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- quest flame_dungeon begin
- state start begin
- when 20394.click with pc.get_level() >= 90 begin
- pc.give_item2(71175, 1)
- set_state(run)
- end
- end
- state run begin
- function setting()
- return
- {
- ["bossroom_entry_pos"] = {8109,6867},
- ["boss_pos"] = {686,637},
- ["doors_pos"] = {
- {320,394},
- {293,359},
- {333,321},
- {378,320},
- {400,355},
- {394,401}
- },
- ["idoors_pos"] = {
- {268,447},
- {234,359},
- {300,264},
- {454,217},
- {470,355},
- {467,469}
- },
- ["doors_dir"] = {135,90,210,152,90,223},
- ["idoors_dir"] = {135,90,210,135,90,239},
- ["dungeon_entry_pos"] = {7762, 6739},-- ´øÀü¿¡ óÀ½ µé¾î¿À´Â °÷
- ["DUNGEON_MAN_bpos"] = {690,722},
- ["DUNGEON_MAN_pos"] = {354,362},
- ["LEVEL2_STONE_pos"] = {195,352},
- ["LEVEL4_TARGET_pos"] = {470,175},
- ["LEVEL5_STONE_pos"] = {
- {486, 345},
- {511, 336},
- {525, 349},
- {521, 365},
- {503, 372},
- {486, 365},
- {500, 354}
- },
- ["LEVEL6_TARGET_pos"] = {511,480},
- ["outside_entry_pos"] = {6142,7068}, --ÀÔÀå½ÃÄÑÁÖ´Â¾Ö ¼ÀÖ´Â °÷
- ["YAK_pos"] = {376, 397} -- ¾àȯ ºÎÇÏ
- }
- end
- function is_flamed(idx) -- Àû·æ¼º¿¡ ÀÖ´ÂÁö È®ÀÎ
- return idx >= 351 * 10000 and idx < (351 + 1) *10000
- end
- function make_dungeon() -- ´øÀü ¸¸µé±â
- local setting = flame_dungeon.setting()
- d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2])
- -- d.spawn_mob_ac_dir(20385, setting.DUNGEON_MAN_pos[1], setting.DUNGEON_MAN_pos[2],0)
- -- d.spawn_mob(YAK,setting.YAK_pos[1],setting.YAK_pos[2])
- d.regen_file("data/dungeon/flame_dungeon/npc.txt")
- d.setf("level",0)
- for i=1,6 do
- d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[i][1], setting.doors_pos[i][2],setting.doors_dir[i]))
- end
- for i=1,6 do
- d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[i][1], setting.idoors_pos[i][2],setting.idoors_dir[i]))
- end
- d.setf("clear_count",0)
- d.setf("started",0)
- d.setf("dungeon_enter",0) -- Á¤»óÀûÀ¸·Î ÀÔÀåÇß´ÂÁö? // ºñÁ¤»ó : 0 Á¤»ó : 1 // ƨ±â¸é ÀÔÀåÁ¦Çѽð£À» ±â·Ï ¾ÈÇÔ
- end
- function go_boss() -- º¸½º·ë °¡±â
- local setting = flame_dungeon.setting()
- if pc.get_level() < 104 then --·¹º§È®ÀÎ
- -- syschat(gameforge.flame_dungeon._580_notice)
- say(gameforge.flame_dungeon._580_notice)
- return
- else
- if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ¼±ÇàÄù½ºÆ® È®ÀÎ
- -- say_title(gameforge.flame_dungeon._010_say)
- say(gameforge.flame_dungeon._010_say)
- local warp = select(gameforge.flame_dungeon._020_select,gameforge.flame_dungeon._030_select)
- if warp == 1 then
- d.setf("level",17)
- d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2])
- d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt")
- -- d.spawn_mob(20385,setting.DUNGEON_MAN_bpos[1],setting.DUNGEON_MAN_bpos[2])
- d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2])
- end
- else
- -- syschat(gameforge.flame_dungeon._040_notice)
- say(gameforge.flame_dungeon._040_notice)
