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- ; ObjSkillInfo
- ; 0004 string[1500] name
- ; 1774 string[1500] desc1
- ; 2EE4 string[1500] desc2
- ; 4654 string[1500] desc3
- ; 5DC4 string[1500] desc4
- objSkillInfo::objSkillInfo()
- {
- 00072920 for(i = 0; i < 1500; i++)
- 00072962 if( i >= 0)
- 0007296C &&( i <= 99)
- 00072976 if( i == 0)
- 0007297C :name [i] = "--"
- 0007298A :desc1[i] = "----"
- 0007299B :desc2[i] = "----"
- 000729AC :desc3[i] = "----"
- 000729BD :desc4[i] = "----"
- 000729CE _skillCost [i] = 0
- 000729DC _skillMaxLv[i] = 0
- 000729EA else
- 000729EF if( i == 1)
- 000729F5 :name [i] = "HP Boost"
- 00072A03 :desc1[i] = "Increases base HP value."
- 00072A14 :desc2[i] = " "
- 00072A25 :desc3[i] = " "
- 00072A36 :desc4[i] = " "
- 00072A47 _skillCost [i] = 2
- 00072A55 _skillMaxLv[i] = 5
- 00072A63 else
- 00072A68 if( i == 2)
- 00072A6E :name [i] = "MP Boost"
- 00072A7C :desc1[i] = "Increases maximum MP."
- 00072A8D :desc2[i] = " "
- 00072A9E :desc3[i] = " "
- 00072AAF :desc4[i] = " "
- 00072AC0 _skillCost [i] = 2
- 00072ACE _skillMaxLv[i] = 5
- 00072ADC else
- 00072AE1 if( i == 3)
- 00072AE7 :name [i] = "TP Boost"
- 00072AF5 :desc1[i] = "Increases maximum TP."
- 00072B06 :desc2[i] = " "
- 00072B17 :desc3[i] = " "
- 00072B28 :desc4[i] = " "
- 00072B39 _skillCost [i] = 2
- 00072B47 _skillMaxLv[i] = 5
- 00072B55 else
- 00072B5A if( i == 4)
- 00072B60 :name [i] = "ATK Boost"
- 00072B6E :desc1[i] = "Increases base attack value."
- 00072B7F :desc2[i] = " "
- 00072B90 :desc3[i] = " "
- 00072BA1 :desc4[i] = " "
- 00072BB2 _skillCost [i] = 2
- 00072BC0 _skillMaxLv[i] = 5
- 00072BCE else
- 00072BD3 if( i == 5)
- 00072BD9 :name [i] = "DEF Boost"
- 00072BE7 :desc1[i] = "Increases base defense value."
- 00072BF8 :desc2[i] = " "
- 00072C09 :desc3[i] = " "
- 00072C1A :desc4[i] = " "
- 00072C2B _skillCost [i] = 2
- 00072C39 _skillMaxLv[i] = 5
- 00072C47 else
- 00072C4C if( i == 6)
- 00072C52 :name [i] = "MAG Boost"
- 00072C60 :desc1[i] = "Increases base magic value."
- 00072C71 :desc2[i] = " "
- 00072C82 :desc3[i] = " "
- 00072C93 :desc4[i] = " "
- 00072CA4 _skillCost [i] = 2
- 00072CB2 _skillMaxLv[i] = 5
- 00072CC0 else
- 00072CC5 if( i == 7)
- 00072CCB :name [i] = "MND Boost"
- 00072CD9 :desc1[i] = "Increases base mind value."
- 00072CEA :desc2[i] = " "
- 00072CFB :desc3[i] = " "
- 00072D0C :desc4[i] = " "
- 00072D1D _skillCost [i] = 2
- 00072D2B _skillMaxLv[i] = 5
- 00072D39 else
- 00072D3E if( i == 8)
- 00072D44 :name [i] = "SPD Boost"
- 00072D52 :desc1[i] = "Increases base speed value."
- 00072D63 :desc2[i] = " "
- 00072D74 :desc3[i] = " "
- 00072D85 :desc4[i] = " "
- 00072D96 _skillCost [i] = 2
- 00072DA4 _skillMaxLv[i] = 5
- 00072DB2 else
- 00072DB7 if( i == 9)
- 00072DBD :name [i] = "EVA Boost"
- 00072DCB :desc1[i] = "Increases base evasion value."
- 00072DDC :desc2[i] = " "
- 00072DED :desc3[i] = " "
- 00072DFE :desc4[i] = " "
- 00072E0F _skillCost [i] = 2
- 00072E1D _skillMaxLv[i] = 5
- 00072E2B else
- 00072E30 if( i == 10)
- 00072E36 :name [i] = "ACC Boost"
- 00072E44 :desc1[i] = "Increases base accuracy value."
- 00072E55 :desc2[i] = " "
- 00072E66 :desc3[i] = " "
- 00072E77 :desc4[i] = " "
- 00072E88 _skillCost [i] = 2
- 00072E96 _skillMaxLv[i] = 5
- 00072EA4 else
- 00072EA9 if( i == 11)
- 00072EAF :name [i] = "Affinity Boost"
- 00072EBD :desc1[i] = "Increases all elemental affinities."
- 00072ECE :desc2[i] = " "
- 00072EDF :desc3[i] = " "
- 00072EF0 :desc4[i] = " "
- 00072F01 _skillCost [i] = 2
- 00072F0F _skillMaxLv[i] = 5
- 00072F1D else
- 00072F22 if( i == 12)
- 00072F28 :name [i] = "Resistance Boost"
- 00072F36 :desc1[i] = "Increases all ailment resistances."
- 00072F47 :desc2[i] = " "
- 00072F58 :desc3[i] = " "
- 00072F69 :desc4[i] = " "
- 00072F7A _skillCost [i] = 2
- 00072F88 _skillMaxLv[i] = 5
- 00072F96 else
- 00072F9B if( i == 13)
- 00072FA1 :name [i] = "HP Sub Boost"
- 00072FAF :desc1[i] = "Increases base HP value."
- 00072FC0 :desc2[i] = " "
- 00072FD1 :desc3[i] = " "
- 00072FE2 :desc4[i] = " "
- 00072FF3 _skillCost [i] = 2
- 00073001 _skillMaxLv[i] = 5
- 0007300F else
- 00073014 if( i == 14)
- 0007301A :name [i] = "MP Sub Boost"
- 00073028 :desc1[i] = "Increases maximum MP."
- 00073039 :desc2[i] = " "
- 0007304A :desc3[i] = " "
- 0007305B :desc4[i] = " "
- 0007306C _skillCost [i] = 2
- 0007307A _skillMaxLv[i] = 5
- 00073088 else
- 0007308D if( i == 15)
- 00073093 :name [i] = "TP Sub Boost"
- 000730A1 :desc1[i] = "Increases maximum TP."
- 000730B2 :desc2[i] = " "
- 000730C3 :desc3[i] = " "
- 000730D4 :desc4[i] = " "
- 000730E5 _skillCost [i] = 2
- 000730F3 _skillMaxLv[i] = 5
- 00073101 else
- 00073106 if( i == 16)
- 0007310C :name [i] = "ATK Sub Boost"
- 0007311A :desc1[i] = "Increases base attack value."
- 0007312B :desc2[i] = " "
- 0007313C :desc3[i] = " "
- 0007314D :desc4[i] = " "
- 0007315E _skillCost [i] = 2
- 0007316C _skillMaxLv[i] = 5
- 0007317A else
- 0007317F if( i == 17)
- 00073185 :name [i] = "DEF Sub Boost"
- 00073193 :desc1[i] = "Increases base defense value."
- 000731A4 :desc2[i] = " "
- 000731B5 :desc3[i] = " "
- 000731C6 :desc4[i] = " "
- 000731D7 _skillCost [i] = 2
- 000731E5 _skillMaxLv[i] = 5
- 000731F3 else
- 000731F8 if( i == 18)
- 000731FE :name [i] = "MAG Sub Boost"
- 0007320C :desc1[i] = "Increases base magic value."
- 0007321D :desc2[i] = " "
- 0007322E :desc3[i] = " "
- 0007323F :desc4[i] = " "
- 00073250 _skillCost [i] = 2
- 0007325E _skillMaxLv[i] = 5
- 0007326C else
- 00073271 if( i == 19)
- 00073277 :name [i] = "MND Sub Boost"
- 00073285 :desc1[i] = "Increases base mind value."
- 00073296 :desc2[i] = " "
- 000732A7 :desc3[i] = " "
- 000732B8 :desc4[i] = " "
- 000732C9 _skillCost [i] = 2
- 000732D7 _skillMaxLv[i] = 5
- 000732E5 else
- 000732EA if( i == 20)
- 000732F0 :name [i] = "SPD Sub Boost"
- 000732FE :desc1[i] = "Increases base speed value."
- 0007330F :desc2[i] = " "
- 00073320 :desc3[i] = " "
- 00073331 :desc4[i] = " "
- 00073342 _skillCost [i] = 2
- 00073350 _skillMaxLv[i] = 5
- 0007335E else
- 00073363 if( i == 21)
- 00073369 :name [i] = "EVA Sub Boost"
- 00073377 :desc1[i] = "Increases base evasion value."
- 00073388 :desc2[i] = " "
- 00073399 :desc3[i] = " "
- 000733AA :desc4[i] = " "
- 000733BB _skillCost [i] = 2
- 000733C9 _skillMaxLv[i] = 5
- 000733D7 else
- 000733DC if( i == 22)
- 000733E2 :name [i] = "ACC Sub Boost"
- 000733F0 :desc1[i] = "Increases base accuracy value."
- 00073401 :desc2[i] = " "
- 00073412 :desc3[i] = " "
- 00073423 :desc4[i] = " "
- 00073434 _skillCost [i] = 2
- 00073442 _skillMaxLv[i] = 5
- 00073450 else
- 00073455 if( i == 23)
- 0007345B :name [i] = "Affinity Sub Boost"
- 00073469 :desc1[i] = "Increases all elemental affinities."
- 0007347A :desc2[i] = " "
- 0007348B :desc3[i] = " "
- 0007349C :desc4[i] = " "
- 000734AD _skillCost [i] = 2
- 000734BB _skillMaxLv[i] = 5
- 000734C9 else
- 000734CE if( i == 24)
- 000734D4 :name [i] = "Resistance Sub Boost"
- 000734E2 :desc1[i] = "Increases all ailment resistances."
- 000734F3 :desc2[i] = " "
- 00073504 :desc3[i] = " "
- 00073515 :desc4[i] = " "
- 00073526 _skillCost [i] = 2
- 00073534 _skillMaxLv[i] = 5
- 00073542 else
- 00073547 if( i == 25)
- 0007354D :name [i] = "HP High Boost"
- 0007355B :desc1[i] = "Greatly increases base HP value."
- 0007356C :desc2[i] = " "
- 0007357D :desc3[i] = " "
- 0007358E :desc4[i] = " "
- 0007359F _skillCost [i] = 6
- 000735AD _skillMaxLv[i] = 5
- 000735BB else
- 000735C0 if( i == 26)
- 000735C6 :name [i] = "MP High Boost"
- 000735D4 :desc1[i] = "Greatly increases Maximum MP."
- 000735E5 :desc2[i] = " "
- 000735F6 :desc3[i] = " "
- 00073607 :desc4[i] = " "
- 00073618 _skillCost [i] = 3
- 00073626 _skillMaxLv[i] = 5
- 00073634 else
- 00073639 if( i == 27)
- 0007363F :name [i] = "TP High Boost"
- 0007364D :desc1[i] = "Greatly increases Maximum TP."
- 0007365E :desc2[i] = " "
- 0007366F :desc3[i] = " "
- 00073680 :desc4[i] = " "
- 00073691 _skillCost [i] = 6
- 0007369F _skillMaxLv[i] = 5
- 000736AD else
- 000736B2 if( i == 28)
- 000736B8 :name [i] = "ATK High Boost"
- 000736C6 :desc1[i] = "Greatly increases base attack value."
- 000736D7 :desc2[i] = " "
- 000736E8 :desc3[i] = " "
- 000736F9 :desc4[i] = " "
- 0007370A _skillCost [i] = 6
- 00073718 _skillMaxLv[i] = 5
- 00073726 else
- 0007372B if( i == 29)
- 00073731 :name [i] = "DEF High Boost"
- 0007373F :desc1[i] = "Greatly increases base defense value."
- 00073750 :desc2[i] = " "
- 00073761 :desc3[i] = " "
- 00073772 :desc4[i] = " "
- 00073783 _skillCost [i] = 6
- 00073791 _skillMaxLv[i] = 5
- 0007379F else
- 000737A4 if( i == 30)
- 000737AA :name [i] = "MAG High Boost"
- 000737B8 :desc1[i] = "Greatly increases base magic value."
- 000737C9 :desc2[i] = " "
- 000737DA :desc3[i] = " "
- 000737EB :desc4[i] = " "
- 000737FC _skillCost [i] = 6
- 0007380A _skillMaxLv[i] = 5
- 00073818 else
- 0007381D if( i == 31)
- 00073823 :name [i] = "MND High Boost"
- 00073831 :desc1[i] = "Greatly increases base mind value."
- 00073842 :desc2[i] = " "
- 00073853 :desc3[i] = " "
- 00073864 :desc4[i] = " "
- 00073875 _skillCost [i] = 6
- 00073883 _skillMaxLv[i] = 5
- 00073891 else
- 00073896 if( i == 32)
- 0007389C :name [i] = "SPD High Boost"
- 000738AA :desc1[i] = "Greatly increases base speed value."
- 000738BB :desc2[i] = " "
- 000738CC :desc3[i] = " "
- 000738DD :desc4[i] = " "
- 000738EE _skillCost [i] = 6
- 000738FC _skillMaxLv[i] = 5
- 0007390A else
- 0007390F if( i == 33)
- 00073915 :name [i] = "EVA High Boost"
- 00073923 :desc1[i] = "Increases base evasion value."
- 00073934 :desc2[i] = " "
- 00073945 :desc3[i] = " "
- 00073956 :desc4[i] = " "
- 00073967 _skillCost [i] = 6
- 00073975 _skillMaxLv[i] = 5
- 00073983 else
- 00073988 if( i == 34)
- 0007398E :name [i] = "ACC High Boost"
- 0007399C :desc1[i] = "Increases base accuracy value."
- 000739AD :desc2[i] = " "
- 000739BE :desc3[i] = " "
- 000739CF :desc4[i] = " "
- 000739E0 _skillCost [i] = 6
- 000739EE _skillMaxLv[i] = 5
- 000739FC else
- 00073A01 if( i == 35)
- 00073A07 :name [i] = "Affinity High Boost"
- 00073A15 :desc1[i] = "Greatly increases all elemental affinities."
- 00073A26 :desc2[i] = " "
- 00073A37 :desc3[i] = " "
- 00073A48 :desc4[i] = " "
- 00073A59 _skillCost [i] = 6
- 00073A67 _skillMaxLv[i] = 5
- 00073A75 else
- 00073A7A if( i == 36)
- 00073A80 :name [i] = "Resistance High Boost"
- 00073A8E :desc1[i] = "Greatly increases all ailment resistances."
- 00073A9F :desc2[i] = " "
- 00073AB0 :desc3[i] = " "
- 00073AC1 :desc4[i] = " "
- 00073AD2 _skillCost [i] = 6
- 00073AE0 _skillMaxLv[i] = 5
- 00073AEE else
- 00073AF3 if( i == 50)
- 00073AF9 :name [i] = "Blazing"
- 00073B07 :desc1[i] = "When the user is in front, FIR damage dealt is increased."
- 00073B18 :desc2[i] = "This effect is applied to all in front."
- 00073B29 :desc3[i] = " "
- 00073B3A :desc4[i] = " "
- 00073B4B _skillCost [i] = 5
- 00073B59 _skillMaxLv[i] = 2
- 00073B67 else
- 00073B6C if( i == 51)
- 00073B72 :name [i] = "Ability to Manipulate Water"
- 00073B80 :desc1[i] = "When the user is in front, CLD damage dealt is increased."
- 00073B91 :desc2[i] = "This effect is applied to all in front."
- 00073BA2 :desc3[i] = " "
- 00073BB3 :desc4[i] = " "
- 00073BC4 _skillCost [i] = 5
- 00073BD2 _skillMaxLv[i] = 2
- 00073BE0 else
- 00073BE5 if( i == 52)
- 00073BEB :name [i] = "Ability to Gauge One's Nature "
- 00073BF9 :desc1[i] = "When the user is in front, WND damage dealt is increased."
- 00073C0A :desc2[i] = "This effect is applied to all in front."
- 00073C1B :desc3[i] = " "
- 00073C2C :desc4[i] = " "
- 00073C3D _skillCost [i] = 5
- 00073C4B _skillMaxLv[i] = 2
- 00073C59 else
- 00073C5E if( i == 53)
- 00073C64 :name [i] = "Froggy Power!"
- 00073C72 :desc1[i] = "When the user is in front, NTR damage dealt is increased."
- 00073C83 :desc2[i] = "This effect is applied to all in front."
- 00073C94 :desc3[i] = " "
- 00073CA5 :desc4[i] = " "
- 00073CB6 _skillCost [i] = 5
- 00073CC4 _skillMaxLv[i] = 2
- 00073CD2 else
- 00073CD7 if( i == 54)
- 00073CDD :name [i] = "Magic Training"
- 00073CEB :desc1[i] = "When the user is in front, MYS damage dealt is increased."
- 00073CFC :desc2[i] = "This effect is applied to all in front."
- 00073D0D :desc3[i] = " "
- 00073D1E :desc4[i] = " "
- 00073D2F _skillCost [i] = 5
- 00073D3D _skillMaxLv[i] = 2
- 00073D4B else
- 00073D50 if( i == 55)
- 00073D56 :name [i] = "Power of the Living God"
- 00073D64 :desc1[i] = "When the user is in front, SPI damage dealt is increased."
- 00073D75 :desc2[i] = "This effect is applied to all in front."
- 00073D86 :desc3[i] = " "
- 00073D97 :desc4[i] = " "
- 00073DA8 _skillCost [i] = 5
- 00073DB6 _skillMaxLv[i] = 2
- 00073DC4 else
- 00073DC9 if( i == 56)
- 00073DCF :name [i] = "Flames of Jealousy"
- 00073DDD :desc1[i] = "When the user is in front, DRK damage dealt is increased."
- 00073DEE :desc2[i] = "This effect is applied to all in front."
- 00073DFF :desc3[i] = " "
- 00073E10 :desc4[i] = " "
- 00073E21 _skillCost [i] = 5
- 00073E2F _skillMaxLv[i] = 2
- 00073E3D else
- 00073E42 if( i == 57)
- 00073E48 :name [i] = "Ruinous Super Strength"
- 00073E56 :desc1[i] = "When the user is in front, PHY damage dealt is increased."
- 00073E67 :desc2[i] = "This effect is applied to all in front."
- 00073E78 :desc3[i] = " "
- 00073E89 :desc4[i] = " "
- 00073E9A _skillCost [i] = 5
- 00073EA8 _skillMaxLv[i] = 2
- 00073EB6 else
- 00073EBB if( i == 58)
- 00073EC1 :name [i] = "Elemental Attributes Enhancement"
- 00073ECF :desc1[i] = "If user is in front, FIR, CLD, WND and NTR damage dealt is increased."
- 00073EE0 :desc2[i] = "This effect is applied to all in front."
- 00073EF1 :desc3[i] = " "
- 00073F02 :desc4[i] = " "
- 00073F13 _skillCost [i] = 8
- 00073F21 _skillMaxLv[i] = 2
- 00073F2F else
- 00073F34 if( i == 59)
- 00073F3A :name [i] = "Concept Attributes Enhancement"
- 00073F48 :desc1[i] = "If user is in front, MYS, SPI, DRK and PHY damage dealt is increased."
- 00073F59 :desc2[i] = "This effect is applied to all in front."
- 00073F6A :desc3[i] = " "
- 00073F7B :desc4[i] = " "
- 00073F8C _skillCost [i] = 8
- 00073F9A _skillMaxLv[i] = 2
- 00073FA8 else
- 00073FAD if( i == 60)
- 00073FB3 :name [i] = "Robe of Fire Rat"
- 00073FC1 :desc1[i] = "When the user is in front, FIR damage taken is reduced."
- 00073FD2 :desc2[i] = "This effect is applied to all in front."
- 00073FE3 :desc3[i] = " "
- 00073FF4 :desc4[i] = " "
- 00074005 _skillCost [i] = 5
- 00074013 _skillMaxLv[i] = 2
- 00074021 else
- 00074026 if( i == 61)
- 0007402C :name [i] = "Ability to Manipulate Ice"
- 0007403A :desc1[i] = "When the user is in front, CLD damage taken is reduced."
- 0007404B :desc2[i] = "This effect is applied to all in front."
- 0007405C :desc3[i] = " "
- 0007406D :desc4[i] = " "
- 0007407E _skillCost [i] = 5
- 0007408C _skillMaxLv[i] = 2
- 0007409A else
- 0007409F if( i == 62)
- 000740A5 :name [i] = "Ability to Manipulate Wind"
- 000740B3 :desc1[i] = "When the user is in front, WND damage taken is reduced."
- 000740C4 :desc2[i] = "This effect is applied to all in front."
- 000740D5 :desc3[i] = " "
- 000740E6 :desc4[i] = " "
- 000740F7 _skillCost [i] = 5
- 00074105 _skillMaxLv[i] = 2
- 00074113 else
- 00074118 if( i == 63)
- 0007411E :name [i] = "Heavy Drinker of Mt. Ibuki"
- 0007412C :desc1[i] = "When the user is in front, NTR damage taken is reduced."
- 0007413D :desc2[i] = "This effect is applied to all in front."
- 0007414E :desc3[i] = " "
- 0007415F :desc4[i] = " "
- 00074170 _skillCost [i] = 5
- 0007417E _skillMaxLv[i] = 2
- 0007418C else
- 00074191 if( i == 64)
- 00074197 :name [i] = "Wavelength of Insanity"
- 000741A5 :desc1[i] = "When the user is in front, MYS damage taken is reduced."
- 000741B6 :desc2[i] = "This effect is applied to all in front."
- 000741C7 :desc3[i] = " "
- 000741D8 :desc4[i] = " "
- 000741E9 _skillCost [i] = 5
- 000741F7 _skillMaxLv[i] = 2
- 00074205 else
- 0007420A if( i == 65)
- 00074210 :name [i] = "Armored Yin-Yang Orb"
- 0007421E :desc1[i] = "When the user is in front, SPI damage taken is reduced."
- 0007422F :desc2[i] = "This effect is applied to all in front."
- 00074240 :desc3[i] = " "
- 00074251 :desc4[i] = " "
- 00074262 _skillCost [i] = 5
- 00074270 _skillMaxLv[i] = 2
- 0007427E else
- 00074283 if( i == 66)
- 00074289 :name [i] = "Realm of Eternal Darkness"
- 00074297 :desc1[i] = "When the user is in front, DRK damage taken is reduced."
- 000742A8 :desc2[i] = "This effect is applied to all in front."
- 000742B9 :desc3[i] = " "
- 000742CA :desc4[i] = " "
- 000742DB _skillCost [i] = 5
- 000742E9 _skillMaxLv[i] = 2
- 000742F7 else
- 000742FC if( i == 67)
- 00074302 :name [i] = "Free from Worldly Thoughts"
- 00074310 :desc1[i] = "If the user is in front, PHY damage taken is reduced."
- 00074321 :desc2[i] = "This effect is applied to all in front."
- 00074332 :desc3[i] = " "
- 00074343 :desc4[i] = " "
- 00074354 _skillCost [i] = 5
- 00074362 _skillMaxLv[i] = 2
- 00074370 else
- 00074375 if( i == 68)
- 0007437B :name [i] = "Cleansed Crystal Mirror"
- 00074389 :desc1[i] = "If the user is in front, all elemental damage taken is reduced."
- 0007439A :desc2[i] = "This effect is applied to all in front."
- 000743AB :desc3[i] = " "
- 000743BC :desc4[i] = " "
- 000743CD _skillCost [i] = 5
- 000743DB _skillMaxLv[i] = 2
- 000743E9 else
- 000743EE if( i == 69)
- 000743F4 :name [i] = "Elemental Attributes Protection"
- 00074402 :desc1[i] = "If user is at the front, FIR, CLD, WND and NTR damage taken is reduced."
- 00074413 :desc2[i] = "This effect is applied to all in front."
- 00074424 :desc3[i] = " "
- 00074435 :desc4[i] = " "
- 00074446 _skillCost [i] = 8
- 00074454 _skillMaxLv[i] = 2
- 00074462 else
- 00074467 if( i == 70)
- 0007446D :name [i] = "Concept Attributes Protection"
- 0007447B :desc1[i] = "If user is at the front, MYS, SPI, DRK and PHY damage taken is reduced."
- 0007448C :desc2[i] = "This effect is applied to all in front."
- 0007449D :desc3[i] = " "
- 000744AE :desc4[i] = " "
- 000744BF _skillCost [i] = 8
- 000744CD _skillMaxLv[i] = 2
- 000744DB else
- 000744E0 if( i == 80)
- 000744E6 :name [i] = "Toxic Vaccine"
- 000744F4 :desc1[i] = "Lowers the chance for allies to be affected by a PSN effect by (SLv*20)%."
- 00074505 :desc2[i] = "If an ally is affected by PSN, HP reduction will be reduced by (SLv*20)%,"
- 00074516 :desc3[i] = "and lowering all stats slightly will be nullified."
- 00074527 :desc4[i] = "This effect is only active if the user is in front."
- 00074538 _skillCost [i] = 5
- 00074546 _skillMaxLv[i] = 2
- 00074554 else
- 00074559 if( i == 81)
- 0007455F :name [i] = "Supple Hagoromo"
- 0007456D :desc1[i] = "Lowers the chance for allies to be affected by a PAR effect by (SLv*20)%."
- 0007457E :desc2[i] = "If an ally is affected by PAR, the duration will be reduced by (SLv*20)%."
- 0007458F :desc3[i] = "This effect is only active if the user is in front."
- 000745A0 :desc4[i] = " "
- 000745B1 _skillCost [i] = 5
- 000745BF _skillMaxLv[i] = 2
- 000745CD else
- 000745D2 if( i == 82)
- 000745D8 :name [i] = "Idaten"
- 000745E6 :desc1[i] = "Lowers the chance for allies to be affected by a HVY effect by (SLv*20)%."
- 000745F7 :desc2[i] = "If an ally is affected by HVY, the duration will be reduced by (SLv*20)%."
- 00074608 :desc3[i] = "This effect is only active if the user is in front."
- 00074619 :desc4[i] = " "
- 0007462A _skillCost [i] = 5
- 00074638 _skillMaxLv[i] = 2
- 00074646 else
- 0007464B if( i == 83)
- 00074651 :name [i] = "Impact Protection"
- 0007465F :desc1[i] = "Lowers the chance for allies to be affected by a SHK effect by (SLv*20)%."
- 00074670 :desc2[i] = "If an ally is affected by SHK, ATB bar decrease is reduced by (SLv*20)%."
- 00074681 :desc3[i] = "This effect is only active if the user is in front."
- 00074692 :desc4[i] = " "
- 000746A3 _skillCost [i] = 5
- 000746B1 _skillMaxLv[i] = 2
- 000746BF else
- 000746C4 if( i == 84)
- 000746CA :name [i] = "Hell's Necromancer"
- 000746D8 :desc1[i] = "Lowers the chance for allies to be affected by a TRR effect by (SLv*20)%."
- 000746E9 :desc2[i] = "If an ally is affected by TRR, the duration and MP drain effect will be "
- 000746FA :desc3[i] = "reduced by (SLv*20)%, and lowering all stats slightly will be nullified."
- 0007470B :desc4[i] = "This effect is only active if the user is in front."
- 0007471C _skillCost [i] = 5
- 0007472A _skillMaxLv[i] = 2
- 00074738 else
- 0007473D if( i == 85)
- 00074743 :name [i] = "Diva of Darkness"
- 00074751 :desc1[i] = "Lowers the chance for allies to be affected by a SIL effect by (SLv*20)%."
- 00074762 :desc2[i] = "If an ally is affected by SIL, the duration will be reduced by (SLv*20)%."
- 00074773 :desc3[i] = "This effect is only active if the user is in front."
- 00074784 :desc4[i] = " "
- 00074795 _skillCost [i] = 5
- 000747A3 _skillMaxLv[i] = 2
- 000747B1 else
- 000747B6 if( i == 86)
- 000747BC :name [i] = "Hakugyokurou's Mistress"
- 000747CA :desc1[i] = "Lowers the chance for allies to be affected by a DTH effect by (SLv*25)%."
- 000747DB :desc2[i] = "This effect is only active if the user is in front."
- 000747EC :desc3[i] = " "
- 000747FD :desc4[i] = " "
- 0007480E _skillCost [i] = 5
- 0007481C _skillMaxLv[i] = 2
- 0007482A else
- 0007482C if( i == 87)
- 00074832 :name [i] = "Warding Away Bad Luck"
- 00074840 :desc1[i] = "Lowers the chance for allies to be affected by a DBF effect by (SLv*20)%."
- 00074851 :desc2[i] = "If an ally is affected by DBF, the duration will be reduced by (SLv*20)%."
- 00074862 :desc3[i] = "This effect is only active if the user is in front."
- 00074873 :desc4[i] = " "
- 00074884 _skillCost [i] = 5
- 00074892 _skillMaxLv[i] = 2
- 000748A0 else
- 000748A5 if( i >= 100)
- 000748AF &&( i <= 199)
- 000748BC if( i == 100)
- 000748C2 :name [i] = "Youkai's Knowledge"
- 000748D0 :desc1[i] = "While user is in front, damage against Humanoid enemies increases."
- 000748E1 :desc2[i] = "The bonus does not stack with similar effects."
- 000748F2 :desc3[i] = " "
- 00074903 :desc4[i] = " "
- 00074914 _skillCost [i] = 5
- 00074922 _skillMaxLv[i] = 2
- 00074930 else
- 00074935 if( i == 101)
- 0007493B :name [i] = "Youkai Buster"
- 00074949 :desc1[i] = "While user is in front, damage against Youkai enemies increases."
- 0007495A :desc2[i] = "The bonus does not stack with similar effects."
- 0007496B :desc3[i] = " "
- 0007497C :desc4[i] = " "
- 0007498D _skillCost [i] = 5
- 0007499B _skillMaxLv[i] = 2
- 000749A9 else
- 000749AE if( i == 102)
- 000749B4 :name [i] = "Netherworld Dweller"
- 000749C2 :desc1[i] = "While user is in front, damage against Ghost enemies increases."
- 000749D3 :desc2[i] = "The bonus does not stack with similar effects."
- 000749E4 :desc3[i] = " "
- 000749F5 :desc4[i] = " "
- 00074A06 _skillCost [i] = 5
- 00074A14 _skillMaxLv[i] = 2
- 00074A22 else
- 00074A27 if( i == 103)
- 00074A2D :name [i] = "Symbol of Harvest"
- 00074A3B :desc1[i] = "While user is in front, damage against Plant enemies increases."
- 00074A4C :desc2[i] = "The bonus does not stack with similar effects."
- 00074A5D :desc3[i] = " "
- 00074A6E :desc4[i] = " "
- 00074A7F _skillCost [i] = 5
- 00074A8D _skillMaxLv[i] = 2
- 00074A9B else
- 00074AA0 if( i == 104)
- 00074AA6 :name [i] = "Ability to Guide Animals"
- 00074AB4 :desc1[i] = "While user is in front, damage against Beast enemies increases."
- 00074AC5 :desc2[i] = "The bonus does not stack with similar effects."
- 00074AD6 :desc3[i] = " "
- 00074AE7 :desc4[i] = " "
- 00074AF8 _skillCost [i] = 5
- 00074B06 _skillMaxLv[i] = 2
- 00074B14 else
- 00074B19 if( i == 105)
- 00074B1F :name [i] = "Tengu's Watchful Eye"
- 00074B2D :desc1[i] = "While user is in front, damage against Flyer enemies increases."
- 00074B3E :desc2[i] = "The bonus does not stack with similar effects."
- 00074B4F :desc3[i] = " "
- 00074B60 :desc4[i] = " "
- 00074B71 _skillCost [i] = 5
- 00074B7F _skillMaxLv[i] = 2
- 00074B8D else
- 00074B92 if( i == 106)
- 00074B98 :name [i] = "Insect's Commander"
- 00074BA6 :desc1[i] = "While user is in front, damage against Insect enemies increases."
- 00074BB7 :desc2[i] = "The bonus does not stack with similar effects."
- 00074BC8 :desc3[i] = " "
- 00074BD9 :desc4[i] = " "
- 00074BEA _skillCost [i] = 5
- 00074BF8 _skillMaxLv[i] = 2
- 00074C06 else
- 00074C0B if( i == 107)
- 00074C11 :name [i] = "Kappa's Ecology Observation"
- 00074C1F :desc1[i] = "While user is in front, damage against Aquatic enemies increases."
- 00074C30 :desc2[i] = "The bonus does not stack with similar effects."
