Winty

garage march 2015

Mar 1st, 2015
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  1. http://i.imgur.com/sfczMOI.png
  2.  
  3. Top row of garage: most important things
  4. Resha: Complete. 40/32. 3ex tunes(1 great, 2 +1, unique to her) Could possibly rework to not use great tunes(all are 100% cosmos) http://i.imgur.com/GVPJZWg.png
  5. 2012 initium Resha, came with the account. Built on limited resources at the time, so there's room for a lot of improvement, but I've never once felt that she underperforms, in fact I don't like using her because, despite all this time, Resha still feels like cheese. Numerous changes have brought her down in relative power, and given her more options(like quickvox) which open up new playstyles, but I still feel like I'd rather use other things. unlikely to ever retune her.
  6.  
  7.  
  8. Fluene: Nearing completion. 38wlk 10fly 38tgh goal, missing 2 tunes. 10ex, all unique. http://i.imgur.com/jwBWC1u.png
  9. 4th anniversary tickets finally provide an elf. A REAL ELF! A dream come true.
  10. Build may or may not have room for optimization. Constantly debating swapping blast guard for tough wonderbit. Very fast, very tanky. The ideal(?) elf.
  11.  
  12. Did I mention she's an elf?
  13. I like elf.
  14.  
  15. Painted with old black and yellow color scheme.
  16.  
  17.  
  18. Second row: Land gunners part 1
  19. Kururu gradd: Complete. 40/32. http://i.imgur.com/7d9Km0I.png
  20. One of the first few featured moes I got on this account, from her release mega gara: http://youtu.be/prH-KyNVm8U?t=2m19s (old low FPS video of obtaining her! wow history!)
  21.  
  22. Kururu confused a lot of people on release. And by confused, I mean they didn't understand her and complained about her on old /commu/ and in-game and in other various ways and made what I consider to be very bad builds which only lead to more complaining. I saw "support gunner" and made a build around that...there's other ideas I have for her, and despite having a spare core for her and her alternate core, never really built any of them, because this just WORKS. Lacks anything fancy but really doesn't need it to do what she is meant to do, though could stand to get wonder balancer and stun supply core tunes.
  23.  
  24. Skin stolen from CBJP.
  25.  
  26.  
  27. Ion PS: Complete. 40/32. 8ex tunes. http://imgur.com/nPvV4U9.png . Incomplete core tunes(has stun supply only)
  28. Got from some weekly in 2013 after taking over the account. One of the first things I built here. 5capa build with blast guard. Should probably be reworked to use a handheld instead of the gold buckler but that's a long term plan and she's fine as is really.
  29.  
  30. Vyolets thinks that "range creep" has killed things like PS but as a backup CF bot she's performed satisfactory even in 2015.
  31.  
  32. NFA-style purple because I moved to this account to play with them for clan fights when that was added to the game. A reminder of those days.
  33.  
  34.  
  35. Ion Snowy: Complete. 40/32, 2x clearance. 10ex tunes. http://imgur.com/Ksu3S4O.png
  36. Got from release gara. Hard to use, but offers utility with stun slicers. Build as a "heavy ion" counterpart to the PS build. Removed watering can for more HP. Not really sure how I feel about her, she performs inconsistently based on water availability, unlike PS who is strong without it.
  37.  
  38.  
  39. Mikoto: Complete, could use a slight rework to gain more HP. 7EX tunes. http://i.imgur.com/g5wUABq.png
  40. Obtained from thanks tickets given out during arena campaign. AMJs are borrowed and have great tunes, so has room for optimization. What I consider to be an ideal "ranged gunner" with the ability to provide consistent damage from neutral map positioning, not needing to dive into a crowd to be effective. High amounts of utility carts allow her to be survive for a long period of time.
  41.  
  42. Unsure about adding drive due to CF constraints.
  43.  
  44.  
  45. Misty Raven Grim: Complete, 40/36, gcapa 2xcv. http://i.imgur.com/fA8sPvX.png
  46. 1xed from her unit gara many months after initial release.
  47. Only gcapa unit, likely forever. Has room for some optimization in build, probably won't ever see it.
  48.  
