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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace OddAndEvenPosition
- {
- class OddAndEvenPosition
- {
- static void Main(string[] args)
- {
- int n = int.Parse(Console.ReadLine());
- var oddSum = 0.0;
- var evenSum = 0d;
- var minOddElement = double.MaxValue;
- var minEvenElement = double.MaxValue;
- var maxOddElement = double.MinValue;
- var maxEvenElement = double.MinValue;
- for(int i = 1; i <= n; i++)
- {
- double currentNum = double.Parse(Console.ReadLine());
- if(i % 2 == 0)
- {
- evenSum += currentNum;
- if(minEvenElement > currentNum)
- {
- minEvenElement = currentNum;
- }
- if(maxEvenElement < currentNum)
- {
- maxEvenElement = currentNum;
- }
- }
- else
- {
- oddSum += currentNum;
- if(minOddElement > currentNum)
- {
- minOddElement = currentNum;
- }
- if(maxOddElement < currentNum)
- {
- maxOddElement = currentNum;
- }
- }
- }
- Console.WriteLine("OddSum={0}" , oddSum);
- if(minOddElement != double.MaxValue)
- {
- Console.WriteLine("OddMin={0}" , minOddElement);
- Console.WriteLine("OddMax={0}" , maxOddElement);
- }
- else
- {
- Console.WriteLine("OddMin=No");
- Console.WriteLine("OddMax=No");
- }
- Console.WriteLine("EvenSum={0}" , evenSum);
- if(minEvenElement != double.MaxValue)
- {
- Console.WriteLine("EvenMin={0}" , minEvenElement);
- Console.WriteLine("EvenMax={0}" , maxEvenElement);
- }
- else
- {
- Console.WriteLine("EvenMin=No");
- Console.WriteLine("EvenMax=No");
- }
- }
- }
- }
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