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- Duel:
- Item_Information:
- Item_Name: "&bDuel Wield Desert Eagle"
- Item_Type: 279
- Item_Lore: "&7Type: Duel Pistol|&7Damage: 25|&7Headshot: 33|&7(Tier: 5)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 40
- Projectile_Damage: 25
- Bullet_Spread: 1
- Sounds_Shoot: Explode-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.75
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 7
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: CLICK-1-1-0
- Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
- Dual_Wield:
- Single_Reload_Duration: 25
- Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
- Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Backstab:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Particles:
- Enable: true
- Particle_Backstab: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Python:
- Item_Information:
- Item_Name: "&bPython"
- Item_Type: 286
- Item_Lore: "&7Type: Pistol|&7Damage: 11|&7Headshot: 20|&7(Tier: 3)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 11
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 6
- Reload_Duration: 40
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 9
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Riotshield:
- Item_Information:
- Item_Name: "&eRiot Shield"
- Item_Type: 267
- Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 1
- Sounds_Blocked: GLASS-2-2-0
- Sounds_Break: ITEM_BREAK-2-1-0
- Diamondshield:
- Item_Information:
- Item_Name: "&eDiamond Shield"
- Item_Type: 276
- Item_Lore: "&eHold right-click to raise the shield.|&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 0
- Sounds_Blocked: ZOMBIE_METAL-1-2-0
- Sounds_Break: ITEM_BREAK-2-1-0
- Olympia:
- Item_Information:
- Item_Name: "&4Olympia"
- Item_Type: 273
- Item_Lore: "&7Type: Duel Barrel|&7Damage: 6|&7(Tier: 3)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Right_Click_To_Shoot: true
- Recoil_Amount: 5
- Projectile_Amount: 8
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 30
- Projectile_Damage: 6
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 334
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 2
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- UASA-12:
- Item_Information:
- Item_Name: "&4UASA-12"
- Item_Type: 277
- Item_Lore: "&7Type: Automatic Shotgun|&7Damage: 9|&7(Tier: 5)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Right_Click_To_Shoot: true
- Recoil_Amount: 0
- Projectile_Amount: 8
- Projectile_Type: egg
- Projectile_Speed: 25
- Projectile_Damage: 9
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 334
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 12
- Reload_Duration: 90
- Sounds_Reloading: PISTON_RETRACT-1-2-30
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- AK-47:
- Item_Information:
- Item_Name: "&aAK-47"
- Item_Type: 285
- Item_Lore: "&7Type: Assault|&7Damage: 15|&7Headshot: 23|&7(Tier: 3)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 15
- Bullet_Spread: 2
- Sounds_Shoot: EXPLODE-1-3-0,BLAZE_HIT-2-1-0,BLAZE_HIT-2-5-1,ZOMBIE_METAL-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- RPK-74:
- Item_Information:
- Item_Name: "&aRPK-74"
- Item_Type: 257
- Item_Lore: "&7Type: Assault|&7Damage: 9|&7Headshot: 21|&7(Tier: 4)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 12
- Bullet_Spread: 1
- Sounds_Shoot: BLAZE_HIT-1-2-0,BLAZE_HIT-1-5-1,ZOMBIE_METAL-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 45
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- M9:
- Item_Information:
- Item_Name: "&bM9"
- Item_Type: 271
- Item_Lore: "&7Type: Pistol|&7Damage: 10|&7Headshot: 21|&7(Tier: 1)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 9
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 10
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 14
- Reload_Duration: 40
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -7
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Glock-18:
- Item_Information:
- Item_Name: "&bGlock-18"
- Item_Type: 275
- Item_Lore: "&7Type: Pistol|&7Damage: 9|&7Headshot: 21|&7(Tier: 2)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 9
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 20
- Reload_Duration: 40
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0,PISTON_RETRACT-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -8
- Headshot:
- Enable: true
- Bonus_Damage: 12
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- PP-2000:
- Item_Information:
- Item_Name: "&6PP-2000"
- Item_Type: 6
- Item_Lore: "&7Type: Smg|&7Damage: 8|&7Headshot: 16|&7(Tier: 1)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 8