- return
- end
- end
- end
- function level_clear() -- ·¹º§ ²£À»¶§, ¸®Á¨Å¬¸®¾î, Áö¿ªÅ¬¸®¾î
- d.setf("level",0)
- d.clear_regen()
- d.purge_area(750000,620000,817400,689400) -- ¸ÊÀüü -- d.purge() »ç¿ë°í·Á
- end
- function clear_timer(inx) -- ŸÀÌ¸Ó ´ÙÁö¿ì±â
- clear_server_timer ("flame_dungeon_0m_left_timer", inx)
- clear_server_timer ("flame_dungeon_1m_left_timer", inx)
- clear_server_timer ("flame_dungeon_5m_left_timer", inx)
- clear_server_timer ("flame_dungeon_10m_left_timer", inx)
- clear_server_timer ("flame_dungeon_15m_left_timer", inx)
- clear_server_timer ("flame_dungeon_30m_left_timer", inx)
- clear_server_timer ("flame_dungeon_45m_left_timer", inx)
- clear_server_timer ("killed_A_1", inx)
- clear_server_timer ("killed_A_2", inx)
- clear_server_timer ("flame_dungeon_ticket_remove", inx)
- end
- when login begin
- local idx = pc.get_map_index()
- local setting = flame_dungeon.setting()
- if idx == 351 then
- pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
- elseif flame_dungeon.is_flamed(idx) then -- ´øÀü ÀÔÀå, º¸½º·ë ÀÔÀå ¿¹¿Ü
- ------------------------------------------------------------------------------------------------------------------------------------------------------
- --¾Æ·¡ÀÇ µÎÁÙÁß À§¿¡ÁÙÀ» »ç¿ëÇÏ¸é ´øÀü¿¡¼ Á¾·áÇßÀ»°æ¿ì ´Ù½Ã ¿ø·¡ À§Ä¡·Î µ¹¾Æ¿Â´Ù. ¾Æ·¡ÁÙÀ» È°¼ºÈ ÇÏ¸é ´øÀü¿¡¼ Á¾·áÇßÀ» °æ¿ì ´øÀü ¹ÛÀ¸·Î ³ª°¡°Ô µÈ´Ù.
- --´øÀü¿¡¼ Á¾·áÇßÀ» °æ¿ì ´Ù½Ã ¿ø·¡ À§Ä¡·Î µ¹¾Æ¿Ã °æ¿ì, ´øÀü¿¡¼ ³ª°¡´Â ¹æ¹ýÀ» ¸¸µé¾îÁà¾ß Çϱ⠶§¹®¿¡ Àû·æ¼ººñÀÇ ³ª°¡±â¶õ ¿É¼ÇÀ» È°¼ºÈ ÇØÁà¾ß ÇÑ´Ù.
- ------------------------------------------------------------------------------------------------------------------------------------------------------
- -- pc.set_warp_location(0, 0 , 0) --ƨ°åÀ»¶§ ´Ù½Ã µ¹¾Æ¿À°Ô ¸¸µé¾î ÁÖ´Â ºÎºÐ
- pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) -- ´øÀü ³ª°¬À» ¶§ ¹ÛÀ¸·Î ƨ±â°ÔÇÔ
- local ticketGroup = {get_special_item_group (10033)}
- if d.getf("dungeon_enter") == 0 then -- ÁøÇàÁßÀÌ ¾Æ´Ï¸é
- local canPass = false
- for i=1, table.getn(ticketGroup),2 do
- if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then
- canPass = true
- break
- end
- end
- if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then -- ÀÔÀåÁ¦Çѽð£ÀÌ °É·ÈÀ¸¸é
- notice_multiline(gameforge.flame_dungeon._050_notice,d.notice)
- say(gameforge.flame_dungeon._060_say)
- timer("flame_dungeon_warp_timer", 5)
- elseif not canPass then
- notice_multiline(gameforge.flame_dungeon._070_notice,d.notice)
- say(gameforge.flame_dungeon._080_say)
- timer("flame_dungeon_warp_timer", 5)
- elseif pc.get_level() < 100 then
- notice_multiline(gameforge.flame_dungeon._090_notice,d.notice)
- say(gameforge.flame_dungeon._100_say)
- timer("flame_dungeon_warp_timer", 5)
- end
- elseif pc.getf("flame_dungeon","ticket_delete") == 0 then -- ÁøÇàÁßÀε¥ ƼÄÏÀÌ ¾ÈÁö¿öÁ³À»°æ¿ì
- for i=1, table.getn(ticketGroup),2 do
- if pc.count_item(ticketGroup[i]) >= ticketGroup[i+1] then
- pc.remove_item(ticketGroup[i], ticketGroup[i+1])