- 00074C41 :desc3[i] = " "
- 00074C52 :desc4[i] = " "
- 00074C63 _skillCost [i] = 5
- 00074C71 _skillMaxLv[i] = 2
- 00074C7F else
- 00074C84 if( i == 108)
- 00074C8A :name [i] = "Manipulation of Dolls"
- 00074C98 :desc1[i] = "While user is in front, damage against Inorganic enemies increases."
- 00074CA9 :desc2[i] = "The bonus does not stack with similar effects."
- 00074CBA :desc3[i] = " "
- 00074CCB :desc4[i] = " "
- 00074CDC _skillCost [i] = 5
- 00074CEA _skillMaxLv[i] = 2
- 00074CF8 else
- 00074CFD if( i == 109)
- 00074D03 :name [i] = "Big Four Onis"
- 00074D11 :desc1[i] = "While user is in front, damage against Oni enemies increases."
- 00074D22 :desc2[i] = "The bonus does not stack with similar effects."
- 00074D33 :desc3[i] = " "
- 00074D44 :desc4[i] = " "
- 00074D55 _skillCost [i] = 5
- 00074D63 _skillMaxLv[i] = 2
- 00074D71 else
- 00074D76 if( i == 110)
- 00074D7C :name [i] = "Knowledge of Slaying Dragons"
- 00074D8A :desc1[i] = "While user is in front, damage against Dragon enemies increases."
- 00074D9B :desc2[i] = "The bonus does not stack with similar effects."
- 00074DAC :desc3[i] = " "
- 00074DBD :desc4[i] = " "
- 00074DCE _skillCost [i] = 5
- 00074DDC _skillMaxLv[i] = 2
- 00074DEA else
- 00074DEF if( i == 111)
- 00074DF5 :name [i] = "Bishamonten's Blessing"
- 00074E03 :desc1[i] = "While user is in front, damage against Divine enemies increases."
- 00074E14 :desc2[i] = "The bonus does not stack with similar effects."
- 00074E25 :desc3[i] = " "
- 00074E36 :desc4[i] = " "
- 00074E47 _skillCost [i] = 5
- 00074E55 _skillMaxLv[i] = 2
- 00074E63 else
- 00074E68 if( i == 112)
- 00074E6E :name [i] = "Weird Creatures Knowledge"
- 00074E7C :desc1[i] = "While user is in front, damage against Others enemies increases."
- 00074E8D :desc2[i] = "The bonus does not stack with similar effects."
- 00074E9E :desc3[i] = " "
- 00074EAF :desc4[i] = " "
- 00074EC0 _skillCost [i] = 5
- 00074ECE _skillMaxLv[i] = 2
- 00074EDC else
- 00074EE1 if( i == 120)
- 00074EE7 :name [i] = "Motivated Heart"
- 00074EF5 :desc1[i] = "The user receives (SLv*6)% more experience."
- 00074F06 :desc2[i] = "Doesn't take effect if the user is not in the exploration party."
- 00074F17 :desc3[i] = "Stacks with all EXP-modifying skills except [Hands-on Experience]."
- 00074F28 :desc4[i] = " "
- 00074F39 _skillCost [i] = 5
- 00074F47 _skillMaxLv[i] = 2
- 00074F55 else
- 00074F5A if( i == 121)
- 00074F60 :name [i] = "Hands-on Experience"
- 00074F6E :desc1[i] = "The user receives (SLv*12)% more experience."
- 00074F7F :desc2[i] = "Doesn't take effect if the user is not in front at the battle's end."
- 00074F90 :desc3[i] = "Stacks with all EXP-modifying skills except [Motivated Heart]."
- 00074FA1 :desc4[i] = " "
- 00074FB2 _skillCost [i] = 5
- 00074FC0 _skillMaxLv[i] = 2
- 00074FCE else
- 00074FD3 if( i == 122)
- 00074FDC :name [i] = "Smoldering Madness"
- 00074FEA :desc1[i] = "Upon the user's turn,"
- 00074FFB :desc2[i] = "all allies in front will have their ATK increased by (SLv*4)%."
- 0007500C :desc3[i] = " "
- 0007501D :desc4[i] = " "
- 0007502E _skillCost [i] = 6
- 0007503C _skillMaxLv[i] = 2
- 0007504A else
- 0007504F if( i == 123)
- 00075058 :name [i] = "Gatekeeper's Duty"
- 00075066 :desc1[i] = "Upon the user's turn,"
- 00075077 :desc2[i] = "all allies in front will have their DEF increased by (SLv*6)%."
- 00075088 :desc3[i] = " "
- 00075099 :desc4[i] = " "
- 000750AA _skillCost [i] = 6
- 000750B8 _skillMaxLv[i] = 2
- 000750C6 else
- 000750CB if( i == 124)
- 000750D4 :name [i] = "Ability to Control Harvests"
- 000750E2 :desc1[i] = "Upon the user's turn,"
- 000750F3 :desc2[i] = "all allies in front will have their MAG increased by (SLv*4)%."
- 00075104 :desc3[i] = " "
- 00075115 :desc4[i] = " "
- 00075126 _skillCost [i] = 6
- 00075134 _skillMaxLv[i] = 2
- 00075142 else
- 00075147 if( i == 125)
- 00075150 :name [i] = "Teacher's Command"
- 0007515E :desc1[i] = "Upon the user's turn,"
- 0007516F :desc2[i] = "all allies in front will have their MND increased by (SLv*6)%."
- 00075180 :desc3[i] = " "
- 00075191 :desc4[i] = " "
- 000751A2 _skillCost [i] = 6
- 000751B0 _skillMaxLv[i] = 2
- 000751BE else
- 000751C3 if( i == 126)
- 000751CC :name [i] = "Tengu's Wind"
- 000751DA :desc1[i] = "Upon the user's turn,"
- 000751EB :desc2[i] = "all allies in front will have their SPD increased by (SLv*4)%."
- 000751FC :desc3[i] = " "
- 0007520D :desc4[i] = " "
- 0007521E _skillCost [i] = 6
- 0007522C _skillMaxLv[i] = 2
- 0007523A else
- 0007523F if( i == 127)
- 00075248 :name [i] = "Attack Debuff Add-On"
- 00075256 :desc1[i] = "Upon the user's turn,"
- 00075267 :desc2[i] = "all enemies will have their ATK reduced by (SLv*4)%."
- 00075278 :desc3[i] = " "
- 00075289 :desc4[i] = " "
- 0007529A _skillCost [i] = 5
- 000752A8 _skillMaxLv[i] = 2
- 000752B6 else
- 000752BB if( i == 128)
- 000752C4 :name [i] = "Manipulation of Boundaries"
- 000752D2 :desc1[i] = "Upon the user's turn,"
- 000752E3 :desc2[i] = "all enemies will have their DEF reduced by (SLv*6)%."
- 000752F4 :desc3[i] = " "
- 00075305 :desc4[i] = " "
- 00075316 _skillCost [i] = 5
- 00075324 _skillMaxLv[i] = 2
- 00075332 else
- 00075337 if( i == 129)
- 00075340 :name [i] = "Magic Debuff Add-on"
- 0007534E :desc1[i] = "Upon the user's turn,"
- 0007535F :desc2[i] = "all enemies will have their MAG reduced by (SLv*4)%."
- 00075370 :desc3[i] = " "
- 00075381 :desc4[i] = " "
- 00075392 _skillCost [i] = 5
- 000753A0 _skillMaxLv[i] = 2
- 000753AE else
- 000753B3 if( i == 130)
- 000753BC :name [i] = "Broad Mind Modulation"
- 000753CA :desc1[i] = "Upon the user's turn,"
- 000753DB :desc2[i] = "all enemies will have their MND reduced by (SLv*6)%."
- 000753EC :desc3[i] = " "
- 000753FD :desc4[i] = " "
- 0007540E _skillCost [i] = 5
- 0007541C _skillMaxLv[i] = 2
- 0007542A else
- 0007542F if( i == 131)
- 00075438 :name [i] = "Beloved Tomboyish Girl"
- 00075446 :desc1[i] = "Upon the user's turn,"
- 00075457 :desc2[i] = "all enemies will have their SPD reduced by (SLv*4)%."
- 00075468 :desc3[i] = " "
- 00075479 :desc4[i] = " "
- 0007548A _skillCost [i] = 5
- 00075498 _skillMaxLv[i] = 2
- 000754A6 else
- 000754AB if( i == 132)
- 000754B4 :name [i] = "Pharmacist's Poison Mixing"
- 000754C2 :desc1[i] = "Adds a PSN effect to all attacks."
- 000754D3 :desc2[i] = " "
- 000754E4 :desc3[i] = " "
- 000754F5 :desc4[i] = " "
- 00075506 _skillCost [i] = 10
- 00075514 _skillMaxLv[i] = 1
- 00075522 else
- 00075527 if( i == 133)
- 00075530 :name [i] = "Flashing Murder"
- 0007553E :desc1[i] = "Adds a PAR effect to all attacks."
- 0007554F :desc2[i] = " "
- 00075560 :desc3[i] = " "
- 00075571 :desc4[i] = " "
- 00075582 _skillCost [i] = 10
- 00075590 _skillMaxLv[i] = 1
- 0007559E else
- 000755A3 if( i == 134)
- 000755AC :name [i] = "Coiling Shimenawa"
- 000755BA :desc1[i] = "Adds a HVY effect to all attacks."
- 000755CB :desc2[i] = " "
- 000755DC :desc3[i] = " "
- 000755ED :desc4[i] = " "
- 000755FE _skillCost [i] = 10
- 0007560C _skillMaxLv[i] = 1
- 0007561A else
- 0007561F if( i == 135)
- 00075628 :name [i] = "Impact Attack"
- 00075636 :desc1[i] = "Adds a SHK effect to all attacks."
- 00075647 :desc2[i] = " "
- 00075658 :desc3[i] = " "
- 00075669 :desc4[i] = " "
- 0007567A _skillCost [i] = 10
- 00075688 _skillMaxLv[i] = 1
- 00075696 else
- 0007569B if( i == 144)
- 000756A4 :name [i] = "Ability to Surprise Humans"
- 000756B2 :desc1[i] = "Adds a TRR effect to all attacks."
- 000756C3 :desc2[i] = "If the attack already had a TRR effect, the effect will be increased."
- 000756D4 :desc3[i] = " "
- 000756E5 :desc4[i] = " "
- 000756F6 _skillCost [i] = 10
- 00075704 _skillMaxLv[i] = 1
- 00075712 else
- 00075717 if( i == 145)
- 00075720 :name [i] = "Thankful Preaching"
- 0007572E :desc1[i] = "Adds a SIL effect to all attacks."
- 0007573F :desc2[i] = " "
- 00075750 :desc3[i] = " "
- 00075761 :desc4[i] = " "
- 00075772 _skillCost [i] = 10
- 00075780 _skillMaxLv[i] = 1
- 0007578E else
- 00075793 if( i == 146)
- 0007579C :name [i] = "The Shinigami's Work"
- 000757AA :desc1[i] = "Adds a DTH effect to all attacks."
- 000757BB :desc2[i] = "If the attack already had a DTH effect, the effect will be increased."
- 000757CC :desc3[i] = " "
- 000757DD :desc4[i] = " "
- 000757EE _skillCost [i] = 10
- 000757FC _skillMaxLv[i] = 1
- 0007580A else
- 0007580F if( i == 147)
- 00075818 :name [i] = "Lowering Attack with Attacks"
- 00075826 :desc1[i] = "Adds an ATK DBF effect to all attacks."
- 00075837 :desc2[i] = " "
- 00075848 :desc3[i] = " "
- 00075859 :desc4[i] = " "
- 0007586A _skillCost [i] = 10
- 00075878 _skillMaxLv[i] = 1
- 00075886 else
- 0007588B if( i == 148)
- 00075894 :name [i] = "Lowering Defense with Attacks"
- 000758A2 :desc1[i] = "Adds a DEF DBF effect to all attacks."
- 000758B3 :desc2[i] = " "
- 000758C4 :desc3[i] = " "
- 000758D5 :desc4[i] = " "
- 000758E6 _skillCost [i] = 10
- 000758F4 _skillMaxLv[i] = 1
- 00075902 else
- 00075907 if( i == 149)
- 00075910 :name [i] = "Lowering Magic with Attacks"
- 0007591E :desc1[i] = "Adds a MAG DBF effect to all attacks."
- 0007592F :desc2[i] = " "
- 00075940 :desc3[i] = " "
- 00075951 :desc4[i] = " "
- 00075962 _skillCost [i] = 10
- 00075970 _skillMaxLv[i] = 1
- 0007597E else
- 00075983 if( i == 150)
- 0007598C :name [i] = "Lowering Mind with Attacks"
- 0007599A :desc1[i] = "Adds a MND DBF effect to all attacks."
- 000759AB :desc2[i] = " "
- 000759BC :desc3[i] = " "
- 000759CD :desc4[i] = " "
- 000759DE _skillCost [i] = 10
- 000759EC _skillMaxLv[i] = 1
- 000759FA else
- 000759FC if( i == 151)
- 00075A05 :name [i] = "Lowering Speed with Attacks"
- 00075A13 :desc1[i] = "Adds a SPD DBF effect to all attacks."
- 00075A24 :desc2[i] = " "
- 00075A35 :desc3[i] = " "
- 00075A46 :desc4[i] = " "
- 00075A57 _skillCost [i] = 10
- 00075A65 _skillMaxLv[i] = 1
- 00075A73 else
- 00075A78 if( i >= 200)
- 00075A85 &&( i <= 299)
- 00075A92 if( i == 200)
- 00075A9B :name [i] = "Main Character: Reimu"
- 00075AA9 :desc1[i] = "When a party member is KO'd, overall stats will be increased by (SLv*6)%."
- 00075ABA :desc2[i] = "This effect can be activated even if the user is at the back."
- 00075ACB :desc3[i] = " "
- 00075ADC :desc4[i] = " "
- 00075AED _skillCost [i] = 5
- 00075AFB _skillMaxLv[i] = 2
- 00075B09 else
- 00075B0E if( i == 201)
- 00075B17 :name [i] = "Leading Role"
- 00075B25 :desc1[i] = "For Reimu, Marisa, Sakuya, Youmu, Sanae, Aya,"
- 00075B36 :desc2[i] = "Yukari, Alice, Remilia, Yuyuko, Suika, Patchouli, Nitori, Kanako, Suwako"
- 00075B47 :desc3[i] = "If any character that was previously partnered as player character is in the front row, then the user's overall stats will increase."
- 00075B58 :desc4[i] = "The higher the skill level, and the more partner characters are present, the higher the increase will be."
- 00075B69 _skillCost [i] = 5
- 00075B77 _skillMaxLv[i] = 2
- 00075B85 else
- 00075B8A if( i == 202)
- 00075B93 :name [i] = "Hakurei's Divine Protection"
- 00075BA1 :desc1[i] = "At the end of battle, there is a (SLv*33)% chance to restore 1 MP to all "
- 00075BB2 :desc2[i] = "in front. The effect can occur even if the user is at the back."
- 00075BC3 :desc3[i] = " "
- 00075BD4 :desc4[i] = " "
- 00075BE5 _skillCost [i] = 5
- 00075BF3 _skillMaxLv[i] = 2
- 00075C01 else
- 00075C06 if( i == 203)
- 00075C0F :name [i] = "Final Prayer"
- 00075C1D :desc1[i] = "When the user is KO'd, she will restore (SLv*50)% HP to all in front."
- 00075C2E :desc2[i] = " "
- 00075C3F :desc3[i] = " "
- 00075C50 :desc4[i] = " "
- 00075C61 _skillCost [i] = 5
- 00075C6F _skillMaxLv[i] = 2
- 00075C7D else
- 00075C82 if( i == 204)
- 00075C8B :name [i] = "MAlice Cannon (Marisa)"
- 00075C99 :desc1[i] = "If Alice is at the back, SPD will be increased by (SLv*15)%."
- 00075CAA :desc2[i] = "This effect does not occur until an ally or enemy gets a turn."
- 00075CBB :desc3[i] = " "
- 00075CCC :desc4[i] = " "
- 00075CDD _skillCost [i] = 5
- 00075CEB _skillMaxLv[i] = 2
- 00075CF9 else
- 00075CFE if( i == 205)
- 00075D07 :name [i] = "Main Character: Marisa"
- 00075D15 :desc1[i] = "If there are more than 5 KO'd characters, upon each turn Marisa gets, she"
- 00075D26 :desc2[i] = "recovers (SLv) MP and increases ATK, DEF, MAG, MND and SPD by (SLv*10)%."
- 00075D37 :desc3[i] = " "
- 00075D48 :desc4[i] = " "
- 00075D59 _skillCost [i] = 5
- 00075D67 _skillMaxLv[i] = 2
- 00075D75 else
- 00075D7A if( i == 206)
- 00075D83 :name [i] = "Sudden Impulse"
- 00075D91 :desc1[i] = "The variance for damage dealt is increased."
- 00075DA2 :desc2[i] = "The expected damage is increased, but its stability is reduced."
- 00075DB3 :desc3[i] = " "
- 00075DC4 :desc4[i] = " "
- 00075DD5 _skillCost [i] = 5
- 00075DE3 _skillMaxLv[i] = 2
- 00075DF1 else
- 00075DF6 if( i == 207)
- 00075DFF :name [i] = "Lively and Healthy"
- 00075E0D :desc1[i] = "Speeds up recovery from debuffs and ailments."
- 00075E1E :desc2[i] = " "
- 00075E2F :desc3[i] = " "
- 00075E40 :desc4[i] = " "
- 00075E51 _skillCost [i] = 5
- 00075E5F _skillMaxLv[i] = 2
- 00075E6D else
- 00075E72 if( i == 208)
- 00075E7B :name [i] = "Gensokyo's Shopkeeper"
- 00075E89 :desc1[i] = "Increases item drop rate by (SLv*4)%."
- 00075E9A :desc2[i] = "The effect is reduced if user is not in front at the end of battle."
- 00075EAB :desc3[i] = " "
- 00075EBC :desc4[i] = " "
- 00075ECD _skillCost [i] = 1
- 00075EDB _skillMaxLv[i] = 10
- 00075EE9 else
- 00075EEE if( i == 209)
- 00075EF7 :name [i] = "Eagle-eyed Shopowner's Saga"
- 00075F05 :desc1[i] = "Increases money drop rate by (SLv*2)%."
- 00075F16 :desc2[i] = "The effect is reduced if user is not in front at the end of battle."
- 00075F27 :desc3[i] = " "
- 00075F38 :desc4[i] = " "
- 00075F49 _skillCost [i] = 1
- 00075F57 _skillMaxLv[i] = 10
- 00075F65 else
- 00075F6A if( i == 210)
- 00075F73 :name [i] = "Effective Formation Change"
- 00075F81 :desc1[i] = "When the user performs a [Form Change] to swap a an ally from back"
- 00075F92 :desc2[i] = "to front, that ally's ATB bar will be set at 7500 + SLv * 800."
- 00075FA3 :desc3[i] = " "
- 00075FB4 :desc4[i] = " "
- 00075FC5 _skillCost [i] = 5
- 00075FD3 _skillMaxLv[i] = 2
- 00075FE1 else
- 00075FE6 if( i == 211)
- 00075FEF :name [i] = "MAlice Cannon (Alice)"
- 00075FFD :desc1[i] = "If Marisa is at the back, MAG will be increased by (SLv*15)%."
- 0007600E :desc2[i] = " "
- 0007601F :desc3[i] = " "
- 00076030 :desc4[i] = " "
- 00076041 _skillCost [i] = 5
- 0007604F _skillMaxLv[i] = 2
- 0007605D else
- 00076062 if( i == 212)
- 0007606B :name [i] = "Doll Guard"
- 00076079 :desc1[i] = "By using a doll as a decoy, the user avoid attacks."
- 0007608A :desc2[i] = "EVA is increased by (SLv*32)."
- 0007609B :desc3[i] = " "
- 000760AC :desc4[i] = " "
- 000760BD _skillCost [i] = 5
- 000760CB _skillMaxLv[i] = 2
- 000760D9 else
- 000760DE if( i == 213)
- 000760E7 :name [i] = "Final Blow"
- 000760F5 :desc1[i] = "Damage dealt is increased by (SLv*16) against enemies with an ailment."
- 00076106 :desc2[i] = " "
- 00076117 :desc3[i] = " "
- 00076128 :desc4[i] = " "
- 00076139 _skillCost [i] = 5
- 00076147 _skillMaxLv[i] = 2
- 00076155 else
- 0007615A if( i == 214)
- 00076163 :name [i] = "Rapid Charge"
- 00076171 :desc1[i] = "If the skill user uses [Concentrate] with 33% MP or lower, in addition"
- 00076182 :desc2[i] = "to the normal effect, the action will also consume 5 TP to restore 50% MP."
- 00076193 :desc3[i] = "If there is not enough TP, this effect is not activated."
- 000761A4 :desc4[i] = " "
- 000761B5 _skillCost [i] = 10
- 000761C3 _skillMaxLv[i] = 1
- 000761D1 else
- 000761D6 if( i == 215)
- 000761DF :name [i] = "Ability to See Far Distances"
- 000761ED :desc1[i] = "When user is at the front, all in front ACC increases by (SLv*25)%."
- 000761FE :desc2[i] = "This effect is applied to all in front."
- 0007620F :desc3[i] = " "
- 00076220 :desc4[i] = " "
- 00076231 _skillCost [i] = 5
- 0007623F _skillMaxLv[i] = 2
- 0007624D else
- 00076252 if( i == 216)
- 0007625B :name [i] = "Eyes that Perceive Reality"
- 00076269 :desc1[i] = "If the user attacks or is attacked by an enemy with buffs,"
- 0007627A :desc2[i] = "the damage is calculated as if the enemy's buffs were non-existent."
- 0007628B :desc3[i] = " "
- 0007629C :desc4[i] = " "
- 000762AD _skillCost [i] = 7
- 000762BB _skillMaxLv[i] = 1
- 000762C9 else
- 000762CE if( i == 217)
- 000762D7 :name [i] = "Instant Attack"
- 000762E5 :desc1[i] = "When the user is brought to the front from the back,"
- 000762F6 :desc2[i] = "the user's ATB bar will be set to 10000."
- 00076307 :desc3[i] = " "
- 00076318 :desc4[i] = " "
- 00076329 _skillCost [i] = 12
- 00076337 _skillMaxLv[i] = 1
- 00076345 else
- 0007634A if( i == 218)
- 00076353 :name [i] = "Two-Way Curse"
- 00076361 :desc1[i] = "If the user is affected by an ailment, the user will deal (SLv*12)% "
- 00076372 :desc2[i] = "more damage and take (SLv*12)% less damage."
- 00076383 :desc3[i] = " "
- 00076394 :desc4[i] = " "
- 000763A5 _skillCost [i] = 5
- 000763B3 _skillMaxLv[i] = 2
- 000763C1 else
- 000763C6 if( i == 219)
- 000763CF :name [i] = "Ability to Manipulate Jealousy"
- 000763DD :desc1[i] = "The more allies or foes affected by DBF, the more the user's stats increase."
- 000763EE :desc2[i] = " "
- 000763FF :desc3[i] = " "
- 00076410 :desc4[i] = " "
- 00076421 _skillCost [i] = 10
- 0007642F _skillMaxLv[i] = 1
- 0007643D else
- 00076442 if( i == 220)
- 0007644B :name [i] = "Emergency Recovery"
- 00076459 :desc1[i] = "If the user uses [Concentrate] while under 66% HP, in addition to the"
- 0007646A :desc2[i] = "normal [Concentrate] effect, it will consume 3 TP to restore 66% HP."
- 0007647B :desc3[i] = "If there is not enough TP, this effect is not activated."
- 0007648C :desc4[i] = " "
- 0007649D _skillCost [i] = 10
- 000764AB _skillMaxLv[i] = 1
- 000764B9 else
- 000764BE if( i == 221)
- 000764C7 :name [i] = "Inhale Poison"
- 000764D5 :desc1[i] = "Upon the user's turn, if anyone in front is affected by PSN,"
- 000764E6 :desc2[i] = "the user's HP will be restored by (SLv*12)%, per ally affected by PSN."
- 000764F7 :desc3[i] = "Also reduces the effect of PSN on all in front."
- 00076508 :desc4[i] = " "
- 00076519 _skillCost [i] = 5
- 00076527 _skillMaxLv[i] = 2
- 00076535 else
- 0007653A if( i == 222)
- 00076543 :name [i] = "Kodoku Queen"
- 00076551 :desc1[i] = "The more allies or foes affected by PSN, the more the user's stats increase."
- 00076562 :desc2[i] = " "
- 00076573 :desc3[i] = " "
- 00076584 :desc4[i] = " "
- 00076595 _skillCost [i] = 10
- 000765A3 _skillMaxLv[i] = 1
- 000765B1 else
- 000765B6 if( i == 223)
- 000765BF :name [i] = "Poison Touch"
- 000765CD :desc1[i] = "If the user received a Direct Attack from an enemy, the user will have a"
- 000765DE :desc2[i] = "(SLv*35)% chance to counterattack with a chance to inflict PSN and PAR."
- 000765EF :desc3[i] = " "
- 00076600 :desc4[i] = " "
- 00076611 _skillCost [i] = 5
- 0007661F _skillMaxLv[i] = 2
- 0007662D else
- 00076632 if( i == 224)
- 0007663B :name [i] = "Team (9)"
- 00076649 :desc1[i] = "If you have any of Rumia, Cirno, Wriggle or Mystia"
- 0007665A :desc2[i] = "in front, the user's overall stats"
- 0007666B :desc3[i] = "will be increased by (SLv*8)% per person (excluding the user)."
- 0007667C :desc4[i] = "This effect does not occur until an ally or enemy gets a turn."
- 0007668D _skillCost [i] = 5
- 0007669B _skillMaxLv[i] = 2
- 000766A9 else
- 000766AE if( i == 225)
- 000766B7 :name [i] = "Piercing Attack"
- 000766C5 :desc1[i] = "If the user attacks an enemy with very high defenses, some of the "
- 000766D6 :desc2[i] = "damage will pass through and ignore a part of the enemy's defense."
- 000766E7 :desc3[i] = " "
- 000766F8 :desc4[i] = " "
- 00076709 _skillCost [i] = 5
- 00076717 _skillMaxLv[i] = 2
- 00076725 else
- 0007672A if( i == 226)
- 00076733 :name [i] = "Ability to Manipulate Darkness"
- 00076741 :desc1[i] = "Lowers the rate at which the encounter rate counter increases by (SLv*12%)."
- 00076752 :desc2[i] = "This effect stacks with other similar skills,"
- 00076763 :desc3[i] = "but will cap at a maximum of 75% reduction."
- 00076774 :desc4[i] = " "
- 00076785 _skillCost [i] = 5
- 00076793 _skillMaxLv[i] = 2
- 000767A1 else
- 000767A6 if( i == 227)
- 000767AF :name [i] = "Desire to Rest"
- 000767BD :desc1[i] = "When the user is switched from the front to the back,"
- 000767CE :desc2[i] = "the user will recover (SLv*6)% HP and (SLv*6)% MP."
- 000767DF :desc3[i] = " "
- 000767F0 :desc4[i] = " "
- 00076801 _skillCost [i] = 5
- 0007680F _skillMaxLv[i] = 2
- 0007681D else
- 00076822 if( i == 228)
- 0007682B :name [i] = "Regeneration Ability"
- 00076839 :desc1[i] = "Upon the user's turn, the user will recover 10% HP."
- 0007684A :desc2[i] = " "
- 0007685B :desc3[i] = " "
- 0007686C :desc4[i] = " "
- 0007687D _skillCost [i] = 10
- 0007688B _skillMaxLv[i] = 1
- 00076899 else
- 0007689E if( i == 229)
- 000768A7 :name [i] = "Guts"
- 000768B5 :desc1[i] = "If the user get KO'd, there is a (SLv*25)% chance that"
- 000768C6 :desc2[i] = "10 TP will be consumed and the character will stay alive with 1 HP."
- 000768D7 :desc3[i] = " "
- 000768E8 :desc4[i] = " "
- 000768F9 _skillCost [i] = 5
- 00076907 _skillMaxLv[i] = 2
- 00076915 else
- 0007691A if( i == 230)
- 00076923 :name [i] = "Accelerate"
- 00076931 :desc1[i] = "Upon the user's turn, the user's SPD increases by 10%."
- 00076942 :desc2[i] = ""
- 00076953 :desc3[i] = ""
- 00076964 :desc4[i] = " "
- 00076975 _skillCost [i] = 10
- 00076983 _skillMaxLv[i] = 1
- 00076991 else
- 00076996 if( i == 231)
- 0007699F :name [i] = "Adversity"
- 000769AD :desc1[i] = "If the user is affected by an ailment,"
- 000769BE :desc2[i] = "the user's damage will be increased by (SLv*10)%."
- 000769CF :desc3[i] = " "
- 000769E0 :desc4[i] = " "
- 000769F1 _skillCost [i] = 5
- 000769FF _skillMaxLv[i] = 2
- 00076A0D else
- 00076A12 if( i == 232)
- 00076A1B :name [i] = "Dexterity"
- 00076A29 :desc1[i] = "When the user has a ATK or MAG debuff, it is calculated as a buff."
- 00076A3A :desc2[i] = " "
- 00076A4B :desc3[i] = " "
- 00076A5C :desc4[i] = " "
- 00076A6D _skillCost [i] = 7
- 00076A7B _skillMaxLv[i] = 1
- 00076A89 else
- 00076A8E if( i == 233)
- 00076A97 :name [i] = "Mental Concentration +"
- 00076AA5 :desc1[i] = "Increases MP regained by using [Concentrate] by (SLv*2)."
- 00076AB6 :desc2[i] = " "
- 00076AC7 :desc3[i] = " "
- 00076AD8 :desc4[i] = " "
- 00076AE9 _skillCost [i] = 4
- 00076AF7 _skillMaxLv[i] = 3
- 00076B05 else
- 00076B0A if( i == 234)
- 00076B13 :name [i] = "Meikyo Shisui"
- 00076B21 :desc1[i] = "Upon the user's turn, if MP is full, all stats increase by (SLv*6)%."
- 00076B32 :desc2[i] = " "
- 00076B43 :desc3[i] = " "
- 00076B54 :desc4[i] = " "
- 00076B65 _skillCost [i] = 5
- 00076B73 _skillMaxLv[i] = 2
- 00076B81 else
- 00076B86 if( i == 235)
- 00076B8F :name [i] = "Desperation"
- 00076B9D :desc1[i] = "If the user's HP is less than (20+SLv*20)%, all stats increase by 25%."
- 00076BAE :desc2[i] = " "
- 00076BBF :desc3[i] = " "
- 00076BD0 :desc4[i] = " "
- 00076BE1 _skillCost [i] = 5
- 00076BEF _skillMaxLv[i] = 2
- 00076BFD else
- 00076C02 if( i == 236)
- 00076C0B :name [i] = "Easygoing"
- 00076C19 :desc1[i] = "When the user uses [Concentrate], HP will be recovered as well as MP."
- 00076C2A :desc2[i] = "The recovery rate is twice as much as from backline HP recovery."
- 00076C3B :desc3[i] = " "
- 00076C4C :desc4[i] = " "
- 00076C5D _skillCost [i] = 5
- 00076C6B _skillMaxLv[i] = 1
- 00076C79 else
- 00076C7E if( i == 237)
- 00076C87 :name [i] = "Sheer Force"
- 00076C95 :desc1[i] = "When the user performs an attack, the damage will be calculated as if"
- 00076CA6 :desc2[i] = "the enemy had lower elemental affinities. Furthermore, if the user's"
- 00076CB7 :desc3[i] = "attack can inflict an ailment, the chance to inflict the effect will"
- 00076CC8 :desc4[i] = "be calculated as if the enemy had lower ailment resistances."
- 00076CD9 _skillCost [i] = 15
- 00076CE7 _skillMaxLv[i] = 1
- 00076CF5 else
- 00076CFA if( i == 238)
- 00076D03 :name [i] = "Heart of Perseverance"
- 00076D11 :desc1[i] = "The user has a chance of recovering 1 MP every time the user takes"
- 00076D22 :desc2[i] = "damage. Leveling up the skill doubles the amount of MP recovered."
- 00076D33 :desc3[i] = " "
- 00076D44 :desc4[i] = " "
- 00076D55 _skillCost [i] = 5
- 00076D63 _skillMaxLv[i] = 2
- 00076D71 else
- 00076D76 if( i == 239)
- 00076D7F :name [i] = "Troubled Forgotten Item"
- 00076D8D :desc1[i] = "When the user attacks an enemy affected by TRR, the user will"
- 00076D9E :desc2[i] = "recover (SLv) MP and have all stats increased by (SLv*10)%."
- 00076DAF :desc3[i] = " "
- 00076DC0 :desc4[i] = " "
- 00076DD1 _skillCost [i] = 6
- 00076DDF _skillMaxLv[i] = 2
- 00076DED else
- 00076DF2 if( i == 240)
- 00076DFB :name [i] = "Always Rising after Falling"
- 00076E09 :desc1[i] = "The amount of TP lost after a battle is reduced."