  49. I went for force+force+grapid on the weapon. A lot of people have +range tunes, or more speed, but with the way the scythe wave works I find that being close is often better so why waste cost on tunes? You could say that adding range tunes to grimm leads to a "suboptimal playstyle" to borrow a phrase.
  50.  
  51.  
  52. Vestia: complete, 40/36. 8ex tunes. http://i.imgur.com/yRVFLM4.png
  53. Gotten from her first re-release in a mega(or limited, I forget) garapon.
  54.  
  55. Another unit people didn't really "get" and thus complained was underpowered. I built her full gunner and managed to do extremely well. Then cyberstep buffed her and I gave her her whip back and boosted her walk stat up to 36 and gave her more HP.
  56.  
  57. will probably add drive to her eventually for more HP.
  58.  
  59. I wish I had a good skin for her, her default outfit is kind of disgusting.
  60.  
  61.  
  62. Third Row: More land gunners
  63.  
  64. Ex Laz: Incomplete. Mounted ranged. Has a few tunes in place. http://i.imgur.com/9LMolut.png
  65. Gotten from the final 4th anniv gara ticket when they were introduced.
  66.  
  67. Mounted gunner is the hipster thing, but I don't really see why. I feel that her weapon selection is far superior to meld gunner - rifle just has better stats than estes gun, hornshot is amazing with 100+ damage on backhits, AoE, lingering effect, and NOT SUBWEAPON LOCKON. She gets 30 more HP which is really just 20 cost but that's pretty good and she isn't even that big(main thing people complain about.)
  68.  
  69. planning to take her all the way! She seems really strong already.
  70.  
  71.  
  72. El Arteris: Incomplete. Missing 2 tunes and levels. http://i.imgur.com/LEsf5r6.png
  73. Gotten from release gara in 2014.
  74. It's fun! Long range, high damage arrows that do charge delay(or powerless beta) are just COOL. Huge damage potential, big distruption, and can even support the team a bit.
  75.  
  76. purple for no real reason.
  77.  
  78.  
  79. Luto Sekka: Complete, 40/32. http://i.imgur.com/qkJ381g.png
  80. Gotten from release garapon alongside Ion SNOWY.
  81.  
  82. Somehow I became the luto guy after my Luto RS devotion in 2013.
  83. Sekka is...strong. Big weapon that does a lot of damage and a lot of stun. That's...really it. There's the counter and the freeze slash into melee combo which are cool and fun but for the most part you run around and throw slashes as much as you can from a distance. Originally had a high ammo build but after stun supply was introduced I gave her range(replaced 2x airforce with 2x shooter, third tune is gforce) to let her play from further away. There's 5 capa leftover for reasons. Could stand to have some optimizations. I don't play her much these days due to charge delay being exceptionally painful to her.
  84.  
  85.  
  86. Giganberg: Complete, 40/36. http://i.imgur.com/egMdpwQ.png
  87. Gotten from Mikoto release mega gara. The only thing from that gara that I still use(diana and haruka JT subgaraged)
  88.  
  89. I always wanted to use giganberg, but just couldn't find a build for him that i really liked. Until I rolled berylskid U from his release gara, which gave me...every single part I needed. A gun I liked, a way to get more slots without using a second booster LG, and...anti-slow LGs that make him able to move with his cannon deployed, basically turning him from a gimmick bot to an AoE launching beast that terrorizes maps such as rail walker and dull road.
  90.  
  91. Low HP due to 5capa build(need that blast guard!) with even Ion PS having more HP than him, but drives should give him more durability to make up for it, though usually what he has is enough to get all cannon ammo used.
  92.  
  93. Red white and blue for america!
  94.  
  95.  
  96. Momiji Sen: Complete, 20/20/36. http://i.imgur.com/s8wf7fa.png
  97. Gotten from...a mega gara? at some point after initial release. Not really sure, it's been awhile.
  98.  
