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- Game Started
- Loading Config settings
- SDL Video Initialised
- Creating Window
- Creating OpenGL Context
- Creating game core
- No game pad found.
- Problem with joystick/gamepad.
- Resources//Shaders//Shaders.xml
- Resources//Shaders//Shaders.xml
- Loading shader ScreenSpaceOcclusion
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader bilateralBlurHorz
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader bilateralBlurVert
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader Simple
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader Text
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBuffer_Floor
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBuffer_FloorBlended
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferNM
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferNM_WaterFlow
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferNMSkinned
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferSkinnedShadow
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferNM_ALPHA
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferInstanced
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBuffer
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferAnimateUVs
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader ScanlinesGui
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader ShadowMap
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader ShadowMapInstanced
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader ShadowMapAlphaSway
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferAlphaSway
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader GBufferAlpha
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader VirtualEntity
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader VirtualEntityFail
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader DiggingMarker
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader RoomMarker
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader Lava
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader Lightpass
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.00 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.00 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader LightpassMenu
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader PreBloom
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader HorzBlur
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader VertBlur
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader FinalComp
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: GLSL 1.40 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: GLSL 1.40 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader 3dGui
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader Clouds
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader Atmosphere
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader AlphaParticle
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader AlphaParticleInstancedDistortion
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader AlphaParticleInstanced
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader LavaParticle
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Loading shader AlphaParticleDistortion
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Vertex Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Error: Pixel Shader Compilation Failed
- sh: PAUSE: command not found
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- 0:1(10): error: Illegal text following version number
- 0:1(10): error: GLSL 4.10 is not supported. Supported versions are: 1.00 ES, 1.10, 1.20, and 1.30
- Failed to link shader.
- error: linking with uncompiled shadererror: linking with uncompiled shader
- sh: PAUSE: command not found
- Resources//Materials.xml
- Resources//Engine/PipelineMaterials.xml
- Invalid Index on Uniform Buffer Object. ScreenSpaceOcclusion: GlobalData
- No such uniform named depthBuffer in shader ScreenSpaceOcclusion
- No such uniform named random in shader ScreenSpaceOcclusion
- Invalid Index on Uniform Buffer Object. bilateralBlurHorz: GlobalData
- No such uniform named blurSample in shader bilateralBlurHorz
- Invalid Index on Uniform Buffer Object. bilateralBlurVert: GlobalData
- No such uniform named blurSample1 in shader bilateralBlurVert
- No such uniform named Error in shader Simple
- No such uniform named Error in shader Simple
- No such uniform named albedo in shader GBuffer
- No such uniform named World in shader GBuffer
- Invalid Index on Uniform Buffer Object. ShadowMap: ShadowCameraData
- No such uniform named World in shader ShadowMap
- Invalid Index on Uniform Buffer Object. ShadowMapInstanced: ShadowCameraData
- No such uniform named World in shader ShadowMapInstanced
- Invalid Index on Uniform Buffer Object. LightpassMenu: GlobalData
- Invalid Index on Uniform Buffer Object. LightpassMenu: LightingData
- No such uniform named albedoBuffer in shader LightpassMenu
- No such uniform named normalBuffer in shader LightpassMenu
- No such uniform named depthBuffer in shader LightpassMenu
- No such uniform named lightColourBuffer in shader LightpassMenu
- No such uniform named lightPosBuffer in shader LightpassMenu
- No such uniform named lightAttenuationBuffer in shader LightpassMenu
- No such uniform named InverseCameraMatrix in shader LightpassMenu
- No such uniform named LightMatrix in shader LightpassMenu
- No such uniform named view in shader LightpassMenu
- No such uniform named tileNumber in shader LightpassMenu
- Invalid Index on Uniform Buffer Object. Lightpass: GlobalData
- Invalid Index on Uniform Buffer Object. Lightpass: LightingData
- No such uniform named albedoBuffer in shader Lightpass
- No such uniform named normalBuffer in shader Lightpass
- No such uniform named ambientBuffer in shader Lightpass
- No such uniform named reflectionBuffer in shader Lightpass
- No such uniform named depthBuffer in shader Lightpass
- No such uniform named lightColourBuffer in shader Lightpass
- No such uniform named lightPosBuffer in shader Lightpass
- No such uniform named lightAttenuationBuffer in shader Lightpass
- No such uniform named exteriorMarker in shader Lightpass
- No such uniform named cloudShadowMap in shader Lightpass
