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- fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
- fixme:wbemprox:client_security_SetBlanket 0x7dc5df90, 0x12a3e8, 10, 0, (null), 3, 3, (nil), 0x00000000
- fixme:wbemprox:client_security_Release 0x7dc5df90
- fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS
- fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0)
- fixme:wbemprox:client_security_SetBlanket 0x7dc5df90, 0x12c5d8, 10, 0, (null), 3, 3, (nil), 0x00000000
- fixme:wbemprox:client_security_Release 0x7dc5df90
- fixme:wbemprox:client_security_SetBlanket 0x7dc5df90, 0x12c488, 10, 0, (null), 3, 3, (nil), 0x00000000
- fixme:wbemprox:client_security_Release 0x7dc5df90
- fixme:wbemprox:client_security_SetBlanket 0x7dc5df90, 0x12c4e0, 10, 0, (null), 3, 3, (nil), 0x00000000
- fixme:wbemprox:client_security_Release 0x7dc5df90
- fixme:heap:HeapSetInformation (nil) 1 (nil) 0
- fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000419", 0001: stub!
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
- fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000419", 0001: stub!
- fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000 (using GL_RENDERER "Gallium 0.4 on SVGA3D; build: RELEASE; ").
- fixme:win:EnumDisplayDevicesW ((null),0,0x33e8d4,0x00000000), stub!
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
- fixme:d3d:state_zenable Z buffer disabled, but ARB_depth_clamp isn't supported.
- fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP
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