  99. My fasination with hybrid builds goes back to early 2011 and a raid mod rifle + wooden sword(from swimsuit misty) zero saber girl. Which kind of worked and went through a large number of revisions over the years. I feel that momiji is the final form of that build, with "long range+short range" replaced with target selectivity and high mobility, with hoplog to get behind targets and melee them, 36walk to circlestrafe, and slow turn shuriken to disable targets to open them for melee and strafing, with a focus on fighting at whatever range I'm comfortable at rather than wanting to be at a distance and carrying a sword in case anyone tried to step to me.
  100.  
  101. Fishnet skin from dia.
  102.  
  103. Vanessa: Incomplete, 20/20/36. Missing a few tunes.
  104. Rolled from thanks tickets in the 4th anniversary event.
  105.  
  106. Another hybrid, because I like hybrids! Uses G.cosmos route without any zero carts beyond blade discharge, and assault step. My only assault step gunner.
  107.  
  108.  
  109. 4th row: Melee and friends
  110. Hanna: Complete. 40/36. http://i.imgur.com/8ugysAz.png
  111. Rolled from Lebruck mega gara, her re-release.
  112.  
  113. A "hybrid" that doesn't actually need to balance stats, due to STR-based handgun. Due to nerfs, she isn't as strong, but still capable of kiting and fighting, which is what a hybrid is meant to do. She's still HANNA, so she can crowd dive and pilebunker randomly when she needs to, but I'd prefer to sit there and shoot them. My main sway gunner, since pileshot allows her to down airs without needing to hop at them.
  114.  
  115. Currently boost drived, honestly reconsidering. It's amusing but not overly useful without 3x hglad.
  116.  
  117. Skin recolor from CAV, based on Kanae from Akatsuki Blitzkampf.
  118.  
  119.  
  120. Eris: Complete. 40/32 http://i.imgur.com/KG5IzCJ.png
  121. 2012 initium original, came with account(there's a second in subgarage)
  122.  
  123. I didn't like pure melee back then, so as a joke I decided to push as many tunes as I could during a 10% up campaign into this eris. The result is as you see. The point of this build is to abuse dark hide and relatively low cost/high durability to dive and retreat and dive and retreat. Has seen use in early clanfights as a backup melee when NFA didn't have melee aside from ciel's ivis, and in WD cube arena rush. Other than that, not really used aside from to experiment with how effective such a cheaply tuned build is.
  124.  
  125. Skin from Athenawyrm with edits by aeth.
  126.  
  127.  
  128. Paladin: Complete. http://i.imgur.com/006N6Rt.png
  129. Rolled 2 during re-release limited gara in a failed attempt to get BULLET FROM BLAZBLUE aka recolored corona, and a successful attempt to make myself extremely poor and regretful of my financial decisions in life.
  130.  
  131. Paladin isn't meta because she is designed to murder ranged units. She's really good at doing that and I love her because that's all I do with melee. Other melees need to stop chasing me because I'm not going to fight them! Bakas!
  132.  
  133. I wish I had a good skin for her.
  134.  
  135.  
  136. Luto RS: Complete. http://i.imgur.com/uQCqaVI.png
  137. Rolled from mizunagi garapon(release of altred wingmoes)
  138.  
  139. Another of the first things I got on this account, also one of the first things I devoted resources to EX-tuning. Oddly, another misunderstood unit that people complained about. This time, probably rightfully so. I'm not sure how she is supposed to function, but I managed to make her situationally successful by pretending she is a basca and using right click to move with 3x high glad tunes in her sword. CC made her better, and drive will make her even better. Every update only serves to make her stronger, while every new status that the enemy team can produce only serves to make her weaker.
  140.  
  141.  
  142. Killica: Complete. http://i.imgur.com/Fm6WUWD.png
  143. Bought shortly after release. Wasn't until lebruck re-release garapon that I got 2 gara swords.
  144.  
  145. Went through several revisions, eventually ending up with 2x grappler and 1x CV and an eternal tune to stop her damn sword arm from breaking. Originally had 1x grappler, 2x CV, and no eternal tune.
  146.  
  147. she doesn't even have belkan colors wtf
  148.  
  149.  
  150. Abyss Hu: Incomplete, missing final weapon tunes. 40/38/1 boost run+AS build.
  151.  
  152.  