- break
- end
- end
- pc.setf("flame_dungeon","ticket_delete",1)
- end
- else
- pc.setf("flame_dungeon","ticket_delete",0)
- end
- end
- when flame_dungeon_warp_timer.timer begin
- local setting = flame_dungeon.setting()
- pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
- end
- when logout begin
- local idx = pc.get_map_index()
- if flame_dungeon.is_flamed(idx) then
- if d.getf("dungeon_enter") == 1 then -- Á¤»óÀûÀÎ ´øÀü ÀÔÀå ÈÄ ·Î±×¾Æ¿ô
- pc.setf("flame_dungeon","exit_time",get_global_time()) -- ÀνºÅϽº ¾È¿¡¼ÀÇ ¸¶Áö¸· ½Ã°£À» ±â·Ï, ±Ùµ¥ ½Ã°£Á¦ÇÑ ¶§¹®¿¡ or ±×³É ƨ±ä°Å¸é ¾È±â·Ï
- end
- end
- end
- when 20394.chat.gameforge.flame_dungeon._110_npcChat begin
- local setting = flame_dungeon.setting()
- if party.is_party() then
- -- ´øÀü µµÁß ³ª°¥ °æ¿ì ÀçÀÔÀå °¡´ÉÇϵµ·Ï
- local party_check = 0
- if d.find(party.getf("dungeon_index")) then
- party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid())
- end
- if d.find(party.getf("dungeon_index")) and party_check then
- if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then -- Á¢Á¾ ÀÌÈÄ 5ºÐ ³»?
- local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index"))
- if dungeon_level == 17 then -- º¸½º
- pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index"))
- else
- pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index"))
- end
- else -- 5ºÐ ÃÊ°úÇÏ¿© Àç ÀÔÀå ºÒ°¡
- say_title(mob_name(20394))
- say(gameforge.flame_dungeon._590_say)
- end
- else
- local pids = {party.get_member_pids()}
- local noTicketMembers = {}
- local notEnoughLevelMembers = {}
- local ticketCheck = true
- local levelCheck = true
- local ticketGroup = {get_special_item_group (10033)}
- for i, pid in next, pids, nil do
- q.begin_other_pc_block(pid)
- local canPass = false
- for idx=1, table.getn(ticketGroup),2 do
- if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
- canPass = true
- break
- end
- end
- if not canPass then
- table.insert(noTicketMembers, pc.get_name())
- ticketCheck = false
- end
- if pc.level < 100 then
- table.insert(notEnoughLevelMembers, pc.get_name())
- levelCheck = false
- end
- q.end_other_pc_block()
- end
- if not ticketCheck then
- say_title(mob_name(20394))
- say(gameforge.flame_dungeon._610_say)
- for i, name in next, noTicketMembers, nil do
- say(color(1,1,0), " "..name)
- end
- if levelCheck then
- return
- else
- wait()
- end
- end
- if not levelCheck then
- say_title(mob_name(20394))
- say(gameforge.flame_dungeon._630_say)
- for i, name in next, notEnoughLevelMembers, nil do
- say(color(1,1,0), " "..name)
- end
- return
- end
- if party.is_leader() then
- say(gameforge.flame_dungeon._120_say)
- local warp = select(gameforge.flame_dungeon._130_select,gameforge.flame_dungeon._140_select)
- if warp == 1 then
- if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then
- flame_dungeon.make_dungeon()
- else
- --say("test : ÆÄƼ¿øÀÇ ÀÔÀå Á¦Çѽð£ÀÌ ³¡³ªÁö ¾Ê¾Ò½À´Ï´Ù.")