- Bullet_Spread: 2.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ORB_PICKUP-1-2-0,ZOMBIE_METAL-1-2-0,EXPLODE-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 60
- Reload_Duration: 70
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- P90:
- Item_Information:
- Item_Name: "&6P90"
- Item_Type: 6~1
- Item_Lore: "&7Type: Smg|&7Damage: 5|&7Headshot: 15|&7(Tier: 2)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 2.2
- Sounds_Shoot: BLAZE_HIT-1-2-0,ORB_PICKUP-1-2-0,ZOMBIE_METAL-1-2-0,EXPLODE-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 4
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 50
- Reload_Duration: 80
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Tec-9:
- Item_Information:
- Item_Name: "&6Tec-9"
- Item_Type: 6~2
- Item_Lore: "&7Type: Smg|&7Damage: 8|&7Headshot: 16|&7(Tier: 3)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 8
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- MiniUzi:
- Item_Information:
- Item_Name: "&6Mini Uzi"
- Item_Type: 6~3
- Item_Lore: "&7Type: Smg|&7Damage: 6|&7Headshot: 16|&7(Tier: 4)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 6
- Bullet_Spread: 1
- Sounds_Shoot: ZOMBIE_WOOD-1-3-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 6
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 50
- Reload_Duration: 100
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- UMP-45:
- Item_Information:
- Item_Name: "&6UMP-45"
- Item_Type: 6~5
- Item_Lore: "&7Type: Smg|&7Damage: 10|&7Headshot: 20|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 10
- Bullet_Spread: 1
- Sounds_Shoot: BLAZE_HIT-1-2-0,ORB_PICKUP-1-2-0,ZOMBIE_METAL-1-2-0,EXPLODE-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 55
- Reload_Duration: 60
- Sounds_Reloading: DOOR_OPEN-1-3-10
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- RangedFlamethrower:
- Item_Information:
- Item_Name: "&eFlamethrower"
- Item_Type: 371
- Item_Lore: "&7Type: Special|&7Damage: 2|&7Headshot: 3|&7Range: 4"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 4-1-NONE-0
- Projectile_Damage: 2
- Projectile_Incendiary:
- Enable: true
- Duration: 100
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_THROW-1-2-0,GHAST_FIREBALL-1-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 4
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 150
- Sounds_Reloading: DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -0.1
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- SPAS-12:
- Item_Information:
- Item_Name: "&4SPAS-12"
- Item_Type: 256
- Item_Lore: "&7Type: Shotgun|&7Damage: 5|&7Headshot: 6|&7(Tier: 2)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Projectile_Amount: 6
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 0.8
- Sounds_Shoot: Wither_Shoot-2-3-0,EXPLODE-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 334
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 12
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Reloading: IRONGOLEM_THROW-1-2-0
- Firearm_Action:
- Type: pump
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-5-0
- Sound_Close: PISTON_EXTEND-1-5-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- RiotGun:
- Item_Information:
- Item_Name: "&4Riot Gun"
- Item_Type: 284
- Item_Lore: "&7Type: Shotgun|&7Damage: 1|&7Headshot: 2|&7(Tier: 3)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Projectile_Amount: 25
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 1
- Bullet_Spread: 1.6
- Sounds_Shoot: Wither_Shoot-2-3-0,EXPLODE-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 334
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 4
- Reload_Bullets_Individually: true
- Reload_Duration: 15
- Sounds_Reloading: IRONGOLEM_THROW-1-2-0
- Firearm_Action:
- Type: pump
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-5-0
- Sound_Close: PISTON_EXTEND-1-5-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AWP:
- Item_Information:
- Item_Name: "&1awp"
- Item_Type: 290
- Item_Lore: "&7Type: Sniper|&7Damage: 25|&7Headshot: 30|&7(Tier: 1)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 25
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-3-0,EXPLODE-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-18,20,102
- Hurt_Effect: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ORB_PICKUP-1-2-0
- SV-98:
- Item_Information:
- Item_Name: "&1sv-98"
- Item_Type: 291
- Item_Lore: "&7Type: Sniper|&7Damage: 29|&7Headshot: 30|&7(Tier: 2)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0.8/
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 29
- Bullet_Spread: 0
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-3-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 30
