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Andromeda 2.0 Changes

Nov 25th, 2016
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  1. The freeze will no longer give blindness and only slowness 2 instead of 5.
  2.  
  3. The start will now count down from 30 seconds to 10 to 5 4 3 2 1. Disable hostile mobs for 1 minute and the host can choose whether or not to keep mobs disabled.
  4.  
  5. Addition of more mini games to pregame such as King of the hill, more parkour levels, and maybe 1v1s in the future.
  6.  
  7. Spectators will be removed from the Online portion of the killboard.
  8.  
  9. Map sizes will be enlarged from 2500x2500 to 3000x3000
  10.  
  11. A neater and better /uhc
  12.  
  13. Shorter and neater match post
  14.  
  15. The border will now shrink at meetup, it will TP the players inside the radius, then create the 1.8 border. These will go from 3000x3000 to 2500x2500 1 minute after meetup, then to 1000x1000 2 minutes after the first shrink then to 500x500 then 200x200 (times for the last 2 are undetermined.
  16.  
  17. Adding permanent features such as no fire aspect, double arrows and stackable heads.
  18.  
  19. I am going to also nerf hasteyboys to only haste 3 and remove the saturation.
  20.  
  21. Final heal will be moved to 2 minutes into the game instead of 5.
  22.  
  23. Better cutclean
  24.  
  25. New scenarios
  26.  
  27. Staff applications
  28.  
  29. Better chat system
  30.  
  31. The use of the the twitter
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