  153. 5rd row: airs part 1
  154. Stella 1st: Complete. http://i.imgur.com/Buokl05.png
  155. Rolled from limited gara while trying to get alternate corona.
  156. 5wlk/38fly glide boost optimization. Pretty simple, really. Mainly used for clan fights and arena events.
  157.  
  158.  
  159. Amlim: Complete! http://i.imgur.com/HQc7zt5.png
  160. Rolled from...a mega gara, I think. Not first re-release (2014 new year) but sometime after that. Or maybe a weekly. Not really sure! sometime in the middle of 2014 I got her.
  161.  
  162. Went through several revisions. originally didn't use MB, just alternated crosses and bats at level 9. Then I put MB on to have constant crosses through CD abuse. Then I removed her shield and swapped it for noweapon handheld to fit accel roll.
  163.  
  164. Nemlim Carmilla: Complete. http://i.imgur.com/KhOpjQm.png
  165. Rolled from release gara(Invader collaboration garapon 1: sanae)
  166.  
  167. I hated this when I got it, but I have to say it's one of the most effective units I made. The rest of NFA made overrange builds with hcapa, range tunes in the bats, and cyclone guns for more damage. I thought she was useless outside her role and eventually decided to make her even more pidgeonholed into her role and gave her a grange magnet gun and 2 hcapas to fit as much range as possible.
  168.  
  169.  
  170. Bikini illumis: Complete. http://i.imgur.com/mC85RVG.png
  171. Rolled from 2014 new years garapon after having my eve theta and multiple momiji sens refunded after the fiasco at the time.
  172.  
  173. Pretty simple build. Hardly sees use these days with the widespread use of anti-homing bits. I feel her DPS is better than pure missile monica wing builds, but she lacks the anti-homing and speed which make her weaker overall. Some day I may get a better weapon for her(school battle frame) but until then, this is her.
  174.  
  175.  
  176. Stella 2nd: Incomplete. Planned hcapa double cannon build with single charge delay weapon. Hcapa in place, missing stat tunes, weapon tunes, and levels.
  177.  
  178.  
  179. Suguri: Complete. http://i.imgur.com/qq35EzQ.png(40/38 in aura, 30 capa for air loop)
  180. Got armada arms(and head) from release gara. Basca BS came with account, from release gara. Ogriel LG from release gara. Lux BS from a random lux, I have a lot of them. Seiron BD was on account.
  181.  
  182. The search for the best air to air build ended when I rolled armada from the bastagant garapon. At first, I used a pacifar, and mimicked the firing pattern of paciflap builds. Then I realized, my love is bascaflap, and I can do that here. Seiron was selected as the core to use because brachius, my go-to core for paciflap, is S sized and can't use armada arms. Suguri's long-time love of the seiron core as an alpha base is the source of the name.
  183.  
  184. The build originally had Satyx HD, laz LG, and only 34 fly. Then I switched to ogriel LG, added a capa tune, and retooled for more fly and more HP and more TGH, and swapped flag amjs for ragna amjs to make it as wide as possible for stylistic reasons(kobrakai, when I first showed off the build and he made one of his own, noted it vaguely resembled a TIE interceptor, so I made it wide and low to play off of that.)
  185.  
  186. Black and yellow paint scheme because it's an alpha air and thus by default a throwback to the winty account.
  187.  
  188.  
  189. 6th row: airs part 2
  190. Akane: Complete! http://i.imgur.com/I0CWbJS.png
  191. Rolled from a weekly garapon in 2012, gotten thanks to donations from relict.
  192.  
  193. Originally fullfilled a dream build of having 40tec, 34 fly, and 670HP with 6 capa carts and accel roll, without EX tunes. Was amazing, saw a lot of use at the time. Meta changes made the build less than effective.
  194. In late 2014 I came up with the idea for the current rework. First, to drop HP to get beam guard and 38fly. Second, to use stun supply to keep her ammo up, her main failing. 3rd, to put in 2 revenge hypershot tunes to provide her an increase in damage. EX tuning brings her HP nearly to 600 again, where drive carts will put her over that of the old build and give her extra durability through ablative plating and stun recovery.
  195.  
  196.  
  197. Shino Exline: Unplanned.
  198. Obtained from initial thanks tickets.
  199.  