- 00076E1A :desc2[i] = "The amount of TP lost after dying is greatly reduced."
- 00076E2B :desc3[i] = " "
- 00076E3C :desc4[i] = " "
- 00076E4D _skillCost [i] = 4
- 00076E5B _skillMaxLv[i] = 3
- 00076E69 else
- 00076E6E if( i == 241)
- 00076E77 :name [i] = "Bhava-agra Girl"
- 00076E85 :desc1[i] = "If the user is in front with Iku,"
- 00076E96 :desc2[i] = "the user's ATK and MAG will be increased by (SLv*20)%."
- 00076EA7 :desc3[i] = " "
- 00076EB8 :desc4[i] = " "
- 00076EC9 _skillCost [i] = 5
- 00076ED7 _skillMaxLv[i] = 2
- 00076EE5 else
- 00076EEA if( i == 242)
- 00076EF3 :name [i] = "Sword of Hisou's Owner"
- 00076F01 :desc1[i] = "When user attacks an enemy, (SLv*20)% chance to dispel the enemy's buffs."
- 00076F12 :desc2[i] = " "
- 00076F23 :desc3[i] = " "
- 00076F34 :desc4[i] = " "
- 00076F45 _skillCost [i] = 5
- 00076F53 _skillMaxLv[i] = 2
- 00076F61 else
- 00076F66 if( i == 243)
- 00076F6F :name [i] = "Myouren Temple Personnel"
- 00076F7D :desc1[i] = "If the user is in front with Hijiri,"
- 00076F8E :desc2[i] = "When the user takes a turn, the user will copy Hijiri current buffs."
- 00076F9F :desc3[i] = " "
- 00076FB0 :desc4[i] = " "
- 00076FC1 _skillCost [i] = 7
- 00076FCF _skillMaxLv[i] = 1
- 00076FDD else
- 00076FE2 if( i == 244)
- 00076FEB :name [i] = "Dowsing"
- 00076FF9 :desc1[i] = "Item drop rate after battle is increased by 20%."
- 0007700A :desc2[i] = "The effect is reduced if user is not in front at the end of battle."
- 0007701B :desc3[i] = " "
- 0007702C :desc4[i] = " "
- 0007703D _skillCost [i] = 12
- 0007704B _skillMaxLv[i] = 1
- 00077059 else
- 0007705E if( i == 245)
- 00077067 :name [i] = "Extra Steps"
- 00077075 :desc1[i] = "When user kills an enemy, user will be able to act again immediately."
- 00077086 :desc2[i] = " "
- 00077097 :desc3[i] = " "
- 000770A8 :desc4[i] = " "
- 000770B9 _skillCost [i] = 12
- 000770C7 _skillMaxLv[i] = 1
- 000770D5 else
- 000770DA if( i == 246)
- 000770E3 :name [i] = "Yakumo Clan"
- 000770F1 :desc1[i] = "Other Yakumo Clan members at the front ups user's stats by (SLv*8)% per."
- 00077102 :desc2[i] = "This effect does not occur until an ally or enemy gets a turn."
- 00077113 :desc3[i] = " "
- 00077124 :desc4[i] = " "
- 00077135 _skillCost [i] = 5
- 00077143 _skillMaxLv[i] = 2
- 00077151 else
- 00077156 if( i == 247)
- 0007715F :name [i] = "Beat Down"
- 0007716D :desc1[i] = "When the user defeats an enemy, the user will recover (SLv) MP,"
- 0007717E :desc2[i] = "and have all stats increased by (SLv*8)%."
- 0007718F :desc3[i] = "Multiple kills on the same attack will not stack."
- 000771A0 :desc4[i] = " "
- 000771B1 _skillCost [i] = 6
- 000771BF _skillMaxLv[i] = 2
- 000771CD else
- 000771D2 if( i == 248)
- 000771DB :name [i] = "Screw This, I'm Outta Here"
- 000771E9 :desc1[i] = "If the user is in the party,"
- 000771FA :desc2[i] = "The TP penalty for using [Escape] is greatly reduced."
- 0007720B :desc3[i] = " "
- 0007721C :desc4[i] = " "
- 0007722D _skillCost [i] = 7
- 0007723B _skillMaxLv[i] = 1
- 00077249 else
- 0007724E if( i == 249)
- 00077257 :name [i] = "Ferry Wages of Sanzu River"
- 00077265 :desc1[i] = "Increases money drop rate by (SLv*2)%."
- 00077276 :desc2[i] = "The effect is reduced if user is not in front at the end of battle."
- 00077287 :desc3[i] = " "
- 00077298 :desc4[i] = " "
- 000772A9 _skillCost [i] = 1
- 000772B7 _skillMaxLv[i] = 10
- 000772C5 else
- 000772CA if( i == 250)
- 000772D3 :name [i] = "Flexibility"
- 000772E1 :desc1[i] = "When the user has a DEF or MND debuff, it is calculated as a buff."
- 000772F2 :desc2[i] = " "
- 00077303 :desc3[i] = " "
- 00077314 :desc4[i] = " "
- 00077325 _skillCost [i] = 7
- 00077333 _skillMaxLv[i] = 1
- 00077341 else
- 00077346 if( i == 251)
- 0007734F :name [i] = "Edokko God of Death"
- 0007735D :desc1[i] = "When the user takes damage, there is a 25% chance to counterattack all "
- 0007736E :desc2[i] = "enemies with a SPI attack. If the attack has a DTH effect or if the "
- 0007737F :desc3[i] = "enemy's attack KOs an ally, the counterattack chance becomes 100%. If it"
- 00077390 :desc4[i] = "was an attack that KO'd an ally, the counterattack damage is increased."
- 000773A1 _skillCost [i] = 5
- 000773AF _skillMaxLv[i] = 1
- 000773BD else
- 000773C2 if( i == 252)
- 000773CB :name [i] = "An Eye for an Eye"
- 000773D9 :desc1[i] = "When damaged by an enemy, ATK is increased by (SLv*5)%."
- 000773EA :desc2[i] = " "
- 000773FB :desc3[i] = " "
- 0007740C :desc4[i] = " "
- 0007741D _skillCost [i] = 5
- 0007742B _skillMaxLv[i] = 2
- 00077439 else
- 0007743E if( i == 253)
- 00077447 :name [i] = "With Mokou"
- 00077455 :desc1[i] = "When Mokou is in front, ATK and MAG are increased by (SLv*15)%."
- 00077466 :desc2[i] = " "
- 00077477 :desc3[i] = " "
- 00077488 :desc4[i] = " "
- 00077499 _skillCost [i] = 5
- 000774A7 _skillMaxLv[i] = 2
- 000774B5 else
- 000774BA if( i == 254)
- 000774C3 :name [i] = "Firm Defense"
- 000774D1 :desc1[i] = "When damaged by an enemy, DEF and MND are increased by (SLv*5)%."
- 000774E2 :desc2[i] = " "
- 000774F3 :desc3[i] = " "
- 00077504 :desc4[i] = " "
- 00077515 _skillCost [i] = 5
- 00077523 _skillMaxLv[i] = 2
- 00077531 else
- 00077536 if( i == 255)
- 0007753F :name [i] = "Historian's School"
- 0007754D :desc1[i] = "All party members receive 6% more EXP."
- 0007755E :desc2[i] = "This effect is only active if there are 12 members in the party."
- 0007756F :desc3[i] = " "
- 00077580 :desc4[i] = " "
- 00077591 _skillCost [i] = 10
- 0007759F _skillMaxLv[i] = 1
- 000775AD else
- 000775B2 if( i == 256)
- 000775BB :name [i] = "Gensokyo's Fastest Lessons"
- 000775C9 :desc1[i] = "(SLv*50)% chance of the user starting a battle with the ATB bar at 20000."
- 000775DA :desc2[i] = " "
- 000775EB :desc3[i] = " "
- 000775FC :desc4[i] = " "
- 0007760D _skillCost [i] = 5
- 0007761B _skillMaxLv[i] = 2
- 00077629 else
- 0007762E if( i == 257)
- 00077637 :name [i] = "Maintenance"
- 00077645 :desc1[i] = "The bonus on Main and Sub Equipment that the user is wearing are doubled."
- 00077656 :desc2[i] = " "
- 00077667 :desc3[i] = " "
- 00077678 :desc4[i] = " "
- 00077689 _skillCost [i] = 15
- 00077697 _skillMaxLv[i] = 1
- 000776A5 else
- 000776AA if( i == 258)
- 000776B3 :name [i] = "Overheating"
- 000776C1 :desc1[i] = "If the user has used an offensive ability, the [Overheating] special"
- 000776D2 :desc2[i] = "status will be added to the user, increasing MP consumption of the next"
- 000776E3 :desc3[i] = "skill by 1 and damage by 20%. The bonus will stay and stack as long as"
- 000776F4 :desc4[i] = "the user is at the front, but will wear off if the user is switched out."
- 00077705 _skillCost [i] = 10
- 00077713 _skillMaxLv[i] = 1
- 00077721 else
- 00077726 if( i == 259)
- 0007772F :name [i] = "Cooling Down"
- 0007773D :desc1[i] = "If the user uses [Concentrate] at full HP,"
- 0007774E :desc2[i] = "MP recovered by the action will be increased by (1+SLv) times."
- 0007775F :desc3[i] = " "
- 00077770 :desc4[i] = " "
- 00077781 _skillCost [i] = 12
- 0007778F _skillMaxLv[i] = 2
- 0007779D else
- 000777A2 if( i == 260)
- 000777AB :name [i] = "Residents of Eientei"
- 000777B9 :desc1[i] = "If there are more than 1 residents of Eientei in front, the"
- 000777CA :desc2[i] = "user's stats will be increased by (SLv*7)% per resident, user excluded."
- 000777DB :desc3[i] = "This effect does not occur until an ally or enemy gets a turn."
- 000777EC :desc4[i] = " "
- 000777FD _skillCost [i] = 5
- 0007780B _skillMaxLv[i] = 2
- 00077819 else
- 0007781E if( i == 261)
- 00077827 :name [i] = "Royal People of the Moon"
- 00077835 :desc1[i] = "When the user takes a turn, there is a 75% chance to consume 1 MP."
- 00077846 :desc2[i] = "The user's attacks will ignore 90% of the enemy's defenses."
- 00077857 :desc3[i] = " "
- 00077868 :desc4[i] = " "
- 00077879 _skillCost [i] = 12
- 00077887 _skillMaxLv[i] = 1
- 00077895 else
- 0007789A if( i == 262)
- 000778A3 :name [i] = "Desire to Rest"
- 000778B1 :desc1[i] = "When the user retreats to the back, recovers 10% HP and 10% MP."
- 000778C2 :desc2[i] = " "
- 000778D3 :desc3[i] = " "
- 000778E4 :desc4[i] = " "
- 000778F5 _skillCost [i] = 8
- 00077903 _skillMaxLv[i] = 1
- 00077911 else
- 00077916 if( i == 263)
- 0007791F :name [i] = "Thousand Year Exile"
- 0007792D :desc1[i] = "SPD is increased by 66% at the back, increasing recovery rates."
- 0007793E :desc2[i] = " "
- 0007794F :desc3[i] = " "
- 00077960 :desc4[i] = " "
- 00077971 _skillCost [i] = 10
- 0007797F _skillMaxLv[i] = 1
- 0007798D else
- 00077992 if( i == 264)
- 0007799B :name [i] = "With Keine"
- 000779A9 :desc1[i] = "When Keine is in front, DEF and MND increased by (SLv*15)%."
- 000779BA :desc2[i] = " "
- 000779CB :desc3[i] = " "
- 000779DC :desc4[i] = " "
- 000779ED _skillCost [i] = 5
- 000779FB _skillMaxLv[i] = 2
- 00077A09 else
- 00077A0E if( i == 265)
- 00077A17 :name [i] = "Regeneration"
- 00077A25 :desc1[i] = "Upon the user's turn, the user will recover (SLv*10)% HP."
- 00077A36 :desc2[i] = " "
- 00077A47 :desc3[i] = " "
- 00077A58 :desc4[i] = " "
- 00077A69 _skillCost [i] = 8
- 00077A77 _skillMaxLv[i] = 2
- 00077A85 else
- 00077A8A if( i == 266)
- 00077A93 :name [i] = "Resurrection"
- 00077AA1 :desc1[i] = "When the user's HP reaches 0, there is a (SLv*30)% chance to consume "
- 00077AB2 :desc2[i] = "6 TP to resurrect the user. HP will be restored to 33% and the ATB bar "
- 00077AC3 :desc3[i] = "put at 0. This effect will not activate if TP is insufficient."
- 00077AD4 :desc4[i] = " "
- 00077AE5 _skillCost [i] = 5
- 00077AF3 _skillMaxLv[i] = 3
- 00077B01 else
- 00077B06 if( i == 267)
- 00077B0F :name [i] = "SDM Residents"
- 00077B1D :desc1[i] = "If there are more than 1 residents of the SDM at the front, the"
- 00077B2E :desc2[i] = "user's stats will be increased by (SLv*5)% per resident, user excluded."
- 00077B3F :desc3[i] = "This effect does not occur until an ally or enemy gets a turn."
- 00077B50 :desc4[i] = " "
- 00077B61 _skillCost [i] = 5
- 00077B6F _skillMaxLv[i] = 2
- 00077B7D else
- 00077B82 if( i == 268)
- 00077B8B :name [i] = "Grand Incantation"
- 00077B99 :desc1[i] = "If the skill user uses [Concentrate],"
- 00077BAA :desc2[i] = "the next attack's damage will be multiplied by (1.6 + SLv * 0.4)"
- 00077BBB :desc3[i] = " "
- 00077BCC :desc4[i] = " "
- 00077BDD _skillCost [i] = 5
- 00077BEB _skillMaxLv[i] = 2
- 00077BF9 else
- 00077BFE if( i == 269)
- 00077C07 :name [i] = "Girl of Knowledge and Shade"
- 00077C15 :desc1[i] = "If the user uses an attack that targets an enemy's strong affinity,"
- 00077C26 :desc2[i] = "the attack will ignore a large amount of that element's resistance."
- 00077C37 :desc3[i] = " "
- 00077C48 :desc4[i] = " "
- 00077C59 _skillCost [i] = 10
- 00077C67 _skillMaxLv[i] = 1
- 00077C75 else
- 00077C7A if( i == 270)
- 00077C83 :name [i] = "Passive Philosopher's Stone"
- 00077C91 :desc1[i] = "When using a skill, the damage taken from the skill's attribute"
- 00077CA2 :desc2[i] = "will be reduced by (SLv*35)% until the user's next turn."
- 00077CB3 :desc3[i] = " "
- 00077CC4 :desc4[i] = " "
- 00077CD5 _skillCost [i] = 4
- 00077CE3 _skillMaxLv[i] = 2
- 00077CF1 else
- 00077CF6 if( i == 271)
- 00077CFF :name [i] = "The Unmoving Great Library"
- 00077D0D :desc1[i] = "If there are 4 members in front and the user is on the far right,"
- 00077D1E :desc2[i] = "upon the user's turn, the user will recover (SLv) MP."
- 00077D2F :desc3[i] = " "
- 00077D40 :desc4[i] = " "
- 00077D51 _skillCost [i] = 5
- 00077D5F _skillMaxLv[i] = 2
- 00077D6D else
- 00077D72 if( i == 272)
- 00077D7B :name [i] = "Curse Reversal"
- 00077D89 :desc1[i] = "If the user is affected by a debuff,"
- 00077D9A :desc2[i] = "The debuffs are instead calculated as if they were buffs."
- 00077DAB :desc3[i] = "Those buffs are also calculated as double the effect the debuffs had."
- 00077DBC :desc4[i] = " "
- 00077DCD _skillCost [i] = 8
- 00077DDB _skillMaxLv[i] = 1
- 00077DE9 else
- 00077DEE if( i == 273)
- 00077DF7 :name [i] = "Misfortune Stockpiling"
- 00077E05 :desc1[i] = "When the user uses [Concentrate], she will reduce the effect of debuffs on"
- 00077E16 :desc2[i] = "all in front by (SLv*33)%, and the user will absorb the debuffs."
- 00077E27 :desc3[i] = " "
- 00077E38 :desc4[i] = " "
- 00077E49 _skillCost [i] = 5
- 00077E57 _skillMaxLv[i] = 2
- 00077E65 else
- 00077E6A if( i == 274)
- 00077E73 :name [i] = "Determination"
- 00077E81 :desc1[i] = "When the user uses [Concentrate], in addition to the normal effect,"
- 00077E92 :desc2[i] = "the user will recover (SLv*5)% MP, (SLv*10)% HP and be affected with HVY."
- 00077EA3 :desc3[i] = " "
- 00077EB4 :desc4[i] = " "
- 00077EC5 _skillCost [i] = 5
- 00077ED3 _skillMaxLv[i] = 2
- 00077EE1 else
- 00077EE6 if( i == 275)
- 00077EEF :name [i] = "Earth Spirits Palace Party"
- 00077EFD :desc1[i] = "If there are more than 1 members of the Earth Spirits Palace at the front,"
- 00077F0E :desc2[i] = "the user's stats will be increased by (SLv*8)% per member, user excluded."
- 00077F1F :desc3[i] = "This effect does not occur until an ally or enemy gets a turn."
- 00077F30 :desc4[i] = " "
- 00077F41 _skillCost [i] = 5
- 00077F4F _skillMaxLv[i] = 2
- 00077F5D else
- 00077F62 if( i == 276)
- 00077F6B :name [i] = "Small MP Recovery"
- 00077F79 :desc1[i] = "When the user retreats to the back, the user will recover 25% MP."
- 00077F8A :desc2[i] = " "
- 00077F9B :desc3[i] = " "
- 00077FAC :desc4[i] = " "
- 00077FBD _skillCost [i] = 10
- 00077FCB _skillMaxLv[i] = 1
- 00077FD9 else
- 00077FDE if( i == 277)
- 00077FE7 :name [i] = "Trauma Recollection"
- 00077FF5 :desc1[i] = "If enemy is hit by a weakness, damage dealt will be increased by (SLv*12)%."
- 00078006 :desc2[i] = "Affects all in front. Effect is only active when user is at the front. "
- 00078017 :desc3[i] = " "
- 00078028 :desc4[i] = " "
- 00078039 _skillCost [i] = 5
- 00078047 _skillMaxLv[i] = 2
- 00078055 else
- 0007805A if( i == 278)
- 00078063 :name [i] = "Spell Card Recollection"
- 00078071 :desc1[i] = "The user will be able to use the Spell Cards of anyone at the front."
- 00078082 :desc2[i] = "When using other's Spell Cards, the action will be counted as if it was Lv 0."
- 00078093 :desc3[i] = "The cost will be (6 - SLv) in addition to the normal cost of the Spell Card."
- 000780A4 :desc4[i] = " "
- 000780B5 _skillCost [i] = 5
- 000780C3 _skillMaxLv[i] = 5
- 000780D1 else
- 000780D6 if( i == 279)
- 000780DF :name [i] = "Speedy Formation Change"
- 000780ED :desc1[i] = "When the user performs a [Form Change] command,"
- 000780FE :desc2[i] = "The user's ATB bar will be set at (7000+SLv*1000)."
- 0007810F :desc3[i] = " "
- 00078120 :desc4[i] = " "
- 00078131 _skillCost [i] = 5
- 0007813F _skillMaxLv[i] = 2
- 0007814D else
- 00078152 if( i == 280)
- 0007815B :name [i] = "Extra Attack"
- 00078169 :desc1[i] = "If the user chooses to attacks, concentrate or uses a Spell Card,"
- 0007817A :desc2[i] = "there is a (SLv*16)% chance that the user will repeat the action."
- 0007818B :desc3[i] = "If the action consumed MP, the repeated action will not consume MP."
- 0007819C :desc4[i] = " "
- 000781AD _skillCost [i] = 7
- 000781BB _skillMaxLv[i] = 2
- 000781C9 else
- 000781CE if( i == 281)
- 000781D7 :name [i] = "Fighting Spirit"
- 000781E5 :desc1[i] = "Every time the user takes action, Fighting Spirit is increased by 1."
- 000781F6 :desc2[i] = "Damage dealt is increased and damage taken is reduced by "
- 00078207 :desc3[i] = "(Fighting Spirit Level*5)%. Fighting Spirit resets to 0 if the user "
- 00078218 :desc4[i] = "retreats to the back. Fighting Spirit maxes out at (SLv*3)."
- 00078229 _skillCost [i] = 5
- 00078237 _skillMaxLv[i] = 2
- 00078245 else
- 0007824A if( i == 282)
- 00078253 :name [i] = "Physical Counter"
- 00078261 :desc1[i] = "User has a (SLv*33)% chance to use a normal attack when hit by physicals."
- 00078272 :desc2[i] = " "
- 00078283 :desc3[i] = " "
- 00078294 :desc4[i] = " "
- 000782A5 _skillCost [i] = 4
- 000782B3 _skillMaxLv[i] = 3
- 000782C1 else
- 000782C6 if( i == 283)
- 000782CF :name [i] = "Last Fortress"
- 000782DD :desc1[i] = "The more party members fall in battle, the more the user's stats increase."
- 000782EE :desc2[i] = " "
- 000782FF :desc3[i] = " "
- 00078310 :desc4[i] = " "
- 00078321 _skillCost [i] = 10
- 0007832F _skillMaxLv[i] = 1
- 0007833D else
- 00078342 if( i == 284)
- 0007834B :name [i] = "Mental Concentration"
- 00078359 :desc1[i] = "Increases MP recovered by using [Concentrate] by (SLv)."
- 0007836A :desc2[i] = " "
- 0007837B :desc3[i] = " "
- 0007838C :desc4[i] = " "
- 0007839D _skillCost [i] = 4
- 000783AB _skillMaxLv[i] = 4
- 000783B9 else
- 000783BE if( i == 285)
- 000783C7 :name [i] = "Singing in the Silence"
- 000783D5 :desc1[i] = "The more allies or foes affected by SIL, the more the user's stats increase."
- 000783E6 :desc2[i] = " "
- 000783F7 :desc3[i] = " "
- 00078408 :desc4[i] = " "
- 00078419 _skillCost [i] = 10
- 00078427 _skillMaxLv[i] = 1
- 00078435 else
- 0007843A if( i == 286)
- 00078443 :name [i] = "Soothing Type?"
- 00078451 :desc1[i] = "When user uses [Concentrate], all in front will recover 1 MP as well."
- 00078462 :desc2[i] = " "
- 00078473 :desc3[i] = " "
- 00078484 :desc4[i] = " "
- 00078495 _skillCost [i] = 6
- 000784A3 _skillMaxLv[i] = 1
- 000784B1 else
- 000784B6 if( i == 287)
- 000784BF :name [i] = "Natural"
- 000784CD :desc1[i] = "When the user receives a heal, the HP recovered is increased by (SLv*33)%."
- 000784DE :desc2[i] = " "
- 000784EF :desc3[i] = " "
- 00078500 :desc4[i] = " "
- 00078511 _skillCost [i] = 5
- 0007851F _skillMaxLv[i] = 2
- 0007852D else
- 00078532 if( i == 288)
- 0007853B :name [i] = "Gatekeeper Nap"
- 00078549 :desc1[i] = "If there are 4 allies at the front and the user is not on the far left,"
- 0007855A :desc2[i] = "the user will gain (SLv*20)% SPD and take (SLv*16)% less damage."
- 0007856B :desc3[i] = "This effect does not occur until an ally or enemy gets a turn."
- 0007857C :desc4[i] = " "
- 0007858D _skillCost [i] = 5
- 0007859B _skillMaxLv[i] = 2
- 000785A9 else
- 000785AE if( i == 289)
- 000785B7 :name [i] = "Believers of Moriya"
- 000785C5 :desc1[i] = "If there are more than 1 members of the Moriya Shrine in front,"
- 000785D6 :desc2[i] = "the user's stats will be increased by (SLv*8)% per member, user excluded."
- 000785E7 :desc3[i] = "This effect does not occur until an ally or enemy gets a turn."
- 000785F8 :desc4[i] = " "
- 00078609 _skillCost [i] = 5
- 00078617 _skillMaxLv[i] = 2
- 00078625 else
- 0007862A if( i == 290)
- 00078633 :name [i] = "Last Wish"
- 00078641 :desc1[i] = "If user gets KO'd, all in front have all stats increased by (SLv*33)%."
- 00078652 :desc2[i] = " "
- 00078663 :desc3[i] = " "
- 00078674 :desc4[i] = " "
- 00078685 _skillCost [i] = 5
- 00078693 _skillMaxLv[i] = 2
- 000786A1 else
- 000786A6 if( i == 291)
- 000786AF :name [i] = "Moriya's Divine Protection"
- 000786BD :desc1[i] = "(SLv*14)% chance of restoring 1 TP to all in front at end of battle."
- 000786CE :desc2[i] = "in front. The effect can occur even if the user is at the back."
- 000786DF :desc3[i] = " "
- 000786F0 :desc4[i] = " "
- 00078701 _skillCost [i] = 5
- 0007870F _skillMaxLv[i] = 2
- 0007871D else
- 00078722 if( i == 292)
- 0007872B :name [i] = "Hisouten Guard"
- 00078739 :desc1[i] = "If the user is in front with Tenshi,"
- 0007874A :desc2[i] = "the user's DEF and MND will be increased by (SLv*20)%."
- 0007875B :desc3[i] = " "
- 0007876C :desc4[i] = " "
- 0007877D _skillCost [i] = 5
- 0007878B _skillMaxLv[i] = 2
- 00078799 else
- 0007879E if( i == 293)
- 000787A7 :name [i] = "Magic Counter"
- 000787B5 :desc1[i] = "The user has a (SLv*33)% chance to use a normal attack when hit by magic."
- 000787C6 :desc2[i] = " "
- 000787D7 :desc3[i] = " "
- 000787E8 :desc4[i] = " "
- 000787F9 _skillCost [i] = 4
- 00078807 _skillMaxLv[i] = 3
- 00078815 else
- 0007881A if( i == 294)
- 00078823 :name [i] = "Hagoromo Like Sky"
- 00078831 :desc1[i] = "Normal attacks will ignore (SLv*40)% of the enemy's defense,"
- 00078842 :desc2[i] = "and will have their damage increased by (SLv*20)%."
- 00078853 :desc3[i] = " "
- 00078864 :desc4[i] = " "
- 00078875 _skillCost [i] = 4
- 00078883 _skillMaxLv[i] = 2
- 00078891 else
- 00078896 if( i == 295)
- 0007889F :name [i] = "Heavenly Maiden's Blow"
- 000788AD :desc1[i] = "When the user attacks an enemy with a DEF or MND debuff, the damage"
- 000788BE :desc2[i] = "the attack will be calculated as if the debuff was doubled."
- 000788CF :desc3[i] = " "
- 000788E0 :desc4[i] = " "
- 000788F1 _skillCost [i] = 7
- 000788FF _skillMaxLv[i] = 1
- 0007890D else
- 00078912 if( i == 296)
- 0007891B :name [i] = "People of the Moon"
- 00078929 :desc1[i] = "When the user takes a turn, there is a 75% chance to consume 1 MP."
- 0007893A :desc2[i] = "The user's attacks will ignore 50% of the enemy's defenses."
- 0007894B :desc3[i] = " "
- 0007895C :desc4[i] = " "
- 0007896D _skillCost [i] = 8
- 0007897B _skillMaxLv[i] = 1
- 00078989 else
- 0007898E if( i == 297)
- 00078997 :name [i] = "Healing Touch"
- 000789A5 :desc1[i] = "When the user heals an ally with less than their maximum HP,"
- 000789B6 :desc2[i] = "it will become possible to heal over the ally's maximum HP."
- 000789C7 :desc3[i] = " "
- 000789D8 :desc4[i] = " "
- 000789E9 _skillCost [i] = 20
- 000789F7 _skillMaxLv[i] = 1
- 00078A05 else
- 00078A0A if( i == 298)
- 00078A13 :name [i] = "Majesty"
- 00078A21 :desc1[i] = "Upon the user's turn,"
- 00078A32 :desc2[i] = "the user will have their ATK, DEF, MAG, MND and SPD increased by (SLv*3)%."
- 00078A43 :desc3[i] = " "
- 00078A54 :desc4[i] = " "
- 00078A65 _skillCost [i] = 5
- 00078A73 _skillMaxLv[i] = 2
- 00078A81 else
- 00078A83 if( i == 299)
- 00078A8C :name [i] = "Strong Faith"
- 00078A9A :desc1[i] = "If the user has less than 66% HP upon the user's turn,"
- 00078AAB :desc2[i] = "(SLv) MP will be recovered."
- 00078ABC :desc3[i] = " "
- 00078ACD :desc4[i] = " "
- 00078ADE _skillCost [i] = 4
- 00078AEC _skillMaxLv[i] = 3
- 00078AFA else
- 00078AFF if( i >= 300)
- 00078B0C &&( i <= 399)
- 00078B19 if( i == 300)
- 00078B22 :name [i] = "Sky Creation"
- 00078B30 :desc1[i] = "If there are 4 allies at the front and the user is on the far right,"
- 00078B41 :desc2[i] = "the user's damage will be increased by (SLv*16)%."
- 00078B52 :desc3[i] = " "
- 00078B63 :desc4[i] = " "
- 00078B74 _skillCost [i] = 5
- 00078B82 _skillMaxLv[i] = 2
- 00078B90 else
- 00078B95 if( i == 301)
- 00078B9E :name [i] = "Earth Creation"
- 00078BAC :desc1[i] = "If there are 4 allies at the front and the user is on the far left,"
- 00078BBD :desc2[i] = "the user's damage will be increased by (SLv*12)%."
- 00078BCE :desc3[i] = " "
- 00078BDF :desc4[i] = " "
- 00078BF0 _skillCost [i] = 5
- 00078BFE _skillMaxLv[i] = 2
- 00078C0C else
- 00078C11 if( i == 302)
- 00078C1A :name [i] = "Native God of Earth"
- 00078C28 :desc1[i] = "If user retreats with less than 66% HP, decreases 1 TP and recovers"
- 00078C39 :desc2[i] = "full HP. Does not take effect if the user does not have enough TP."
- 00078C4A :desc3[i] = " "
- 00078C5B :desc4[i] = " "
- 00078C6C _skillCost [i] = 10
- 00078C7A _skillMaxLv[i] = 1
- 00078C88 else
- 00078C8D if( i == 303)
- 00078C96 :name [i] = "Nimble"
- 00078CA4 :desc1[i] = "When user receives a SPD debuff, it is calculated as a buff."
- 00078CB5 :desc2[i] = " "
- 00078CC6 :desc3[i] = " "
- 00078CD7 :desc4[i] = " "
- 00078CE8 _skillCost [i] = 7
- 00078CF6 _skillMaxLv[i] = 1
- 00078D04 else
- 00078D09 if( i == 304)
- 00078D12 :name [i] = "Ability to use Shikigamis"
- 00078D20 :desc1[i] = "If user uses Concentrate, Chen's stats increases by 66% if at the front."
- 00078D31 :desc2[i] = " "
- 00078D42 :desc3[i] = " "
- 00078D53 :desc4[i] = " "
- 00078D64 _skillCost [i] = 7
- 00078D72 _skillMaxLv[i] = 1
- 00078D80 else
- 00078D85 if( i == 305)
- 00078D8E :name [i] = "Super-Fast Hard Arithmetic"
- 00078D9C :desc1[i] = "When the user uses [Banquet of General Gods] or [Eighty Million Holy"
- 00078DAD :desc2[i] = "Boards], MP cost will be doubled, but the spell will affect all 12"
- 00078DBE :desc3[i] = "allies. HP recovered/increase in stats will be halved for the back."
- 00078DCF :desc4[i] = " "
- 00078DE0 _skillCost [i] = 20
- 00078DEE _skillMaxLv[i] = 1
- 00078DFC else
- 00078E01 if( i == 306)
- 00078E0A :name [i] = "Expansion of Consciousness"
- 00078E18 :desc1[i] = "Increases MP Recovery Rate by (SLv)."
- 00078E29 :desc2[i] = " "
- 00078E3A :desc3[i] = " "
- 00078E4B :desc4[i] = " "
- 00078E5C _skillCost [i] = 12
- 00078E6A _skillMaxLv[i] = 2
- 00078E78 else
- 00078E7D if( i == 307)
- 00078E86 :name [i] = "Organized Formation"
- 00078E94 :desc1[i] = "If someone performs a [Form Change] while the user is in front,"
- 00078EA5 :desc2[i] = "The character that performed the switch, the character switched out"
- 00078EB6 :desc3[i] = "and the character switched in will recover 1 MP."
- 00078EC7 :desc4[i] = " "
- 00078ED8 _skillCost [i] = 10
- 00078EE6 _skillMaxLv[i] = 1
- 00078EF4 else
- 00078EF9 if( i == 308)
- 00078F02 :name [i] = "Spinning More Than Usual"
- 00078F10 :desc1[i] = "Upon the user's turn, if the user has a HVY, SIL or TRR effect,"
- 00078F21 :desc2[i] = "The effects are removed, 10 MP will be recovered, and"
- 00078F32 :desc3[i] = "all stats will be increased by 33%."
