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DM Config

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Feb 27th, 2016
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  1. "Deathmatch Config"
  2. {
  3. "Options"
  4. {
  5. // Enable Deathmatch.
  6. // --
  7. // Default: yes
  8. "dm_enabled" "yes"
  9.  
  10. // Display a message saying that your server is running Deathmatch.
  11. // --
  12. // Default: yes
  13. "dm_welcomemsg" "no"
  14.  
  15. // Free for all mode.
  16. // --
  17. // Default: no
  18. "dm_free_for_all" "yes"
  19.  
  20. // Hides the radar from players.
  21. // --
  22. // Default: no
  23. "dm_hide_radar" "yes"
  24.  
  25. // Display a panel showing health of the victim.
  26. // --
  27. // Default: "no"
  28. "dm_display_panel" "no"
  29.  
  30. // Display a panel showing damage done to a player.
  31. // --
  32. // Default: "no"
  33. "dm_display_panel_damage" "no"
  34.  
  35. // Headshot Only mode.
  36. // --
  37. // Default: no
  38. "dm_headshot_only" "yes"
  39.  
  40. // Headshot Only allow world kills.
  41. // --
  42. // Default: no
  43. "dm_headshot_only_allow_world" "no"
  44.  
  45. // Headshot Only allow knife kills.
  46. // --
  47. // Default: no
  48. "dm_headshot_only_allow_knife" "no"
  49.  
  50. // Headshot Only allow taser kills.
  51. // --
  52. // Default: no
  53. "dm_headshot_only_allow_taser" "no"
  54.  
  55. // Headshot Only allow grenade kills.
  56. // --
  57. // Default: no
  58. "dm_headshot_only_allow_nade" "no"
  59.  
  60. // Remove objectives (disables bomb sites, and removes c4 and hostages).
  61. // --
  62. // Default: yes
  63. "dm_remove_objectives" "yes"
  64.  
  65. // Enable respawning.
  66. // --
  67. // Default: yes
  68. "dm_respawning" "yes"
  69.  
  70. // Respawn time.
  71. // --
  72. // Default: 2.0
  73. "dm_respawn_time" "0.7"
  74.  
  75. // Gun menu mode.
  76. // 1) Enabled.
  77. // 2) Pistol only mode.
  78. // 3) Random weapons every round.
  79. // 4) Disabled.
  80. // --
  81. // Default: 1
  82. "dm_gun_menu_mode" "1"
  83.  
  84. // Enable line of sight spawning. If enabled, players will be spawned at
  85. // a point where they cannot see enemies, and enemies cannot see them.
  86. // --
  87. // Default: yes
  88. "dm_line_of_sight_spawning" "yes"
  89.  
  90. // Maximum number of attempts to find a suitable line of sight spawn
  91. // point.
  92. // --
  93. // Default: 10
  94. "dm_line_of_sight_attempts" "30"
  95.  
  96. // Minimum distance from enemies at which a player can spawn.
  97. // --
  98. // Default: 0.0
  99. "dm_spawn_distance_from_enemies" "49.9"
  100.  
  101. // Spawn protection time.
  102. // --
  103. // Default: 1.0
  104. "dm_spawn_protection_time" "0.5"
  105.  
  106. // Remove ground weapons.
  107. // --
  108. // Default: yes
  109. "dm_remove_weapons" "yes"
  110.  
  111. // Replenish ammo reserve.
  112. // --
  113. // Default: yes
  114. "dm_replenish_ammo" "yes"
  115.  
  116. // Replenish ammo clip.
  117. // --
  118. // Default: yes
  119. "dm_replenish_clip" "yes"
  120.  
  121. // Unlimited player grenades.
  122. // --
  123. // Default: no
  124. "dm_replenish_grenade" "no"
  125.  
  126. // Unlimited hegrenades.
  127. // --
  128. // Default: no
  129. "dm_replenish_hegrenade" "no"
  130.  
  131. // Give players their grenade back on successful kill.
  132. // --
  133. // Default: no
  134. "dm_replenish_grenade_kill" "no"
  135.  
  136. // Spawn HP.
  137. // --
  138. // Default: 100
  139. "dm_player_hp_start" "100"
  140.  
  141. // Maximum HP.
  142. // --
  143. // Default: 100
  144. "dm_player_hp_max" "100"
  145.  
  146. // HP per kill.
  147. // --
  148. // Default: 5
  149. "dm_hp_per_kill" "15"
  150.  
  151. // HP per headshot kill.
  152. // --
  153. // Default: 10
  154. "dm_hp_per_headshot_kill" "25"
  155.  
  156. // HP per knife kill.
  157. // --
  158. // Default: 50
  159. "dm_hp_per_knife_kill" "0"
  160.  
  161. // HP per nade kill.
  162. // --
  163. // Default: 30
  164. "dm_hp_per_knife_nade" "0"
  165.  
  166. // Display HP messages.
  167. // --
  168. // Default: yes
  169. "dm_display_hp_messages" "no"
  170.  
  171. // Display grenade messages.
  172. // --
  173. // Default: yes
  174. "dm_display_grenade_messages" "no"
  175. }
  176.  
  177. "Weapons"
  178. {
  179. "Primary"
  180. {
  181. // Weapon. // Limit.
  182. "weapon_ak47" "-1"
  183. "weapon_m4a1" "-1"
  184. "weapon_m4a1_silencer" "-1"
  185. "weapon_awp" "3"
  186. "weapon_sg556" "-1"
  187. "weapon_aug" "-1"
  188. "weapon_galilar" "-1"
  189. "weapon_famas" "-1"
  190. "weapon_ssg08" "-1"
  191. "random" "-1"
  192. "weapon_p90" "0"
  193. "weapon_g3sg1" "0"
  194. "weapon_scar20" "0"
  195. "weapon_m249" "0"
  196. "weapon_negev" "0"
  197. "weapon_nova" "0"
  198. "weapon_xm1014" "0"
  199. "weapon_sawedoff" "0"
  200. "weapon_mag7" "0"
  201. "weapon_mac10" "0"
  202. "weapon_mp9" "0"
  203. "weapon_mp7" "0"
  204. "weapon_ump45" "0"
  205. "weapon_bizon" "0"
  206. }
  207.  
  208. "Secondary"
  209. {
  210. // Weapon. // Limit.
  211. "weapon_fiveseven" "-1"
  212. "weapon_p250" "-1"
  213. "weapon_deagle" "-1"
  214. "weapon_usp_silencer" "-1"
  215. "weapon_hkp2000" "-1"
  216. "weapon_glock" "-1"
  217. "weapon_cz75a" "-1"
  218. "random" "-1"
  219. "weapon_revolver" "0"
  220. "weapon_elite" "0"
  221. "weapon_tec9" "0"
  222. }
  223.  
  224. "Misc"
  225. {
  226. "armor (chest)" "no"
  227. "armor (full)" "yes"
  228. "zeus" "no"
  229. }
  230.  
  231. "Grenades"
  232. {
  233. "incendiary" "0"
  234. "molotov" "0"
  235. "decoy" "0"
  236. "flashbang" "0"
  237. "he" "0"
  238. "smoke" "0"
  239. }
  240. }
  241. }
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