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- Implementation specifics:
- Framebuffer properties:
- Max viewport size: 8192 x 8192
- Sub-pixel precision: 8 bits
- Various Limitations:
- Point size range: 1 to 63.375
- Smoothed point size range: 1 to 63
- Point size granularity: 0.125
- Line width range: 0.5 to 10
- Smoothed line width range: 1 to 10
- Line width granularity: 0.125
- Max number of clipping planes: 6
- Max pixel map table size: 65536
- Max evaluator order: 8
- Max texture size: 8192 x 8192
- Extension specifics:
- Draw range elements:
- Max recommended index count: 1048576
- Max recommended vertex count: 1048576
- Vertex array range:
- Max VAR size: 1048575
- Extended lighting parameters:
- Max spot exponent: 128
- Max shininess: 128
- Multitexture:
- ARB texture units: 4
- Texture rectangle:
- Max texture rectangle size: 8192 x 8192
- Texture 3D:
- Max texture 3D size: 2048 x 2048 x 2048
- Cubic environment mapping:
- Max cube map texture size: 8192 x 8192
- Anisotropic filtering:
- Max anisotropic filtering value: 16
- Texture LOD bias:
- Max texture LOD bias: 15
- Texture compression:
- RGB DXT1 S3TC
- RGBA DXT3
- RGBA DXT5
- Texture formats:
- Occlusion query:
- Occlusion query counter bits: 32
- Draw buffers:
- Max draw buffers: 8
- Framebuffer object:
- Max. color attachement : 8
- Max. render buffer size : 8192 x 8192
- Multisample:
- Max samples: 16
- Vertex program:
- Max instructions: 16384
- Max native instructions: 16384
- Max temporaries: 4096
- Max native temporaries: 4096
- Max parameters: 1024
- Max native parameters: 1024
- Max attributes: 16
- Max native attributes: 16
- Max address registers: 2
- Max native address registers: 2
- Max local parameters: 1024
- Max environment parameters: 256
- Max vertex attributes: 16
- Max program matrices: 8
- Max program stack depth: 1
- Fragment program:
- Max program ALU instructions: 16384
- Max program attributes: 16
- Max program environment parameters: 256
- Max program instructions: 16384
- Max program local parameters: 512
- Max program matrix stack depth: 1
- Max program native ALU instructions: 16384
- Max program native attributes: 16
- Max program native parameters: 1024
- Max program native temporaries: 4096
- Max program native texture indirections: 16384
- Max program native texture instructions: 16384
- Max program native instructions: 16384
- Max program parameters: 1024
- Max program temporaries: 4096
- Max program texture indirections: 16384
- Max program texture instructions: 16384
- Max texture coordinates: 8
- Max texture image units: 32
- Uniform blocks:
- Max vertex uniform blocks: 12
- Max geometry uniform blocks: 12
- Max fragment uniform blocks: 12
- Max combined uniform blocks: 36
- Max uniform buffer bindings: 36
- Max uniform block size: 65536
- Max combined vertex uniform components: 200704
- Max combined geometry uniform components: 198656
- Max combined fragment uniform components: 198656
- Vertex shader:
- Max uniform vertex components: 4096
- Max varying floats: 0
- Max combined texture image units: 32
- Max vertex texture image units: 32
- Fragment program:
- Max execution instructions: 16777216
- Max call stack depth: 32
- Max if statement nesting: 64
- Max loop nesting: 64
- Max loop count: 16777216
- Fragment shader:
- Max uniform fragment components: 2048
- Geometry shader:
- Max geometry texture units: 32
- Max geometry varying components: 124
- Max vertex varying components: 60
- Max varying components: 0
- Max geometry uniform components: 2048
- Max geometry output vertices: 1024
- Max geometry total output components: 1024
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