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Oct 1st, 2016
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  1. Companion
  2. -----------------------
  3. Passive Ability
  4. Unity: When using a skill, you may instead have the skill become a weaker version that affects all allies or enemies
  5. -----------------------
  6. HP : 30
  7. Str: 5
  8. Def: 5
  9. Mag: 25
  10. Res: 10
  11. Skl: 5
  12. -----------------------
  13. Skills
  14. Identify: Reveals the target's weaknesses and other information. Always used with Unity
  15. Sharpen: Increases the target's Str by 1/2 of the Companion's Mag for 3 turns
  16. Barrier: Increases the target's Def by 1/2 of the Companion's Mag for 3 turns
  17. Cleanse: Removes up to two status effects from the target
  18. -----------------------
  19. Level-Up Skills
  20.  
  21. (3) Rejuvenate: The target heals for 20% of their max HP for a number of turns equal to 1/10 of the Companion's Mag
  22. (9) Invigorate: The target takes an extra turn directly after the Companion. Cannot be used with Unity
  23. -----------------------
  24. Unity Skills
  25.  
  26. Sharpen - Increases the target's Str by 1/3 instead of 1/2
  27. Barrier - Increases the target's Def by 1/3 instead of 1/2
  28. Cleanse - Removes up to one status from the target instead of up to two
  29. Rejuvenate - The target heals for 10% of their max HP instead of 20%
  30. -----------------------------------------------------------------------------------------------------------------------------------
  31. -----------------------------------------------------------------------------------------------------------------------------------
  32. Promotion Class
  33. Contrary - Available at level 13
  34. +10 Mag
  35. +10 M.D
  36. Gains the "Inverse" passive ability
  37. Gains the "Entropy" skill
  38. -----------------------
  39. Contrary Passive Ability
  40. Inverse: When using a skill, you may instead have it grant reversed effects to the target(s)
  41. -----------------------
  42. Contrary Skills
  43. Entropy: Magical attack that inflicts the target with an inverted version of another skill
  44. (Feeble (1), Shatter(2), Stain(3), Decay(4), Suppress(5), None(6) - Roll 1d6)
  45. -----------------------
  46. Inverted Skills
  47. "Sharpen" becomes "Feeble" - Decreases the target's Str instead
  48. "Barrier" becomes "Shatter" - Decreases the target's Def instead
  49. "Cleanse" becomes "Stain" - Target has up to two status effects locked onto them for two turns
  50. "Rejuvenate" becomes "Decay" - Target loses 20% max HP per turn instead of healing
  51. "Invigorate" becomes "Suppress" - Target cannot move this turn. Cannot be used with Unity
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