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-18,20,102
- Hit_Events:
- Enable: true
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Dragunov:
- Item_Information:
- Item_Name: "&1Dragunov"
- Item_Type: 294
- Item_Lore: "&7Type: Sniper|&7Damage: 30|&7Headshot: 35|&7(Tier: 3)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 29
- Bullet_Spread: 0
- Sounds_Shoot: BLAZE_HIT-1-3-0,EXPLODE-1-5-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 25
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-18,20,102
- Hit_Events:
- Enable: true
- Sounds_Shooter: ORB_PICKUP-1-2-0
- .50Cal:
- Item_Information:
- Item_Name: "&1Barret .50 Cal"
- Item_Type: 292
- Item_Lore: "&7Type: Sniper|&7Damage: 30|&7Headshot: 50|&7(Tier: 4)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 29
- Bullet_Spread: 0
- Sounds_Shoot: BLAZE_HIT-1-1-0,ZOMBIE_METAL-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 25
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 20
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-18,20,102
- Hit_Events:
- Enable: true
- Sounds_Shooter: ORB_PICKUP-1-2-0
- FAMAS:
- Item_Information:
- Item_Name: "&aFAMAS"
- Item_Type: 274
- Item_Lore: "&7Type: &7Assault|&7Damage: 12|&7Headshot: 20|&7(Tier: 2)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 12
- Bullet_Spread: 0.7
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 25
- Reload_Duration: 50
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 5
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- SulfurShotgun:
- Item_Information:
- Item_Name: "&8Sulfur Shotgun"
- Item_Type: 351~9
- Item_Lore: "&7Shotgun that launches several small explosives|&7Type: Grenade Launcher"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 2.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 100
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 30
- Explosion_No_Grief: true
- Explosion_Radius: 2
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: SHOOT_ARROW-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- ClusterLauncher:
- Item_Information:
- Item_Name: "&8Cluster Launcher"
- Item_Type: 351~10
- Item_Lore: "&7Grenade launcher that launches bomb that splits|&7Type: Grenade Launcher"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 18
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_WOOD-1-2-0,EXPLODE-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 100
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_EXTEND-1-0-0
- Sound_Close: PISTON_RETRACT-1-3-0
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 402
- Delay_Before_Split: 30
- Number_Of_Splits: 1
- Number_Of_Bomblets: 10
- Speed_Of_Bomblets: 8
- Delay_Before_Detonation: 30
- Detonation_Delay_Variation: 10
- Particle_Release: BLOCK_BREAK-1
- Sounds_Release: ZOMBIE_WOOD-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 10
- Explosion_No_Grief: true
- Explosion_Radius: 10
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Laser:
- Item_Information:
- Item_Name: "&eLaser Blaster"
- Item_Type: 404
- Item_Lore: "&7Type: Laser|&7Damage: 20|&7Range: 50|(Tier: 4)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 50-1-NONE-0
- Projectile_Damage: 20
- Bullet_Spread: 0
- Sounds_Shoot: FIREWORK_LAUNCH-1-2-0,HORSE_WOOD-1-2-0,SHOOT_ARROW-2-2-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 70
- Sounds_Reloading: DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-2
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-51
- Particle_Player_Shoot: BLOCK_BREAK-22
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -0.1
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Deagle:
- Item_Information:
- Item_Name: "&bDesert Eagle"
- Item_Type: 258
- Item_Lore: "&7Type: Pistol|&7Damage: 25|&7Headshot: 33|&7(Tier: 4)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 25
- Bullet_Spread: 1
- Sounds_Shoot: Explode-1-2-0,ZOMBIE_WOOD-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 7
- Reload_Duration: 40
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- RPG-7:
- Item_Information:
- Item_Name: "&8RPG-7"
- Item_Type: 401
- Item_Lore: "&7Type: Rocket Launcher"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_Bazookas
- Skip_Name_Check: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 10
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 80
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-35
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 120
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- M320GL:
- Item_Information:
- Item_Name: "&8M320"
- Item_Type: 351~11
- Item_Lore: "&7Type: Grenade Launcher"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 402
- Projectile_Speed: 15