- say(gameforge.flame_dungeon._600_say)
- end
- end
- party.setf("flame_dungeon_boss_kill_count", 0)
- else
- say(gameforge.flame_dungeon._150_say)
- end
- end
- else
- say(gameforge.flame_dungeon._160_say)
- end
- end
- -- when 20394.chat."Test : ¸®¼Ò½ºÈ®ÀÎ" with is_test_server() begin -- Å×½ºÆ®¿ë
- -- local setting = flame_dungeon.setting()
- -- pc.setf("flame_dungeon","fdRtest",1)
- -- pc.warp( setting.dungeon_entry_pos[1]*100, setting.dungeon_entry_pos[2]*100, 351)
- -- end
- when 20394.chat."TEST : Init time limit init" with is_test_server() begin -- Å×½ºÆ®¿ë
- pc.setf("flame_dungeon","exit_time",get_global_time()-1800)
- say("Done")
- end
- -- when 20385.chat."Test : ÇöÀç »óÅÂ" with is_test_server() begin -- Å×½ºÆ®¿ë
- -- say("³²Àº ¸ó½ºÅÍ : "..d.count_monster())
- -- say("level : "..d.getf("level"))
- -- say("Dmap index : "..d.get_map_index())
- -- say("Pmap index : "..pc.get_map_index())
- -- say("access limit : "..pc.getf("flame_dungeon","exit_time"))
- -- say("global time : "..get_global_time())
- -- if flame_dungeon.is_flamed(d.get_map_index()) then
- -- say("in dungeon") -- is_flamed ÇÔ¼ö üũ
- -- end
- -- if d.is_unique_dead("stone1") then
- -- say("stone1 is dead")
- -- else
- -- say("stone1 is not dead")
- -- end
- -- end
- -- when 20385.chat."óÀ½À¸·Î" begin -- Å×½ºÆ®¿ë
- -- say("ÃʱâÈ ÇÕ´Ï´Ù")
- -- flame_dungeon.clear_timer(d.get_map_index())
- -- flame_dungeon.make_dungeon()
- -- end
- when 20385.chat."Test : Boss Room" with is_test_server() begin -- Å×½ºÆ®¿ë
- flame_dungeon.go_boss()
- end
- -- < ½Ã°£ °æ°ú ŸÀ̸Ó>
- -- when 20385.chat."³ª°¡±â" begin -- ´øÀü¿¡¼ ƨ±âÁö ¾Ê°Ô ÇÒ °æ¿ì È°¼ºÈ
- -- local setting = flame_dungeon.setting()
- -- say("¹ÛÀ¸·Î ³ª°¡½Ã°Ú½À´Ï±î?")
