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AM2 Config Main

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Feb 4th, 2014
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  1. # Configuration file
  2.  
  3. ####################
  4. # beta
  5. #===================
  6. # This applies to those who have beta auras unlocked only
  7. ####################
  8.  
  9. beta {
  10. D:BetaParticleAlpha=100.0
  11. I:BetaParticleBehaviour=0
  12. D:BetaParticleColorBlue=255.0
  13. B:BetaParticleColorDefault=true
  14. D:BetaParticleColorGreen=255.0
  15. B:BetaParticleColorRandomize=true
  16. D:BetaParticleColorRed=255.0
  17. D:BetaParticleScale=50.0
  18. I:BetaParticleType=15
  19. }
  20.  
  21.  
  22. ####################
  23. # block
  24. ####################
  25.  
  26. block {
  27. # Set this as the starting point when re-generating configs to have AM generate all block IDs from that point forward.
  28. I:BlockIDRangeStart=750
  29. I:arcane_reconstructor_ID=769
  30. I:astral_barrier_ID=759
  31. I:aum_ID=780
  32. I:block_caster_ID=755
  33. I:blue_orchid_ID=765
  34. I:calefactor_ID=757
  35. I:caster_rune_ID=777
  36. I:crafting_altar_ID=773
  37. I:crystal_pillar_ID=756
  38. I:dark_nexus_ID=760
  39. I:deco_block_ID=775
  40. I:desert_nova_ID=766
  41. I:essence_conduit_ID=753
  42. I:essence_nexus_ID=754
  43. I:essence_refiner_ID=750
  44. I:everstone_ID=797
  45. I:illusion_block_ID=3861
  46. I:inlay_gold_ID=789
  47. I:inlay_iron_ID=788
  48. I:inlay_redstone_ID=787
  49. I:inscription_table_ID=778
  50. I:invisibleUtility_ID=779
  51. I:keystone_chest_ID=767
  52. I:keystone_door_ID=798
  53. I:keystone_recepticle_ID=758
  54. I:keystone_trapdoor_ID=799
  55. I:lectern_ID=768
  56. I:light_nexus_ID=763
  57. I:liquidEssence_ID=786
  58. I:mage_light_ID=751
  59. I:magic_sigil_ID=796
  60. I:magic_wall_ID=771
  61. I:magicians_workbench_ID=795
  62. I:mana_battery_ID=770
  63. I:occulus_ID=772
  64. I:ores_ID=764
  65. I:seer_stone_ID=762
  66. I:slipstream_generator_ID=800
  67. I:spell_rune_ID=774
  68. I:summoner_ID=785
  69. I:tarma_root_ID=782
  70. I:thorns_ID=761
  71. I:vinteum_torch_ID=776
  72. I:wakebloom_ID=781
  73. I:witchwood_leaves_ID=784
  74. I:witchwood_log_ID=783
  75. I:witchwood_planks_ID=790
  76. I:witchwood_sapling_ID=794
  77. I:witchwood_slab_double_ID=792
  78. I:witchwood_slab_single_ID=791
  79. I:witchwood_stairs_ID=793
  80. }
  81.  
  82.  
  83. ####################
  84. # enchantments
  85. #===================
  86. # Allows control over various enchantments in the mod.
  87. ####################
  88.  
  89. enchantments {
  90. I:magic_resist=100
  91. I:soulbound=104
  92. }
  93.  
  94.  
  95. ####################
  96. # general
  97. ####################
  98.  
  99. general {
  100. # Set this to true to have AM2 list out colours for skill points and essence types rather than showing them as a colour.
  101. B:ColourblindMode=false
  102.  
  103. # How much the damage in Ars Magica is scaled.
  104. D:DamageMultiplier=1.0
  105.  
  106. # This will toggle mana display on and off in your inventory. Default 'O' key in game.
  107. B:DisplayManaInInventory=false
  108.  
  109. # Generate Ars Magica towers throughout the world. Note: Turning this off will make Ars a very lategame mod, as you will need to research all of your spells. It will also change the recipe for spell research to require an enchanted book instead of a lost journal fragment and make the fragments drop from spirits of knowledge.
  110. B:EnableWorldGen=true
  111. I:EverstoneRepairRate=180
  112.  