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 60
- Sounds_Reloading: PISTON_EXTEND-1-2-0,PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
- Particles:
- Enable: true
- Particle_Player_Shoot: SMOKE
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 30
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Explosion_Delay: 50
- SG553:
- Item_Information:
- Item_Name: "&aSG553"
- Item_Type: 278
- Item_Lore: "&7Type: Assault|&7Damage: 12|&7Headshot: 20|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 11
- Bullet_Spread: 0.4
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,EXPLODE-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.01
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Reload_Amount: 30
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Blunderbuss:
- Item_Information:
- Item_Name: "&4Blunderbuss"
- Item_Type: 269
- Item_Lore: "&7Type: Shotgun|&7Damage: 5|&7Damage Reduce: 1|&7(Tier: 1)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 5
- Projectile_Amount: 8
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 30
- Projectile_Damage: 5
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 334
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Terrain: true
- Particle_Impact_Anything: BLOCK_BREAK-51
- M16A1:
- Item_Information:
- Item_Name: "&eM16A1"
- Item_Type: 351
- Item_Lore: "&7Damage:10|(Tier: 5)"
- Attachments:
- Type: main
- Info: "M320"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 3
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 10
- Bullet_Spread: 0.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.4
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 60
- Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Sound_Close: CLICK-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-80
- Particle_Critical: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 10
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Flamethrower2:
- Item_Information:
- Item_Name: "&8Flamethrower"
- Item_Type: 259
- Item_Lore: "&7Damage: 1|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 6
- Projectile_Type: snowball
- Projectile_Speed: 25
- Projectile_Damage: 1
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1.2
- Reset_Fall_Distance: true
- Sounds_Shoot: GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 150
- Reload_Duration: 200
- Sounds_Reloading: PISTON_EXTEND-1-2-0,PISTON_RETRACT-1-2-0
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: PISTON_EXTEND-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Minigun:
- Item_Information:
- Item_Name: "&6Minigun"
- Item_Type: 420
- Item_Lore: "&7Damage: 2|&7(Tier: 5)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 0.5
- Reset_Fall_Distance: true
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 600
- Reload_Duration: 200
- Sounds_Reloading: PISTON_EXTEND-1-2-0,PISTON_RETRACT-1-2-0
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: PISTON_EXTEND-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: false
- No_Fall_Damage: true
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Jetpack:
- Item_Information:
- Item_Name: "&eJetpack"
- Item_Type: 175
- Item_Lore: "&eSends you towards the direction you're looking"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: -10
- Projectile_Amount: 0
- Projectile_Type: egg
- Projectile_Speed: 20
- Projectile_Damage: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 160
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0,NOTE_STICKS-1-1-0
- Sound_Close: DOOR_CLOSE-1-2-0,NOTE_STICKS-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: SMOKE
- Magnet:
- Item_Information:
- Item_Name: "&eMagnet"
- Item_Type: 356
- Item_Lore: "&7Type: Capture Tool|&7Range: 40"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 40-5-NONE-0
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENDERMAN_TELEPORT-1-0-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -2
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- GrapplingHook:
- Item_Information:
- Item_Name: "&eGrappling Hook"
- Item_Type: 346
- Item_Lore: "&7Type: Capture Tool|&7Damage: 1"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: ZOMBIE_METAL-1-2-0,ITEM_BREAK-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 55
- Sounds_Reloading: FIRE_IGNITE-1-2-0
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -15
- No_Death_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: IRONGOLEM_THROW-1-2-0
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-1000-6
- InfinityPistol:
- Item_Information:
- Item_Name: "&bInfinity Pistol"
- Item_Type: 351~12
- Item_Lore: "&7Type: Pistol|&7Damage: 10|&7Headshot: 25"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 9