- -- local warp = select("È®ÀÎ","Ãë¼Ò")
- -- if warp == 1 then
- -- pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
- -- end
- -- end
- when flame_dungeon_45m_left_timer.server_timer begin
- if d.select(get_server_timer_arg()) then
- notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 45),d.notice)
- notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
- server_timer('flame_dungeon_30m_left_timer', 15*60, get_server_timer_arg())
- end
- end
- when flame_dungeon_30m_left_timer.server_timer begin
- if d.select(get_server_timer_arg()) then
- notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 30),d.notice)
- notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
- server_timer('flame_dungeon_15m_left_timer', 15*60, get_server_timer_arg())
- end
- end
- when flame_dungeon_15m_left_timer.server_timer begin
- if d.select(get_server_timer_arg()) then
- notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 15),d.notice)
- notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
- server_timer('flame_dungeon_5m_left_timer', 10*60, get_server_timer_arg())
- end
- end
- when flame_dungeon_5m_left_timer.server_timer begin
- if d.select(get_server_timer_arg()) then
- notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 5),d.notice)
- notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
- server_timer('flame_dungeon_1m_left_timer', 4*60, get_server_timer_arg())
- end
- end
- when flame_dungeon_1m_left_timer.server_timer begin
- if d.select(get_server_timer_arg()) then
- notice_multiline(string.format(gameforge.flame_dungeon._180_notice, 1),d.notice)
- notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
- server_timer ("flame_dungeon_0m_left_timer", 60, get_server_timer_arg())
- end
- end
- when flame_dungeon_0m_left_timer.server_timer begin
- local setting = flame_dungeon.setting()
- if d.select(get_server_timer_arg()) then
- notice_multiline(gameforge.flame_dungeon._190_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._200_notice,d.notice)
- server_timer("dungeon_end_timer",10,d.get_map_index())
- end
- end
- -- <<<< ´øÀü ÁøÇà>>>> --
- when 20385.chat.gameforge.flame_dungeon._210_npcChat with npc.lock() begin -- '0x'´Â x¹ø° ·¹º§ Äù½ºÆ® ¹ÞÀ» ¼ö ÀÖ´Â »óÅ , '1x'´Â x¹ø° ·¹º§ Äù½ºÆ® ÁøÇàÁß
- local setting = flame_dungeon.setting()
- if d.getf("started") == 0 then
- say(gameforge.flame_dungeon._230_say)
- say(gameforge.flame_dungeon._240_say)
- wait()
- d.setf("started",1)
- -- ÆÄƼ¿øÀÌ Æ¨°Ü¹ö·È´Âµ¥ Àڱ⸸ ³²¾Æ¼ exit timer°¡ ¸®¼ÂµÇ¸é ¾ÈµÇ´Ï±ñ ´ÙÀ½·¹º§À» ´·¶À»¶§¸¦ ½ÃÀÛÇÒ¶§·Î º½
- server_timer ("flame_dungeon_45m_left_timer",15*60, d.get_map_index())
- notice_multiline(gameforge.flame_dungeon._250_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._170_notice,d.notice)
- -- ÅëÇàÁõ °ü·ÃµÈ ó¸®
- -- ÀÔÀå ÈÄ¿¡ ƼÄÏÀ» ¾ø¾Ø »ç¶÷À» ƨ°Ü³»±â À§Çؼ ŸÀ̸Ӹ¦ ÀÌ¿ëÇØ Æ¼ÄÏÀ» Á¦°ÅÇÑ´Ù.
- local pids = {party.get_member_pids()}
- local ticketGroup = {get_special_item_group (10033)}
- for i, pid in next, pids, nil do
- q.begin_other_pc_block(pid)
- local canPass = false
- for idx=1, table.getn(ticketGroup),2 do
- if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
- canPass = true
- pc.remove_item(ticketGroup[idx], ticketGroup[idx+1])
- break
- end
- end
- if not canPass then
- pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
- end
- q.end_other_pc_block()
- end
- d.setqf2("flame_dungeon","ticket_delete",1)
- d.setf("dungeon_enter",1)
- -- ´øÀü°ú ÆÄƼ¿¡ ¼·Î¿¡ ´ëÇÑ Á¤º¸¸¦ ÀúÀåÇÑ´Ù.