- 00078F43 :desc4[i] = " "
- 00078F54 _skillCost [i] = 12
- 00078F62 _skillMaxLv[i] = 1
- 00078F70 else
- 00078F75 if( i == 309)
- 00078F7E :name [i] = "Border of Power and Magic"
- 00078F8C :desc1[i] = "When an ally is defending with the lesser of the DEF and MND stat,"
- 00078F9D :desc2[i] = "the ally character's defending stat will become (DEF + MND)/2."
- 00078FAE :desc3[i] = "This effect is only active if the user is in front."
- 00078FBF :desc4[i] = "This effect is applied to all characters in front."
- 00078FD0 _skillCost [i] = 24
- 00078FDE _skillMaxLv[i] = 1
- 00078FEC else
- 00078FF1 if( i == 310)
- 00078FFA :name [i] = "Border of Wounds and Cures"
- 00079008 :desc1[i] = "Upon the user's turn, if HP is lower than its maximum, the user's HP"
- 00079019 :desc2[i] = "will become [average of user's current HP and the maximum HP of allies]."
- 0007902A :desc3[i] = " "
- 0007903B :desc4[i] = " "
- 0007904C _skillCost [i] = 12
- 0007905A _skillMaxLv[i] = 1
- 00079068 else
- 0007906D if( i == 311)
- 00079076 :name [i] = "Phenomenal Force of Will"
- 00079084 :desc1[i] = "Upon the user's turn, 1 MP will be recovered."
- 00079095 :desc2[i] = " "
- 000790A6 :desc3[i] = " "
- 000790B7 :desc4[i] = " "
- 000790C8 _skillCost [i] = 8
- 000790D6 _skillMaxLv[i] = 1
- 000790E4 else
- 000790E9 if( i == 312)
- 000790F2 :name [i] = "Banquet of Regrets"
- 00079100 :desc1[i] = "If the user kills an enemy with a DTH effect, the user recovers"
- 00079111 :desc2[i] = "1 MP, 12% HP and have all stats increased by 12% per enemy."
- 00079122 :desc3[i] = "If the damage dealt would have killed the enemy, even if the DTH effect"
- 00079133 :desc4[i] = "has been inflicted, this skill will not trigger."
- 00079144 _skillCost [i] = 12
- 00079152 _skillMaxLv[i] = 1
- 00079160 else
- 00079165 if( i == 313)
- 0007916E :name [i] = "Intense Vertigo"
- 0007917C :desc1[i] = "While the user is at the front, enemies' ailment resistances is reduced."
- 0007918D :desc2[i] = " "
- 0007919E :desc3[i] = " "
- 000791AF :desc4[i] = " "
- 000791C0 _skillCost [i] = 10
- 000791CE _skillMaxLv[i] = 1
- 000791DC else
- 000791E1 if( i == 314)
- 000791EA :name [i] = "Role of Nagashi-bina"
- 000791F8 :desc1[i] = "Upon the user's turn, all stats will be decreased by (SLv*6)%,"
- 00079209 :desc2[i] = "except for stats that are already buffed."
- 0007921A :desc3[i] = " "
- 0007922B :desc4[i] = " "
- 0007923C _skillCost [i] = 6
- 0007924A _skillMaxLv[i] = 2
- 00079258 else
- 0007925D if( i == 315)
- 00079266 :name [i] = "Apparition Carrier"
- 00079274 :desc1[i] = "When the user kills an enemy, HP will be restored by 33%, MP by 1 "
- 00079285 :desc2[i] = "and all stats increase by 20%. 2 kills on the same turn does not stack."
- 00079296 :desc3[i] = " "
- 000792A7 :desc4[i] = " "
- 000792B8 _skillCost [i] = 15
- 000792C6 _skillMaxLv[i] = 1
- 000792D4 else
- 000792D9 if( i == 316)
- 000792E2 :name [i] = "Ibuki Gourd"
- 000792F0 :desc1[i] = "Upon the user's turn, the user will either recover (SLv*10)% HP,"
- 00079301 :desc2[i] = "recover (SLv) MP or increase ATK, DEF, MND or SPD by (SLv*10)%."
- 00079312 :desc3[i] = "Only one of these effects will happen per turn."
- 00079323 :desc4[i] = " "
- 00079334 _skillCost [i] = 8
- 00079342 _skillMaxLv[i] = 2
- 00079350 else
- 00079355 if( i == 317)
- 0007935E :name [i] = "Free-Spirited Oni"
- 0007936C :desc1[i] = "The lower the enemy's HP, the more damage the user deals to it."
- 0007937D :desc2[i] = "The damage bonus maximizes of 66%."
- 0007938E :desc3[i] = " "
- 0007939F :desc4[i] = " "
- 000793B0 _skillCost [i] = 12
- 000793BE _skillMaxLv[i] = 1
- 000793CC else
- 000793D1 if( i == 318)
- 000793DA :name [i] = "Fog Labyrinth"
- 000793E8 :desc1[i] = "While user is in front, all in front ACC and EVA increase by (SLv*12)%."
- 000793F9 :desc2[i] = " "
- 0007940A :desc3[i] = " "
- 0007941B :desc4[i] = " "
- 0007942C _skillCost [i] = 5
- 0007943A _skillMaxLv[i] = 2
- 00079448 else
- 0007944D if( i == 319)
- 00079456 :name [i] = "Art of Oni Binding"
- 00079464 :desc1[i] = "Upon the user's turn, the user may inflict Paralysis on all enemies."
- 00079475 :desc2[i] = "The duration and chance to be inflicted is increased on Oni-type enemies."
- 00079486 :desc3[i] = " "
- 00079497 :desc4[i] = " "
- 000794A8 _skillCost [i] = 4
- 000794B6 _skillMaxLv[i] = 3
- 000794C4 else
- 000794C9 if( i == 320)
- 000794D2 :name [i] = "Adamant Helix"
- 000794E0 :desc1[i] = "The lower the user's HP, the more damage dealt by the user."
- 000794F1 :desc2[i] = "The damage bonus maximizes at 66%."
- 00079502 :desc3[i] = " "
- 00079513 :desc4[i] = " "
- 00079524 _skillCost [i] = 12
- 00079532 _skillMaxLv[i] = 1
- 00079540 else
- 00079545 if( i == 321)
- 0007954E :name [i] = "Hoshiguma Dish"
- 0007955C :desc1[i] = "If there are 2 or more enemies when the user takes a turn, the user's"
- 0007956D :desc2[i] = "SPD increases as the number of enemies increases. If there are less than"
- 0007957E :desc3[i] = "4 enemies, the user's ATK increases as the number of enemies decreases."
- 0007958F :desc4[i] = " "
- 000795A0 _skillCost [i] = 10
- 000795AE _skillMaxLv[i] = 1
- 000795BC else
- 000795C1 if( i == 322)
- 000795CA :name [i] = "Encounter with a Strong Foe"
- 000795D8 :desc1[i] = "If the user does not defeat an enemy after attacking it,"
- 000795E9 :desc2[i] = "the user's stats will be increased by 7%."
- 000795FA :desc3[i] = " "
- 0007960B :desc4[i] = " "
- 0007961C _skillCost [i] = 10
- 0007962A _skillMaxLv[i] = 1
- 00079638 else
- 0007963D if( i == 323)
- 00079646 :name [i] = "Ticket to the Ageless Land"
- 00079654 :desc1[i] = "Upon the user's turn, if there is less than 12 allies in the party, the"
- 00079665 :desc2[i] = "user will recover a part of HP depending on the number of free slots."
- 00079676 :desc3[i] = " "
- 00079687 :desc4[i] = " "
- 00079698 _skillCost [i] = 10
- 000796A6 _skillMaxLv[i] = 1
- 000796B4 else
- 000796B9 if( i == 324)
- 000796C2 :name [i] = "Keystone Formation"
- 000796D0 :desc1[i] = "If the user is on the leftmost position in front and performs a"
- 000796E1 :desc2[i] = "[Form Change], increases DEF and MND for all allies in front."
- 000796F2 :desc3[i] = " "
- 00079703 :desc4[i] = " "
- 00079714 _skillCost [i] = 10
- 00079722 _skillMaxLv[i] = 1
- 00079730 else
- 00079735 if( i == 325)
- 0007973E :name [i] = "Murakumo's Former Owner"
- 0007974C :desc1[i] = "Upon the user's turn, if affected by a debuff or an ailment,"
- 0007975D :desc2[i] = "all members in front will recover 5% HP."
- 0007976E :desc3[i] = " "
- 0007977F :desc4[i] = " "
- 00079790 _skillCost [i] = 10
- 0007979E _skillMaxLv[i] = 1
- 000797AC else
- 000797B1 if( i == 326)
- 000797BA :name [i] = "Vampiric Wrath"
- 000797C8 :desc1[i] = "If the user takes damage from an elemental weakness,"
- 000797D9 :desc2[i] = "all stats will be increased by 25%."
- 000797EA :desc3[i] = " "
- 000797FB :desc4[i] = " "
- 0007980C _skillCost [i] = 10
- 0007981A _skillMaxLv[i] = 1
- 00079828 else
- 0007982D if( i == 327)
- 00079836 :name [i] = "Gensokyo's Eternal Flower"
- 00079844 :desc1[i] = "Upon the user's turn, a small amount of HP and MP will be recovered."
- 00079855 :desc2[i] = "The lower the current MP, the more HP will be recovered. The lower the"
- 00079866 :desc3[i] = "current HP, the more MP will be recovered. No MP recovery if at full HP."
- 00079877 :desc4[i] = " "
- 00079888 _skillCost [i] = 16
- 00079896 _skillMaxLv[i] = 1
- 000798A4 else
- 000798A9 if( i == 328)
- 000798B2 :name [i] = "Tormenting Nature"
- 000798C0 :desc1[i] = "Attacks from the user gain a damage bonus the lower the enemy's HP is."
- 000798D1 :desc2[i] = " "
- 000798E2 :desc3[i] = " "
- 000798F3 :desc4[i] = " "
- 00079904 _skillCost [i] = 12
- 00079912 _skillMaxLv[i] = 1
- 00079920 else
- 00079925 if( i == 329)
- 0007992E :name [i] = "Supreme Judge of Paradise"
- 0007993C :desc1[i] = "All allies recover 1 MP if more than 3 enemies remain upon the user's turn."
- 0007994D :desc2[i] = " "
- 0007995E :desc3[i] = " "
- 0007996F :desc4[i] = " "
- 00079980 _skillCost [i] = 10
- 0007998E _skillMaxLv[i] = 1
- 0007999C else
- 000799A1 if( i == 330)
- 000799AA :name [i] = "Rod of Remorse"
- 000799B8 :desc1[i] = "If the user's attack kills an enemy, all stats will increase by 15%."
- 000799C9 :desc2[i] = "If the user's attack doesn't kill an enemy, 1 MP will be recovered."
- 000799DA :desc3[i] = " "
- 000799EB :desc4[i] = " "
- 000799FC _skillCost [i] = 12
- 00079A0A _skillMaxLv[i] = 1
- 00079A18 else
- 00079A1D if( i == 331)
- 00079A26 :name [i] = "Sutra - Herculean Strength"
- 00079A34 :desc1[i] = "When the user takes a turn, ATK is increased by 14%."
- 00079A45 :desc2[i] = " "
- 00079A56 :desc3[i] = " "
- 00079A67 :desc4[i] = " "
- 00079A78 _skillCost [i] = 18
- 00079A86 _skillMaxLv[i] = 1
- 00079A94 else
- 00079A99 if( i == 332)
- 00079AA2 :name [i] = "Sutra - Vajra Shield"
- 00079AB0 :desc1[i] = "When the user takes a turn, DEF is increased by 14%."
- 00079AC1 :desc2[i] = " "
- 00079AD2 :desc3[i] = " "
- 00079AE3 :desc4[i] = " "
- 00079AF4 _skillCost [i] = 18
- 00079B02 _skillMaxLv[i] = 1
- 00079B10 else
- 00079B15 if( i == 333)
- 00079B1E :name [i] = "Sutra - Enhanced Chant"
- 00079B2C :desc1[i] = "When the user takes a turn, MAG is increased by 14%."
- 00079B3D :desc2[i] = " "
- 00079B4E :desc3[i] = " "
- 00079B5F :desc4[i] = " "
- 00079B70 _skillCost [i] = 18
- 00079B7E _skillMaxLv[i] = 1
- 00079B8C else
- 00079B91 if( i == 334)
- 00079B9A :name [i] = "Sutra - Mental Focus"
- 00079BA8 :desc1[i] = "When the user takes a turn, MND is increased by 14%."
- 00079BB9 :desc2[i] = " "
- 00079BCA :desc3[i] = " "
- 00079BDB :desc4[i] = " "
- 00079BEC _skillCost [i] = 18
- 00079BFA _skillMaxLv[i] = 1
- 00079C08 else
- 00079C0D if( i == 335)
- 00079C16 :name [i] = "Sutra - Sturm und Drang"
- 00079C24 :desc1[i] = "When the user takes a turn, SPD is increased by 14%."
- 00079C35 :desc2[i] = " "
- 00079C46 :desc3[i] = " "
- 00079C57 :desc4[i] = " "
- 00079C68 _skillCost [i] = 18
- 00079C76 _skillMaxLv[i] = 1
- 00079C84 else
- 00079C89 if( i == 336)
- 00079C92 :name [i] = "Sutra - Ultra Recovery"
- 00079CA0 :desc1[i] = "When the user takes a turn, HP is recovered by 14%."
- 00079CB1 :desc2[i] = " "
- 00079CC2 :desc3[i] = " "
- 00079CD3 :desc4[i] = " "
- 00079CE4 _skillCost [i] = 18
- 00079CF2 _skillMaxLv[i] = 1
- 00079D00 else
- 00079D05 if( i == 337)
- 00079D0E :name [i] = "Sealing Club"
- 00079D1C :desc1[i] = "If Mari and Renko are in front, all of the user's stats increase "
- 00079D2D :desc2[i] = "by (SLv*12)%, and upon the user's turn, recovers (SLv*6)% HP and (SLv) MP."
- 00079D3E :desc3[i] = "This effect does not occur until an ally or enemy gets a turn."
- 00079D4F :desc4[i] = " "
- 00079D60 _skillCost [i] = 10
- 00079D6E _skillMaxLv[i] = 2
- 00079D7C else
- 00079D81 if( i == 338)
- 00079D8A :name [i] = "Ability to Read the Stars"
- 00079D98 :desc1[i] = "Increases PSN, PAR, HVY and SHK resistance by (SLv*8 )% (user excluded)."
- 00079DA9 :desc2[i] = "The effects are halved if the user is in the back."
- 00079DBA :desc3[i] = " "
- 00079DCB :desc4[i] = " "
- 00079DDC _skillCost [i] = 8
- 00079DEA _skillMaxLv[i] = 3
- 00079DF8 else
- 00079DFD if( i == 339)
- 00079E06 :name [i] = "Ability to Read the Moon"
- 00079E14 :desc1[i] = "Increases TRR, SIL, DTH and DBF resistance by (SLv*8 )% (user excluded)."
- 00079E25 :desc2[i] = "The effects are halved if the user is in the back."
- 00079E36 :desc3[i] = " "
- 00079E47 :desc4[i] = " "
- 00079E58 _skillCost [i] = 8
- 00079E66 _skillMaxLv[i] = 3
- 00079E74 else
- 00079E79 if( i == 340)
- 00079E82 :name [i] = "Ability to See Boundaries"
- 00079E90 :desc1[i] = "When the user is attacked or attacks an enemy who has buffs,"
- 00079EA1 :desc2[i] = "the damage is calculated as if it was a debuff."
- 00079EB2 :desc3[i] = " "
- 00079EC3 :desc4[i] = " "
- 00079ED4 _skillCost [i] = 18
- 00079EE2 _skillMaxLv[i] = 1
- 00079EF0 else
- 00079EF5 if( i == 341)
- 00079EFE :name [i] = "Meddling with Borders"
- 00079F0C :desc1[i] = "Buffs decay slower on the user."
- 00079F1D :desc2[i] = ""
- 00079F2E :desc3[i] = " "
- 00079F3F :desc4[i] = " "
- 00079F50 _skillCost [i] = 15
- 00079F5E _skillMaxLv[i] = 1
- 00079F6C else
- 00079F6E if( i == 342)
- 00079F77 :name [i] = "Astronomical Observation"
- 00079F85 :desc1[i] = "Lowers the rate at which the encounter rate counter increases by (SLv*10%)."
- 00079F96 :desc2[i] = "This effect stacks with other similar skills,"
- 00079FA7 :desc3[i] = "but will cap at a maximum of 75% reduction."
- 00079FB8 :desc4[i] = " "
- 00079FC9 _skillCost [i] = 6
- 00079FD7 _skillMaxLv[i] = 2
- 00079FE5 else
- 00079FEA if( i >= 500)
- 00079FF7 &&( i <= 505)
- 0007A004 if( i == 500)
- 0007A00D :name [i] = "Yin-Yang Orb"
- 0007A01B :desc1[i] = "Cost 2 MP@@Single Enemy: SPI@@Composite Direct Attack"
- 0007A02C :desc2[i] = "Spiritual power flies out of the orbs to attack the enemy."
- 0007A03D :desc3[i] = "Leveling up the skill will add a PAR effect."
- 0007A04E :desc4[i] = " "
- 0007A05F _skillCost [i] = 5
- 0007A06D _skillMaxLv[i] = 5
- 0007A07B else
- 0007A080 if( i == 501)
- 0007A089 :name [i] = "Fantasy Seal"
- 0007A097 :desc1[i] = "Cost 5 MP@@All Enemies: SPI@@Composite Magic Attack"
- 0007A0A8 :desc2[i] = "Reimu's signature spell. Strong composite spell that targets all enemies."
- 0007A0B9 :desc3[i] = " "
- 0007A0CA :desc4[i] = " "
- 0007A0DB _skillCost [i] = 5
- 0007A0E9 _skillMaxLv[i] = 5
- 0007A0F7 else
- 0007A0FC if( i == 502)
- 0007A105 :name [i] = "Exorcising Border"
- 0007A113 :desc1[i] = "Cost 8 MP@@All Allies: SPI@@Auxilliary Action"
- 0007A124 :desc2[i] = "Recovers HP for all in front. MP efficiency for the amount "
- 0007A135 :desc3[i] = "of HP healed is low, but a multi-target healing spell is always invaluable."
- 0007A146 :desc4[i] = " "
- 0007A157 _skillCost [i] = 5
- 0007A165 _skillMaxLv[i] = 5
- 0007A173 else
- 0007A175 if( i == 503)
- 0007A17E :name [i] = "Great Hakurei Barrier"
- 0007A18C :desc1[i] = "Cost 7 MP@@All Allies: SPI@@Auxilliary Action"
- 0007A19D :desc2[i] = "Increases the DEF and MND of all members at the front."
- 0007A1AE :desc3[i] = "Important spell to help increase the defenses of all in front."
- 0007A1BF :desc4[i] = " "
- 0007A1D0 _skillCost [i] = 5
- 0007A1DE _skillMaxLv[i] = 5
- 0007A1EC else
- 0007A1F1 if( i >= 505)
- 0007A1FE &&( i <= 510)
- 0007A20B if( i == 505)
- 0007A214 :name [i] = "Magic Missile"
- 0007A222 :desc1[i] = "Cost 2 MP@@Single Enemy: MYS@@Magic Attack"
- 0007A233 :desc2[i] = "MYS spell that targets a single enemy. Marisa's basic spell."
- 0007A244 :desc3[i] = " "
- 0007A255 :desc4[i] = " "
- 0007A266 _skillCost [i] = 5
- 0007A274 _skillMaxLv[i] = 5
- 0007A282 else
- 0007A287 if( i == 506)
- 0007A290 :name [i] = "Asteroid Belt"
- 0007A29E :desc1[i] = "Cost 6 MP@@All Enemies: MYS@@Magic Attack"
- 0007A2AF :desc2[i] = "MYS spell that targets all enemies. Marisa's basic spell."
- 0007A2C0 :desc3[i] = "The MP cost is a bit high, but it does reliable damage to multiple enemies."
- 0007A2D1 :desc4[i] = " "
- 0007A2E2 _skillCost [i] = 5
- 0007A2F0 _skillMaxLv[i] = 5
- 0007A2FE else
- 0007A303 if( i == 507)
- 0007A30C :name [i] = "Master Spark"
- 0007A31A :desc1[i] = "Cost 27 MP@@All Enemies: MYS@@Magic Attack"
- 0007A32B :desc2[i] = "Attacks all enemies with a super powerful MYS attack."
- 0007A33C :desc3[i] = "Consumes all MP no matter what the amount is."
- 0007A34D :desc4[i] = "The more MP is consumed, the more damage the spell will deal."
- 0007A35E _skillCost [i] = 5
- 0007A36C _skillMaxLv[i] = 5
- 0007A37A else
- 0007A37C if( i == 508)
- 0007A385 :name [i] = "Concentration"
- 0007A393 :desc1[i] = "Cost 3 MP@@Self Target: MYS@@Auxilliary Action"
- 0007A3A4 :desc2[i] = "Increase the caster's MAG."
- 0007A3B5 :desc3[i] = "Best used before using a strong spell."
- 0007A3C6 :desc4[i] = " "
- 0007A3D7 _skillCost [i] = 5
- 0007A3E5 _skillMaxLv[i] = 5
- 0007A3F3 else
- 0007A3F8 if( i >= 510)
- 0007A405 &&( i <= 515)
- 0007A412 if( i == 510)
- 0007A41B :name [i] = "First Aid"
- 0007A429 :desc1[i] = "Cost 1 MP@@Single Ally: PHY@@Auxilliary Action"
- 0007A43A :desc2[i] = "Restores some HP and removes TRR and PSN from the basics of first aid"
- 0007A44B :desc3[i] = "learned from books. Leveling up the skill will cure additional ailments."
- 0007A45C :desc4[i] = " "
- 0007A46D _skillCost [i] = 5
- 0007A47B _skillMaxLv[i] = 5
- 0007A489 else
- 0007A48B if( i == 511)
- 0007A494 :name [i] = "Battle Command"
- 0007A4A2 :desc1[i] = "Cost 2 MP@@Single Ally: PHY@@Auxilliary Action"
- 0007A4B3 :desc2[i] = "Raises an ally stats with the basic knowledge of strategy gained from books."
- 0007A4C4 :desc3[i] = " "
- 0007A4D5 :desc4[i] = " "
- 0007A4E6 _skillCost [i] = 5
- 0007A4F4 _skillMaxLv[i] = 5
- 0007A502 else
- 0007A507 if( i >= 635)
- 0007A514 &&( i <= 640)
- 0007A521 if( i == 635)
- 0007A52A :name [i] = "Artful Sacrifice"
- 0007A538 :desc1[i] = "Cost 4 MP@@Single Enemy: FIR@@Magic Attack"
- 0007A549 :desc2[i] = "Special spell that uses the caster's MAG against the enemy's DEF."
- 0007A55A :desc3[i] = "A rather extreme attack that throws an explosive doll at the enemy."
- 0007A56B :desc4[i] = " "
- 0007A57C _skillCost [i] = 5
- 0007A58A _skillMaxLv[i] = 5
- 0007A598 else
- 0007A59D if( i == 636)
- 0007A5A6 :name [i] = "Little Legion"
- 0007A5B4 :desc1[i] = "Cost 6 MP@@All Enemies: PHY@@Magic Attack - ACC +10"
- 0007A5C5 :desc2[i] = "Special spell that uses the caster's MAG against the enemy's DEF."
- 0007A5D6 :desc3[i] = "Weapon-carrying dolls slice through all enemies."
- 0007A5E7 :desc4[i] = " "
- 0007A5F8 _skillCost [i] = 5
- 0007A606 _skillMaxLv[i] = 5
- 0007A614 else
- 0007A619 if( i == 637)
- 0007A622 :name [i] = "Hanged Hourai Dolls"
- 0007A630 :desc1[i] = "Cost 5 MP@@Enemy Row: MYS@@Magic Attack - ACC +20"
- 0007A641 :desc2[i] = "Launches a magic attack that targets an enemy's row using a doll."
- 0007A652 :desc3[i] = "Can deal very strong damage against enemies with low MND."
- 0007A663 :desc4[i] = " "
- 0007A674 _skillCost [i] = 5
- 0007A682 _skillMaxLv[i] = 5
- 0007A690 else
- 0007A692 if( i == 638)
- 0007A69B :name [i] = "Trip Wire"
- 0007A6A9 :desc1[i] = "Cost 5 MP@@All Enemies: PHY@@Magic Attack - ACC +100"
- 0007A6BA :desc2[i] = "Launches a magic attack that targets all enemies using dolls."
- 0007A6CB :desc3[i] = "Can inflict a minor PAR, HVY and SPD DBF effect."
- 0007A6DC :desc4[i] = " "
- 0007A6ED _skillCost [i] = 5
- 0007A6FB _skillMaxLv[i] = 5
- 0007A709 else
- 0007A70E if( i >= 520)
- 0007A71B &&( i <= 525)
- 0007A728 if( i == 520)
- 0007A731 :name [i] = "Rabies Bite"
- 0007A73F :desc1[i] = "Cost 3 MP@@Single Enemy: PHY@@Direct Attack"
- 0007A750 :desc2[i] = "Danmaku spell that is shaped like a dog bite."
- 0007A761 :desc3[i] = "Good damage even against enemies with high defense."
- 0007A772 :desc4[i] = " "
- 0007A783 _skillCost [i] = 5
- 0007A791 _skillMaxLv[i] = 5
- 0007A79F else
- 0007A7A1 if( i == 521)
- 0007A7AA :name [i] = "Expellee's Canaan"
- 0007A7B8 :desc1[i] = "Cost 4 MP@@All Enemies: WND@@Direct Attack"
- 0007A7C9 :desc2[i] = "Momiji's signature "(no)"-shaped danmaku, appearing since Mountain of Faith."
- 0007A7DA :desc3[i] = "The MP cost is somewhat low, but so is the power of the attack."
- 0007A7EB :desc4[i] = " "
- 0007A7FC _skillCost [i] = 5
- 0007A80A _skillMaxLv[i] = 5
- 0007A818 else
- 0007A81D if( i >= 565)
- 0007A82A &&( i <= 570)
- 0007A837 if( i == 565)
- 0007A840 :name [i] = "Large Box and Small Box"
- 0007A84E :desc1[i] = "Cost 5 MP@@Single Enemy: PHY@@Direct Attack"
- 0007A85F :desc2[i] = "Special spell that has random damage, can become a very strong spell."
- 0007A870 :desc3[i] = "The chance of a strong attack is based on skill level and battle situation."
- 0007A881 :desc4[i] = " "
- 0007A892 _skillCost [i] = 5
- 0007A8A0 _skillMaxLv[i] = 5
- 0007A8AE else
- 0007A8B3 if( i == 566)
- 0007A8BC :name [i] = "Midnight Anathema Ritual"
- 0007A8CA :desc1[i] = "Cost 3 MP@@Single Enemy: DRK@@Direct Attack"
- 0007A8DB :desc2[i] = "Spell that targets a single enemy and can inflict TRR and SIL."
- 0007A8EC :desc3[i] = "Infliction rate is low, but the duration and effect is very high."
- 0007A8FD :desc4[i] = " "
- 0007A90E _skillCost [i] = 5
- 0007A91C _skillMaxLv[i] = 5
- 0007A92A else
- 0007A92F if( i == 567)
- 0007A938 :name [i] = "Grudge Returning"
- 0007A946 :desc1[i] = "Cost 4 MP@@All Enemies: DRK@@Direct Attack"
- 0007A957 :desc2[i] = "Spell that targets all enemies and can inflict TRR."
- 0007A968 :desc3[i] = "The damage and TRR effect is small, but the infliction rate is quite high."
- 0007A979 :desc4[i] = " "
- 0007A98A _skillCost [i] = 5
- 0007A998 _skillMaxLv[i] = 5
- 0007A9A6 else
- 0007A9A8 if( i == 568)
- 0007A9B1 :name [i] = "Jealousy of Kind and Lovely"
- 0007A9BF :desc1[i] = "Cost 6 MP@@All Enemies: DRK@@Direct Attack"
- 0007A9D0 :desc2[i] = "Spell that deals very high damage only to enemies affected by TRR."
- 0007A9E1 :desc3[i] = "The damage increases depending on the TRR effect currently on the enemy."
- 0007A9F2 :desc4[i] = "After the damage is dealt, the TRR effect will be removed."
- 0007AA03 _skillCost [i] = 5
- 0007AA11 _skillMaxLv[i] = 5
- 0007AA1F else
- 0007AA24 if( i >= 570)
- 0007AA31 &&( i <= 575)
- 0007AA3E if( i == 570)
- 0007AA47 :name [i] = "Comet on Earth"
- 0007AA55 :desc1[i] = "Cost 3 MP@@Single Enemy: NTR@@Direct Attack"
- 0007AA66 :desc2[i] = "NTR spell that targets a single enemy, can inflict PSN."
- 0007AA77 :desc3[i] = "The PSN effect inflicted is high."
- 0007AA88 :desc4[i] = " "
- 0007AA99 _skillCost [i] = 5
- 0007AAA7 _skillMaxLv[i] = 5
- 0007AAB5 else
- 0007AABA if( i == 571)
- 0007AAC3 :name [i] = "Firefly Phenomenon"
- 0007AAD1 :desc1[i] = "Cost 4 MP@@All Enemies: NTR@@Direct Attack"
- 0007AAE2 :desc2[i] = "Multi-target spell that can inflict PSN on all enemies. A low cost spell"
- 0007AAF3 :desc3[i] = "targeting all enemies, but the PSN effect is not as high as Comet on Earth."
- 0007AB04 :desc4[i] = " "
- 0007AB15 _skillCost [i] = 5
- 0007AB23 _skillMaxLv[i] = 5
- 0007AB31 else
- 0007AB33 if( i == 572)
- 0007AB3C :name [i] = "Nightbug Tornado"
- 0007AB4A :desc1[i] = "Cost 6 MP@@All Enemies: NTR@@Direct Attack"
- 0007AB5B :desc2[i] = "Spell that deals a large amount of damage on all enemies."
- 0007AB6C :desc3[i] = "The damage is increased if there is a PSN effect on the enemy."
- 0007AB7D :desc4[i] = " "
- 0007AB8E _skillCost [i] = 5
- 0007AB9C _skillMaxLv[i] = 5
- 0007ABAA else
- 0007ABAF if( i >= 535)
- 0007ABBC &&( i <= 540)
- 0007ABC9 if( i == 535)
- 0007ABD2 :name [i] = "Moonlight Ray"
- 0007ABE0 :desc1[i] = "Cost 3 MP@@Single Enemy: MYS@@Magic Attack"
- 0007ABF1 :desc2[i] = "Attacks an enemy by trapping it between 2 lasers."
- 0007AC02 :desc3[i] = "Simple high power spell. It's scary when you see it for the first time."
- 0007AC13 :desc4[i] = " "
- 0007AC24 _skillCost [i] = 5
- 0007AC32 _skillMaxLv[i] = 5
- 0007AC40 else
- 0007AC45 if( i == 536)
- 0007AC4E :name [i] = "Dark Side of the Moon"
- 0007AC5C :desc1[i] = "Cost 3 MP@@All Enemies: DRK@@Magic Attack"
- 0007AC6D :desc2[i] = "Spell that attacks all enemies in the dark."
- 0007AC7E :desc3[i] = "The power is low, but the spell ignores the enemy's MND."
- 0007AC8F :desc4[i] = " "
- 0007ACA0 _skillCost [i] = 5
- 0007ACAE _skillMaxLv[i] = 5
- 0007ACBC else
- 0007ACBE if( i == 537)
- 0007ACC7 :name [i] = "Demarcation"
- 0007ACD5 :desc1[i] = "Cost 6 MP@@All Allies: DRK@@Auxilliary Action"
- 0007ACE6 :desc2[i] = "Recovers a small amount of HP to all in front."
- 0007ACF7 :desc3[i] = "Also reduced the effect of any debuffs present on all in front."
- 0007AD08 :desc4[i] = " "
- 0007AD19 _skillCost [i] = 5
- 0007AD27 _skillMaxLv[i] = 5
- 0007AD35 else
- 0007AD3A if( i >= 545)
- 0007AD47 &&( i <= 550)
- 0007AD54 if( i == 545)
- 0007AD5D :name [i] = "Autumn Sky"
- 0007AD6B :desc1[i] = "Cost 3 MP@@Single Enemy: NTR@@Magic Attack"
- 0007AD7C :desc2[i] = "Magic Attack that targets a single enemy."
- 0007AD8D :desc3[i] = "Has a short delay."
- 0007AD9E :desc4[i] = " "
- 0007ADAF _skillCost [i] = 5
- 0007ADBD _skillMaxLv[i] = 5
- 0007ADCB else
- 0007ADD0 if( i == 546)
- 0007ADD9 :name [i] = "Warm Color Harvest"
- 0007ADE7 :desc1[i] = "Cost 10 MP@@All Enemies: NTR@@Magic Attack"
- 0007ADF8 :desc2[i] = "Boast high damage and a good delay, but at a high MP cost."
