- rotateModel: false
  115. -- rotationAmount: 90
  116. -- dfltOutTangentType: #step
  117. -- iktemp: undefined
  118. -- uniqueNames: false
  119. -- dfltInTangentType: #step
  120. -- iksetAxisMax: undefined
  121. -- called in getMyMdl(); filename: C:\Users\Ben\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\scripts\WallWorm.com\WallWormUtilities\getQCtoMDLMap.ms; position: 589; line: 14
  122. -- Frame:
  123. -- called in qc loop; filename: C:\Users\Ben\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\scripts\WallWorm.com\rollouts\VMFImport.ms; position: 16482; line: 301
  124. -- Frame:
  125. -- qc: "A:\tf2\ript\models\player\items\all_class\xms_soldier_beard.qc"
  126. -- m: (wallworm_mdlQCmap qc:"A:\tf2\ript\models\player\items\all_class\xms_soldier_beard.qc" mdl:undefined libraryfile:undefined)
  127. -- called in btnModels.pressed(); filename: C:\Users\Ben\AppData\Local\Autodesk\3dsMax\2015 - 64bit\ENU\scripts\WallWorm.com\rollouts\VMFImport.ms; position: 16531; line: 303
  128. -- Frame:
  129. -- importnames: undefined
  130. -- LayerManagergetLayerFromName: undefined
  131. -- props: undefined
  132. -- mdlObjs: #("models/props_japan/shoji_paper_wall_128.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/props_japan/shoji_paper_wall_128.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl", "models/props_japan/japanese_resupply01.mdl", "models/props_japan/japanese_resupply01.mdl", "models/props_japan/shoji_paper_wall_64.mdl", "models/props_japan/shoji_paper_wall_64.mdl", ...)
  133. -- mdls: undefined
  134. >> MAXScript Rollout Handler Exception:
  135. -- Unknown system exception <<
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