  113. # Set this to true to have the forge component smelt villagers into emeralds. This counts as an attack and lowers your reputation.
  114. B:ForgeSmeltsVillagers=true
  115.  
  116. # This is the multiplier used to determine velocity lost when a spell projectile bounces. 0.0 is a complete stop, 1.0 is no loss.
  117. D:FrictionCoefficient=0.8
  118. I:MMFBiomeID=99
  119. I:MMFDimensionID=-31
  120.  
  121. # Set this to true to allow AM2 to get random spell names from Seventh Sanctum, and suggest them when naming spells. Naturally, an internet connection is required. Keep in mind, while I try to keep things family friendly, it's possible that not all names generated are so.
  122. B:MoonstoneMeteorDestroyTerrain=true
  123. B:NPC_Spells_Destroy_Terrain=false
  124. B:Player_Spells_Destroy_Terrain=true
  125.  
  126. # Set this to true to enable retroactive worldgen for Ars Magica structures and ores. *WARNING* This may break your save! Do a backup first! Note: This will automatically turn off after running the game once.
  127. B:RetroactiveWorldGen=false
  128.  
  129. # Sets how far a player may progress into secondary skill trees.
  130. I:SecondarySkillTreeTierCap=99
  131.  
  132. # Set this to false to have the compendium show everything, and not unlock as you go.
  133. B:"Staged Compendium"=true
  134.  
  135. # Render spell effects on equipped scrolls rather than the scroll itself (only applies to the in-game one, the one on your hotbar remains unchanged)
  136. B:Use_Special_Renderers=true
  137. I:WitchwoodForestBiomeID=100
  138.  
  139. # Disable this if you experience low FPS in witchwood forests
  140. B:WitchwoodLeafParticles=true
  141.  
  142. # Comma-separated list of block IDs that dig cannot break. If a block is flagged as unbreackable in code, Dig will already be unable to break it. There is no need to set it here (eg, bedrock, etc.). Dig also makes use of Forge block harvest checks. This is mainly for fine-tuning.
  143. S:dig_blacklist=
  144. I:mage_villager_profession_id=29
  145.  
  146. # Comma-separated list of dimension IDs that AM should *not* do worldgen in.
  147. S:worldgen_blacklist=-27,-28,-29
  148. }
  149.  
  150.  
  151. ####################
  152. # guis
  153. ####################
  154.  
  155. guis {
  156. D:AffinityPositionX=0.9770833253860474
  157. D:AffinityPositionY=0.9176470637321472
  158. D:ArmorPositionBootsX=0.004166666883975267
  159. D:ArmorPositionBootsY=0.6352941393852234
  160. D:ArmorPositionChestX=0.004166666883975267
  161. D:ArmorPositionChestY=0.5568627715110779
  162. D:ArmorPositionHeadX=0.004166666883975267
  163. D:ArmorPositionHeadY=0.5176470875740051
  164. D:ArmorPositionLegsX=0.004166666883975267
  165. D:ArmorPositionLegsY=0.5960784554481506
  166. D:BuffsNegativePositionX=0.46666666865348816
  167. D:BuffsNegativePositionY=0.47843137383461
  168. D:BuffsPositivePositionX=0.5145833492279053
  169. D:BuffsPositivePositionY=0.47843137383461
  170. D:BurnoutHudPositionX=0.13333334028720856
  171. D:BurnoutHudPositionY=0.9176470637321472
  172. D:BurnoutNumericX=0.21041665971279144
  173. D:BurnoutNumericY=0.9058823585510254
  174. D:ContingencyPositionX=0.0020833334419876337
  175. D:ContingencyPositionY=0.9333333373069763
  176. D:LevelPositionX=0.49791666865348816
  177. D:LevelPositionY=0.8117647171020508
  178. D:ManaHudPositionX=0.7104166746139526
  179. D:ManaHudPositionY=0.9137254953384399
  180. D:ManaNumericX=0.7437499761581421
  181. D:ManaNumericY=0.8941176533699036
  182. B:ShowArmorUI=true
  183. B:ShowBuffTimers=true
  184. B:ShowHUDBars=true
  185.  