- 0007AE09 :desc3[i] = "Magic Attack that targets all enemies."
- 0007AE1A :desc4[i] = " "
- 0007AE2B _skillCost [i] = 5
- 0007AE39 _skillMaxLv[i] = 5
- 0007AE47 else
- 0007AE4C if( i == 547)
- 0007AE55 :name [i] = "Sweet Potato Room"
- 0007AE63 :desc1[i] = "Cost 4 MP@@Single Ally: NTR@@Auxilliary Action"
- 0007AE74 :desc2[i] = "Recover a large amount of HP to a single ally."
- 0007AE85 :desc3[i] = "Invaluable healing spell."
- 0007AE96 :desc4[i] = " "
- 0007AEA7 _skillCost [i] = 5
- 0007AEB5 _skillMaxLv[i] = 5
- 0007AEC3 else
- 0007AEC5 if( i == 548)
- 0007AECE :name [i] = "Owotoshi Harvester"
- 0007AEDC :desc1[i] = "Cost 3 MP@@Single Ally: NTR@@Auxilliary Action"
- 0007AEED :desc2[i] = "Raises an ally's DEF and MND."
- 0007AEFE :desc3[i] = "Good stat increase for its MP cost."
- 0007AF0F :desc4[i] = " "
- 0007AF20 _skillCost [i] = 5
- 0007AF2E _skillMaxLv[i] = 5
- 0007AF3C else
- 0007AF41 if( i >= 525)
- 0007AF4E &&( i <= 530)
- 0007AF5B if( i == 525)
- 0007AF64 :name [i] = "Present Life Slash"
- 0007AF72 :desc1[i] = "Cost 4 MP@@Single Enemy: PHY@@Direct Attack"
- 0007AF83 :desc2[i] = "Youmu's basic spell. It's the spell that consumes the least MP out of"
- 0007AF94 :desc3[i] = "all of her arsenal, making it the easiest to use repeatedly."
- 0007AFA5 :desc4[i] = " "
- 0007AFB6 _skillCost [i] = 5
- 0007AFC4 _skillMaxLv[i] = 5
- 0007AFD2 else
- 0007AFD7 if( i == 526)
- 0007AFE0 :name [i] = "Slash of Eternity"
- 0007AFEE :desc1[i] = "Cost 10 MP@@Single Enemy: PHY@@Direct Attack"
- 0007AFFF :desc2[i] = "Youmu's signature spell that boasts a very high power."
- 0007B010 :desc3[i] = "Very long delay after the attack, so make sure you have support afterwards."
- 0007B021 :desc4[i] = " "
- 0007B032 _skillCost [i] = 5
- 0007B040 _skillMaxLv[i] = 5
- 0007B04E else
- 0007B053 if( i == 527)
- 0007B05C :name [i] = "God's Slash of Karma Wind"
- 0007B06A :desc1[i] = "Cost 11 MP@@All Enemies: WND@@Direct Attack"
- 0007B07B :desc2[i] = "PHY spell that combines the holy trinity of all-targeting, high power, "
- 0007B08C :desc3[i] = "and low delay. Be wary when using the spell, as the MP cost is very high."
- 0007B09D :desc4[i] = " "
- 0007B0AE _skillCost [i] = 5
- 0007B0BC _skillMaxLv[i] = 5
- 0007B0CA else
- 0007B0CC if( i == 528)
- 0007B0D5 :name [i] = "Slash Clearing the Six Senses"
- 0007B0E3 :desc1[i] = "Cost 9 MP@@All Enemies: NTR@@Direct Attack"
- 0007B0F4 :desc2[i] = "Direct Attack Spell that targets all enemies. Power and delay is not"
- 0007B105 :desc3[i] = "as good as God's Slash of Karma Wind, but it consumes less MP in return."
- 0007B116 :desc4[i] = " "
- 0007B127 _skillCost [i] = 5
- 0007B135 _skillMaxLv[i] = 5
- 0007B143 else
- 0007B148 if( i >= 530)
- 0007B155 &&( i <= 535)
- 0007B162 if( i == 530)
- 0007B16B :name [i] = "Karakasa Surprising Flash"
- 0007B179 :desc1[i] = "Cost 5 MP@@All Enemies: NTR@@Direct Attack"
- 0007B18A :desc2[i] = "Spell that targets all enemies and can inflict TRR and SHK."
- 0007B19B :desc3[i] = "Deals moderate damage."
- 0007B1AC :desc4[i] = " "
- 0007B1BD _skillCost [i] = 5
- 0007B1CB _skillMaxLv[i] = 5
- 0007B1D9 else
- 0007B1DE if( i == 531)
- 0007B1E7 :name [i] = "A Rainy Night's Ghost Story"
- 0007B1F5 :desc1[i] = "Cost 4 MP@@Single Enemy: DRK@@Direct Attack"
- 0007B206 :desc2[i] = "Strong spell that targets a single enemy,"
- 0007B217 :desc3[i] = "and can inflict TRR and lower MND."
- 0007B228 :desc4[i] = " "
- 0007B239 _skillCost [i] = 5
- 0007B247 _skillMaxLv[i] = 5
- 0007B255 else
- 0007B257 if( i == 532)
- 0007B260 :name [i] = "Drizzling Large Raindrops"
- 0007B26E :desc1[i] = "Cost 3 MP@@Enemy Row: CLD@@Direct Attack"
- 0007B27F :desc2[i] = "Spell that targets an enemy's row."
- 0007B290 :desc3[i] = "Power, range and MP consumption are good."
- 0007B2A1 :desc4[i] = " "
- 0007B2B2 _skillCost [i] = 5
- 0007B2C0 _skillMaxLv[i] = 5
- 0007B2CE else
- 0007B2D3 if( i >= 540)
- 0007B2E0 &&( i <= 545)
- 0007B2ED if( i == 540)
- 0007B2F6 :name [i] = "Icicle Fall"
- 0007B304 :desc1[i] = "Cost 3 MP@@Single Enemy: CLD@@Composite Direct Attack"
- 0007B315 :desc2[i] = "CLD spell that targets a single enemy, can lower SPD."
- 0007B326 :desc3[i] = "Cirno's basic spell."
- 0007B337 :desc4[i] = " "
- 0007B348 _skillCost [i] = 5
- 0007B356 _skillMaxLv[i] = 5
- 0007B364 else
- 0007B369 if( i == 541)
- 0007B372 :name [i] = "Diamond Blizzard"
- 0007B380 :desc1[i] = "Cost 6 MP@@All Enemies: CLD@@Direct Attack"
- 0007B391 :desc2[i] = "CLD spell that targets all enemies, and can inflict PAR."
- 0007B3A2 :desc3[i] = " "
- 0007B3B3 :desc4[i] = " "
- 0007B3C4 _skillCost [i] = 5
- 0007B3D2 _skillMaxLv[i] = 5
- 0007B3E0 else
- 0007B3E5 if( i == 542)
- 0007B3EE :name [i] = "Perfect Freeze"
- 0007B3FC :desc1[i] = "Cost 5 MP@@All Enemies: CLD@@Composite Direct Attack"
- 0007B40D :desc2[i] = "Composite attack that uses both ATK and MAG and targets all enemies. "
- 0007B41E :desc3[i] = "Also lowers their SPD. Ideal spell to slow down all enemies."
- 0007B42F :desc4[i] = " "
- 0007B440 _skillCost [i] = 5
- 0007B44E _skillMaxLv[i] = 5
- 0007B45C else
- 0007B45E if( i == 543)
- 0007B467 :name [i] = "White Album"
- 0007B475 :desc1[i] = "Cost 5 MP@@Self Target: CLD@@Auxilliary Action"
- 0007B486 :desc2[i] = "Increase the caster's DEF and MND."
- 0007B497 :desc3[i] = "Quite strong effect."
- 0007B4A8 :desc4[i] = " "
- 0007B4B9 _skillCost [i] = 5
- 0007B4C7 _skillMaxLv[i] = 5
- 0007B4D5 else
- 0007B4DA if( i >= 695)
- 0007B4E7 &&( i <= 700)
- 0007B4F4 if( i == 695)
- 0007B4FD :name [i] = "World Creation Press"
- 0007B50B :desc1[i] = "Cost 3 MP@@Single Enemy: NTR@@Direct Attack"
- 0007B51C :desc2[i] = "Single target spell with decent power and performance."
- 0007B52D :desc3[i] = "Don't overestimate it so much since Tenshi's attack power itself is low."
- 0007B53E :desc4[i] = " "
- 0007B54F _skillCost [i] = 5
- 0007B55D _skillMaxLv[i] = 5
- 0007B56B else
- 0007B570 if( i == 696)
- 0007B579 :name [i] = "Violent Motherland"
- 0007B587 :desc1[i] = "Cost 6 MP@@All Enemies: NTR@@Direct Attack - ACC +30"
- 0007B598 :desc2[i] = "Spell that shakes and cracks the ground beneath all enemies."
- 0007B5A9 :desc3[i] = "The power itself is low. Use it as a spell to finish up damaged enemies."
- 0007B5BA :desc4[i] = " "
- 0007B5CB _skillCost [i] = 5
- 0007B5D9 _skillMaxLv[i] = 5
- 0007B5E7 else
- 0007B5EC if( i == 697)
- 0007B5F5 :name [i] = "Sword of Hisou"
- 0007B603 :desc1[i] = "Cost 5 MP@@Single Enemy: SPI@@Direct Attack - Cannot Miss"
- 0007B614 :desc2[i] = "While the MP cost is high compared to its power, the spell can"
- 0007B625 :desc3[i] = "sometimes dispel the enemy's buffs. The chance of triggering the effect"
- 0007B636 :desc4[i] = "is increased with the skill "Sword of Hisou's Owner"."
- 0007B647 _skillCost [i] = 5
- 0007B655 _skillMaxLv[i] = 5
- 0007B663 else
- 0007B665 if( i == 698)
- 0007B66E :name [i] = "State of Enlightenment"
- 0007B67C :desc1[i] = "Cost 6 MP@@Self Target: NTR@@Auxilliary Action"
- 0007B68D :desc2[i] = "Greatly increases the caster's DEF and MND,"
- 0007B69E :desc3[i] = "but inflicts PAR and HVY."
- 0007B6AF :desc4[i] = " "
- 0007B6C0 _skillCost [i] = 5
- 0007B6CE _skillMaxLv[i] = 5
- 0007B6DC else
- 0007B6E1 if( i >= 600)
- 0007B6EE &&( i <= 605)
- 0007B6FB if( i == 600)
- 0007B704 :name [i] = "Gold Rush"
- 0007B712 :desc1[i] = "Cost 3 MP@@Single Enemy: PHY@@Magic Attack"
- 0007B723 :desc2[i] = "Nazrin's dowsing technique #1. Damages enemies with high defense well."
- 0007B734 :desc3[i] = "Multiplies the money drop rate of any enemy it kills by 1.66."
- 0007B745 :desc4[i] = " "
- 0007B756 _skillCost [i] = 5
- 0007B764 _skillMaxLv[i] = 5
- 0007B772 else
- 0007B777 if( i == 601)
- 0007B780 :name [i] = "Rare Metal Detector"
- 0007B78E :desc1[i] = "Cost 3 MP@@Single Enemy: WND@@Magic Attack"
- 0007B79F :desc2[i] = "Nazrin's dowsing technique #2. Has a short delay."
- 0007B7B0 :desc3[i] = "Doubles the drop rate of any enemy it kills."
- 0007B7C1 :desc4[i] = " "
- 0007B7D2 _skillCost [i] = 5
- 0007B7E0 _skillMaxLv[i] = 5
- 0007B7EE else
- 0007B7F0 if( i == 602)
- 0007B7F9 :name [i] = "Nazrin Pendulum"
- 0007B807 :desc1[i] = "Cost 3 MP@@Single Enemy: CLD@@Magic Attack"
- 0007B818 :desc2[i] = "Nazrin's dowsing technique #3. Strong against enemies with low MND."
- 0007B829 :desc3[i] = "Multiplies the experience received from any enemy it kills by 1.66."
- 0007B83A :desc4[i] = " "
- 0007B84B _skillCost [i] = 5
- 0007B859 _skillMaxLv[i] = 5
- 0007B867 else
- 0007B86C if( i >= 555)
- 0007B879 &&( i <= 560)
- 0007B886 if( i == 555)
- 0007B88F :name [i] = "Flight of Idaten"
- 0007B89D :desc1[i] = "Cost 2 MP@@Single Enemy: PHY@@Direct Attack"
- 0007B8AE :desc2[i] = "Chenfs basic spell. Even though its damage is weak, it has a very "
- 0007B8BF :desc3[i] = "short delay to it. Top class spell for hit and run tactics."
- 0007B8D0 :desc4[i] = " "
- 0007B8E1 _skillCost [i] = 5
- 0007B8EF _skillMaxLv[i] = 5
- 0007B8FD else
- 0007B902 if( i == 556)
- 0007B90B :name [i] = "Phoenix Spread Wings"
- 0007B919 :desc1[i] = "Cost 3 MP@@Enemy Row: FIR@@Direct Attack"
- 0007B92A :desc2[i] = "Phoenix wings-shaped danmaku that targets an enemy's row."
- 0007B93B :desc3[i] = "Low consumption for a row attack."
- 0007B94C :desc4[i] = " "
- 0007B95D _skillCost [i] = 5
- 0007B96B _skillMaxLv[i] = 5
- 0007B979 else
- 0007B97B if( i == 557)
- 0007B984 :name [i] = "Kimontonkou"
- 0007B992 :desc1[i] = "Cost 4 MP@@Self Target: FIR@@Direct Attack"
- 0007B9A3 :desc2[i] = "Spell that increases the caster's ATK, but reduces DEF and MND."
- 0007B9B4 :desc3[i] = "Strong effect in both the increase and reduction."
- 0007B9C5 :desc4[i] = " "
- 0007B9D6 _skillCost [i] = 5
- 0007B9E4 _skillMaxLv[i] = 5
- 0007B9F2 else
- 0007B9F7 if( i >= 550)
- 0007BA04 &&( i <= 555)
- 0007BA11 if( i == 550)
- 0007BA1A :name [i] = "Short Life Expectancy"
- 0007BA28 :desc1[i] = "Cost 3 MP@@Single Enemy: PHY@@Direct Attack"
- 0007BA39 :desc2[i] = "Reap the enemy's life with a scythe. Komachi's basic spell."
- 0007BA4A :desc3[i] = "Moderate chance to inflict DTH."
- 0007BA5B :desc4[i] = " "
- 0007BA6C _skillCost [i] = 5
- 0007BA7A _skillMaxLv[i] = 5
- 0007BA88 else
- 0007BA8D if( i == 551)
- 0007BA96 :name [i] = "Ferriage in the Deep Fog"
- 0007BAA4 :desc1[i] = "Cost 5 MP@@Enemy Row: CLD@@Direct Attack"
- 0007BAB5 :desc2[i] = "CLD spell that targets an enemy's row."
- 0007BAC6 :desc3[i] = "Has a low chance to inflict DTH."
- 0007BAD7 :desc4[i] = " "
- 0007BAE8 _skillCost [i] = 5
- 0007BAF6 _skillMaxLv[i] = 5
- 0007BB04 else
- 0007BB09 if( i == 552)
- 0007BB12 :name [i] = "Narrow Confines of Avici"
- 0007BB20 :desc1[i] = "Cost 6 MP@@All Enemies: SPI@@Magic Attack"
- 0007BB31 :desc2[i] = "Magic Attack that targets all enemies. Low chance to inflict DTH and PAR, "
- 0007BB42 :desc3[i] = "and a medium chance to inflict TRR and lower ATK, DEF, MAG, MND and SPD."
- 0007BB53 :desc4[i] = " "
- 0007BB64 _skillCost [i] = 5
- 0007BB72 _skillMaxLv[i] = 5
- 0007BB80 else
- 0007BB82 if( i == 553)
- 0007BB8B :name [i] = "Scythe that Chooses the Dead"
- 0007BB99 :desc1[i] = "Cost 6 MP@@Single Enemy: SPI@@Direct Attack"
- 0007BBAA :desc2[i] = "Slice deeply through a single enemy with a very powerful Direct Attack."
- 0007BBBB :desc3[i] = "Does not carry a DTH effect despite its name."
- 0007BBCC :desc4[i] = " "
- 0007BBDD _skillCost [i] = 5
- 0007BBEB _skillMaxLv[i] = 5
- 0007BBF9 else
- 0007BBFE if( i >= 515)
- 0007BC0B &&( i <= 520)
- 0007BC18 if( i == 515)
- 0007BC21 :name [i] = "Ancient History -Old History-"
- 0007BC2F :desc1[i] = "Cost 5 MP@@All Enemies: DRK@@Magic Attack"
- 0007BC40 :desc2[i] = "Special spell that uses the caster's MAG against the enemy's DEF."
- 0007BC51 :desc3[i] = "DRK spell that targets all enemies."
- 0007BC62 :desc4[i] = " "
- 0007BC73 _skillCost [i] = 5
- 0007BC81 _skillMaxLv[i] = 5
- 0007BC8F else
- 0007BC94 if( i == 516)
- 0007BC9D :name [i] = "New History -Next History-"
- 0007BCAB :desc1[i] = "Cost 5 MP@@All Enemies: SPI@@Magic Attack"
- 0007BCBC :desc2[i] = "SPI spell that targets all enemies."
- 0007BCCD :desc3[i] = " "
- 0007BCDE :desc4[i] = " "
- 0007BCEF _skillCost [i] = 5
- 0007BCFD _skillMaxLv[i] = 5
- 0007BD0B else
- 0007BD10 if( i == 517)
- 0007BD19 :name [i] = "Three Treasures - Sword"
- 0007BD27 :desc1[i] = "Cost 5 MP@@All Allies: PHY@@Auxilliary Action"
- 0007BD38 :desc2[i] = "Increases the ATK and MAG of all in front."
- 0007BD49 :desc3[i] = " "
- 0007BD5A :desc4[i] = " "
- 0007BD6B _skillCost [i] = 5
- 0007BD79 _skillMaxLv[i] = 5
- 0007BD87 else
- 0007BD89 if( i == 518)
- 0007BD92 :name [i] = "Three Treasures - Mirror"
- 0007BDA0 :desc1[i] = "Cost 5 MP@@All Allies: PHY@@Auxilliary Action"
- 0007BDB1 :desc2[i] = "Increases the DEF and MND of all in front."
- 0007BDC2 :desc3[i] = " "
- 0007BDD3 :desc4[i] = " "
- 0007BDE4 _skillCost [i] = 5
- 0007BDF2 _skillMaxLv[i] = 5
- 0007BE00 else
- 0007BE05 if( i >= 585)
- 0007BE12 &&( i <= 590)
- 0007BE1F if( i == 585)
- 0007BE28 :name [i] = "Wind God's Fan"
- 0007BE36 :desc1[i] = "Cost 2 MP@@Enemy Row: WND@@Direct Attack - ACC +12"
- 0007BE47 :desc2[i] = "WND spell that targets an enemy row."
- 0007BE58 :desc3[i] = "Low MP cost with a low delay as well, but its power is limited."
- 0007BE69 :desc4[i] = " "
- 0007BE7A _skillCost [i] = 5
- 0007BE88 _skillMaxLv[i] = 5
- 0007BE96 else
- 0007BE9B if( i == 586)
- 0007BEA4 :name [i] = "Peerless Wind God"
- 0007BEB2 :desc1[i] = "Cost 4 MP@@Single Enemy: WND@@Direct Attack"
- 0007BEC3 :desc2[i] = "Surrounds the caster with wind, attacking the enemy using the caster's. "
- 0007BED4 :desc3[i] = "body. Increases the caster's SPD after the attack."
- 0007BEE5 :desc4[i] = " "
- 0007BEF6 _skillCost [i] = 5
- 0007BF04 _skillMaxLv[i] = 5
- 0007BF12 else
- 0007BF17 if( i == 587)
- 0007BF20 :name [i] = "Sarutahiko's Guidance"
- 0007BF2E :desc1[i] = "Cost 3 MP@@Single Ally: WND@@Auxilliary Action"
- 0007BF3F :desc2[i] = "Increases SPD on the targeted ally."
- 0007BF50 :desc3[i] = " "
- 0007BF61 :desc4[i] = " "
- 0007BF72 _skillCost [i] = 5
- 0007BF80 _skillMaxLv[i] = 5
- 0007BF8E else
- 0007BF90 if( i == 588)
- 0007BF99 :name [i] = "Divine Grandson's Advent"
- 0007BFA7 :desc1[i] = "Cost 5 MP@@Single Ally: WND@@Auxilliary Action"
- 0007BFB8 :desc2[i] = "Raises the ATB bar of an ally to 10000,"
- 0007BFC9 :desc3[i] = "allowing the ally to attack immediately."
- 0007BFDA :desc4[i] = " "
- 0007BFEB _skillCost [i] = 5
- 0007BFF9 _skillMaxLv[i] = 5
- 0007C007 else
- 0007C00C if( i >= 560)
- 0007C019 &&( i <= 565)
- 0007C026 if( i == 560)
- 0007C02F :name [i] = "Kappa's Illusion Waterfall"
- 0007C03D :desc1[i] = "Cost 4 MP@@All Enemies: CLD@@Direct Attack"
- 0007C04E :desc2[i] = "CLD spell that targets all enemies."
- 0007C05F :desc3[i] = "Can reduce enemy's DEF. Lowish delay, but not good against high DEF foes."
- 0007C070 :desc4[i] = " "
- 0007C081 _skillCost [i] = 5
- 0007C08F _skillMaxLv[i] = 5
- 0007C09D else
- 0007C0A2 if( i == 561)
- 0007C0AB :name [i] = "Exteeeending Aaaaarm"
- 0007C0B9 :desc1[i] = "Cost 4 MP@@All Enemies: NTR@@Direct Attack"
- 0007C0CA :desc2[i] = "NTR spell that targets all enemies."
- 0007C0DB :desc3[i] = "The spell has no special effect, but its damage is stable."
- 0007C0EC :desc4[i] = " "
- 0007C0FD _skillCost [i] = 5
- 0007C10B _skillMaxLv[i] = 5
- 0007C119 else
- 0007C11E if( i == 562)
- 0007C127 :name [i] = "Super Scope 3D"
- 0007C135 :desc1[i] = "Cost 15 MP@@Single Enemy: PHY@@Direct Attack"
- 0007C146 :desc2[i] = "Super weapon that somehow crossed over to Gensokyo. Very strong damage"
- 0007C157 :desc3[i] = "against a single enemy, but has costs a lot of MP and has very long delay."
- 0007C168 :desc4[i] = " "
- 0007C179 _skillCost [i] = 5
- 0007C187 _skillMaxLv[i] = 5
- 0007C195 else
- 0007C197 if( i == 563)
- 0007C1A0 :name [i] = "Portable Versatile Machine"
- 0007C1AE :desc1[i] = "Cost 2 MP@@Self Target: PHY@@Auxilliary Action"
- 0007C1BF :desc2[i] = "Fits in the palm of a hand. Creates a small item to help with the fight."
- 0007C1D0 :desc3[i] = "Increases all of the caster's stats."
- 0007C1E1 :desc4[i] = " "
- 0007C1F2 _skillCost [i] = 5
- 0007C200 _skillMaxLv[i] = 5
- 0007C20E else
- 0007C213 if( i >= 575)
- 0007C220 &&( i <= 580)
- 0007C22D if( i == 575)
- 0007C236 :name [i] = "Dragon's Neck Jewel"
- 0007C244 :desc1[i] = "Cost 4 MP@@All Enemies: MYS@@Magic Attack"
- 0007C255 :desc2[i] = "MYS spell that targets all enemies."
- 0007C266 :desc3[i] = "Steady damage spell with no special effects."
- 0007C277 :desc4[i] = " "
- 0007C288 _skillCost [i] = 5
- 0007C296 _skillMaxLv[i] = 5
- 0007C2A4 else
- 0007C2A9 if( i == 576)
- 0007C2B2 :name [i] = "Buddha's Stone Bowl"
- 0007C2C0 :desc1[i] = "Cost 7 MP@@All Enemies: SPI@@Magic Attack"
- 0007C2D1 :desc2[i] = "SPI spell that targets all enemies."
- 0007C2E2 :desc3[i] = "Can reduce MND and DEF of enemies. Increases all of the caster's stats."
- 0007C2F3 :desc4[i] = " "
- 0007C304 _skillCost [i] = 5
- 0007C312 _skillMaxLv[i] = 5
- 0007C320 else
- 0007C325 if( i == 577)
- 0007C32E :name [i] = "Swallow's Cowrie Shell"
- 0007C33C :desc1[i] = "Cost 5 MP@@All Enemies: NTR@@Magic Attack"
- 0007C34D :desc2[i] = "NTR spell that targets all enemies."
- 0007C35E :desc3[i] = "It will lower the effect of ailments and debuffs on the caster."
- 0007C36F :desc4[i] = " "
- 0007C380 _skillCost [i] = 5
- 0007C38E _skillMaxLv[i] = 5
- 0007C39C else
- 0007C39E if( i == 578)
- 0007C3A7 :name [i] = "Bullet Branch of Hourai"
- 0007C3B5 :desc1[i] = "Cost 8 MP@@All Enemies: SPI@@Magic Attack"
- 0007C3C6 :desc2[i] = "SPI spell that targets all enemies."
- 0007C3D7 :desc3[i] = "Strong damage spell with no special effects."
- 0007C3E8 :desc4[i] = " "
- 0007C3F9 _skillCost [i] = 5
- 0007C407 _skillMaxLv[i] = 5
- 0007C415 else
- 0007C41A if( i >= 580)
- 0007C427 &&( i <= 585)
- 0007C434 if( i == 580)
- 0007C43D :name [i] = "Fire Bird -Flying Phoenix-"
- 0007C44B :desc1[i] = "Cost 2 MP@@Single Enemy: FIR@@Direct Attack"
- 0007C45C :desc2[i] = "FIR spell that targets a single enemy."
- 0007C46D :desc3[i] = "Power is not high, but it has low MP cost and low delay."
- 0007C47E :desc4[i] = " "
- 0007C48F _skillCost [i] = 5
- 0007C49D _skillMaxLv[i] = 5
- 0007C4AB else
- 0007C4B0 if( i == 581)
- 0007C4B9 :name [i] = "Tsuki no Iwakasa's Curse"
- 0007C4C7 :desc1[i] = "Cost 4 MP@@All Enemies: WND@@Direct Attack"
- 0007C4D8 :desc2[i] = "WND spell that targets all enemies. Can lower the enemy's ATK and MAG."
- 0007C4E9 :desc3[i] = " "
- 0007C4FA :desc4[i] = " "
- 0007C50B _skillCost [i] = 5
- 0007C519 _skillMaxLv[i] = 5
- 0007C527 else
- 0007C529 if( i == 582)
- 0007C532 :name [i] = "Fujiyama Volcano"
- 0007C540 :desc1[i] = "Cost 7 MP@@All Enemies: FIR@@Direct AttackEACC +24"
- 0007C551 :desc2[i] = "FIR spell that targets all enemies."
- 0007C562 :desc3[i] = "Very high power, but comes with a very high delay to counter-balance."
- 0007C573 :desc4[i] = " "
- 0007C584 _skillCost [i] = 5
- 0007C592 _skillMaxLv[i] = 5
- 0007C5A0 else
- 0007C5A5 if( i >= 640)
- 0007C5B2 &&( i <= 645)
- 0007C5BF if( i == 640)
- 0007C5C8 :name [i] = "Royal Flare"
- 0007C5D6 :desc1[i] = "Cost 6 MP@@All Enemies: FIR@@Magic Attack - ACC +60"
- 0007C5E7 :desc2[i] = "FIR spell that targets all enemies."
- 0007C5F8 :desc3[i] = "Delay and power are higher than any of Patchy's other spells."
- 0007C609 :desc4[i] = " "
- 0007C61A _skillCost [i] = 5
- 0007C628 _skillMaxLv[i] = 5
- 0007C636 else
- 0007C63B if( i == 641)
- 0007C644 :name [i] = "Princess Undine"
- 0007C652 :desc1[i] = "Cost 5 MP@@All Enemies: CLD@@Magic Attack - ACC +10"
- 0007C663 :desc2[i] = "CLD spell that targets all enemies."
- 0007C674 :desc3[i] = " "
- 0007C685 :desc4[i] = " "
- 0007C696 _skillCost [i] = 5
- 0007C6A4 _skillMaxLv[i] = 5
- 0007C6B2 else
- 0007C6B7 if( i == 642)
- 0007C6C0 :name [i] = "Djinn Gust"
- 0007C6CE :desc1[i] = "Cost 5 MP@@All Enemies: WND@@Magic Attack - ACC +20"
- 0007C6DF :desc2[i] = "WND spell that targets all enemies."
- 0007C6F0 :desc3[i] = " "
- 0007C701 :desc4[i] = " "
- 0007C712 _skillCost [i] = 5
- 0007C720 _skillMaxLv[i] = 5
- 0007C72E else
- 0007C733 if( i == 643)
- 0007C73C :name [i] = "Satellite Himawari"
- 0007C74A :desc1[i] = "Cost 5 MP@@All Enemies: NTR@@Magic Attack - ACC +20"
- 0007C75B :desc2[i] = "NTR spell that targets all enemies."
- 0007C76C :desc3[i] = " "
- 0007C77D :desc4[i] = " "
- 0007C78E _skillCost [i] = 5
- 0007C79C _skillMaxLv[i] = 5
- 0007C7AA else
- 0007C7AC if( i == 644)
- 0007C7B5 :name [i] = "Silent Selene"
- 0007C7C3 :desc1[i] = "Cost 6 MP@@Single Enemy: MYS@@Magic Attack"
- 0007C7D4 :desc2[i] = "Powerful MYS spell that targets a single enemy."
- 0007C7E5 :desc3[i] = "Power is higher and delay lower than other spells, as it's single-target."
- 0007C7F6 :desc4[i] = " "
- 0007C807 _skillCost [i] = 5
- 0007C815 _skillMaxLv[i] = 5
- 0007C823 else
- 0007C828 if( i >= 605)
- 0007C835 &&( i <= 610)
- 0007C842 if( i == 605)
- 0007C84B :name [i] = "Misfortune God's Biorhythm"
- 0007C859 :desc1[i] = "Cost 3 MP@@All: DRK@@Auxilliary Action"
- 0007C86A :desc2[i] = "Lowers the ATK, DEF, MAG, MND and SPD of everyone on the battlefield."
- 0007C87B :desc3[i] = "It doesn't deal any damage, but affects all allies in front as well."
- 0007C88C :desc4[i] = "The debuff to allies is technically weaker, but be careful regardless."
- 0007C89D _skillCost [i] = 5
- 0007C8AB _skillMaxLv[i] = 5
- 0007C8B9 else
- 0007C8BE if( i == 606)
- 0007C8C7 :name [i] = "Pain Flow"
- 0007C8D5 :desc1[i] = "Cost 5 MP@@All Enemies: DRK@@Magic Attack"
- 0007C8E6 :desc2[i] = "The more debuffs the caster is affected by, the more damage the spell does."
- 0007C8F7 :desc3[i] = "Removes all debuffs effects on the caster after the spell."
- 0007C908 :desc4[i] = " "
- 0007C919 _skillCost [i] = 5
- 0007C927 _skillMaxLv[i] = 5
- 0007C935 else
- 0007C937 if( i == 607)
- 0007C940 :name [i] = "Old Lady Ohgane's Fire"
- 0007C94E :desc1[i] = "Cost 4 MP@@Enemy Row: FIR@@Magic Attack"
- 0007C95F :desc2[i] = "FIR spell that targets an enemy row."
- 0007C970 :desc3[i] = "Has strong damage by itself, and can inflict random debuffs to the enemy."
- 0007C981 :desc4[i] = " "
- 0007C992 _skillCost [i] = 5
- 0007C9A0 _skillMaxLv[i] = 5
- 0007C9AE else
- 0007C9B3 if( i >= 620)
- 0007C9C0 &&( i <= 625)
- 0007C9C9 if( i == 620)
- 0007C9D2 :name [i] = "Brain Fingerprint"
- 0007C9E0 :desc1[i] = "Cost 4 MP@@All Enemies: MYS@@Magic Attack"
- 0007C9F1 :desc2[i] = "MYS spell that targets all enemies. Will always hit."
- 0007CA02 :desc3[i] = "Has a low chance of inflicting SIL."
- 0007CA13 :desc4[i] = " "
- 0007CA24 _skillCost [i] = 5
- 0007CA32 _skillMaxLv[i] = 5
- 0007CA40 else
- 0007CA45 if( i >= 610)
- 0007CA52 &&( i <= 615)
- 0007CA5F if( i == 610)
- 0007CA68 :name [i] = "Cat's Walk"
- 0007CA76 :desc1[i] = "Cost 1 MP@@Single Enemy: PHY@@Direct Attack"
- 0007CA87 :desc2[i] = "Spell that targets a single enemy and can inflict SHK. Low power, but"
- 0007CA98 :desc3[i] = "with its very short delay, it can be used to manipulate turn timings."
