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- # CORE SCREEN OPTIONS
- #
- brightness 0.95
- contrast 1.1
- gamma 0.7
- effect none
- #
- # DIRECT3D POST-PROCESSING OPTIONS
- #
- hlsl_enable 1
- hlslpath hlsl
- hlsl_prescale_x 3
- hlsl_prescale_y 3
- hlsl_preset -1
- hlsl_write
- hlsl_snap_width 1920
- hlsl_snap_height 1440
- shadow_mask_alpha 0.150000
- shadow_mask_texture crt_shadow_mask.png
- shadow_mask_x_count -3
- shadow_mask_y_count -2
- shadow_mask_usize 0.375
- shadow_mask_vsize 0.25
- curvature 0.15
- pincushion 0.0
- scanline_alpha 0.5
- scanline_size 1.0
- scanline_height 1.0
- scanline_bright_scale 1.0
- scanline_bright_offset 0.0
- scanline_jitter 0.0
- defocus 0.0,0.0
- converge_x -0.3,0.0,0.3
- converge_y -0.3,0.0,0.3
- radial_converge_x 0.0,0.0,0.0
- radial_converge_y 0.0,0.0,0.0
- red_ratio 1.0,0.0,0.0
- grn_ratio 0.0,1.0,0.0
- blu_ratio 0.0,0.0,1.0
- saturation 1.0
- offset 0.0,0.0,0.0
- scale 1.0,1.0,1.0
- power 1.0,1.0,1.0
- floor 0.01,0.01,0.01
- phosphor_life 0.0,0.0,0.0
- #
- # BLOOM POST-PROCESSING OPTIONS
- #
- vector_bloom_scale 0.3
- raster_bloom_scale 0.17
- bloom_lvl0_weight 1.0
- bloom_lvl1_weight 0.21
- bloom_lvl2_weight 0.19
- bloom_lvl3_weight 0.17
- bloom_lvl4_weight 0.15
- bloom_lvl5_weight 0.14
- bloom_lvl6_weight 0.13
- bloom_lvl7_weight 0.12
- bloom_lvl8_weight 0.11
- bloom_lvl9_weight 0.10
- bloom_lvl10_weight 0.09
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