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 10
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 15
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- InfinityMachineGun:
- Item_Information:
- Item_Name: "&aInfinity Machine Gun"
- Item_Type: 351~13
- Item_Lore: "&7Type: Assault|&7Damage: 15|&7Headshot: 20"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 15
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,EXPLODE-1-2-0,ZOMBIE_METAL-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- InfinityShotgun:
- Item_Information:
- Item_Name: "&4Infinity Shotgun"
- Item_Type: 351~14
- Item_Lore: "&7Type: Shotgun|&7Damage: 8|&7Headshot: 16"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Amount: 8
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 8
- Bullet_Spread: 1
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Headshot:
- Enable: true
- Bonus_Damage: 8
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- BoosterRocket:
- Item_Information:
- Item_Name: "&eBooster Rocket"
- Item_Type: 418
- Item_Lore: "&ePropell you foward|&ein a very fast speed|&edamaging anything in the way"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: -15
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 2-2-NONE-0
- Projectile_Damage: 10
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 50
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 100
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Destroy_When_Empty: true
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0,NOTE_STICKS-1-1-0
- Sound_Close: DOOR_CLOSE-1-2-0,NOTE_STICKS-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Death_No_Drop: true
- Knockback: 3
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: DAMAGE_RESISTANCE-5-4
- Raygun:
- Item_Information:
- Item_Name: "&bRaygun"
- Item_Type: 369
- Item_Lore: "&7Type: Laser|&7Damage: 10|&7(Tier: 1)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 9
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 2000
- Projectile_Damage: 10
- Bullet_Spread: 0
- No_Bullet_Drop: true
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: BAT_DEATH-1-0-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 60
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0,PISTON_RETRACT-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-119
- Particle_Impact_Anything: BLOCK_BREAK-119
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Chainsaw:
- Item_Information:
- Item_Name: "&eChainsaw"
- Item_Type: 359
- Item_Lore: "&7Type: Melee"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 2-2-NONE-0
- Projectile_Damage: 3
- Bullet_Spread: 0
- Sounds_Shoot: WOLF_GROWL-1-1-0
- Reload:
- Enable: true
- Reload_Amount: 500
- Reload_Duration: 200
- Sounds_Reloading: SPLASH-1-1-0,SPLASH-1-1-10,SPLASH-1-1-20,SPLASH-1-1-30
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-152
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Tesla:
- Item_Information:
- Item_Name: "&eTesla"
- Item_Type: 32
- Item_Lore: "&7Type: Special|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 30-5-1-0
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: SPIDER_IDLE-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 80
- Reload_Duration: 35
- Sounds_Reloading: FIZZ-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 2
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-152
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- SR-25:
- Item_Information:
- Item_Name: "&1SR-25"
- Item_Type: 293
- Item_Lore: "&7Type: Sniper|&7Damage: 20|&7Headshot: 30|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 20
- Bullet_Spread: 0
- Sounds_Shoot:
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 80
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 10
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Scope:
- Enable: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Break_Blocks: false-18,20,102
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: HARM-1-1
- Enderstaff:
- Item_Information:
- Item_Name: "&eEnderstaff"
- Item_Type: 398
- Item_Lore: "&eTeleports you towards the direction you're looking"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 50
- Recoil_Amount: -25
- Projectile_Amount: 1
- Projectile_Type: flare
- Projectile_Subtype: 1
- Projectile_Speed: 25
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ENDERMAN_TELEPORT-1-1-0,ENDERMAN_HIT-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 25
- Sounds_Reloading: LEVEL_UP-1-2-10
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-90
- Railgun:
- Item_Information:
- Item_Name: "&eRailgun"
- Item_Type: 376
- Item_Lore: "&7Type: Special|&7Damage: 20|&7Range: 50|(Tier: 2)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 50-1-NONE-0