- 0007CAA9 :desc4[i] = " "
- 0007CABA _skillCost [i] = 5
- 0007CAC8 _skillMaxLv[i] = 5
- 0007CAD6 else
- 0007CADB if( i == 611)
- 0007CAE4 :name [i] = "Vengeful Cannibal Spirit"
- 0007CAF2 :desc1[i] = "Cost 4 MP@@Single Enemy: DRK@@Composite Magic Attack"
- 0007CB03 :desc2[i] = "DRK spell that targets a single enemy."
- 0007CB14 :desc3[i] = "Composite spell using the caster's ATK and MAG against the enemy's DEF."
- 0007CB25 :desc4[i] = "Has a low chance to inflict TRR and lower DEF."
- 0007CB36 _skillCost [i] = 5
- 0007CB44 _skillMaxLv[i] = 5
- 0007CB52 else
- 0007CB57 if( i == 612)
- 0007CB60 :name [i] = "Former Hell's Needle Hill"
- 0007CB6E :desc1[i] = "Cost 4 MP@@Enemy Row: PHY@@Direct Attack"
- 0007CB7F :desc2[i] = "PHY spell that targets an enemy row."
- 0007CB90 :desc3[i] = "High damage multiplier, deals strong damage against enemies with low DEF."
- 0007CBA1 :desc4[i] = "Moderate chance to lower DEF."
- 0007CBB2 _skillCost [i] = 5
- 0007CBC0 _skillMaxLv[i] = 5
- 0007CBCE else
- 0007CBD0 if( i == 613)
- 0007CBD9 :name [i] = "Blazing Wheel"
- 0007CBE7 :desc1[i] = "Cost 6 MP@@All Enemies: FIR@@Composite Magic Attack"
- 0007CBF8 :desc2[i] = "FIR spell that targets all enemies."
- 0007CC09 :desc3[i] = "Composite spell using the caster's ATK and MAG against the enemy's MND."
- 0007CC1A :desc4[i] = "No special effects, but works well with Orin's good ATK and MAG growth."
- 0007CC2B _skillCost [i] = 5
- 0007CC39 _skillMaxLv[i] = 5
- 0007CC47 else
- 0007CC4C if( i >= 615)
- 0007CC59 &&( i <= 620)
- 0007CC66 if( i == 615)
- 0007CC6F :name [i] = "Giga Flare"
- 0007CC7D :desc1[i] = "Cost 7 MP@@All Enemies: MYS@@Magic Attack"
- 0007CC8E :desc2[i] = "MYS spell that targets all enemies."
- 0007CC9F :desc3[i] = "Ignores the enemy's MND to wreak havoc on them."
- 0007CCB0 :desc4[i] = " "
- 0007CCC1 _skillCost [i] = 5
- 0007CCCF _skillMaxLv[i] = 5
- 0007CCDD else
- 0007CCE2 if( i == 616)
- 0007CCEB :name [i] = "Intense Nuclear Reaction"
- 0007CCF9 :desc1[i] = "Cost 4 MP@@All Enemies: FIR@@Magic Attack"
- 0007CD0A :desc2[i] = "FIR spell that targets all enemies."
- 0007CD1B :desc3[i] = "After the spell, increases the caster's MAG, but reduces DEF, MND and SPD."
- 0007CD2C :desc4[i] = " "
- 0007CD3D _skillCost [i] = 5
- 0007CD4B _skillMaxLv[i] = 5
- 0007CD59 else
- 0007CD5B if( i == 617)
- 0007CD64 :name [i] = "Hell's Tokamak"
- 0007CD72 :desc1[i] = "Cost 4 MP@@All Enemies: FIR@@Magic Attack"
- 0007CD83 :desc2[i] = "FIR spell that targets all enemies."
- 0007CD94 :desc3[i] = "Can lower MND. High damage multiplier, but low base damage."
- 0007CDA5 :desc4[i] = " "
- 0007CDB6 _skillCost [i] = 5
- 0007CDC4 _skillMaxLv[i] = 5
- 0007CDD2 else
- 0007CDD7 if( i >= 625)
- 0007CDE4 &&( i <= 630)
- 0007CDF1 if( i == 625)
- 0007CDFA :name [i] = "Supernatural Phenomenon"
- 0007CE08 :desc1[i] = "Cost 2 MP@@Single Enemy: NTR@@Direct Attack"
- 0007CE19 :desc2[i] = "NTR spell that targets a single enemy."
- 0007CE2A :desc3[i] = "With its reasonably good delay and MP cost, it's an easily reusable spell."
- 0007CE3B :desc4[i] = " "
- 0007CE4C _skillCost [i] = 5
- 0007CE5A _skillMaxLv[i] = 5
- 0007CE68 else
- 0007CE6D if( i == 626)
- 0007CE76 :name [i] = "Knockout In Three Steps"
- 0007CE84 :desc1[i] = "Cost 7 MP@@Single Enemy: PHY@@Direct Attack - ACC -25"
- 0007CE95 :desc2[i] = "PHY spell that targets a single enemy."
- 0007CEA6 :desc3[i] = "The spell is super strong, and coupled with Yuugi's high ATK, it can deal"
- 0007CEB7 :desc4[i] = "huge damage. But it comes with a high MP cost, large delay and low ACC."
- 0007CEC8 _skillCost [i] = 5
- 0007CED6 _skillMaxLv[i] = 5
- 0007CEE4 else
- 0007CEE6 if( i == 627)
- 0007CEEF :name [i] = "Irremovable Shackles"
- 0007CEFD :desc1[i] = "Cost 3 MP@@Single Enemy: SPI@@Direct Attack - ACC +25"
- 0007CF0E :desc2[i] = "SPI spell that targets a single enemy."
- 0007CF1F :desc3[i] = "It has low power, but can inflict PAR, HVY and SIL."
- 0007CF30 :desc4[i] = " "
- 0007CF41 _skillCost [i] = 5
- 0007CF4F _skillMaxLv[i] = 5
- 0007CF5D else
- 0007CF62 if( i >= 590)
- 0007CF6F &&( i <= 595)
- 0007CF7C if( i == 590)
- 0007CF85 :name [i] = "Ill-Starred Dive"
- 0007CF93 :desc1[i] = "Cost 2 MP@@Single Enemy: WND@@Direct Attack - ACC +20"
- 0007CFA4 :desc2[i] = "WND spell that targets a single enemy."
- 0007CFB5 :desc3[i] = "Short delay."
- 0007CFC6 :desc4[i] = " "
- 0007CFD7 _skillCost [i] = 5
- 0007CFE5 _skillMaxLv[i] = 5
- 0007CFF3 else
- 0007CFF8 if( i == 591)
- 0007D001 :name [i] = "Poisonous Moth's Dark Dance"
- 0007D00F :desc1[i] = "Cost 6 MP@@All Enemies: NTR@@Direct Attack"
- 0007D020 :desc2[i] = "NTR spell that targets all enemies, medium chance to inflict PSN and PAR."
- 0007D031 :desc3[i] = "High MP cost compared to its power. Can't be spammed easily."
- 0007D042 :desc4[i] = " "
- 0007D053 _skillCost [i] = 5
- 0007D061 _skillMaxLv[i] = 5
- 0007D06F else
- 0007D074 if( i == 592)
- 0007D07D :name [i] = "Midnight Chorus Master"
- 0007D08B :desc1[i] = "Cost 5 MP@@All Enemies: WND@@Direct Attack - ACC +30"
- 0007D09C :desc2[i] = "WND spell that targets all enemies, high chance to inflict SIL."
- 0007D0AD :desc3[i] = "Has a high damage multiplier, and the SIL effect is very high too."
- 0007D0BE :desc4[i] = " "
- 0007D0CF _skillCost [i] = 5
- 0007D0DD _skillMaxLv[i] = 5
- 0007D0EB else
- 0007D0ED if( i == 593)
- 0007D0F6 :name [i] = "Mysterious Song"
- 0007D104 :desc1[i] = "Cost 4 MP@@All Allies: WND@@Auxilliary Action"
- 0007D115 :desc2[i] = "Spell that cures SIL of all in front, and has a chance to cure PAR and HVY."
- 0007D126 :desc3[i] = "Any character whose ailments are cured with this spell are also healed"
- 0007D137 :desc4[i] = "greatly. It only has a chance to cure PAR or HVY, so don't over-rely on it."
- 0007D148 _skillCost [i] = 5
- 0007D156 _skillMaxLv[i] = 5
- 0007D164 else
- 0007D169 if( i >= 630)
- 0007D176 &&( i <= 635)
- 0007D183 if( i == 630)
- 0007D18C :name [i] = "Brilliant Light Gem"
- 0007D19A :desc1[i] = "Cost 2 MP@@Single Enemy: SPI@@Direct Attack"
- 0007D1AB :desc2[i] = "SPI spell that targets a single enemy."
- 0007D1BC :desc3[i] = "With the spell's low power and Meiling's low attack power, don't expect"
- 0007D1CD :desc4[i] = "much from it. It has a small MP cost and delay, so it can finish off foes."
- 0007D1DE _skillCost [i] = 5
- 0007D1EC _skillMaxLv[i] = 5
- 0007D1FA else
- 0007D1FF if( i == 631)
- 0007D208 :name [i] = "Mountain Breaker"
- 0007D216 :desc1[i] = "Cost 3 MP@@Single Enemy: PHY@@Direct Attack - ACC +32"
- 0007D227 :desc2[i] = "PHY spell that targets a single enemy."
- 0007D238 :desc3[i] = "The spell can do moderate damage, even though it comes from Meiling."
- 0007D249 :desc4[i] = " "
- 0007D25A _skillCost [i] = 5
- 0007D268 _skillMaxLv[i] = 5
- 0007D276 else
- 0007D27B if( i == 632)
- 0007D284 :name [i] = "Colorful Rain"
- 0007D292 :desc1[i] = "Cost 4 MP@@Self Target: SPI@@Auxilliary Action"
- 0007D2A3 :desc2[i] = "Self-recovery spell. Recovered amount is based on the caster's ATK and MAG."
- 0007D2B4 :desc3[i] = "As a tank character, Meiling will find this recovery ability very useful."
- 0007D2C5 :desc4[i] = " "
- 0007D2D6 _skillCost [i] = 5
- 0007D2E4 _skillMaxLv[i] = 5
- 0007D2F2 else
- 0007D2F4 if( i == 633)
- 0007D2FD :name [i] = "Healer"
- 0007D30B :desc1[i] = "Cost 1 MP@@Single Ally: SPI@@Auxilliary Action"
- 0007D31C :desc2[i] = "Restores a small amount of HP to the target, and cures PSN, PAR and SIL."
- 0007D32D :desc3[i] = "The amount recovered is based on the caster's ATK and MAG."
- 0007D33E :desc4[i] = " "
- 0007D34F _skillCost [i] = 5
- 0007D35D _skillMaxLv[i] = 5
- 0007D36B else
- 0007D370 if( i >= 655)
- 0007D37D &&( i <= 660)
- 0007D38A if( i == 655)
- 0007D393 :name [i] = "Night of Bright Guest Stars"
- 0007D3A1 :desc1[i] = "Cost 4 MP@@All Enemies: SPI@@Magic Attack - Cannot Miss"
- 0007D3B2 :desc2[i] = "SPI spell that targets all enemies."
- 0007D3C3 :desc3[i] = "It's a reliable spell with a high damage multiplier that will never miss."
- 0007D3D4 :desc4[i] = " "
- 0007D3E5 _skillCost [i] = 5
- 0007D3F3 _skillMaxLv[i] = 5
- 0007D401 else
- 0007D406 if( i == 656)
- 0007D40F :name [i] = "Moses's Miracle"
- 0007D41D :desc1[i] = "Cost 3 MP@@Enemy Row: CLD@@Magic Attack"
- 0007D42E :desc2[i] = "CLD spell that targets an enemy row."
- 0007D43F :desc3[i] = "Has a high attack multiplier, but still deals decent damage on tough foes."
- 0007D450 :desc4[i] = " "
- 0007D461 _skillCost [i] = 5
- 0007D46F _skillMaxLv[i] = 5
- 0007D47D else
- 0007D482 if( i == 657)
- 0007D48B :name [i] = "Yasaka's Divine Wind"
- 0007D499 :desc1[i] = "Cost 4 MP@@Single Ally: WND@@Auxilliary Action"
- 0007D4AA :desc2[i] = "Restore a large amount of HP to a single ally, as well as curing PSN, "
- 0007D4BB :desc3[i] = "PAR, TRR, HVY and SIL. It will also removes all debuffs."
- 0007D4CC :desc4[i] = " "
- 0007D4DD _skillCost [i] = 5
- 0007D4EB _skillMaxLv[i] = 5
- 0007D4F9 else
- 0007D4FB if( i == 658)
- 0007D504 :name [i] = "Miracle Fruit"
- 0007D512 :desc1[i] = "Cost 4 MP@@Single Ally: NTR@@Auxilliary Action"
- 0007D523 :desc2[i] = "Increases an ally's ATK, DEF, MAG, MND and SPD."
- 0007D534 :desc3[i] = " "
- 0007D545 :desc4[i] = " "
- 0007D556 _skillCost [i] = 5
- 0007D564 _skillMaxLv[i] = 5
- 0007D572 else
- 0007D577 if( i >= 660)
- 0007D584 &&( i <= 665)
- 0007D591 if( i == 660)
- 0007D59A :name [i] = "Elekiter Dragon Palace"
- 0007D5A8 :desc1[i] = "Cost 4 MP@@Single Enemy: WND@@Magic Attack"
- 0007D5B9 :desc2[i] = "WND spell that targets a single enemy."
- 0007D5CA :desc3[i] = "Has a low chance to inflict a very powerful DEF debuff and a weak PAR."
- 0007D5DB :desc4[i] = " "
- 0007D5EC _skillCost [i] = 5
- 0007D5FA _skillMaxLv[i] = 5
- 0007D608 else
- 0007D60D if( i == 661)
- 0007D616 :name [i] = "Light Dragon's Sigh"
- 0007D624 :desc1[i] = "Cost 5 MP@@All Enemies: WND@@Magic Attack - ACC +40"
- 0007D635 :desc2[i] = "WND spell that targets all enemies."
- 0007D646 :desc3[i] = "Can inflict a powerful DEF debuff."
- 0007D657 :desc4[i] = " "
- 0007D668 _skillCost [i] = 5
- 0007D676 _skillMaxLv[i] = 5
- 0007D684 else
- 0007D689 if( i == 662)
- 0007D692 :name [i] = "Thundercloud Stickleback"
- 0007D6A0 :desc1[i] = "Cost 4 MP@@Single Ally: WND@@Auxilliary Action"
- 0007D6B1 :desc2[i] = "Increases an ally's ATK and MAG greatly,"
- 0007D6C2 :desc3[i] = "but has the disadvantage of inflicting a powerful PAR effect as well."
- 0007D6D3 :desc4[i] = " "
- 0007D6E4 _skillCost [i] = 5
- 0007D6F2 _skillMaxLv[i] = 5
- 0007D700 else
- 0007D702 if( i == 663)
- 0007D70B :name [i] = "Whiskers of the Dragon God"
- 0007D719 :desc1[i] = "Cost 3 MP@@Single Ally: WND@@Auxilliary Action"
- 0007D72A :desc2[i] = "Spell that greatly increases an ally's SPD,"
- 0007D73B :desc3[i] = "but has the disadvantage of greatly reducing DEF and MND."
- 0007D74C :desc4[i] = " "
- 0007D75D _skillCost [i] = 5
- 0007D76B _skillMaxLv[i] = 5
- 0007D779 else
- 0007D77E if( i >= 645)
- 0007D78B &&( i <= 650)
- 0007D798 if( i == 645)
- 0007D7A1 :name [i] = "Mercury Sea"
- 0007D7AF :desc1[i] = "Cost 5 MP@@All Enemies: CLD@@Magic Attack"
- 0007D7C0 :desc2[i] = "CLD spell that targets all enemies, and can lower ATK."
- 0007D7D1 :desc3[i] = " "
- 0007D7E2 :desc4[i] = " "
- 0007D7F3 _skillCost [i] = 5
- 0007D801 _skillMaxLv[i] = 5
- 0007D80F else
- 0007D814 if( i == 646)
- 0007D81D :name [i] = "Omoikane's Device"
- 0007D82B :desc1[i] = "Cost 5 MP@@All Enemies: MYS@@Magic Attack"
- 0007D83C :desc2[i] = "MYS spell that targets all enemies, and can lower MAG."
- 0007D84D :desc3[i] = " "
- 0007D85E :desc4[i] = " "
- 0007D86F _skillCost [i] = 5
- 0007D87D _skillMaxLv[i] = 5
- 0007D88B else
- 0007D890 if( i == 647)
- 0007D899 :name [i] = "Hourai Elixir"
- 0007D8A7 :desc1[i] = "Cost 5 MP@@Single Ally: DRK@@Auxilliary Action"
- 0007D8B8 :desc2[i] = "Spell that restore 50% HP to an ally, and cures all ailments and debuffs."
- 0007D8C9 :desc3[i] = ""
- 0007D8DA :desc4[i] = " "
- 0007D8EB _skillCost [i] = 5
- 0007D8F9 _skillMaxLv[i] = 5
- 0007D907 else
- 0007D909 if( i == 648)
- 0007D912 :name [i] = "Astronomical Entombing"
- 0007D920 :desc1[i] = "Cost 8 MP@@All Enemies: DRK@@Magic Attack"
- 0007D931 :desc2[i] = "Powerful DRK spell that targets all enemies, can inflict HVY."
- 0007D942 :desc3[i] = "Has high power, but also has quite large delay."
- 0007D953 :desc4[i] = " "
- 0007D964 _skillCost [i] = 5
- 0007D972 _skillMaxLv[i] = 5
- 0007D980 else
- 0007D985 if( i >= 650)
- 0007D992 &&( i <= 655)
- 0007D99F if( i == 650)
- 0007D9A8 :name [i] = "Lunatic Red Eyes"
- 0007D9B6 :desc1[i] = "Cost 4 MP@@All Enemies: MYS@@Magic Attack - ACC +60"
- 0007D9C7 :desc2[i] = "MYS spell that targets all enemies, has a moderate chance to inflict TRR "
- 0007D9D8 :desc3[i] = "and SIL. The spell can also lower MND greatly. While its damage multiplier"
- 0007D9E9 :desc4[i] = "is high, the attack multplier is low, making its damage none-too-good."
- 0007D9FA _skillCost [i] = 5
- 0007DA08 _skillMaxLv[i] = 5
- 0007DA16 else
- 0007DA1B if( i == 651)
- 0007DA24 :name [i] = "Mind Starmine"
- 0007DA32 :desc1[i] = "Cost 6 MP@@All Enemies: MYS@@Magic Attack - ACC +20"
- 0007DA43 :desc2[i] = "MYS spell that targets all enemies, has a small chance to inflict SHK."
- 0007DA54 :desc3[i] = "With its high power, this spell is a good source of damage."
- 0007DA65 :desc4[i] = " "
- 0007DA76 _skillCost [i] = 5
- 0007DA84 _skillMaxLv[i] = 5
- 0007DA92 else
- 0007DA97 if( i == 652)
- 0007DAA0 :name [i] = "Discarder"
- 0007DAAE :desc1[i] = "Cost 4 MP@@Single Enemy: DRK@@Magic Attack"
- 0007DABF :desc2[i] = "DRK spell targeting a single enemy, can lower ATK, DEF, MAG, MND and SPD."
- 0007DAD0 :desc3[i] = "The reduction effect is not that high."
- 0007DAE1 :desc4[i] = " "
- 0007DAF2 _skillCost [i] = 5
- 0007DB00 _skillMaxLv[i] = 5
- 0007DB0E else
- 0007DB13 if( i == 653)
- 0007DB1C :name [i] = "Gas-Woven Orb"
- 0007DB2A :desc1[i] = "Cost 1 MP@@All Enemies: NTR@@Magic Attack"
- 0007DB3B :desc2[i] = "NTR spell that targets all enemies, can inflict PSN."
- 0007DB4C :desc3[i] = "While the PSN effect is not high, the MP cost and delay is very short."
- 0007DB5D :desc4[i] = " "
- 0007DB6E _skillCost [i] = 5
- 0007DB7C _skillMaxLv[i] = 5
- 0007DB8A else
- 0007DB8C if( i == 654)
- 0007DB95 :name [i] = "Grand Patriot's Elixir"
- 0007DBA3 :desc1[i] = "Cost 5 MP@@Self Target: PHY@@Auxilliary Action"
- 0007DBB4 :desc2[i] = "A medicine made by Eirin, it increases all of the caster's stats."
- 0007DBC5 :desc3[i] = "Has a high MP cost, but for a self-buff, it has incredibly low delay."
- 0007DBD6 :desc4[i] = "Reisen won't explode even after four drinks."
- 0007DBE7 _skillCost [i] = 5
- 0007DBF5 _skillMaxLv[i] = 5
- 0007DC03 else
- 0007DC08 if( i >= 675)
- 0007DC15 &&( i <= 680)
- 0007DC22 if( i == 675)
- 0007DC2B :name [i] = "Spear the Gungnir"
- 0007DC39 :desc1[i] = "Cost 3 MP@@Single Enemy: PHY@@Direct Attack - ACC +24"
- 0007DC4A :desc2[i] = "PHY spell that targets a single enemy."
- 0007DC5B :desc3[i] = " "
- 0007DC6C :desc4[i] = " "
- 0007DC7D _skillCost [i] = 5
- 0007DC8B _skillMaxLv[i] = 5
- 0007DC99 else
- 0007DC9B if( i == 676)
- 0007DCA4 :name [i] = "Curse of Vlad Tepes"
- 0007DCB2 :desc1[i] = "Cost 4 MP@@Self Target: DRK@@Auxilliary Action"
- 0007DCC3 :desc2[i] = "Spell that increases the caster's ATK, DEF, MAG and MND while"
- 0007DCD4 :desc3[i] = "inflicting PSN, PAR and HVY."
- 0007DCE5 :desc4[i] = " "
- 0007DCF6 _skillCost [i] = 5
- 0007DD04 _skillMaxLv[i] = 5
- 0007DD12 else
- 0007DD17 if( i >= 680)
- 0007DD24 &&( i <= 685)
- 0007DD31 if( i == 680)
- 0007DD3A :name [i] = "Misdirection"
- 0007DD48 :desc1[i] = "Cost 1 MP@@All Enemies: PHY@@Direct Attack - ACC +25"
- 0007DD59 :desc2[i] = "PHY spell that targets all enemies."
- 0007DD6A :desc3[i] = "Low power, but it's convenient because of its very low cost."
- 0007DD7B :desc4[i] = " "
- 0007DD8C _skillCost [i] = 5
- 0007DD9A _skillMaxLv[i] = 5
- 0007DDA8 else
- 0007DDAD if( i == 681)
- 0007DDB6 :name [i] = "Killing Doll"
- 0007DDC4 :desc1[i] = "Cost 3 MP@@Single Enemy: DRK@@Direct Attack - ACC +50"
- 0007DDD5 :desc2[i] = "DRK spell that targets a single enemy."
- 0007DDE6 :desc3[i] = "If you can set yourself up, it will deal incredible damage, as it boasts "
- 0007DDF7 :desc4[i] = "a phenomenal damage multiplier. Otherwise, it will deal moderate damage."
- 0007DE08 _skillCost [i] = 5
- 0007DE16 _skillMaxLv[i] = 5
- 0007DE24 else
- 0007DE29 if( i == 682)
- 0007DE32 :name [i] = "Soul Sculpture"
- 0007DE40 :desc1[i] = "Cost 5 MP@@All Enemies: WND@@Composite Direct Attack - Cannot Miss"
- 0007DE51 :desc2[i] = "WND spell that targets all enemies."
- 0007DE62 :desc3[i] = "Composite spell using the caster's ATK and MAG against the enemy's DEF."
- 0007DE73 :desc4[i] = " "
- 0007DE84 _skillCost [i] = 5
- 0007DE92 _skillMaxLv[i] = 5
- 0007DEA0 else
- 0007DEA5 if( i == 683)
- 0007DEAE :name [i] = "Lunar Clock"
- 0007DEBC :desc1[i] = "Cost 8 MP@@All Allies: MYS@@Auxilliary Action"
- 0007DECD :desc2[i] = "Spell that increases SPD of all in front."
- 0007DEDE :desc3[i] = "In can greatly increase the amount of ally turns, but has very large delay."
- 0007DEEF :desc4[i] = " "
- 0007DF00 _skillCost [i] = 5
- 0007DF0E _skillMaxLv[i] = 5
- 0007DF1C else
- 0007DF1E if( i == 684)
- 0007DF27 :name [i] = "Private Square"
- 0007DF35 :desc1[i] = "Cost 16 MP@@All Enemies: MYS@@Auxilliary Action"
- 0007DF46 :desc2[i] = "Inflicts PAR to all enemies. Always hits and bypasses all resistances."
- 0007DF57 :desc3[i] = "The PAR effect is very short, and it inflicts HVY on the caster as well."
- 0007DF68 :desc4[i] = " "
- 0007DF79 _skillCost [i] = 5
- 0007DF87 _skillMaxLv[i] = 5
- 0007DF95 else
- 0007DF9A if( i >= 685)
- 0007DFA7 &&( i <= 690)
- 0007DFB4 if( i == 685)
- 0007DFBD :name [i] = "Mad Dance on Medoteko"
- 0007DFCB :desc1[i] = "Cost 3 MP@@Single Enemy: SPI@@Magic Attack"
- 0007DFDC :desc2[i] = "SPI spell that targets a single enemy."
- 0007DFED :desc3[i] = "Has a moderate chance to inflict HVY."
- 0007DFFE :desc4[i] = "It is a Magic Attack, but its damage is calculated against the enemy's DEF."
- 0007E00F _skillCost [i] = 5
- 0007E01D _skillMaxLv[i] = 5
- 0007E02B else
- 0007E030 if( i == 686)
- 0007E039 :name [i] = "Misayama Hunting Ritual"
- 0007E047 :desc1[i] = "Cost 5 MP@@All Enemies: PHY@@Magic Attack - ACC +30"
- 0007E058 :desc2[i] = "PHY spell that targets all enemies."
- 0007E069 :desc3[i] = "Has a short delay."
- 0007E07A :desc4[i] = "It is a Magic Attack, but its damage is calculated against the enemy's DEF."
- 0007E08B _skillCost [i] = 5
- 0007E099 _skillMaxLv[i] = 5
- 0007E0A7 else
- 0007E0AC if( i == 687)
- 0007E0B5 :name [i] = "Beautiful Spring like Suiga"
- 0007E0C3 :desc1[i] = "Cost 6 MP@@Single Enemy: CLD@@Magic Attack"
- 0007E0D4 :desc2[i] = "CLD spell that targets a single enemy."
- 0007E0E5 :desc3[i] = "Can lower ATK and MAG, it's also quite powerful."
- 0007E0F6 :desc4[i] = "Delay is fairly long."
- 0007E107 _skillCost [i] = 5
- 0007E115 _skillMaxLv[i] = 5
- 0007E123 else
- 0007E125 if( i == 688)
- 0007E12E :name [i] = "Virtue of Wind God"
- 0007E13C :desc1[i] = "Cost 8 MP@@All Enemies: WND@@Magic Attack"
- 0007E14D :desc2[i] = "WND spell that targets all enemies."
- 0007E15E :desc3[i] = "Kanako's final spell in her original game. Its power is proven,"
- 0007E16F :desc4[i] = "but its delay and MP consumption is quite high."
- 0007E180 _skillCost [i] = 5
- 0007E18E _skillMaxLv[i] = 5
- 0007E19C else
- 0007E1A1 if( i >= 690)
- 0007E1AE &&( i <= 695)
- 0007E1BB if( i == 690)
- 0007E1C4 :name [i] = "Moreya's Iron Ring"
- 0007E1D2 :desc1[i] = "Cost 5 MP@@Single Enemy: PHY@@Direct Attack - ACC +20"
- 0007E1E3 :desc2[i] = "PHY spell that targets a single enemy, high chance to inflict PAR."
- 0007E1F4 :desc3[i] = "The effect of the PAR is high as well, but the power of the spell isn't."
- 0007E205 :desc4[i] = " "
- 0007E216 _skillCost [i] = 5
- 0007E224 _skillMaxLv[i] = 5
- 0007E232 else
- 0007E237 if( i == 691)
- 0007E240 :name [i] = "Long-Arm and Long-Leg"
- 0007E24E :desc1[i] = "Cost 6 MP@@Single Enemy: NTR@@Direct Attack - ACC +24"
- 0007E25F :desc2[i] = "NTR spell that targets a single enemy."
- 0007E270 :desc3[i] = "High attack power, but high delay to compensate."
- 0007E281 :desc4[i] = " "
- 0007E292 _skillCost [i] = 5
- 0007E2A0 _skillMaxLv[i] = 5
- 0007E2AE else
- 0007E2B3 if( i == 692)
- 0007E2BC :name [i] = "Froggy Braves the Elements"
- 0007E2CA :desc1[i] = "Cost 4 MP@@All Enemies: CLD@@Magic Attack"
- 0007E2DB :desc2[i] = "CLD spell that targets all enemies, can lower MND."
- 0007E2EC :desc3[i] = "Power, MP cost and delay is balanced."
- 0007E2FD :desc4[i] = " "
- 0007E30E _skillCost [i] = 5
- 0007E31C _skillMaxLv[i] = 5
- 0007E32A else
- 0007E32C if( i == 693)
- 0007E335 :name [i] = "Mishaguji-sama"
- 0007E343 :desc1[i] = "Cost 5 MP@@All Enemies: NTR@@Magic Attack - ACC +32"
- 0007E354 :desc2[i] = "NTR spell that targets all enemies, can lower DEF."
- 0007E365 :desc3[i] = "It's a Magic Attack, but its damage is calculated against the enemy's DEF."
- 0007E376 :desc4[i] = " "
- 0007E387 _skillCost [i] = 5
- 0007E395 _skillMaxLv[i] = 5
- 0007E3A3 else
- 0007E3A8 if( i >= 670)
- 0007E3B5 &&( i <= 675)
- 0007E3C2 if( i == 670)
- 0007E3CB :name [i] = "Fox-Tanuki Youkai Laser"
- 0007E3D9 :desc1[i] = "Cost 6 MP@@All Enemies: MYS@@Magic Attack"
- 0007E3EA :desc2[i] = "MYS spell that targets all enemies."
- 0007E3FB :desc3[i] = "Decent and stable damage."
- 0007E40C :desc4[i] = " "
- 0007E41D _skillCost [i] = 5
- 0007E42B _skillMaxLv[i] = 5
- 0007E439 else
- 0007E43E if( i == 671)
- 0007E447 :name [i] = "Princess Tenko"
- 0007E455 :desc1[i] = "Cost 4 MP@@All Enemies: NTR@@Magic Attack"
- 0007E466 :desc2[i] = "NTR spell that targets all enemies."
- 0007E477 :desc3[i] = "Excellent damage multiplier and low MP cost."
- 0007E488 :desc4[i] = " "
- 0007E499 _skillCost [i] = 5
- 0007E4A7 _skillMaxLv[i] = 5
- 0007E4B5 else
- 0007E4BA if( i == 672)
- 0007E4C3 :name [i] = "Soaring En no Ozuno"
- 0007E4D1 :desc1[i] = "Cost 4 MP@@Enemy Row: PHY@@Composite Direct Attack"
- 0007E4E2 :desc2[i] = "PHY attack that targets an enemy row."
- 0007E4F3 :desc3[i] = "Composite spell using the caster's ATK and MAG against the enemy's DEF."
- 0007E504 :desc4[i] = " "
- 0007E515 _skillCost [i] = 5
- 0007E523 _skillMaxLv[i] = 5
- 0007E531 else
- 0007E536 if( i == 673)
- 0007E53F :name [i] = "Banquet of General Gods"
- 0007E54D :desc1[i] = "Cost 5 MP@@All Allies: SPI@@Auxilliary Action"
- 0007E55E :desc2[i] = "Spell that increase the ATK and MAG of all in front."
- 0007E56F :desc3[i] = "The effect is not very high."
- 0007E580 :desc4[i] = " "
- 0007E591 _skillCost [i] = 5
- 0007E59F _skillMaxLv[i] = 5
- 0007E5AD else
- 0007E5AF if( i == 674)
- 0007E5B8 :name [i] = "Eighty Million Holy Boards"
- 0007E5C6 :desc1[i] = "Cost 5 MP@@All Allies: SPI@@Auxilliary Action"
- 0007E5D7 :desc2[i] = "Spell that increases the DEF and MND of all in front."
- 0007E5E8 :desc3[i] = "The effect is not very high."
