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Sep 27th, 2015
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  1. // Stabby's Viewmodel Script for Spy //
  2.  
  3. // // // // // // // // // // // // // // // // // // // // // // // //
  4. //Viewmodels<< on when shooting amby, off when knife or watch out//
  5. // // // // // // // // // // // // // // // // // // // // // // // //
  6.  
  7.  
  8. // spawn with knife out and viewmodel mode set to "on"
  9.  
  10. slot3
  11. r_drawviewmodel 1
  12. knife_vm_mode
  13.  
  14.  
  15. // replace [KEY] with the your Keybinds for the sapper/knife/ambassador/watch
  16.  
  17. bind "2" +equip_sap // Key/button for sapper
  18. bind "3" +equip_knife // Key/button for knife
  19. bind "1" +equip_amby // Key/button for ambassador
  20. bind "mouse2" "+watch;spec_prev" // Key for watch (mouse2 default)
  21.  
  22.  
  23. //re-bind mouse1
  24.  
  25. alias knife_vm_mode "bind mouse1 +viewmodel_knife" // binds mouse1 to turn viewmodel on when attacking (for knife knife)
  26. alias amby_vm_mode "bind mouse1 +viewmodel_amby" // binds mouse1 to turn viewmodel off when attacking (for amby)
  27. alias sap_vm_mode "bind mouse1 +viewmodel_sap" // binds mouse 1 to turn viewmodel on when attacking and off when not (for sapper)
  28.  
  29.  
  30. // causes viewmodel to go off or on when you shoot
  31.  
  32. alias +viewmodel_knife "+attack;;r_drawviewmodel 1;spec_next" // attacks, turns viewmodel on
  33. alias -viewmodel_knife "-attack;r_drawviewmodel 1" // finishes atack, turns viewmodel on again as safeguard
  34.  
  35. alias +viewmodel_amby "+attack;cl_autoreload 0;+reload;r_drawviewmodel 0;spec_next" // attacks, turns viewmodel off
  36. alias -viewmodel_amby "-attack;r_drawviewmodel 0" // finishes attack, turns viewmodel off again as a safeguard
  37.  
  38. alias +viewmodel_sap "+attack;r_drawviewmodel 1;spec_next" // shows sapper when sapping
  39. alias -viewmodel_sap "-attack;r_drawviewmodel 0" // hides sapper when mouse1 released
  40.  
  41.  
  42. // Equip item, turn vm on/off, set vm toggle for attack
  43.  
  44. alias +equip_knife "slot3;r_drawviewmodel 1" // Equips knife, turns viewmodels on
  45. alias -equip_knife "knife_vm_mode;r_drawviewmodel 1" // Sets viewmodels to turn ON when stabbing (makes sure it stays on)
  46.  
  47. alias +equip_amby "slot1" // Equips amby
  48. alias -equip_amby "amby_vm_mode" // Sets viewmodels to turn OFF when shooting
  49.  
  50. alias +equip_sap "slot2;r_drawviewmodel 1" // Equips sapper, turns viewmodels on
  51. alias -equip_sap "sap_vm_mode" // Sets viewmodels to turn on while firing, and off when not
  52.  
  53. alias +watch "+attack2;r_drawviewmodel 1" // watch up/cloak on/secondary attack + viewmodels on
  54. alias -watch "-attack2;r_drawviewmodel 1" // viewmodels on again as safeguard
  55.  
  56.  
  57. // // // // // // // // // // // //
  58.  
  59.  
  60. echo "Viewmodel script loaded" // confirms script loaded in the console
  61.  
  62. alias e_scout "disguise 1 -1; play vo\scout_yes01"
  63. alias e_sniper "disguise 2 -1; play vo\sniper_yes03"
  64. alias e_soldier "disguise 3 -1; play vo\soldier_yes04"
  65. alias e_demoman "disguise 4 -1; play vo\demoman_yes01"
  66. alias e_medic "disguise 5 -1; play vo\medic_yes03"
  67. alias e_hwguy "disguise 6 -1; play vo\heavy_yes03"
  68. alias e_pyro "disguise 7 -1; play vo\pyro_moveup01"
  69. alias e_spy "disguise 8 -1; play vo\spy_yes02"
  70. alias e_engineer "disguise 9 -1; play vo\engineer_yes03"
  71.  
  72. alias a_scout "disguise 1 -2; play vo\scout_no02"
  73. alias a_sniper "disguise 2 -2; play vo\sniper_no01"
  74. alias a_soldier "disguise 3 -2; play vo\soldier_no02"
  75. alias a_demoman "disguise 4 -2; play vo\demoman_no03"
  76. alias a_medic "disguise 5 -2; play vo\medic_no01"
  77. alias a_hwguy "disguise 6 -2; play vo\heavy_no03"
  78. alias a_pyro "disguise 7 -2; play vo\pyro_no01"
  79. alias a_spy "disguise 8 -2; play vo\spy_no03"
  80. alias a_engineer "disguise 9 -2; play vo\engineer_no01"
  81.  
  82. bind f1 e_scout
  83. bind f2 e_soldier
  84. bind f3 e_pyro
  85. bind f4 e_demoman
  86. bind f5 e_hwguy
  87. bind f6 e_engineer
  88. bind f7 e_medic
  89. bind f8 e_sniper
  90. bind f9 e_spy
  91. bind f10 drop_disg
  92. alias drop_disg "disguise 8 -2" // instantly removes disguise
  93.  
  94.  
  95.  
  96. alias +f_disg "bind f1 a_scout; bind f2 a_soldier; bind f3 a_pyro; bind f4 a_demoman; bind f5 a_hwguy; bind f6 a_engineer; bind f7 a_medic; bind f8 a_sniper; bind f9 a_spy"
  97. alias -f_disg "bind f1 e_scout; bind f2 e_soldier; bind f3 e_pyro; bind f4 e_demoman; bind f5 e_hwguy; bind f6 e_engineer; bind f7 e_medic; bind f8 e_sniper; bind f9 e_spy"
  98.  
  99. bind t +f_disg
  100.  
  101. echo "disquise kit script loaded" // confirms the disquise kit script
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