- party.setf("dungeon_index", d.get_map_index())
- d.setf("party_leader_pid", party.get_leader_pid())
- end
- if d.getf("level") < 7 then --ÁøÇàÁßÀÌ ¾Æ´Ï¸é
- if d.getf("clear_count") == 6 then -- ¹æ ¿©¼¸°³ ÇßÀ¸¸é º¸½º¹æ
- d.setf("level",7)
- else
- local rand = number(1,6)--·£´ý¿¡¼ ¹æ¹®Ã¼Å©´Â µû·Î ¹è¿¾øÀÌ ¹æÀÇ ¹®ÀÇ ¿·ÁÀÖ´ÂÁö·Î üũÇÔ
- local setlev = 0
- d.setf("level",7) -- Ȥ½Ã ¸ð¸¦ ¹®Á¦°¡ »ý°Ü ·¹º§ÀÌ ¾ÈÀâÈú°æ¿ì¸¦ ´ëºñÇØ º¸½º·ëÀ¸·Î ¼ÂÆÃÇصÒ
- for i=1,50 do
- setlev = setlev + 1
- if setlev > 6 then
- setlev = 1
- end
- if not d.is_unique_dead("door"..setlev) then
- rand = rand - 1
- if rand == 0 then
- d.setf("level",setlev)
- d.setf("clear_count",d.getf("clear_count")+1)
- break
- end
- end
- end
- end
- end
- if d.getf("level") == 1 then
- say(gameforge.flame_dungeon._260_say)
- notice_multiline(gameforge.flame_dungeon._260_say,d.notice)
- d.kill_unique("door1")
- d.kill_unique("idoor1")
- d.setf("level",11)
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt")
- server_timer ("killed_A_1", 12, d.get_map_index())
- elseif d.getf("level") == 11 then
- say(gameforge.flame_dungeon._270_say)
- say_title(gameforge.flame_dungeon._280_sayTitle .. d.count_monster())
- elseif d.getf("level") == 2 then
- say(gameforge.flame_dungeon._290_say)
- say(gameforge.flame_dungeon._300_say)
- notice_multiline(gameforge.flame_dungeon._290_say,d.notice)
- notice_multiline(gameforge.flame_dungeon._300_say,d.notice)
- d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2]) -- ºÀÀμ® ¼Òȯ
- d.kill_unique("door2")
- d.kill_unique("idoor2")
- d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt")
- d.setf("level",12)
- elseif d.getf("level") == 12 then
- say(gameforge.flame_dungeon._310_say)
- elseif d.getf("level") == 3 then
- say(gameforge.flame_dungeon._260_say)
- notice_multiline(gameforge.flame_dungeon._260_say,d.notice)
- d.kill_unique("door3")
- d.kill_unique("idoor3")
- d.setf("level",13)
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt")
- server_timer ("killed_A_1", 12, d.get_map_index())
- elseif d.getf("level") == 13 then
- say(gameforge.flame_dungeon._270_say)
- say_title(gameforge.flame_dungeon._280_sayTitle..d.count_monster())
- elseif d.getf("level") == 4 then -- 474 178
- say(gameforge.flame_dungeon._320_notice)
- notice_multiline(gameforge.flame_dungeon._320_notice,d.notice)
- d.setf("level",14)
- d.kill_unique("door4")
- d.kill_unique("idoor4")
- d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt")
- d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) -- Ÿ°Ù¸ó½ºÅÍ ¼ÒÇÑ
- elseif d.getf("level") == 14 then
- say(gameforge.flame_dungeon._330_say)
- say(gameforge.flame_dungeon._340_say)
- elseif d.getf("level") == 5 then -- 510 355
- say(gameforge.flame_dungeon._350_say)
- say(gameforge.flame_dungeon._360_say)
- notice_multiline(gameforge.flame_dungeon._350_say,d.notice)
- notice_multiline(gameforge.flame_dungeon._360_say,d.notice)
- d.kill_unique("door5")
- d.kill_unique("idoor5")
- d.setf("level",15)
- d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- local vis = { 0,0,0,0,0,0,0}
- for i=1,7 do
- vis[i] = 0
- end
- for i = 1, 7 do -- ·£´ýÇÏ°Ô µ¹¼Òȯ
- local ran = number(1,7)
- local st = 0
- for j = 1, 50 do
- st = st + 1
- if st > 7 then
- st = 1
- end
- if vis[st] == 0 then
- ran = ran - 1
- if ran == 0 then
- vis[st] = 1