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,EXPLODE-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 190
- Explosion_No_Grief: true
- Explosion_Radius: 1
- Explosion_Delay: 0
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 60
- Sounds_Reloading: DOOR_OPEN-1-2-0
- Firearm_Action:
- Type: slide
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-2
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-51
- Particle_Player_Shoot: BLOCK_BREAK-152
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -0.1
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Type95:
- Item_Information:
- Item_Name: "&aType 95"
- Item_Type: 270
- Item_Lore: "&7Type: Assault|&7Damage: 7|&7(Tier: 1)"
- Skip_Name_Check: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 15
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 7
- Bullet_Spread: 2
- Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Ammo:
- Enable: true
- Ammo_Item_ID: 338
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Take_Ammo_As_Magazine: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 30
- Reload_Duration: 50
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- BomberRocketLaucher:
- Item_Information:
- Item_Name: "&8Bomber Rocket Launcher"
- Item_Type: 379
- Item_Lore: "&7Type: Rocket Launcher"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Inventory_Control: Group_Bazookas
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: witherskull
- Projectile_Speed: 10
- Sounds_Shoot: WITHER_SHOOT-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Death_No_Drop: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Duration: 55
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 300
- Explosion_No_Grief: true
- Explosion_Radius: 2
- Explosion_Potion_Effect: WITHER-100-1
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- ChargeBeamBlaster:
- Item_Information:
- Item_Name: "&dCharge Beam Blaster &cpower: "
- Item_Type: 406
- Item_Lore: "&7Type: Laser|&7Damage: 4(each power charge)|&7(Tier: 3)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 50-1-NONE-0
- Projectile_Damage: 4
- Bullet_Spread: 0
- Sounds_Shoot: Wither_Shoot-1-3-0,ZOMBIE_PIG_ANGRY-2-1-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 15
- Sounds_Reloading: NOTE_STICKS-1-2-0,NOTE_BASS_DRUM-1-2-0,FIZZ-1-3-0
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: ZOMBIE_PIG_ANGRY-1-0-0
- Sound_Close: SKELETON_IDLE-1-0-0
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-41
- Particle_Player_Shoot: BLOCK_BREAK-41
- Burstfire:
- Enable: true
- Shots_Per_Burst: 10
- Delay_Between_Shots_In_Burst: 0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Enfield:
- Item_Information:
- Item_Name: "&0Enfield"
- Item_Type: 2256
- Item_Lore: "&7Type: Carbine Rifle|&7Damage: 20|&7Headshot: 23"
- Melee_Attachment: Tactical_Knife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 9
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 20
- Bullet_Spread: 0
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_METAL-1-2-0,EXPLODE-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 6
- Reload_Duration: 40
- Sounds_Reloading: PISTON_RETRACT-1-0-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Particle_Player_Shoot: BLOCK_BREAK-1
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- PepperSpray:
- Item_Information:
- Item_Name: "&l&ePepper Spray"
- Item_Type: 378
- Item_Lore: "&7Type: Special|&7Damage: 1"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 4
- Projectile_Type: arrow
- Projectile_Speed: 20
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: FIZZ-1-2-0
- Remove_Arrows_On_Impact: true
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Duration: 120
- Sounds_Reloading: IRONGOLEM_THROW-1-2-0,DIG_SAND-1-2-0
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_OPEN-1-2-0
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-35
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-1,BLINDNESS-40-5
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- MissleLauncher:
- Item_Information:
- Item_Name: "&eMissle Launcher"
- Item_Type: 358
- Item_Lore: "&7Type: Rocket Launcher|&7Damage: 1"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 9
- Projectile_Amount: 1
- Projectile_Type: arrow
- Remove_Bullet_Drop: true
- Projectile_Speed: 10
- Projectile_Damage: 1
- Bullet_Spread: 0
- Remove_Arrows_On_Impact: true
- Sounds_Shoot: EXPLODE-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Duration: 200
- Sounds_Reloading: FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0,PISTON_RETRACT-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 30