- 0007E5F9 :desc4[i] = " "
- 0007E60A _skillCost [i] = 5
- 0007E618 _skillMaxLv[i] = 5
- 0007E626 else
- 0007E62B if( i >= 715)
- 0007E638 &&( i <= 720)
- 0007E645 if( i == 715)
- 0007E64E :name [i] = "Mesh of Light and Darkness"
- 0007E65C :desc1[i] = "Cost 5 MP@@All Enemies: SPI@@Magic Attack"
- 0007E66D :desc2[i] = "SPI spell that targets all enemies."
- 0007E67E :desc3[i] = "Can inflict PAR and lower SPD. Ideal for keeping an enemy from acting."
- 0007E68F :desc4[i] = " "
- 0007E6A0 _skillCost [i] = 5
- 0007E6AE _skillMaxLv[i] = 5
- 0007E6BC else
- 0007E6C1 if( i == 716)
- 0007E6CA :name [i] = "Hyperactive Flying Object"
- 0007E6D8 :desc1[i] = "Cost 5 MP@@Enemy Row: WND@@Magic Attack"
- 0007E6E9 :desc2[i] = "WND spell that targets all enemies."
- 0007E6FA :desc3[i] = "High power spell, the enemy's MND is lowered when calculating the damage."
- 0007E70B :desc4[i] = " "
- 0007E71C _skillCost [i] = 5
- 0007E72A _skillMaxLv[i] = 5
- 0007E738 else
- 0007E73D if( i == 717)
- 0007E746 :name [i] = "Shikigami "Ran Yakumo +""
- 0007E754 :desc1[i] = "Cost 5 MP@@Single Enemy: PHY@@Magic Attack"
- 0007E765 :desc2[i] = "Damage is calculated with the attacker's MAG against the enemy's DEF."
- 0007E776 :desc3[i] = "If Chen and/or Ran are in the party, the damage is increased."
- 0007E787 :desc4[i] = "If they are at the front, the damage is increased even more."
- 0007E798 _skillCost [i] = 5
- 0007E7A6 _skillMaxLv[i] = 5
- 0007E7B4 else
- 0007E7B9 if( i == 718)
- 0007E7C2 :name [i] = "Yukari's Spiriting Away"
- 0007E7D0 :desc1[i] = "Cost 34 MP@@All Allies: MYS@@Auxilliary Action"
- 0007E7E1 :desc2[i] = "Spell that raises the ATB bar of all in front to 10000 for those lower "
- 0007E7F2 :desc3[i] = "than 10000. It consumes all MP when used. Leveling up the skill reduces the"
- 0007E803 :desc4[i] = "base cost. The more extra MP is consumed, the lower the delay of the skill."
- 0007E814 _skillCost [i] = 5
- 0007E822 _skillMaxLv[i] = 5
- 0007E830 else
- 0007E832 if( i == 719)
- 0007E83B :name [i] = "IN Quadruple Barrier"
- 0007E849 :desc1[i] = "Cost 7 MP@@All Allies: SPI@@Auxilliary Action"
- 0007E85A :desc2[i] = "Auxilliary spell that greatly increases the DEF and MND of all in front."
- 0007E86B :desc3[i] = " "
- 0007E87C :desc4[i] = " "
- 0007E88D _skillCost [i] = 5
- 0007E89B _skillMaxLv[i] = 5
- 0007E8A9 else
- 0007E8AE if( i >= 705)
- 0007E8BB &&( i <= 710)
- 0007E8C8 if( i == 705)
- 0007E8D1 :name [i] = "Ghostly Dream's Butterfly"
- 0007E8DF :desc1[i] = "Cost 5 MP@@Single Enemy: SPI@@Magic Attack"
- 0007E8F0 :desc2[i] = "SPI spell that targets a single enemy, moderate chance to inflict DTH."
- 0007E901 :desc3[i] = "It will also reduce the enemy's ATB bar to 2/3 of its current value."
- 0007E912 :desc4[i] = "Use it on an enemy who hasn't had its turn to mimic a minor PAR effect."
- 0007E923 _skillCost [i] = 5
- 0007E931 _skillMaxLv[i] = 5
- 0007E93F else
- 0007E944 if( i == 706)
- 0007E94D :name [i] = "Deadly Swallowtail Lance"
- 0007E95B :desc1[i] = "Cost 4 MP@@Enemy Row: DRK@@Magic Attack"
- 0007E96C :desc2[i] = "Row spell that has a small chance to inflict DTH."
- 0007E97D :desc3[i] = "Its power is strong compared to its cost, it also has the benefit of"
- 0007E98E :desc4[i] = "calculating the damage with half the enemy's MND. Delay is quite low."
- 0007E99F _skillCost [i] = 5
- 0007E9AD _skillMaxLv[i] = 5
- 0007E9BB else
- 0007E9C0 if( i == 707)
- 0007E9C9 :name [i] = "Ghastly Dream"
- 0007E9D7 :desc1[i] = "Cost 7 MP@@All Enemies: SPI@@Magic Attack"
- 0007E9E8 :desc2[i] = "SPI spell that targets all enemies with a high chance to inflict DTH."
- 0007E9F9 :desc3[i] = "It will also reduce the enemy's ATB bar to 3/4 of its current value."
- 0007EA0A :desc4[i] = " "
- 0007EA1B _skillCost [i] = 5
- 0007EA29 _skillMaxLv[i] = 5
- 0007EA37 else
- 0007EA39 if( i == 708)
- 0007EA42 :name [i] = "Saigyouji Flawless Nirvana"
- 0007EA50 :desc1[i] = "Cost 10 MP@@All Enemies: DRK@@Magic Attack"
- 0007EA61 :desc2[i] = "Powerful DRK spell that targets all enemies and"
- 0007EA72 :desc3[i] = "carries a very high chance to inflict DTH."
- 0007EA83 :desc4[i] = " "
- 0007EA94 _skillCost [i] = 5
- 0007EAA2 _skillMaxLv[i] = 5
- 0007EAB0 else
- 0007EAB5 if( i >= 665)
- 0007EAC2 &&( i <= 670)
- 0007EACF if( i == 665)
- 0007EAD8 :name [i] = "Throwing Mt. Togakushi"
- 0007EAE6 :desc1[i] = "Cost 3 MP@@Single Enemy: NTR@@Direct Attack - ACC +20"
- 0007EAF7 :desc2[i] = "NTR spell that targets a single enemy."
- 0007EB08 :desc3[i] = "Basic spell with good and balanced power, delay and cost."
- 0007EB19 :desc4[i] = " "
- 0007EB2A _skillCost [i] = 5
- 0007EB38 _skillMaxLv[i] = 5
- 0007EB46 else
- 0007EB4B if( i == 666)
- 0007EB54 :name [i] = "Throwing Atlas"
- 0007EB62 :desc1[i] = "Cost 7 MP@@Single Enemy: WND@@Direct Attack - ACC -12"
- 0007EB73 :desc2[i] = "Powerful WND Direct Attack that targets a single enemy."
- 0007EB84 :desc3[i] = "Suika's signature spell, it has high power but is hard to use repeatedly."
- 0007EB95 :desc4[i] = " "
- 0007EBA6 _skillCost [i] = 5
- 0007EBB4 _skillMaxLv[i] = 5
- 0007EBC2 else
- 0007EBC7 if( i == 667)
- 0007EBD0 :name [i] = "Gathering and Dissipating"
- 0007EBDE :desc1[i] = "Cost 4 MP@@Enemy Row: WND@@Magic Attack"
- 0007EBEF :desc2[i] = "Row spell that can lower the enemy's ATK and MAG."
- 0007EC00 :desc3[i] = "You can imagine its power because it's a Magic Attack."
- 0007EC11 :desc4[i] = " "
- 0007EC22 _skillCost [i] = 5
- 0007EC30 _skillMaxLv[i] = 5
- 0007EC3E else
- 0007EC43 if( i == 668)
- 0007EC4C :name [i] = "Missing Power"
- 0007EC5A :desc1[i] = "Cost 6 MP@@Self Target: DRK@@Auxilliary Action"
- 0007EC6B :desc2[i] = "Spell that increases dramatically the caster's ATK, DEF and MND but"
- 0007EC7C :desc3[i] = "greatly lowers SPD."
- 0007EC8D :desc4[i] = "Its delay is very high, so be careful when making use of it."
- 0007EC9E _skillCost [i] = 5
- 0007ECAC _skillMaxLv[i] = 5
- 0007ECBA else
- 0007ECBC if( i == 669)
- 0007ECC5 :name [i] = "Art of Segaki Binding"
- 0007ECD3 :desc1[i] = "Cost 3 MP@@Single Enemy: DRK@@Direct Attack - ACC +25"
- 0007ECE4 :desc2[i] = "DRK spell that targets a single enemy."
- 0007ECF5 :desc3[i] = "Low power, can inflict PAR, HVY and TRR."
- 0007ED06 :desc4[i] = " "
- 0007ED17 _skillCost [i] = 5
- 0007ED25 _skillMaxLv[i] = 5
- 0007ED33 else
- 0007ED38 if( i >= 725)
- 0007ED45 &&( i <= 730)
- 0007ED52 if( i == 725)
- 0007ED5B :name [i] = "Last Judgement"
- 0007ED69 :desc1[i] = "Cost 6 MP@@Single Enemy: SPI@@Direct Attack - ACC +20"
- 0007ED7A :desc2[i] = "SPI spell that targets a single enemy."
- 0007ED8B :desc3[i] = "Power is high, and it will completely ignore the enemy's DEF."
- 0007ED9C :desc4[i] = " "
- 0007EDAD _skillCost [i] = 5
- 0007EDBB _skillMaxLv[i] = 5
- 0007EDC9 else
- 0007EDCE if( i == 726)
- 0007EDD7 :name [i] = "Trial of the Ten Kings"
- 0007EDE5 :desc1[i] = "Cost 7 MP@@All Enemies: DRK@@Magic Attack"
- 0007EDF6 :desc2[i] = "DRK spell that targets all enemies."
- 0007EE07 :desc3[i] = "It has high power and can lower all of the enemy's stats slightly."
- 0007EE18 :desc4[i] = " "
- 0007EE29 _skillCost [i] = 5
- 0007EE37 _skillMaxLv[i] = 5
- 0007EE45 else
- 0007EE47 if( i == 727)
- 0007EE50 :name [i] = "Wandering Sin"
- 0007EE5E :desc1[i] = "Cost 6 MP@@All Enemies: DRK@@Direct Attack - ACC +20"
- 0007EE6F :desc2[i] = "DRK spell that targets all enemies."
- 0007EE80 :desc3[i] = "Low power, can inflict PSN, PAR, HVY, SHK, TRR, SIL and DTH."
- 0007EE91 :desc4[i] = "Effect and chance to inflict all those ailments is quite low."
- 0007EEA2 _skillCost [i] = 5
- 0007EEB0 _skillMaxLv[i] = 5
- 0007EEBE else
- 0007EEC3 if( i >= 720)
- 0007EED0 &&( i <= 725)
- 0007EEDD if( i == 720)
- 0007EEE6 :name [i] = "Skanda's Legs"
- 0007EEF4 :desc1[i] = "Cost 2 MP@@Single Enemy: WND@@Direct AttackEACC +16"
- 0007EF05 :desc2[i] = "WND spell that targets a single enemy."
- 0007EF16 :desc3[i] = "It will also increase the caster's SPD."
- 0007EF27 :desc4[i] = "If you kill an enemy with this spell, the SPD increase becomes larger."
- 0007EF38 _skillCost [i] = 5
- 0007EF46 _skillMaxLv[i] = 5
- 0007EF54 else
- 0007EF59 if( i == 721)
- 0007EF62 :name [i] = "Master of the Trichiliocosm"
- 0007EF70 :desc1[i] = "Cost 7 MP@@Single Enemy: PHY@@Direct Attack"
- 0007EF81 :desc2[i] = "PHY spell that targets a single enemy. High power and low delay."
- 0007EF92 :desc3[i] = "Moderate chance to inflict SHK, but the MP cost is worrisome."
- 0007EFA3 :desc4[i] = " "
- 0007EFB4 _skillCost [i] = 5
- 0007EFC2 _skillMaxLv[i] = 5
- 0007EFD0 else
- 0007EFD5 if( i == 722)
- 0007EFDE :name [i] = "Magic Milky Way"
- 0007EFEC :desc1[i] = "Cost 6 MP@@All Enemies: MYS@@Magic Attack - ACC +40"
- 0007EFFD :desc2[i] = "MYS spell that targets all enemies."
- 0007F00E :desc3[i] = "Can lower ATK, MAG and SPD."
- 0007F01F :desc4[i] = " "
- 0007F030 _skillCost [i] = 5
- 0007F03E _skillMaxLv[i] = 5
- 0007F04C else
- 0007F051 if( i == 723)
- 0007F05A :name [i] = "Star Sword Apologetics"
- 0007F068 :desc1[i] = "Cost 5 MP@@Single Enemy: SPI@@Composite Magic Attack - ACC +32"
- 0007F079 :desc2[i] = "Composite spell using the caster's ATK and MAG against the enemy's MND."
- 0007F08A :desc3[i] = "Can lower the enemy's ATK and DEF as well as inflict SIL."
- 0007F09B :desc4[i] = "The power is high, but you'll need good ATK and MAG to make full use of it."
- 0007F0AC _skillCost [i] = 5
- 0007F0BA _skillMaxLv[i] = 5
- 0007F0C8 else
- 0007F0CA if( i == 724)
- 0007F0D3 :name [i] = "Sutra - Duplicating Chant"
- 0007F0E1 :desc1[i] = "Cost 4 MP@@Single Ally: SPI@@Auxilliary Action"
- 0007F0F2 :desc2[i] = "Copy the caster's buffs and debuffs on the targeted ally."
- 0007F103 :desc3[i] = "When leveled up, the performance is enhanced by "
- 0007F114 :desc4[i] = "not copying debuffs."
- 0007F125 _skillCost [i] = 5
- 0007F133 _skillMaxLv[i] = 5
- 0007F141 else
- 0007F146 if( i >= 710)
- 0007F153 &&( i <= 715)
- 0007F160 if( i == 710)
- 0007F169 :name [i] = "Flower Shot"
- 0007F177 :desc1[i] = "Cost 2 MP@@Single Enemy: NTR@@Magic Attack - ACC +50"
- 0007F188 :desc2[i] = "NTR spell that targets a single enemy."
- 0007F199 :desc3[i] = "Basic spell with low cost, low delay and high ACC."
- 0007F1AA :desc4[i] = " "
- 0007F1BB _skillCost [i] = 5
- 0007F1C9 _skillMaxLv[i] = 5
- 0007F1D7 else
- 0007F1DC if( i == 711)
- 0007F1E5 :name [i] = "Gensokyo's Reflowering"
- 0007F1F3 :desc1[i] = "Cost 5 MP@@All Enemies: NTR@@Magic Attack"
- 0007F204 :desc2[i] = "NTR spell that targets all enemies."
- 0007F215 :desc3[i] = "It will also restore a bit of HP to all in front,"
- 0007F226 :desc4[i] = "but its delay is quite long."
- 0007F237 _skillCost [i] = 5
- 0007F245 _skillMaxLv[i] = 5
- 0007F253 else
- 0007F258 if( i == 712)
- 0007F261 :name [i] = "Beauty of Nature"
- 0007F26F :desc1[i] = "Cost 5 MP@@All Enemies: WND@@Magic Attack"
- 0007F280 :desc2[i] = "WND spell that targets all enemies."
- 0007F291 :desc3[i] = "If the enemy is affected by ailments, it will increase their effects."
- 0007F2A2 :desc4[i] = " "
- 0007F2B3 _skillCost [i] = 5
- 0007F2C1 _skillMaxLv[i] = 5
- 0007F2CF else
- 0007F2D1 if( i == 713)
- 0007F2DA :name [i] = "Master Spark"
- 0007F2E8 :desc1[i] = "Cost 25 MP@@All Enemies: MYS@@Magic Attack"
- 0007F2F9 :desc2[i] = "Super powerful Magic Attack like Marisa's Spark."
- 0007F30A :desc3[i] = "Different performance from that of Marisa's, but power remains very high."
- 0007F31B :desc4[i] = " "
- 0007F32C _skillCost [i] = 5
- 0007F33A _skillMaxLv[i] = 5
- 0007F348 else
- 0007F34D if( i >= 700)
- 0007F35A &&( i <= 705)
- 0007F367 if( i == 700)
- 0007F370 :name [i] = "Starbow Break"
- 0007F37E :desc1[i] = "Cost 6 MP@@Single Enemy: DRK@@Direct Attack - ACC -16"
- 0007F38F :desc2[i] = "PHY spell that targets a single enemy."
- 0007F3A0 :desc3[i] = "Boasts a high attack properties, but will deal damage to the caster."
- 0007F3B1 :desc4[i] = "The caster cannot kill herself when using this spell."
- 0007F3C2 _skillCost [i] = 5
- 0007F3D0 _skillMaxLv[i] = 5
- 0007F3DE else
- 0007F3E3 if( i == 701)
- 0007F3EC :name [i] = "Forbidden Fruit"
- 0007F3FA :desc1[i] = "Cost 7 MP@@All Enemies: MYS@@Magic AttackEACC +40"
- 0007F40B :desc2[i] = "MYS spell that targets all enemies."
- 0007F41C :desc3[i] = "High attack properties, but will consume 1 MP from all in front,"
- 0007F42D :desc4[i] = "and reduce their ATB bar."
- 0007F43E _skillCost [i] = 5
- 0007F44C _skillMaxLv[i] = 5
- 0007F45A else
- 0007F45C if( i == 702)
- 0007F465 :name [i] = "Laveatein"
- 0007F473 :desc1[i] = "Cost 12 MP@@All Enemies: FIR@@Composite Direct Attack"
- 0007F484 :desc2[i] = "FIR spell that targets all enemies."
- 0007F495 :desc3[i] = "Very high attack properties, but will consume 2 MP from all in"
- 0007F4A6 :desc4[i] = "front, reduce their ATB bar, and slightly lower all of their stats."
- 0007F4B7 _skillCost [i] = 5
- 0007F4C5 _skillMaxLv[i] = 5
- 0007F4D3 else
- 0007F4D8 if( i >= 595)
- 0007F4E5 &&( i <= 600)
- 0007F4F2 if( i == 595)
- 0007F4FB :name [i] = "Higekiri's Cursed Arm"
- 0007F509 :desc1[i] = "Cost 5 MP@@Single Enemy: DRK@@Direct Attack - ACC +40"
- 0007F51A :desc2[i] = "DRK spell that targets a single enemy."
- 0007F52B :desc3[i] = "Has a chance to inflict TRR and reduce ATK and SPD."
- 0007F53C :desc4[i] = " "
- 0007F54D _skillCost [i] = 5
- 0007F55B _skillMaxLv[i] = 5
- 0007F569 else
- 0007F56E if( i == 596)
- 0007F577 :name [i] = "Echo of the Nine Forest Gods"
- 0007F585 :desc1[i] = "Cost 5 MP@@All Enemies: NTR@@Direct Attack - ACC +24"
- 0007F596 :desc2[i] = "NTR spell that targets all enemies."
- 0007F5A7 :desc3[i] = " "
- 0007F5B8 :desc4[i] = " "
- 0007F5C9 _skillCost [i] = 5
- 0007F5D7 _skillMaxLv[i] = 5
- 0007F5E5 else
- 0007F5EA if( i == 597)
- 0007F5F3 :name [i] = "Diving Waltz of the Raijuu"
- 0007F601 :desc1[i] = "Cost 4 MP@@Single Enemy: WND@@Direct Attack"
- 0007F612 :desc2[i] = "By sending her Raijuu pet to attack, launches a WND spell that targets "
- 0007F623 :desc3[i] = "a single enemy. Can inflict PAR and lower MND."
- 0007F634 :desc4[i] = " "
- 0007F645 _skillCost [i] = 5
- 0007F653 _skillMaxLv[i] = 5
- 0007F661 else
- 0007F663 if( i == 598)
- 0007F66C :name [i] = "Breath of the Hermit"
- 0007F67A :desc1[i] = "Cost 4 MP@@Self Target: SPI@@Auxilliary Action"
- 0007F68B :desc2[i] = "Kasen's breath technique acquired from her hermit training."
- 0007F69C :desc3[i] = "Spell that increases the all of the caster's stats."
- 0007F6AD :desc4[i] = " "
- 0007F6BE _skillCost [i] = 5
- 0007F6CC _skillMaxLv[i] = 5
- 0007F6DA else
- 0007F6DF if( i >= 730)
- 0007F6EC &&( i <= 735)
- 0007F6F9 if( i == 730)
- 0007F702 :name [i] = "Galaxy Stop"
- 0007F710 :desc1[i] = "Cost 6 MP@@All Enemies: SPI@@Magic Attack - ACC +50"
- 0007F721 :desc2[i] = "SPI spell that targets all enemies, can inflict powerful PAR, SHK and SIL."
- 0007F732 :desc3[i] = "Adds strong effects, but slightly reduces the ATB bar of all in front."
- 0007F743 :desc4[i] = " "
- 0007F754 _skillCost [i] = 5
- 0007F762 _skillMaxLv[i] = 5
- 0007F770 else
- 0007F772 if( i == 731)
- 0007F77B :name [i] = "Charge"
- 0007F789 :desc1[i] = "Cost 9 MP@@All Allies: DRK@@Auxilliary Action"
- 0007F79A :desc2[i] = "Powerful auxilliary action that increase all stats of all in front."
- 0007F7AB :desc3[i] = "The effect is large, but it will reduce the HP of all in front."
- 0007F7BC :desc4[i] = " "
- 0007F7CD _skillCost [i] = 5
- 0007F7DB _skillMaxLv[i] = 5
- 0007F7E9 else
- 0007F7EE if( i >= 735)
- 0007F7FB &&( i <= 740)
- 0007F808 if( i == 735)
- 0007F811 :name [i] = "Liberated Abilities"
- 0007F81F :desc1[i] = "Cost 5 MP@@All Enemies: VOID@@Magic Attack - Cannot Miss"
- 0007F830 :desc2[i] = "Void spell that hits all enemies. It has high damage stability since "
- 0007F841 :desc3[i] = "it is not affected by elemental resistances, and cannot miss."
- 0007F852 :desc4[i] = " "
- 0007F863 _skillCost [i] = 5
- 0007F871 _skillMaxLv[i] = 5
- 0007F87F else
- 0007F884 if( i == 736)
- 0007F88D :name [i] = "Chaotic Quadruple Barrier"
- 0007F89B :desc1[i] = "Cost 4 MP@@Single Enemy: DRK@@Magic Attack - ACC +8"
- 0007F8AC :desc2[i] = "DRK spell that targets a single enemy."
- 0007F8BD :desc3[i] = "Can inflict SHK, TRR and DTH with quite high effects."
- 0007F8CE :desc4[i] = " "
- 0007F8DF _skillCost [i] = 5
- 0007F8ED _skillMaxLv[i] = 5
- 0007F8FB else
- 0007F900 if( i == 737)
- 0007F909 :name [i] = "Overflowing Unnatural Power"
- 0007F917 :desc1[i] = "Cost 8 MP@@Self Target: DRK@@Auxilliary Action"
- 0007F928 :desc2[i] = "Self-targeted spell that highly increases the caster's overall stats."
- 0007F939 :desc3[i] = "Her HP is reduced as a drawback."
- 0007F94A :desc4[i] = " "
- 0007F95B _skillCost [i] = 5
- 0007F969 _skillMaxLv[i] = 5
- 0007F977 else
- 0007F979 if( i == 738)
- 0007F982 :name [i] = "Mari's DIY Novice Barrier"
- 0007F990 :desc1[i] = "Cost 6 MP@@All Allies: MYS@@Auxilliary Action"
- 0007F9A1 :desc2[i] = "A special auxillary action that adds the effect "Damage dealt on the "
- 0007F9B2 :desc3[i] = "next attack is increased" to all in front. The effect isn't very "
- 0007F9C3 :desc4[i] = "high. Leveling up the spell will add an HP recovery effect."
- 0007F9D4 _skillCost [i] = 5
- 0007F9E2 _skillMaxLv[i] = 5
- 0007F9F0 else
- 0007F9F5 if( i >= 1000)
- 0007FA02 &&( i <= 1099)
- 0007FA0F if( i == 1000)
- 0007FA18 :name [i] = "Guardian Mastery"
- 0007FA26 :desc1[i] = "Always active while the character has the subclass "Guardian"."
- 0007FA37 :desc2[i] = "HP, TP, DEF, MND and PHY Affinity are slightly increased."
- 0007FA48 :desc3[i] = " "
- 0007FA59 :desc4[i] = " "
- 0007FA6A _skillCost [i] = 0
- 0007FA78 _skillMaxLv[i] = 0
- 0007FA86 else
- 0007FA8B if( i == 1001)
- 0007FA94 :name [i] = "Frontline Guard"
- 0007FAA2 :desc1[i] = "When placed at the outermost left position at the front and there are"
- 0007FAB3 :desc2[i] = "4 characters at the front, the user will take 8% less damage."
- 0007FAC4 :desc3[i] = " "
- 0007FAD5 :desc4[i] = " "
- 0007FAE6 _skillCost [i] = 10
- 0007FAF4 _skillMaxLv[i] = 1
- 0007FB02 else
- 0007FB07 if( i == 1002)
- 0007FB10 :name [i] = "Initiative"
- 0007FB1E :desc1[i] = "The user will start the battle with a +32% DEF buff. Additionally, if the"
- 0007FB2F :desc2[i] = "user is at the front at the start of battle, others at the front "
- 0007FB40 :desc3[i] = "will start the battle with a +16% DEF buff."
- 0007FB51 :desc4[i] = " "
- 0007FB62 _skillCost [i] = 10
- 0007FB70 _skillMaxLv[i] = 1
- 0007FB7E else
- 0007FB83 if( i == 1003)
- 0007FB8C :name [i] = "Absolute Defensive Line"
- 0007FB9A :desc1[i] = "If there is less than 4 people at the front, the user will take"
- 0007FBAB :desc2[i] = "reduced damage."
- 0007FBBC :desc3[i] = " "
- 0007FBCD :desc4[i] = " "
- 0007FBDE _skillCost [i] = 10
- 0007FBEC _skillMaxLv[i] = 1
- 0007FBFA else
- 0007FBFF if( i == 1004)
- 0007FC08 :name [i] = "Efficient Concentration"
- 0007FC16 :desc1[i] = "The ATB bar will be set at (5000+SLv*1000) after using Concentrate."
- 0007FC27 :desc2[i] = " "
- 0007FC38 :desc3[i] = " "
- 0007FC49 :desc4[i] = " "
- 0007FC5A _skillCost [i] = 5
- 0007FC68 _skillMaxLv[i] = 2
- 0007FC76 else
- 0007FC7B if( i == 1010)
- 0007FC84 :name [i] = "Monk Mastery"
- 0007FC92 :desc1[i] = "Always active while the character has the subclass "Monk"."
- 0007FCA3 :desc2[i] = "TP, SPD, ACC and EVA are slightly increased."
- 0007FCB4 :desc3[i] = " "
- 0007FCC5 :desc4[i] = " "
- 0007FCD6 _skillCost [i] = 0
- 0007FCE4 _skillMaxLv[i] = 0
- 0007FCF2 else
- 0007FCF7 if( i == 1011)
- 0007FD00 :name [i] = "Body Revitalization"
- 0007FD0E :desc1[i] = "Upon the user's turn, all stats increase by 4% and the user recovers 4% HP."
- 0007FD1F :desc2[i] = " "
- 0007FD30 :desc3[i] = " "
- 0007FD41 :desc4[i] = " "
- 0007FD52 _skillCost [i] = 10
- 0007FD60 _skillMaxLv[i] = 1
- 0007FD6E else
- 0007FD73 if( i == 1012)
- 0007FD7C :name [i] = "Fast Dash"
- 0007FD8A :desc1[i] = "50% chance that the user will start the battle with the ATB bar at 10000."
- 0007FD9B :desc2[i] = " "
- 0007FDAC :desc3[i] = " "
- 0007FDBD :desc4[i] = " "
- 0007FDCE _skillCost [i] = 10
- 0007FDDC _skillMaxLv[i] = 1
- 0007FDEA else
- 0007FDEF if( i == 1013)
- 0007FDF8 :name [i] = "Dexterity Training"
- 0007FE06 :desc1[i] = "Lower the ATB cost of all spell cards."
- 0007FE17 :desc2[i] = " "
- 0007FE28 :desc3[i] = " "
- 0007FE39 :desc4[i] = " "
- 0007FE4A _skillCost [i] = 10
- 0007FE58 _skillMaxLv[i] = 1
- 0007FE66 else
- 0007FE6B if( i == 1014)
- 0007FE74 :name [i] = "Area Normal Attack"
- 0007FE82 :desc1[i] = "If the user has more than 1 MP when using the Attack command,"
- 0007FE93 :desc2[i] = "the attack will consume 1 MP and will hit all enemies."
- 0007FEA4 :desc3[i] = " "
- 0007FEB5 :desc4[i] = " "
- 0007FEC6 _skillCost [i] = 10
- 0007FED4 _skillMaxLv[i] = 1
- 0007FEE2 else
- 0007FEE7 if( i == 1020)
- 0007FEF0 :name [i] = "Warrior Mastery"
- 0007FEFE :desc1[i] = "Always active while the character has the subclass "Warrior"."
- 0007FF0F :desc2[i] = "HP, TP, ATK and DEF are slightly increased."
- 0007FF20 :desc3[i] = " "
- 0007FF31 :desc4[i] = " "
- 0007FF42 _skillCost [i] = 0
- 0007FF50 _skillMaxLv[i] = 0
- 0007FF5E else
- 0007FF63 if( i == 1021)
- 0007FF6C :name [i] = "Tension Up"
- 0007FF7A :desc1[i] = "If the user attacks an enemy on the user's turn,"
- 0007FF8B :desc2[i] = "ATK will be increased by (SLv*4)% after the turn."
- 0007FF9C :desc3[i] = " "
- 0007FFAD :desc4[i] = " "
- 0007FFBE _skillCost [i] = 5
- 0007FFCC _skillMaxLv[i] = 2
- 0007FFDA else
- 0007FFDF if( i == 1022)
- 0007FFE8 :name [i] = "Fast Attack"
- 0007FFF6 :desc1[i] = "The user starts the battle with a (SLv*8)% ATK buff."
- 00080007 :desc2[i] = " "
- 00080018 :desc3[i] = " "
- 00080029 :desc4[i] = " "
- 0008003A _skillCost [i] = 5
- 00080048 _skillMaxLv[i] = 2
- 00080056 else
- 0008005B if( i == 1023)
- 00080064 :name [i] = "Enhanced Normal Attack"
- 00080072 :desc1[i] = "When using the "Attack" Command, 1 MP will be consumed"
- 00080083 :desc2[i] = "to deal an increased amount of damage."
- 00080094 :desc3[i] = " "
- 000800A5 :desc4[i] = " "
- 000800B6 _skillCost [i] = 8
- 000800C4 _skillMaxLv[i] = 1
- 000800D2 else
- 000800D7 if( i == 1024)
- 000800E0 :name [i] = "Mind and Body as One"
- 000800EE :desc1[i] = "If the user makes an attack with full HP, the damage dealt"
- 000800FF :desc2[i] = "will be increased by (SLv*5)%."
- 00080110 :desc3[i] = " "
- 00080121 :desc4[i] = " "
- 00080132 _skillCost [i] = 5
- 00080140 _skillMaxLv[i] = 2
- 0008014E else
- 00080153 if( i == 1025)
- 0008015C :name [i] = "Enhanced Row Attack"
- 0008016A :desc1[i] = "When the user uses a spell that hits a row, the damage dealt"
- 0008017B :desc2[i] = "will be increased by (SLv*10)%."
- 0008018C :desc3[i] = " "
- 0008019D :desc4[i] = " "
- 000801AE _skillCost [i] = 4
- 000801BC _skillMaxLv[i] = 3
- 000801CA else
- 000801CF if( i == 1030)
- 000801D8 :name [i] = "Sorcerer Mastery"
- 000801E6 :desc1[i] = "Always active while the character has the subclass "Sorcerer"."
- 000801F7 :desc2[i] = "MP, TP, MAG and MND are slightly increased."
- 00080208 :desc3[i] = " "
- 00080219 :desc4[i] = " "
- 0008022A _skillCost [i] = 0
- 00080238 _skillMaxLv[i] = 0
- 00080246 else
- 0008024B if( i == 1031)
- 00080254 :name [i] = "Magic Beating"
- 00080262 :desc1[i] = "If the user attacks an enemy on the user's turn,"
- 00080273 :desc2[i] = "MAG will be increased by (SLv*4)% after the turn."
- 00080284 :desc3[i] = " "
- 00080295 :desc4[i] = " "
- 000802A6 _skillCost [i] = 5
- 000802B4 _skillMaxLv[i] = 2
- 000802C2 else
- 000802C7 if( i == 1032)
- 000802D0 :name [i] = "Mind Assault"
- 000802DE :desc1[i] = "The user starts the battle with a (SLv*8)% MAG buff."