- d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[i][1], setting.LEVEL5_STONE_pos[i][2]))
- break
- end
- end
- end
- end
- elseif d.getf("level") == 15 then
- say(gameforge.flame_dungeon._370_say)
- elseif d.getf("level") == 6 then -- 507 490
- say(gameforge.flame_dungeon._380_say)
- notice_multiline(gameforge.flame_dungeon._380_say,d.notice)
- d.setf("level",16)
- d.kill_unique("door6")
- d.kill_unique("idoor6")
- d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt")
- d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) -- Ÿ°Ù¿ÀºêÁ§Æ® ¼Òȯ
- elseif d.getf("level") == 16 then
- say(gameforge.flame_dungeon._390_say)
- say(gameforge.flame_dungeon._400_say)
- elseif d.getf("level") == 7 then
- -- setskin(NOWINDOW)
- flame_dungeon.go_boss()
- else
- say(gameforge.flame_dungeon._410_say)
- end
- npc.unlock()
- end
- when dungeon_end_timer.server_timer begin -- Á¾·á ŸÀÌ¸Ó (³¡³ª°í ³ª°¡´Â°Å)
- local setting = flame_dungeon.setting()
- if d.select(get_server_timer_arg()) then
- flame_dungeon.clear_timer(d.get_map_index())
- d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2])
- d.exit_all()
- d.setf("party_leader_pid", 0)
- end
- end
- when killed_A_1.server_timer begin -- ŸÀÌ¸Ó µ¹¸®±â1 (level1,level3)
- if d.select(get_server_timer_arg()) then
- if d.count_monster() <= 0 then -- 1·¹º§ ¸ó½ºÅÍ Àü¸ê½Ã
- if d.getf("level") == 11 then
- notice_multiline(gameforge.flame_dungeon._420_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- else
- notice_multiline(gameforge.flame_dungeon._420_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- end
- d.setf("level",0)
- else
- server_timer ("killed_A_2", 6, get_server_timer_arg())
- end
- end
- end
- when killed_A_2.server_timer begin -- ŸÀÌ¸Ó µ¹¸®±â2 (1°ú 2 ¹ø°¥¾Æ°¡¸é¼ µ¹¾Æ°¨)
- if d.select(get_server_timer_arg()) then
- if d.count_monster() <= 0 then -- 1·¹º§ ¸ó½ºÅÍ Àü¸ê½Ã
- if d.getf("level") == 11 then
- notice_multiline(gameforge.flame_dungeon._420_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- else
- notice_multiline(gameforge.flame_dungeon._420_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- end
- d.setf("level",0)
- else
- server_timer ("killed_A_1", 6, get_server_timer_arg())
- end
- end
- end
- when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 12 begin -- 2·¹º§ ºÀÀμ® ¿¼è µå¶ø
- local i = number(1, 100) -- 100ºÐÀÇ 1 È®·ü·Î ¿¼èµå¶ø
- if i == 1 then
- game.drop_item (30329, 1)
- end
- end
- when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2·¹º§ ¿¼è ¸Ô¾úÀ»¶§
- local i = number(1, 5) -- 5ºÐÀÇ 1 È®·ü·Î ÁøÂ¥ ¿¼è
- if i == 1 then
- npc.purge()
- item.remove()
- notice_multiline(gameforge.flame_dungeon._440_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- flame_dungeon.level_clear()
- else
- item.remove()
- say(gameforge.flame_dungeon._450_say)
- end
- end
- when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin
- notice_multiline(gameforge.flame_dungeon._460_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- flame_dungeon.level_clear()
- end
- when kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 15 begin -- 5·¹º§ ºÀÀμ® ¿¼è µå¶ø
- local i = number(1, 30) -- 30ºÐÀÇ 1 È®·ü·Î ¿¼èµå¶ø
- if i == 1 then
- game.drop_item (30330, 1)
- end
- end
- when 20386.take with flame_dungeon.is_flamed(d.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin -- 5·¹º§ ÁøÂ¥¿¼è ¸Ô¾úÀ»¶§