- Explosion_No_Grief: true
- Explosion_Radius: 6
- On_Impact_With_Anything: true
- Projectile_Activation_Time: 0
- Sounds_Shooter: SHOOT_ARROW-2-2-0
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-1
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- GhastRocketLaucher:
- Item_Information:
- Item_Name: "&8Ghast Rocket Launcher"
- Item_Type: 389
- Item_Lore: "&7Type: Rocket Launcher"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 10
- Projectile_Damage: 1
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Sounds_Shoot: GHAST_CHARGE-1-1-0,GHAST_FIREBALL-1-1-5
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Death_No_Drop: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 80
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 60
- Explosion_No_Grief: true
- Explosion_Radius: 3
- Ignite_Victims: 200
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Winchester:
- Item_Information:
- Item_Name: "&0Winchester"
- Item_Type: 2258
- Item_Lore: "&7Type: Carbine Rifle|&7Damage: 25|&7Headshot: 28"
- Melee_Attachment: TacticalKnife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 25
- Bullet_Spread: 0
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_METAL-1-2-0,EXPLODE-1-2-0,ZOMBIE_WOOD-1-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 4
- Reload_Duration: 45
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: bolt
- Open_Duration: 3
- Close_Duration: 3
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Particle_Player_Shoot: BLOCK_BREAK-1
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- .25Weatherbee:
- Item_Information:
- Item_Name: "&0.25 Wetherbee"
- Item_Type: 2257
- Item_Lore: "&7Type: Carbine Rifle|&7Damage: 26|&7Headshot: 30"
- Melee_Attachment: TacticalKnife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 26
- Bullet_Spread: 0
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_METAL-1-2-0,ZOMBIE_METAL-1-1-0,EXPLODE-1-2-0,ZOMBIE_WOOD-1-2-0,WITHER_SHOOT-1-5-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 4
- Reload_Duration: 55
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: bolt
- Open_Duration: 3
- Close_Duration: 3
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Particle_Player_Shoot: BLOCK_BREAK-1
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Night_Vision: true
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- M4Carbine:
- Item_Information:
- Item_Name: "&0M4 Carbine"
- Item_Type: 2259
- Item_Lore: "&7Type: Carbine Rifle|&7Damage: 24|&7Headshot: 30"
- Melee_Attachment: TacticalKnife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 24
- Bullet_Spread: 0
- Sounds_Shoot: ZOMBIE_WOOD-1-3-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 4
- Reload:
- Enable: true
- Take_Ammo_On_Reload: true
- Reload_Amount: 30
- Reload_Duration: 65
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: bolt
- Open_Duration: 10
- Close_Duration: 10
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 6
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Headshot: BLOCK_BREAK-55
- Particle_Player_Shoot: BLOCK_BREAK-1
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Night_Vision: true
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- MagneticSword:
- Item_Information:
- Item_Name: "&eMagnetic Sword"
- Item_Type: 272
- Item_Lore: "&7Type: Melee|&7Range: 8"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: false
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 8-5-NONE-0
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_THROW-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -1
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Freezeray:
- Item_Information:
- Item_Name: "&eFreeze Ray"
- Item_Type: 352
- Item_Lore: "&7Type: Capture Tool|&7Damage: 1|&7Range: 50|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Damage: 1
- Projectile_Speed: 50
- Bullet_Spread: 0
- Sounds_Shoot: ORB_PICKUP-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 80
- Sounds_Reloading: DOOR_OPEN-1-2-0,SPLASH-1-1-9
- Firearm_Action:
- Type: slide
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-2
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-57,BLOCK_BREAK-160
- Particle_Player_Shoot: BLOCK_BREAK-57,BLOCK_BREAK-160
- Fireworks:
- Enable: true
- Firework_Hit: STAR-TRUE-TRUE-0-50-200
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-500-200,JUMP-500-201,WITHER-500-2
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- No_Drop_On_Death: true
- Hit_Events:
- Enable: true
- FreezeShotgun:
- Item_Information:
- Item_Name: "&eFreeze Shotgun"
- Item_Type: 154
- Item_Lore: "&7Type: Capture Tool|&7Damage: 1|&7Range: 50|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 40-5-NONE-0