  200. Used to be completely stock with gforce+grapid arms, beginner usable. Still is, really. Recently switched to shaden SHIN arm but haven't finalized a build. Shino Exroad ALPHA was my first gold, rolled from offical service start moe gara, so Shino is important to me, which is why she is kept around.
  201.  
  202.  
  203. Katalina BG.S: Complete. http://i.imgur.com/bIxAf3B.png
  204. obtained from re-release mega gara.
  205.  
  206. Kind of a dead build due to heavy artillery power, close range airs without mobility suffer greatly. Used to be extremely powerful, now not really sure. Hopefully ablative will save her but 31fly without accel roll is just suffering when things like berz, homura, and lisel exist.
  207.  
  208.  
  209. Mialy A: Complete. http://puu.sh/gisMW/5f5896a946.png
  210. Obtained from re-release mega gara.
  211.  
  212. I basically adjust her handhelds and ACs to fit into clan fight commandos if I need. She never gets above 34 fly, and has varying amounts of tec. Just a utility build.
  213.  
  214. stole alcy's default skin and threw it on her after making the LGs work, then adjusted parts to match.
  215.  
  216.  
  217. Malca Wayra: Incomplete. http://i.imgur.com/rmAu8oV.png
  218. Maple garapon gold.
  219.  
  220. she has spare capa for weapon tunes that I'm not entirely decided on. Can get to 40/38 with BS, 1 handheld, and ACs, so completely usable.
  221.  
  222. i don't really find her that interesting to play.
  223.  
  224.  
  225.  
  226. Monica wing: Complete. http://i.imgur.com/jCG8pI0.png
  227. Order reward thanks ticket prize.
  228.  
  229. Missiles are +1 force. Cannon is Gforce + Grapid + Hshooter. The best build.
  230. Retooled to fit airloop at one point, didn't have it before.
  231. Will eventually get to her drives.
  232. Cannon build is really strong lol, nobody knows that nostun can be useful if you know what you are doing, and can fight anti-homing really well. Nerfs to jet accel don't really matter, you shouldn't need to use it twice, only really matters if you get stunned out of it but you shouldn't be getting stunned as monica.
  233.  
  234.  
  235. 7th row: artillery and amy
  236. Alba: Incomplete/unplanned. http://i.imgur.com/SrjbyGj.png
  237. from a weekly at some point.
  238.  
  239. Uhhhh...I don't like barriers, so I never really finished this build, but the BS and arms are pretty good together. BS to overrange everything, arms for main damage. Barriers for more damage(sturb amj actually pretty strong damage) and defense. I think I calced out 40/34 on this? don't really remember lol.
  240.  
  241. he's green and purple because he's high af
  242.  
  243.  
  244. Grand Dugdriver: Complete. http://i.imgur.com/A4CBjoR.png
  245. Obtained from a mega gara.
  246.  
  247. This core has seen a lot of builds. Was at first a roar arm bot, then used scram + nana BS. Eventually turned into this, a parody of stock parts berz girl, with a burst missile amj added for more damage and CD reset. Extremely strong high DPS build with weapons to beat anything - bazooka and roar arm beat anti-homing, arm beats disorder+badhoming, bazooka beats charge charge delay. Weapons have more force than what berz girl comes with. Bazooka has Gforce tune for even more damage.
  248. I have an EX tuned swift jet, but different tunes, so I'd have to rework some other parts to get my stats back. That's an actual future project.
  249.  
  250.  
  251. Illumis G: Incomplete.
  252. I believe was from thanks tickets.
  253.  
  254. there was a build at one point, but I'm really not sure what I want to do with her since she just cannot do anything against lands. Her psygun doesn't hypershot properly so i can't even use that, it's just really sad and annoys me.
  255.  
  256.  
  257. Raven HL: Complete. http://i.imgur.com/OgCjRWw.png
  258. 4th anniv ticket.
  259.  
  260. GOTTA GO FAST. Another misunderstood bot, Raven is decent anti-air with an amazing anti-melee support ability in her bit, but sadly doesn't have instant "get off me" abilities. Heavy focus on blast damage with low force numbers makes her ineffective against anything with blast guard. Doesn't have notable CDs or delays so can put out constant damage on airs with high accuracy, and has a hardstun backup weapon with more damage, but still sub-par in the meta she was released into.
