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- Use BrawlBox to replace the following animations, which will update the platform to the new, shortened distance.
- ModelData[4]
- Replace StgVillageFuyuuAshiba.chr0
- ModelData[5]
- Replace zStgVillageFuyuuAshibaHikari.chr0
- ------------------------------------------------------------------------------------------------------------------
- Now to fix the Smashville floor, which was modified to be more flat in 3.6 by using BrawlBox.
- Replace MiscData[2].coll
- Or use BrawlWall and change the following to be homogenized to 0.1 on the Y values.
- @100 - Ground
- @120 - Ground
- @130 - Ground
- @140 - Ground
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