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FixChromaBleedingMod

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Apr 9th, 2015
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  1. # FixChromaBleedingMod v1.32
  2.  
  3. Function FixChromaBleedingMod (clip input, int "cxShift", int "cyShift", float "thr", float "strength", bool "f", float "opacity", bool "n", bool "xysh", bool "Bic") {
  4.  
  5.   xShift = default ( cxShift,       -4 )
  6.   yShift = default ( cyShift,       -4 )
  7.   thr    = default ( thr,         4.0 )
  8.   stre = default ( strength,      0.8 )
  9.   f =  default ( f,       true )
  10.   n =  default ( n,       false )
  11.   sh =  default ( xysh,       false )
  12.   Bic = default ( Bic,       false )
  13.   opacity = default ( opacity,       1 )
  14.  
  15.   # prepare to work on the V channel and reduce to speed up and filter noise
  16.   vch  = VersionNumber() < 2.60 ? input.tweak(sat=thr).VtoY : input.tweak(sat=thr).VtoY8
  17.   area = f ? VersionNumber() < 2.60 ? vch.ConvertToyv12.ReduceBy2 : vch.ReduceBy2 : n ? VersionNumber() < 2.60 ? vch.ConvertToyv12.Blur(1) : vch.Blur(1) : VersionNumber() < 2.60 ? vch.ConvertToyv12 : vch
  18.  
  19.   # select and normalize both extremes of the scale
  20.   red = area.Levels(255,1.0,255,255,0)
  21.   blue = area.Levels(0,1.0,0,0,255)
  22.  
  23.   # merge both masks
  24.   maskc = n ? MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) : f ?  MergeLuma(red, blue, 0.5).Levels(250,1.0,250,255,0) : MergeLuma(red, blue, 0.5).Blur(1).Levels(250,1.0,250,255,0)
  25.  
  26.   # expand to cover beyond the bleeding areas and shift to compensate the resizing
  27.    maskc = maskc.mt_edge("0 0 0 1 0 0 0 0 0", 0,255,0,255).mt_edge("1 1 1 1 1 1 0 0 0", 0,255,0,255)
  28.  
  29.   # back to full size and binarize (also a trick to expand)
  30.   maskc = f ? Bic ? maskc.BicubicResize(Width(vch),Height(vch)).Levels(10,1.0,10,0,255) : maskc.BilinearResize(Width(vch),Height(vch)).Levels(10,1.0,10,0,255).mt_inflate() : maskc.Levels(10,1.0,10,0,255).mt_inflate()
  31.  
  32.   # prepare a version of the image that has its chroma shifted and less saturated
  33.   input_c = sh ? input.ChromaShiftSP(x=xShift,y=yShift).tweak(sat=stre) : input.ChromaShift(C=xShift).tweak(sat=stre)
  34.  
  35.   # combine both images using the mask
  36.   fu = VersionNumber() < 2.60 ? input.utoy.overlay(input_c.utoy,mask=maskc,mode="blend",opacity=opacity) : input.utoy8.overlay(input_c.utoy8,mask=maskc,mode="blend",opacity=opacity)
  37.   fv = VersionNumber() < 2.60 ? input.vtoy.overlay(input_c.vtoy,mask=maskc,mode="blend",opacity=opacity) : input.vtoy8.overlay(input_c.vtoy8,mask=maskc,mode="blend",opacity=opacity)
  38.   return YToUV(fU, fV, input)
  39. }
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