- local setting = flame_dungeon.setting()
- if npc.get_vid() == d.get_unique_vid("stone5_1") then -- ù¹ø° ²¨´Â ¼±ÇàµÇ¾î¾ß ÇÒ ÀÏÀÌ ÇÊ¿ä¾øÀ¸´Ï ãÀÚ¸¶ÀÚ Á¦°ÅÇØÁÜ
- npc.purge()
- item.remove()
- say(gameforge.flame_dungeon._470_say)
- d.setf("stonekill",2) -- 2¹ø µ¹À» Á׿©¶ó
- if d.count_monster() < 100 then
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- end
- elseif npc.get_vid() == d.get_unique_vid("stone5_2") then
- if d.getf("stonekill") == 2 then -- 2¹øµ¹À» Á×ÀÏ Â÷·Ëµ¥ 2¹øµ¹¿¡°Ô ¿¼è¸¦ ¸Ô¿´À» ¶§
- npc.purge()
- item.remove()
- say(gameforge.flame_dungeon._480_say)
- d.setf("stonekill",3)
- if d.count_monster() < 100 then
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- end
- else
- item.remove()
- say(gameforge.flame_dungeon._490_say)
- -- say("2¹ø")
- end
- elseif npc.get_vid() == d.get_unique_vid("stone5_3") then
- if d.getf("stonekill") == 3 then
- npc.purge()
- item.remove()
- say(gameforge.flame_dungeon._500_say)
- d.setf("stonekill",4)
- if d.count_monster() < 100 then
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- end
- else
- item.remove()
- say(gameforge.flame_dungeon._490_say)
- -- say("3¹ø")
- end
- elseif npc.get_vid() == d.get_unique_vid("stone5_4") then
- if d.getf("stonekill") == 4 then
- npc.purge()
- item.remove()
- say(gameforge.flame_dungeon._510_say)
- d.setf("stonekill",5)
- if d.count_monster() < 100 then
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- end
- else
- item.remove()
- say(gameforge.flame_dungeon._490_say)
- -- say("4¹ø")
- end
- elseif npc.get_vid() == d.get_unique_vid("stone5_5") then
- if d.getf("stonekill") == 5 then
- npc.purge()
- item.remove()
- say(gameforge.flame_dungeon._520_say)
- d.setf("stonekill",6)
- if d.count_monster() < 100 then
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- end
- else
- item.remove()
- say(gameforge.flame_dungeon._490_say)
- -- say("5¹ø")
- end
- elseif npc.get_vid() == d.get_unique_vid("stone5_6") then
- if d.getf("stonekill") == 6 then
- npc.purge()
- item.remove()
- say(gameforge.flame_dungeon._530_say)
- d.setf("stonekill",7)
- if d.count_monster() < 100 then
- d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
- end
- else
- item.remove()
- say(gameforge.flame_dungeon._490_say)
- -- say("6¹ø")
- end
- else
- if d.getf("stonekill") == 7 then
- npc.purge()
- item.remove()
- notice_multiline(gameforge.flame_dungeon._440_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- flame_dungeon.level_clear()
- else
- item.remove()
- say(gameforge.flame_dungeon._490_say)
- -- say("7¹ø")
- end
- end
- end
- when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin -- ¸Á¸¶¼® Æı«ÇßÀ» ¶§
- notice_multiline(gameforge.flame_dungeon._540_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._430_notice,d.notice)
- flame_dungeon.level_clear()
- end
- when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- º¸½º Á׿´À»¶§
- notice_multiline(gameforge.flame_dungeon._550_notice,d.notice)
- notice_multiline(gameforge.flame_dungeon._560_notice,d.notice)
- server_timer("dungeon_end_timer", 60,d.get_map_index())
- flame_dungeon.level_clear()
- -- ÆÄƼ¿ø Áß, ¾ß¸¶Ãµ Àâ´Â Äù½ºÆ®(104·¾, 105·¾ Äù½ºÆ®) ÁøÇàÁßÀÎ »ç¶÷ÀÌ ÀÖÀ¸¸é Äù½ºÆ® Ŭ¸®¾î µÇµµ·Ï.
- if party.is_party() then
- party.setf("flame_dungeon_boss_kill_count", 1)
- end
- end
- end
- end
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