  261.  
  262.  
  263. Perse Shade: Incomplete
  264. Obtained from release garapon(invaders 1: sanae)
  265.  
  266. probably never will be finished. Kind of boring. Not sure why she is still here. sitting at 40/34, can get to 40/38 with a few more tunes. not really used.
  267.  
  268.  
  269. Amy: Complete. http://i.imgur.com/Wb6Vk6N.png
  270. Rolled from re-release mega gara.
  271.  
  272. Combat support build. Has ecobooster and stun supply, allowing for more heals. Fast, jammerwhore, not a healbot. Has seen some use in CF. Not used that much, could do with armor drive to increase HP.
  273.  
  274.  
  275. 8th row: various projects 1
  276. Shana: unfinished. I have a build for her, I know that. I forget how much progress was made on it.
  277.  
  278. Seraph: Incomplete. 40tec 3x CV, missing CV tunes, 2ex tunes, and ballista shooter tunes.
  279.  
  280. Anko Tsubaki: Untouched
  281.  
  282. Alcy: unfinished. Planned 20/20. Now S.cosmos route!
  283.  
  284. Robin Hunter BD: Planned LND alpha build with growdlian AMs.
  285.  
  286. Elcott Reaver: Incomplete. planned 40str/38wlk. Now using kalos arm.
  287.  
  288.  
  289. 9th row
  290. Brachius: Unfinished. Ramdiver AM carrier.
  291.  
  292. izuna: unfinished. Wanted to switch to negatron rifle, but may go back to CBC. Not sure.
  293.  
  294. Aero Raider: beginner legal hopper core to put parts on.
  295.  
  296. Combat Freed: Planned LL bulk gat hopper.
  297.  
  298. Flapjack BB: Tempted to try tuning this again.
  299.  
  300. Pacifar: alpha parts carier.
  301.  
  302.  
  303. 10th row: boss run units. 2 alpha berylskids for berz and a double combi bikini crimrose.
  304.  
  305. Laz-chan: CF Chibi.
  306. On my original account, from my first moe gara rolls, I also got 2 lazflamme RUSH with red hair, which is why I use a red haired laz chibi instead of anything else.
  307.  
  308. Cydron Saqra BD: just got this, might be good!
  309.  
  310.  
  311. priorities:
  312.  
  313. 1. finish laz
  314. 2. cleanup of vanessa, abyss hu, el arteris
  315. 3. retune berz mecha to use 3x ex swift jet(needs swapping of 2-3 tunes)
  316. 4. look into finishing robin hunter, then work on combat freed or flapjack, not sure.
  317.  
  318.  
  319. EX part listing:
  320. Handhelds:
  321. 3x high tough pompoms(x2): FOR ELF ONLY
  322. 2x high tech beta + high tech handy magnum: Various, mainly ion snowy
  323. 3x great tech alpha cola: now only used by vestia, used to be for diana
  324. high run + high tech beta(+tank) fireflower: ex laz
  325. 3x high power beta fireflower: melees
  326. 3x high power beta maple gun: alternate of above in main weapon version for non-transformation units
  327. 2x high tech + high tech alpha ice rod: various airs
  328. high boost beta + high tech alpha + high tech wedding bouquet alpha: mainly only monica now, previously used on a wide variety of airs.
  329. 3x high tech alpha coffin shield: ion PS
  330.  
  331.  
  332. boosters:
  333. 2x high tech beta + high run alpha frog lander BS: most lands
  334. 2x high tech beta + high run alpha noble cape BS: ex laz
  335. 3x high run beta butterfly wing beta BS: killica, luto sekka
  336. 2x high run beta + proto life hanna BS: sylvia, abyss hu
  337. high boost beta + high tech beta (+tec) alcy BS: various airs
  338. high boost beta + high tech beta + high tech alpha swift jet alpha: MANY MISTAKE TUNES, not used by anything atm
  339. 3x high boost beta k nana BS: illumis
  340. 3x high tech beta lily rain BS: raven HL
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