  186. # Set this to true to only show
  187. B:ShowHudMinimally=false
  188. B:ShowNumericValues=false
  189. B:ShowXPAlways=false
  190. D:XPBarPositionX=0.31041666865348816
  191. D:XPBarPositionY=0.7843137383460999
  192. D:XPNumericX=0.47083333134651184
  193. D:XPNumericY=0.7450980544090271
  194. }
  195.  
  196.  
  197. ####################
  198. # item
  199. ####################
  200.  
  201. item {
  202. # Set this as the starting point when re-generating configs to have AM generate all item IDs from that point forward.
  203. I:ItemIDRangeStart=20000
  204. I:affinity_tome_ID=33016
  205. I:air_sled_ID=20063
  206. I:arcane_compendium_ID=20048
  207. I:arcane_spellbook_ID=20061
  208. I:battlemage_boots_ID=33010
  209. I:battlemage_chest_ID=33008
  210. I:battlemage_hood_ID=33007
  211. I:battlemage_leggings_ID=33009
  212. I:binding_catalyst_ID=20068
  213. I:blue_chalk_ID=33011
  214. I:bound_axe_ID=20030
  215. I:bound_hoe_ID=20029
  216. I:bound_pickaxe_ID=20031
  217. I:bound_shovel_ID=20032
  218. I:bound_sword_ID=20033
  219. I:bucket_liquid_essence_ID=20052
  220. I:cow_horn_ID=20058
  221. I:creature_focus_ID=20027
  222. I:crystal_phylactery_ID=20051
  223. I:crystal_wrench_ID=20046
  224. I:deficit_crystal_ID=20043
  225. I:earth_armor_ID=20064
  226. I:epic_mana_potion_ID=20041
  227. I:essence_ID=33000
  228. I:essence_bag_ID=20044
  229. I:evil_book_ID=20056
  230. I:fire_ears_ID=20066
  231. I:focus_charge_ID=33015
  232. I:focus_greater_ID=33013
  233. I:focus_lesser_ID=33012
  234. I:focus_mana_ID=33014
  235. I:focus_standard_ID=33013
  236. I:greater_mana_potion_ID=20040
  237. I:item_focus_ID=20026
  238. I:kestone_door_placer_ID=20069
  239. I:keystone_ID=33018
  240. I:legendary_mana_potion_ID=20042
  241. I:lesser_mana_potion_ID=20038
  242. I:mage_boots_ID=33006
  243. I:mage_chest_ID=33004
  244. I:mage_hood_ID=33003
  245. I:mage_leggings_ID=33005
  246. I:magic_broom_ID=20060
  247. I:mana_boost_potion_ID=20055
  248. I:mana_cake_ID=20034
  249. I:mana_potion_bundle_ID=20045
  250. I:mana_scepter_ID=33017
  251. I:monster_focus_ID=20025
  252. I:nature_guardian_scythe_ID=20053
  253. I:ore_items_ID=20000
  254. I:player_focus_ID=20024
  255. I:red_chalk_ID=20023
  256. I:rune_ID=33002
  257. I:sigil_stone_ID=20059
  258. I:spawn_egg_ID=20047
  259. I:spell_book_ID=33001
  260. I:spell_parchment_ID=20070
  261. I:spell_part_ID=20049
  262. I:spell_scroll_ID=200069
  263. I:spell_staff_journeyman_ID=20036
  264. I:spell_staff_magitech_ID=20054
  265. I:spell_staff_master_ID=20037
  266. I:spell_staff_novice_ID=20035
  267. I:standard_mana_potion_ID=20039
  268. I:wakebloom_placer_ID=20050
  269. I:water_orbs_ID=20065
  270. I:white_chalk_ID=20028
  271. I:winter_arm_ID=20062
  272. I:wooden_leg_ID=20057
  273. I:workbenchUpgrade_ID=20067
  274. }
  275.  
  276.  
  277. ####################
  278. # mobs
  279. #===================
  280. # Spawn control for different AM mobs.
  281. ####################
  282.  
  283. mobs {
  284. I:DarklingSpawnRate=5
  285. I:DryadSpawnRate=5
  286. I:EarthElementalSpawnRate=2
  287. I:FireElementalSpawnRate=2
  288. I:HecateSpawnRate=2
  289. I:MageSpawnRate=1
  290. I:ManaCreeperSpawnRate=3
  291. I:ManaElementalSpawnRate=2
  292. I:WaterElementalSpawnRate=3
  293. }
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