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Mellow Yellow Character Sheet

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Mar 8th, 2014
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  1. Mellow Yellow (Male Earth Pony Ranger 8/6)
  2. Talent: Tumbleweed(+2 to Recover Rolls)
  3. Skills: Tough(Racial)
  4. Martial Defender(Knight Skill)
  5. Sentry(Knight Skill)
  6. Marksman Shot(Tracker Skill)
  7. Supreme Survivor(Ranger Skill)
  8. Inventory: Knife, Survival Kit, 2x Anti-Tank Rifle Magazines, Motorcycle with Sidecar
  9.  
  10. Mecha Splat:
  11.  
  12. SG-01 Anti-Tank Rifle: A rifle put together by the Sunshine-Greens corporation. A large rifle that comes with a folding shoulder stock and a bipod stand with a rubber grip for those with hands. Capable of being used while moving or stationary.
  13. Location:Storage-Back, Wielding-Hooves/Paws
  14. Rules: Roll 2d10s. The first d10 determines how well your character aims, and is the lowest number your character must roll for a success. Base damage is 5, and every subsequent number higher adds +1 damage each, and +2 for each subsequent number over five (e.g. With an aiming roll of 4, 5= 6 damage, 7= 8 damage, 9= 11 damage, 10= 13 damage) If not satisfied with the initial aiming roll, you may reroll next round, or until satisfied.
  15. Ammunition: 5
  16. Weapon Category: Firing/Bullet/Large Caliber/Two-Handed/Anti-Mecha
  17. Size: Small
  18. Weight Points: N/A
  19. Skills: Quick Scope: When rolling for Aiming and Damage in the same turn, add a -2 modifier to the Aiming roll. 1 Skill Point.
  20.  
  21. Skills: Quick Scope(see above)
  22. Patch Kit: When on an operation, you may heal 10 points of damage on a single target, limit 3 before returning. 2 Skill Points
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