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- "Deathmatch Config"
- {
- "Options"
- {
- // Enable Deathmatch.
- // --
- // Default: yes
- "dm_enabled" "yes"
- // Display a message saying that your server is running Deathmatch.
- // --
- // Default: yes
- "dm_welcomemsg" "no"
- // Free for all mode.
- // --
- // Default: no
- "dm_free_for_all" "yes"
- // Hides the radar from players.
- // --
- // Default: no
- "dm_hide_radar" "yes"
- // Display a panel showing health of the victim.
- // --
- // Default: "no"
- "dm_display_panel" "no"
- // Display a panel showing damage done to a player.
- // --
- // Default: "no"
- "dm_display_panel_damage" "no"
- // Headshot Only mode.
- // --
- // Default: no
- "dm_headshot_only" "yes"
- // Headshot Only allow world kills.
- // --
- // Default: no
- "dm_headshot_only_allow_world" "no"
- // Headshot Only allow knife kills.
- // --
- // Default: no
- "dm_headshot_only_allow_knife" "no"
- // Headshot Only allow taser kills.
- // --
- // Default: no
- "dm_headshot_only_allow_taser" "no"
- // Headshot Only allow grenade kills.
- // --
- // Default: no
- "dm_headshot_only_allow_nade" "no"
- // Remove objectives (disables bomb sites, and removes c4 and hostages).
- // --
- // Default: yes
- "dm_remove_objectives" "yes"
- // Enable respawning.
- // --
- // Default: yes
- "dm_respawning" "yes"
- // Respawn time.
- // --
- // Default: 2.0
- "dm_respawn_time" "0.7"
- // Gun menu mode.
- // 1) Enabled.
- // 2) Pistol only mode.
- // 3) Random weapons every round.
- // 4) Disabled.
- // --
- // Default: 1
- "dm_gun_menu_mode" "1"
- // Enable line of sight spawning. If enabled, players will be spawned at
- // a point where they cannot see enemies, and enemies cannot see them.
- // --
- // Default: yes
- "dm_line_of_sight_spawning" "yes"
- // Maximum number of attempts to find a suitable line of sight spawn
- // point.
- // --
- // Default: 10
- "dm_line_of_sight_attempts" "30"
- // Minimum distance from enemies at which a player can spawn.
- // --
- // Default: 0.0
- "dm_spawn_distance_from_enemies" "49.9"
- // Spawn protection time.
- // --
- // Default: 1.0
- "dm_spawn_protection_time" "0.5"
- // Remove ground weapons.
- // --
- // Default: yes
- "dm_remove_weapons" "yes"
- // Replenish ammo reserve.
- // --
- // Default: yes
- "dm_replenish_ammo" "yes"
- // Replenish ammo clip.
- // --
- // Default: yes
- "dm_replenish_clip" "yes"
- // Unlimited player grenades.
- // --
- // Default: no
- "dm_replenish_grenade" "no"
- // Unlimited hegrenades.
- // --
- // Default: no
- "dm_replenish_hegrenade" "no"
- // Give players their grenade back on successful kill.
- // --
- // Default: no
- "dm_replenish_grenade_kill" "no"
- // Spawn HP.
- // --
- // Default: 100
- "dm_player_hp_start" "100"
- // Maximum HP.
- // --
- // Default: 100
- "dm_player_hp_max" "100"
- // HP per kill.
- // --
- // Default: 5
- "dm_hp_per_kill" "15"
- // HP per headshot kill.
- // --
- // Default: 10
- "dm_hp_per_headshot_kill" "25"
- // HP per knife kill.
- // --
- // Default: 50
- "dm_hp_per_knife_kill" "0"
- // HP per nade kill.
- // --
- // Default: 30
- "dm_hp_per_knife_nade" "0"
- // Display HP messages.
- // --
- // Default: yes
- "dm_display_hp_messages" "no"
- // Display grenade messages.
- // --
- // Default: yes
- "dm_display_grenade_messages" "no"
- }
- "Weapons"
- {
- "Primary"
- {
- // Weapon. // Limit.
- "weapon_ak47" "-1"
- "weapon_m4a1" "-1"
- "weapon_m4a1_silencer" "-1"
- "weapon_awp" "3"
- "weapon_sg556" "-1"
- "weapon_aug" "-1"
- "weapon_galilar" "-1"
- "weapon_famas" "-1"
- "weapon_ssg08" "-1"
- "random" "-1"
- "weapon_p90" "0"
- "weapon_g3sg1" "0"
- "weapon_scar20" "0"
- "weapon_m249" "0"
- "weapon_negev" "0"
- "weapon_nova" "0"
- "weapon_xm1014" "0"
- "weapon_sawedoff" "0"
- "weapon_mag7" "0"
- "weapon_mac10" "0"
- "weapon_mp9" "0"
- "weapon_mp7" "0"
- "weapon_ump45" "0"
- "weapon_bizon" "0"
- }
- "Secondary"
- {
- // Weapon. // Limit.
- "weapon_fiveseven" "-1"
- "weapon_p250" "-1"
- "weapon_deagle" "-1"
- "weapon_usp_silencer" "-1"
- "weapon_hkp2000" "-1"
- "weapon_glock" "-1"
- "weapon_cz75a" "-1"
- "random" "-1"
- "weapon_revolver" "0"
- "weapon_elite" "0"
- "weapon_tec9" "0"
- }
- "Misc"
- {
- "armor (chest)" "no"
- "armor (full)" "yes"
- "zeus" "no"
- }
- "Grenades"
- {
- "incendiary" "0"
- "molotov" "0"
- "decoy" "0"
- "flashbang" "0"
- "he" "0"
- "smoke" "0"
- }
- }
- }
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