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: FIZZ-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 100
- Sounds_Reloading: DOOR_OPEN-1-2-0,SPLASH-1-1-9
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: PISTON_RETRACT-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-2
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-57,BLOCK_BREAK-160
- Particle_Player_Shoot: BLOCK_BREAK-57,BLOCK_BREAK-160
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-500-200,JUMP-500-201,WITHER-500-2
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- ReaperCrossbow:
- Item_Information:
- Item_Name: "&eReaper Crossbow"
- Item_Type: 288
- Item_Lore: "&7Type: Special|&7Damage: 6|&7Ignore Armor|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Damage: 0
- Projectile_Speed: 45
- Bullet_Spread: 0
- Sounds_Shoot: SHOOT_ARROW-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 70
- Sounds_Reloading: NOTE_SNARE_DRUM-1-6-0,NOTE_SNARE_DRUM-1-6-2,NOTE_SNARE_DRUM-1-6-4,NOTE_SNARE_DRUM-1-6-6,NOTE_SNARE_DRUM-1-6-8,NOTE_SNARE_DRUM-1-6-10,NOTE_SNARE_DRUM-1-6-12,NOTE_STICKS-1-2-15
- Fireworks:
- Enable: true
- Firework_Hit: BALL_LARGE-TRUE-TRUE-0-0-0
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: HARM-1-1,WITHER-100-1
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Needler:
- Item_Information:
- Item_Name: "&4&lNeedler"
- Item_Type: 262
- Item_Lore: "&eNeedler from Halo|&cExplode your enemies using this powerful needler!"
- Skip_Name_Check: true
- Sounds_Acquired: LEVEL_UP-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 37
- Projectile_Damage: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: SUCCESSFUL_HIT-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 80
- Reload_Bullets_Individually: false
- Reload_Duration: 45
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- No_Fall_Damage: false
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 2
- Explosion_Delay: 50
- Explosion_Potion_Effect: CONFUSION-150-1
- On_Impact_With_Anything: true
- Taser:
- Item_Information:
- Item_Name: "&eTaser"
- Item_Type: 39
- Item_Lore: "&7Type: Capture Tool|&7Damage: 1|&7Range: 2|&7(Tier: 5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 2-5-NONE-0
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: FIZZ-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 80
- Sounds_Reloading:
- Particles:
- Enable: true
- Particle_Player_Shoot: SMOKE
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-500-200,JUMP-500-201,BLINDNESS-500-2,CONFUSION-500-1
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- GravityGun:
- Item_Information:
- Item_Name: "&eGravity Gun"
- Item_Type: 296
- Item_Lore: "&7Left Weapon: push|&7Right Weapon: Pull|&7Type: Special|&7(Tier: 5)"
- Attachments:
- Type: main
- Info: "RightGravityGun"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 3
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-5-NONE-0
- Projectile_Damage: 0
- Sounds_Shoot: PISTON_EXTEND-1-1-0,PISTON_RETRACT-1-1-0,ITEM_BREAK-1-2-0,WITHER_SHOOT-1-5-0
- Reload:
- Enable: true
- Reload_Amount: 4
- Reload_Duration: 90
- Sounds_Reloading: FIZZ-1-2-0
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Sound_Close: CLICK-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Knockback: 8
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Jumper:
- Item_Information:
- Item_Name: "&eJumper"
- Item_Type: 131
- Item_Lore: "&eJumps high into the air"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 3
- Recoil_Amount: 25
- Projectile_Amount: 0
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 20
- Projectile_Damage: 0
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: EXPLODE-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 50
- Sounds_Reloading: DOOR_CLOSE-1-2-0
- Firearm_Action:
- Type: break
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-5
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-51
- DeathRay:
- Item_Information:
- Item_Name: "&eDeath Ray"
- Item_Type: 281
- Item_Lore: "&7Type: Laser|&7Damage: 600|&7Range: 60|&7(Tier: 6)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Skip_Name_Check: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 60-5-NONE-0
- Projectile_Damage: 600
- Bullet_Spread: 0
- Sounds_Shoot: EXPLODE-1-0-0,ZOMBIE_WOOD-1-0-0,EXPLODE-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 120
- Sounds_Reloading: FIZZ-1-0-0
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-173
- Particle_Player_Shoot: BLOCK_BREAK-51,FLAMES-1,EXPLOSION-1
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -0.1
- No_Vertical_Recoil: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
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