- 000802EF :desc2[i] = " "
- 00080300 :desc3[i] = " "
- 00080311 :desc4[i] = " "
- 00080322 _skillCost [i] = 5
- 00080330 _skillMaxLv[i] = 2
- 0008033E else
- 00080343 if( i == 1040)
- 0008034C :name [i] = "Healer Mastery"
- 0008035A :desc1[i] = "Always active while the character has the subclass "Healer"."
- 0008036B :desc2[i] = "MP, MND and FIR, CLD, WND, NTR Affinities are slightly increased."
- 0008037C :desc3[i] = " "
- 0008038D :desc4[i] = " "
- 0008039E _skillCost [i] = 0
- 000803AC _skillMaxLv[i] = 0
- 000803BA else
- 000803BF if( i == 1041)
- 000803C8 :name [i] = "Efficient Treatment"
- 000803D6 :desc1[i] = "When healing an ally, the amount recovered is increased by (SLv*8)%."
- 000803E7 :desc2[i] = " "
- 000803F8 :desc3[i] = " "
- 00080409 :desc4[i] = " "
- 0008041A _skillCost [i] = 4
- 00080428 _skillMaxLv[i] = 3
- 00080436 else
- 0008043B if( i == 1042)
- 00080444 :name [i] = "High-Level Treatment"
- 00080452 :desc1[i] = "When healing an ally, there is a (SLv*10)% chance to heal ailments as well."
- 00080463 :desc2[i] = " "
- 00080474 :desc3[i] = " "
- 00080485 :desc4[i] = " "
- 00080496 _skillCost [i] = 3
- 000804A4 _skillMaxLv[i] = 5
- 000804B2 else
- 000804B7 if( i == 1043)
- 000804C0 :name [i] = "Emergency Treatment"
- 000804CE :desc1[i] = "When the user takes a turn and the user's ATB bar is higher than 10001,"
- 000804DF :desc2[i] = "all at the front will recover (1+SLv)% HP."
- 000804F0 :desc3[i] = " "
- 00080501 :desc4[i] = " "
- 00080512 _skillCost [i] = 3
- 00080520 _skillMaxLv[i] = 3
- 0008052E else
- 00080533 if( i == 1044)
- 0008053C :name [i] = "Devoted Care"
- 0008054A :desc1[i] = "When using a skill that heals ailments on an ally,"
- 0008055B :desc2[i] = "the target will also recover 25% HP."
- 0008056C :desc3[i] = " "
- 0008057D :desc4[i] = " "
- 0008058E _skillCost [i] = 8
- 0008059C _skillMaxLv[i] = 1
- 000805AA else
- 000805AF if( i == 1050)
- 000805B8 :name [i] = "Enhancer Mastery"
- 000805C6 :desc1[i] = "Always active while the character has the subclass "Enhancer"."
- 000805D7 :desc2[i] = "MP, MND, MYS, SPI, DRK and PHY Affinities are slightly increased."
- 000805E8 :desc3[i] = " "
- 000805F9 :desc4[i] = " "
- 0008060A _skillCost [i] = 0
- 00080618 _skillMaxLv[i] = 0
- 00080626 else
- 0008062B if( i == 1051)
- 00080634 :name [i] = "Heart of Compassion"
- 00080642 :desc1[i] = "If the user heals an ally, the target's DEF and MND"
- 00080653 :desc2[i] = "will be increased by (SLv*5)%."
- 00080664 :desc3[i] = " "
- 00080675 :desc4[i] = " "
- 00080686 _skillCost [i] = 3
- 00080694 _skillMaxLv[i] = 4
- 000806A2 else
- 000806A7 if( i == 1052)
- 000806B0 :name [i] = "Heart of Prayers"
- 000806BE :desc1[i] = "If the user increases the stats of an ally,"
- 000806CF :desc2[i] = "the ally will also recover (SLv*8)% HP."
- 000806E0 :desc3[i] = " "
- 000806F1 :desc4[i] = " "
- 00080702 _skillCost [i] = 6
- 00080710 _skillMaxLv[i] = 2
- 0008071E else
- 00080723 if( i == 1053)
- 0008072C :name [i] = "Enhanced Buffing"
- 0008073A :desc1[i] = "If the user increases the stats of an ally,"
- 0008074B :desc2[i] = "buffs from the user will have the effect increased by (SLv*8)%."
- 0008075C :desc3[i] = " "
- 0008076D :desc4[i] = " "
- 0008077E _skillCost [i] = 6
- 0008078C _skillMaxLv[i] = 2
- 0008079A else
- 0008079F if( i == 1060)
- 000807A8 :name [i] = "Hexer Mastery"
- 000807B6 :desc1[i] = "Always active while the character has the subclass "Hexer"."
- 000807C7 :desc2[i] = "MP, TP, SPD and DBF Resistance are slightly increased."
- 000807D8 :desc3[i] = " "
- 000807E9 :desc4[i] = " "
- 000807FA _skillCost [i] = 0
- 00080808 _skillMaxLv[i] = 0
- 00080816 else
- 0008081B if( i == 1061)
- 00080824 :name [i] = "Enhanced Hexes"
- 00080832 :desc1[i] = "When the user debuffs an enemy,"
- 00080843 :desc2[i] = "the effect will be increased by (SLv*10)%."
- 00080854 :desc3[i] = " "
- 00080865 :desc4[i] = " "
- 00080876 _skillCost [i] = 6
- 00080884 _skillMaxLv[i] = 2
- 00080892 else
- 00080897 if( i == 1062)
- 000808A0 :name [i] = "Hexer's Defense"
- 000808AE :desc1[i] = "Reduces effect of debuffs inflicted on allies by (SLv*12)%."
- 000808BF :desc2[i] = "Only active when the user is in front."
- 000808D0 :desc3[i] = "The effect will not stack with multiple Hexers with this skill."
- 000808E1 :desc4[i] = " "
- 000808F2 _skillCost [i] = 5
- 00080900 _skillMaxLv[i] = 2
- 0008090E else
- 00080913 if( i == 1063)
- 0008091C :name [i] = "Hexer's Conversion"
- 0008092A :desc1[i] = "Upon the user's turn,"
- 0008093B :desc2[i] = "if the user is afflicted by a debuff,"
- 0008094C :desc3[i] = "HP and MP will be recovered proportionally to the strength of the debuff."
- 0008095D :desc4[i] = "If Hina learns this skill, her recovery rate will be 1/3rd of normal."
- 0008096E _skillCost [i] = 10
- 0008097C _skillMaxLv[i] = 1
- 0008098A else
- 0008098F if( i == 1070)
- 00080998 :name [i] = "Toxicologist Mastery"
- 000809A6 :desc1[i] = "Always active while the character has the subclass "Toxicologist"."
- 000809B7 :desc2[i] = "HP, MP, TP and all Ailment Resistances are slightly increased."
- 000809C8 :desc3[i] = " "
- 000809D9 :desc4[i] = " "
- 000809EA _skillCost [i] = 0
- 000809F8 _skillMaxLv[i] = 0
- 00080A06 else
- 00080A0B if( i == 1071)
- 00080A14 :name [i] = "Enhanced Toxins"
- 00080A22 :desc1[i] = "When successfully inflicting an ailment on an enemy,"
- 00080A33 :desc2[i] = "The effect will be increased by (SLv*10)%."
- 00080A44 :desc3[i] = " "
- 00080A55 :desc4[i] = " "
- 00080A66 _skillCost [i] = 6
- 00080A74 _skillMaxLv[i] = 2
- 00080A82 else
- 00080A87 if( i == 1072)
- 00080A90 :name [i] = "Toxic Defense"
- 00080A9E :desc1[i] = "Reduces effect of ailments inflicted on allies by (SLv*12)%."
- 00080AAF :desc2[i] = "Only active when the user is in front."
- 00080AC0 :desc3[i] = "The effect will not stack with multiple Toxicologists with this skill."
- 00080AD1 :desc4[i] = " "
- 00080AE2 _skillCost [i] = 5
- 00080AF0 _skillMaxLv[i] = 2
- 00080AFE else
- 00080B03 if( i == 1073)
- 00080B0C :name [i] = "Toxin Conversion"
- 00080B1A :desc1[i] = "Upon the user's turn,"
- 00080B2B :desc2[i] = "if the user is affected by an ailment,"
- 00080B3C :desc3[i] = "HP and MP will be recovered proportionally to the strength of the ailment."
- 00080B4D :desc4[i] = " "
- 00080B5E _skillCost [i] = 10
- 00080B6C _skillMaxLv[i] = 1
- 00080B7A else
- 00080B7F if( i == 1080)
- 00080B88 :name [i] = "Magician Mastery"
- 00080B96 :desc1[i] = "Always active while the character has the subclass "Magician"."
- 00080BA7 :desc2[i] = "MP, MND and SPD are slightly increased."
- 00080BB8 :desc3[i] = " "
- 00080BC9 :desc4[i] = " "
- 00080BDA _skillCost [i] = 0
- 00080BE8 _skillMaxLv[i] = 0
- 00080BF6 else
- 00080BFB if( i == 1081)
- 00080C04 :name [i] = "Magic Sufficiency"
- 00080C12 :desc1[i] = "Upon the user's turn, there is a (SLv*20)% chance to recover 1 MP."
- 00080C23 :desc2[i] = ""
- 00080C34 :desc3[i] = " "
- 00080C45 :desc4[i] = " "
- 00080C56 _skillCost [i] = 2
- 00080C64 _skillMaxLv[i] = 5
- 00080C72 else
- 00080C77 if( i == 1082)
- 00080C80 :name [i] = "Magic Conservation"
- 00080C8E :desc1[i] = "There is a 20% chance that using a spell will not consume MP."
- 00080C9F :desc2[i] = " "
- 00080CB0 :desc3[i] = " "
- 00080CC1 :desc4[i] = " "
- 00080CD2 _skillCost [i] = 10
- 00080CE0 _skillMaxLv[i] = 1
- 00080CEE else
- 00080CF3 if( i == 1083)
- 00080CFC :name [i] = "Entrusted Will"
- 00080D0A :desc1[i] = "When an ally falls in battle, the user recovers (SLv*10)% MP."
- 00080D1B :desc2[i] = "Does not take effect if the user is in the back."
- 00080D2C :desc3[i] = "The effect does not stack if multiple characters fall at the same time."
- 00080D3D :desc4[i] = " "
- 00080D4E _skillCost [i] = 5
- 00080D5C _skillMaxLv[i] = 2
- 00080D6A else
- 00080D6F if( i == 1090)
- 00080D78 :name [i] = "Herbalist Mastery"
- 00080D86 :desc1[i] = "Always active while the character has the subclass "Herbalist"."
- 00080D97 :desc2[i] = "HP, MP, TP, MND and EVA are slightly increased."
- 00080DA8 :desc3[i] = " "
- 00080DB9 :desc4[i] = " "
- 00080DCA _skillCost [i] = 0
- 00080DD8 _skillMaxLv[i] = 0
- 00080DE6 else
- 00080DEB if( i == 1091)
- 00080DF4 :name [i] = "Medicinal Fragrance"
- 00080E02 :desc1[i] = "Upon the user's turn,"
- 00080E13 :desc2[i] = "debuff effects on all at the front will be reduced."
- 00080E24 :desc3[i] = " "
- 00080E35 :desc4[i] = " "
- 00080E46 _skillCost [i] = 8
- 00080E54 _skillMaxLv[i] = 1
- 00080E62 else
- 00080E64 if( i == 1092)
- 00080E6D :name [i] = "Morning Dew Herbs"
- 00080E7B :desc1[i] = "Upon the user's turn,"
- 00080E8C :desc2[i] = "ailment effects on all at the front will be reduced."
- 00080E9D :desc3[i] = " "
- 00080EAE :desc4[i] = " "
- 00080EBF _skillCost [i] = 8
- 00080ECD _skillMaxLv[i] = 1
- 00080EDB else
- 00080EE0 if( i >= 1100)
- 00080EED &&( i <= 1199)
- 00080EFA if( i == 1100)
- 00080F03 :name [i] = "Strategist Mastery"
- 00080F11 :desc1[i] = "Always active while the character has the subclass "Strategist"."
- 00080F22 :desc2[i] = "MP, TP, DEF, MND and ACC are slightly increased."
- 00080F33 :desc3[i] = " "
- 00080F44 :desc4[i] = " "
- 00080F55 _skillCost [i] = 0
- 00080F63 _skillMaxLv[i] = 0
- 00080F71 else
- 00080F76 if( i == 1101)
- 00080F7F :name [i] = "Inspirational Plan"
- 00080F8D :desc1[i] = "While at the front, the buff decay rate for all at the front is reduced."
- 00080F9E :desc2[i] = " "
- 00080FAF :desc3[i] = " "
- 00080FC0 :desc4[i] = " "
- 00080FD1 _skillCost [i] = 10
- 00080FDF _skillMaxLv[i] = 1
- 00080FED else
- 00080FF2 if( i == 1102)
- 00080FFB :name [i] = "Furious Scheme"
- 00081009 :desc1[i] = "While at the front, damage dealt increases by (SLv)% for all at the front."
- 0008101A :desc2[i] = "The effect does not stack with multiple Strategists with this skill."
- 0008102B :desc3[i] = " "
- 0008103C :desc4[i] = " "
- 0008104D _skillCost [i] = 1
- 0008105B _skillMaxLv[i] = 10
- 00081069 else
- 0008106E if( i == 1103)
- 00081077 :name [i] = "Ironclad Strategy"
- 00081085 :desc1[i] = "While at the front, damage taken decreases by (SLv)% for all at the front."
- 00081096 :desc2[i] = "The effect does not stack with multiple Strategists with this skill."
- 000810A7 :desc3[i] = " "
- 000810B8 :desc4[i] = " "
- 000810C9 _skillCost [i] = 1
- 000810D7 _skillMaxLv[i] = 10
- 000810E5 else
- 000810EA if( i == 1104)
- 000810F3 :name [i] = "Raid Maneuver"
- 00081101 :desc1[i] = "If the user is at the front at the start of a battle, all at the front"
- 00081112 :desc2[i] = "will have a 20% chance of starting with their ATB set to 10000."
- 00081123 :desc3[i] = "The chance does not increase with multiple Strategists with this skill."
- 00081134 :desc4[i] = " "
- 00081145 _skillCost [i] = 10
- 00081153 _skillMaxLv[i] = 1
- 00081161 else
- 00081166 if( i == 1110)
- 0008116F :name [i] = "Gambler Mastery"
- 0008117D :desc1[i] = "Always active while the character has the subclass "Gambler"."
- 0008118E :desc2[i] = "ATK, MAG and EVA are slightly increased."
- 0008119F :desc3[i] = " "
- 000811B0 :desc4[i] = " "
- 000811C1 _skillCost [i] = 0
- 000811CF _skillMaxLv[i] = 0
- 000811DD else
- 000811E2 if( i == 1111)
- 000811EB :name [i] = "High Stakes"
- 000811F9 :desc1[i] = "Spells cost double MP, but the final damage dealt increases by (SLv*30)%."
- 0008120A :desc2[i] = " "
- 0008121B :desc3[i] = " "
- 0008122C :desc4[i] = " "
- 0008123D _skillCost [i] = 8
- 0008124B _skillMaxLv[i] = 2
- 00081259 else
- 0008125E if( i == 1112)
- 00081267 :name [i] = "All Or Nothing"
- 00081275 :desc1[i] = "Damage increases by (SLv*15)% but damage taken increases by (SLv*50)%."
- 00081286 :desc2[i] = " "
- 00081297 :desc3[i] = " "
- 000812A8 :desc4[i] = " "
- 000812B9 _skillCost [i] = 8
- 000812C7 _skillMaxLv[i] = 2
- 000812D5 else
- 000812DA if( i == 1120)
- 000812E3 :name [i] = "Diva Mastery"
- 000812F1 :desc1[i] = "Always active while the character has the subclass "Diva"."
- 00081302 :desc2[i] = "HP, TP, SPD and ACC are slightly increased."
- 00081313 :desc3[i] = " "
- 00081324 :desc4[i] = " "
- 00081335 _skillCost [i] = 0
- 00081343 _skillMaxLv[i] = 0
- 00081351 else
- 00081356 if( i == 1121)
- 0008135F :name [i] = "Song of Delight"
- 0008136D :desc1[i] = "Increases the party EXP received by (SLv*3)%."
- 0008137E :desc2[i] = "Does not take effect if the user is in the back."
- 0008138F :desc3[i] = "The effect does not stack with multiple Divas with this skill."
- 000813A0 :desc4[i] = "It will always choose the highest skilled Diva to calculate the bonus."
- 000813B1 _skillCost [i] = 5
- 000813BF _skillMaxLv[i] = 2
- 000813CD else
- 000813D2 if( i == 1122)
- 000813DB :name [i] = "Silent Melody"
- 000813E9 :desc1[i] = "Lowers the rate at which the encounter rate counter increases by (SLv*10%)."
- 000813FA :desc2[i] = "This effect stacks with other similar skills,"
- 0008140B :desc3[i] = "but will cap at a maximum of 75% reduction."
- 0008141C :desc4[i] = " "
- 0008142D _skillCost [i] = 4
- 0008143B _skillMaxLv[i] = 3
- 00081449 else
- 0008144E if( i == 1123)
- 00081457 :name [i] = "Melody of Fortune"
- 00081465 :desc1[i] = "There is a 20% chance that using a spell will not consume MP."
- 00081476 :desc2[i] = " "
- 00081487 :desc3[i] = " "
- 00081498 :desc4[i] = " "
- 000814A9 _skillCost [i] = 10
- 000814B7 _skillMaxLv[i] = 1
- 000814C5 else
- 000814CA if( i == 1130)
- 000814D3 :name [i] = "Transcendent Mastery"
- 000814E1 :desc1[i] = "Always active while the character has the subclass "Transcendent"."
- 000814F2 :desc2[i] = "HP, ATK, DEF, MAG, MND and SPD are slightly increased."
- 00081503 :desc3[i] = " "
- 00081514 :desc4[i] = " "
- 00081525 _skillCost [i] = 0
- 00081533 _skillMaxLv[i] = 0
- 00081541 else
- 00081546 if( i == 1131)
- 0008154F :name [i] = "Body Reinforcement"
- 0008155D :desc1[i] = "HP, ATK, DEF, MAG, MND and SPD base values are slightly increased."
- 0008156E :desc2[i] = " "
- 0008157F :desc3[i] = " "
- 00081590 :desc4[i] = " "
- 000815A1 _skillCost [i] = 3
- 000815AF _skillMaxLv[i] = 10
- 000815BD else
- 000815BF if( i == 1132)
- 000815C8 :name [i] = "Enhanced Combat"
- 000815D6 :desc1[i] = "Damage increases by (SLv*5)% and damage taken decreases by (SLv*5)%."
- 000815E7 :desc2[i] = " "
- 000815F8 :desc3[i] = " "
- 00081609 :desc4[i] = " "
- 0008161A _skillCost [i] = 8
- 00081628 _skillMaxLv[i] = 2
- 00081636 else
- 0008163B if( i >= 1300)
- 00081648 &&( i <= 1399)
- 00081655 if( i == 1300)
- 0008165E :name [i] = "Shield Bash"
- 0008166C :desc1[i] = "Cost 4 MP@@Single Enemy: PHY@@Direct Attack"
- 0008167D :desc2[i] = "PHY Subclass Spell that targets a single enemy."
- 0008168E :desc3[i] = "Leveling the spell will increase its power,"
- 0008169F :desc4[i] = "gives it a chance to inflict SHK as well as increasing the casterfs DEF."
- 000816B0 _skillCost [i] = 3
- 000816BE _skillMaxLv[i] = 5
- 000816CC else
- 000816D1 if( i == 1301)
- 000816DA :name [i] = "Shield Defense"
- 000816E8 :desc1[i] = "Cost 3 MP@@Self Target: PHY@@Auxilliary Action"
- 000816F9 :desc2[i] = "Subclass Spell that raises DEF and MND of the caster, but lowers SPD."
- 0008170A :desc3[i] = " "
- 0008171B :desc4[i] = " "
- 0008172C _skillCost [i] = 3
- 0008173A _skillMaxLv[i] = 5
- 00081748 else
- 0008174D if( i == 1310)
- 00081756 :name [i] = "Puncturing Thrust"
- 00081764 :desc1[i] = "Cost 3 MP@@Single Enemy: WND@@Direct Attack - ACC +20"
- 00081775 :desc2[i] = "WND Subclass Spell that targets a single enemy."
- 00081786 :desc3[i] = "Leveling up the spell will give a SPD buff to the caster after the attack."
- 00081797 :desc4[i] = " "
- 000817A8 _skillCost [i] = 3
- 000817B6 _skillMaxLv[i] = 5
- 000817C4 else
- 000817C9 if( i == 1311)
- 000817D2 :name [i] = "Iron Mountain Charge"
- 000817E0 :desc1[i] = "Cost 4 MP@@Single Enemy: NTR@@Direct Attack"
- 000817F1 :desc2[i] = "NTR Subclass Spell that targets a single enemy."
- 00081802 :desc3[i] = "The attack damage is calculated against half the enemyfs DEF."
- 00081813 :desc4[i] = "Leveling up the spell will make it ignore even more DEF."
- 00081824 _skillCost [i] = 3
- 00081832 _skillMaxLv[i] = 5
- 00081840 else
- 00081845 if( i == 1320)
- 0008184E :name [i] = "Severing Flash"
- 0008185C :desc1[i] = "Cost 4 MP@@Enemy Row: PHY@@Direct Attack - ACC +12"
- 0008186D :desc2[i] = "PHY Subclass Spell that targets all enemies in a row."
- 0008187E :desc3[i] = " "
- 0008188F :desc4[i] = " "
- 000818A0 _skillCost [i] = 3
- 000818AE _skillMaxLv[i] = 5
- 000818BC else
- 000818C1 if( i == 1321)
- 000818CA :name [i] = "Explosive Flame Sword"
- 000818D8 :desc1[i] = "Cost 4 MP@@Single Enemy: FIR@@Direct Attack - ACC -12"
- 000818E9 :desc2[i] = "FIR Subclass Spell that targets a single enemy."
- 000818FA :desc3[i] = "Strong power and low cost for a subclass spell."
- 0008190B :desc4[i] = " "
- 0008191C _skillCost [i] = 3
- 0008192A _skillMaxLv[i] = 5
- 00081938 else
- 0008193D if( i == 1330)
- 00081946 :name [i] = "Penetrator"
- 00081954 :desc1[i] = "Cost 4 MP@@Enemy Row: WND@@Magic Attack"
- 00081965 :desc2[i] = "WND Subclass Spell that targets all enemies in a row."
- 00081976 :desc3[i] = "Low delay."
- 00081987 :desc4[i] = " "
- 00081998 _skillCost [i] = 3
- 000819A6 _skillMaxLv[i] = 5
- 000819B4 else
- 000819B9 if( i == 1331)
- 000819C2 :name [i] = "Aspiration Surge"
- 000819D0 :desc1[i] = "Cost 3 MP@@Single Enemy: MYS@@Magic Attack - ACC +15"
- 000819E1 :desc2[i] = "MYS Subclass Spell that target a single enemy."
- 000819F2 :desc3[i] = "Strong power and low cost for a subclass spell."
- 00081A03 :desc4[i] = " "
- 00081A14 _skillCost [i] = 3
- 00081A22 _skillMaxLv[i] = 5
- 00081A30 else
- 00081A35 if( i == 1340)
- 00081A3E :name [i] = "Prayer of Recovery"
- 00081A4C :desc1[i] = "Cost 5 MP@@Single Ally: SPI@@Auxilliary Action"
- 00081A5D :desc2[i] = "Subclass Spell that recovers a small amount of HP."
- 00081A6E :desc3[i] = "The amount recovered is proportional to the caster's MAG and ATK."
- 00081A7F :desc4[i] = " "
- 00081A90 _skillCost [i] = 3
- 00081A9E _skillMaxLv[i] = 5
- 00081AAC else
- 00081AB1 if( i == 1341)
- 00081ABA :name [i] = "Prayer of Good Health"
- 00081AC8 :desc1[i] = "Cost 5 MP@@Single Ally: SPI@@Auxilliary Action"
- 00081AD9 :desc2[i] = "Subclass Spell that cures PSN and TRR. Has a slightly long delay."
- 00081AEA :desc3[i] = "Leveling up the spell will increase the amount of ailments it can cure."
- 00081AFB :desc4[i] = " "
- 00081B0C _skillCost [i] = 3
- 00081B1A _skillMaxLv[i] = 5
- 00081B28 else
- 00081B2D if( i == 1350)
- 00081B36 :name [i] = "Art of the Battlemage"
- 00081B44 :desc1[i] = "Cost 4 MP@@Single Ally: FIR@@Auxilliary Action"
- 00081B55 :desc2[i] = "Subclass spell that increases MAG and ATK."
- 00081B66 :desc3[i] = " "
- 00081B77 :desc4[i] = " "
- 00081B88 _skillCost [i] = 3
- 00081B96 _skillMaxLv[i] = 5
- 00081BA4 else
- 00081BA9 if( i == 1351)
- 00081BB2 :name [i] = "An Ounce of Prevention"
- 00081BC0 :desc1[i] = "Cost 4 MP@@Single Ally: FIR@@Auxilliary Action"
- 00081BD1 :desc2[i] = "Subclass spell that increases DEF and MND."
- 00081BE2 :desc3[i] = " "
- 00081BF3 :desc4[i] = " "
- 00081C04 _skillCost [i] = 3
- 00081C12 _skillMaxLv[i] = 5
- 00081C20 else
- 00081C25 if( i == 1360)
- 00081C2E :name [i] = "Hex -Crimson Curse-"
- 00081C3C :desc1[i] = "Cost 5 MP@@Enemy Row: DRK@@Magic Attack"
- 00081C4D :desc2[i] = "DRK Subclass Spell that targets all enemies in a row."
- 00081C5E :desc3[i] = "Lowers enemy's ATK."
- 00081C6F :desc4[i] = " "
- 00081C80 _skillCost [i] = 3
- 00081C8E _skillMaxLv[i] = 5
- 00081C9C else
- 00081CA1 if( i == 1361)
- 00081CAA :name [i] = "Hex -Dark Curse-"
- 00081CB8 :desc1[i] = "Cost 5 MP@@Enemy Row: DRK@@Magic Attack"
- 00081CC9 :desc2[i] = "DRK Subclass Spell that targets all enemies in a row."
- 00081CDA :desc3[i] = "Lowers enemy's MAG."
- 00081CEB :desc4[i] = " "
- 00081CFC _skillCost [i] = 3
- 00081D0A _skillMaxLv[i] = 5
- 00081D18 else
- 00081D1D if( i == 1362)
- 00081D26 :name [i] = "Hex -White Curse-"
- 00081D34 :desc1[i] = "Cost 5 MP@@Enemy Row: DRK@@Magic Attack"
- 00081D45 :desc2[i] = "DRK Subclass Spell that targets all enemies in a row."
- 00081D56 :desc3[i] = "Lowers enemy's DEF and MND."
- 00081D67 :desc4[i] = " "
- 00081D78 _skillCost [i] = 3
- 00081D86 _skillMaxLv[i] = 5
- 00081D94 else
- 00081D99 if( i == 1370)
- 00081DA2 :name [i] = "Poisonous Incense"
- 00081DB0 :desc1[i] = "Cost 4 MP@@Enemy Row: NTR@@Magic Attack"
- 00081DC1 :desc2[i] = "NTR Subclass Spell that targets all enemies in a row. Inflicts PSN."
- 00081DD2 :desc3[i] = "The effect is not very strong, but the infliction rate is high."
- 00081DE3 :desc4[i] = " "
- 00081DF4 _skillCost [i] = 3
- 00081E02 _skillMaxLv[i] = 5
- 00081E10 else
- 00081E15 if( i == 1371)
- 00081E1E :name [i] = "Paralyzing Incense"
- 00081E2C :desc1[i] = "Cost 4 MP@@Enemy Row: WND@@Magic Attack"
- 00081E3D :desc2[i] = "WND Subclass Spell that targets all enemies in a row. Inflicts PAR."
- 00081E4E :desc3[i] = "The effect is not very strong, but the infliction rate is high."
- 00081E5F :desc4[i] = " "
- 00081E70 _skillCost [i] = 3
- 00081E7E _skillMaxLv[i] = 5
- 00081E8C else
- 00081E91 if( i == 1372)
- 00081E9A :name [i] = "Numbing Incense"
- 00081EA8 :desc1[i] = "Cost 4 MP@@Enemy Row: CLD@@Magic Attack"
- 00081EB9 :desc2[i] = "CLD Subclass Spell that targets all enemies in a row. Inflict HVY."
- 00081ECA :desc3[i] = "The effect is not very strong, but the infliction rate is high."
- 00081EDB :desc4[i] = " "
- 00081EEC _skillCost [i] = 3
- 00081EFA _skillMaxLv[i] = 5
- 00081F08 else
- 00081F0D if( i == 1373)
- 00081F16 :name [i] = "Deathly Incense"
- 00081F24 :desc1[i] = "Cost 4 MP@@Enemy Row: DRK@@Magic Attack"
- 00081F35 :desc2[i] = "DRK Subclass Spell that targets all enemies in a row. Inflicts DTH."
- 00081F46 :desc3[i] = "The infliction rate is pretty low."
- 00081F57 :desc4[i] = " "
- 00081F68 _skillCost [i] = 3
- 00081F76 _skillMaxLv[i] = 5
- 00081F84 else
- 00081F89 if( i == 1380)
- 00081F92 :name [i] = "Magic Transfer"
- 00081FA0 :desc1[i] = "Cost 10 MP@@All Allies: MYS@@Auxilliary Action"
- 00081FB1 :desc2[i] = "Restores 3 MP to all other allies at the front. Has a high delay."
- 00081FC2 :desc3[i] = "Leveling up the spell reduces the MP cost."
- 00081FD3 :desc4[i] = " "
- 00081FE4 _skillCost [i] = 5
- 00081FF2 _skillMaxLv[i] = 5
- 00082000 else
- 00082005 if( i == 1381)
- 0008200E :name [i] = "Magic Circuit"
- 0008201C :desc1[i] = "Cost 2 MP@@Single Ally: MYS@@Auxilliary Action"
- 0008202D :desc2[i] = "Grant the effect "Magic Circuit" at 100% to a target."
- 0008203E :desc3[i] = "While the effect is over 30%, the character will recover 1 MP per turn."
- 0008204F :desc4[i] = " "
- 00082060 _skillCost [i] = 3
- 0008206E _skillMaxLv[i] = 5
- 0008207C else
- 00082081 if( i == 1390)
- 0008208A :name [i] = "Placebo Effect"
- 00082098 :desc1[i] = "Cost 3 MP@@Single Ally: NTR@@Auxilliary Action"
- 000820A9 :desc2[i] = "Increase the effect of buffs already present on a party member."
- 000820BA :desc3[i] = ""
- 000820CB :desc4[i] = " "
- 000820DC _skillCost [i] = 3
- 000820EA _skillMaxLv[i] = 5
- 000820F8 else
- 000820FD if( i == 1391)
- 00082106 :name [i] = "Incense Treatment"
- 00082114 :desc1[i] = "Cost 9 MP@@Single Ally: NTR@@Auxilliary Action"
- 00082125 :desc2[i] = "Transform a debuff present on an ally into a buff of the same amount."
- 00082136 :desc3[i] = "Leveling up the spell will reduce its delay and lower its cost."
- 00082147 :desc4[i] = " "
- 00082158 _skillCost [i] = 5
- 00082166 _skillMaxLv[i] = 5
- 00082174 else
- 00082176 if( i == 1392)
- 0008217F :name [i] = "Herb of Awakening"
- 0008218D :desc1[i] = "Cost 4 MP@@Single Ally: FIR@@Auxilliary Action"
- 0008219E :desc2[i] = "Adds [Boost] effect to the target, increasing damage dealt for one attack."
- 000821AF :desc3[i] = " "
- 000821C0 :desc4[i] = " "
- 000821D1 _skillCost [i] = 3
- 000821DF _skillMaxLv[i] = 5
- 000821ED else
- 000821F2 if( i >= 1400)
- 000821FF &&( i <= 1499)
- 0008220C if( i == 1420)
- 00082215 :name [i] = "Rhythmic Dance"
- 00082223 :desc1[i] = "Cost 4 MP@@All: SPI@@Auxilliary Action"
- 00082234 :desc2[i] = "Spell that increases the ATB bar of all allies and enemies."
- 00082245 :desc3[i] = " "
- 00082256 :desc4[i] = " "
- 00082267 _skillCost [i] = 3
- 00082275 _skillMaxLv[i] = 5
- 00082283 else
- 00082285 if( i == 1421)
- 0008228E :name [i] = "Dance of the Cochlea"
- 0008229C :desc1[i] = "Cost 4 MP@@All: DRK@@Auxilliary Action"
- 000822AD :desc2[i] = "Spell that decreases the ATB bar of all allies and enemies."
- 000822BE :desc3[i] = " "
- 000822CF :desc4[i] = " "
- 000822E0 _skillCost [i] = 3
- 000822EE _skillMaxLv[i] = 5
- 00082301 return this
- }
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