- No such uniform named reflectionMap in shader Lightpass
- Failed to blit
- Failed to blit
- No such uniform named shadowMap in shader Lightpass
- No such uniform named InverseCameraMatrix in shader Lightpass
- No such uniform named LightMatrix in shader Lightpass
- No such uniform named view in shader Lightpass
- No such uniform named tileNumber in shader Lightpass
- No such uniform named litBuffer in shader PreBloom
- No such uniform named prebloomPass0 in shader HorzBlur
- No such uniform named prebloomPass1 in shader VertBlur
- No such uniform named litBuffer in shader FinalComp
- No such uniform named bloomPass in shader FinalComp
- No such uniform named random in shader FinalComp
- No such uniform named depthBuffer in shader FinalComp
- No such uniform named impVis in shader FinalComp
- No such uniform named time in shader FinalComp
- Resources//Engine/Fonts/FontMaterials.xml
- No such uniform named font in shader Text
- No such uniform named random in shader Text
- No such uniform named time in shader Text
- Resources//Entities/EntityMaterials.xml
- Invalid Index on Uniform Buffer Object. GBufferSkinnedShadow: CameraData
- No such uniform named World in shader GBufferSkinnedShadow
- No such uniform named SkinningMats in shader GBufferSkinnedShadow
- No such uniform named BindMats in shader GBufferSkinnedShadow
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNMSkinned: CameraData
- No such uniform named albedo in shader GBufferNMSkinned
- No such uniform named normal in shader GBufferNMSkinned
- No such uniform named specular in shader GBufferNMSkinned
- No such uniform named reflection in shader GBufferNMSkinned
- No such uniform named World in shader GBufferNMSkinned
- No such uniform named SkinningMats in shader GBufferNMSkinned
- No such uniform named BindMats in shader GBufferNMSkinned
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBuffer_Floor: CameraData
- No such uniform named albedoRubble in shader GBuffer_Floor
- No such uniform named albedoGrass in shader GBuffer_Floor
- No such uniform named albedoRocks in shader GBuffer_Floor
- No such uniform named turbulence in shader GBuffer_Floor
- No such uniform named normalRubble in shader GBuffer_Floor
- No such uniform named normalGrass in shader GBuffer_Floor
- No such uniform named normalRocks in shader GBuffer_Floor
- No such uniform named exteriorMarker in shader GBuffer_Floor
- No such uniform named specular in shader GBuffer_Floor
- No such uniform named World in shader GBuffer_Floor
- Invalid Index on Uniform Buffer Object. GBuffer_FloorBlended: CameraData
- No such uniform named albedoRubble in shader GBuffer_FloorBlended
- No such uniform named albedoGrass in shader GBuffer_FloorBlended
- No such uniform named albedoRocks in shader GBuffer_FloorBlended
- No such uniform named turbulence in shader GBuffer_FloorBlended
- No such uniform named normalRubble in shader GBuffer_FloorBlended
- No such uniform named normalGrass in shader GBuffer_FloorBlended
- No such uniform named normalRocks in shader GBuffer_FloorBlended
- No such uniform named exteriorMarker in shader GBuffer_FloorBlended
- No such uniform named albedo in shader GBuffer_FloorBlended
- No such uniform named normal in shader GBuffer_FloorBlended
- No such uniform named specular in shader GBuffer_FloorBlended
- No such uniform named World in shader GBuffer_FloorBlended
- Invalid Index on Uniform Buffer Object. GBuffer_FloorBlended: CameraData
- No such uniform named albedoRubble in shader GBuffer_FloorBlended
- No such uniform named albedoGrass in shader GBuffer_FloorBlended
- No such uniform named albedoRocks in shader GBuffer_FloorBlended
- No such uniform named turbulence in shader GBuffer_FloorBlended
- No such uniform named normalRubble in shader GBuffer_FloorBlended
- No such uniform named normalGrass in shader GBuffer_FloorBlended
- No such uniform named normalRocks in shader GBuffer_FloorBlended
- No such uniform named exteriorMarker in shader GBuffer_FloorBlended
- No such uniform named albedo in shader GBuffer_FloorBlended
- No such uniform named normal in shader GBuffer_FloorBlended
- No such uniform named specular in shader GBuffer_FloorBlended
- No such uniform named World in shader GBuffer_FloorBlended
- Invalid Index on Uniform Buffer Object. GBuffer_FloorBlended: CameraData
- No such uniform named albedoRubble in shader GBuffer_FloorBlended
- No such uniform named albedoGrass in shader GBuffer_FloorBlended
- No such uniform named albedoRocks in shader GBuffer_FloorBlended
- No such uniform named turbulence in shader GBuffer_FloorBlended
- No such uniform named normalRubble in shader GBuffer_FloorBlended
- No such uniform named normalGrass in shader GBuffer_FloorBlended
- No such uniform named normalRocks in shader GBuffer_FloorBlended
- No such uniform named exteriorMarker in shader GBuffer_FloorBlended
- No such uniform named albedo in shader GBuffer_FloorBlended
- No such uniform named normal in shader GBuffer_FloorBlended
- No such uniform named specular in shader GBuffer_FloorBlended
- No such uniform named World in shader GBuffer_FloorBlended
- Invalid Index on Uniform Buffer Object. GBufferInstanced: CameraData
- No such uniform named albedo in shader GBufferInstanced
- No such uniform named World in shader GBufferInstanced
- Invalid Index on Uniform Buffer Object. ShadowMapAlphaSway: ShadowCameraData
- No such uniform named albedo in shader ShadowMapAlphaSway
- No such uniform named World in shader ShadowMapAlphaSway
- No such uniform named time in shader ShadowMapAlphaSway
- Invalid Index on Uniform Buffer Object. GBufferAlphaSway: CameraData
- No such uniform named albedo in shader GBufferAlphaSway
- No such uniform named World in shader GBufferAlphaSway
- No such uniform named time in shader GBufferAlphaSway
- Invalid Index on Uniform Buffer Object. ShadowMapAlphaSway: ShadowCameraData
- No such uniform named albedo in shader ShadowMapAlphaSway
- No such uniform named World in shader ShadowMapAlphaSway
- No such uniform named time in shader ShadowMapAlphaSway
- Invalid Index on Uniform Buffer Object. GBufferAlphaSway: CameraData
- No such uniform named albedo in shader GBufferAlphaSway
- No such uniform named random in shader GBufferAlphaSway
- No such uniform named World in shader GBufferAlphaSway
- No such uniform named time in shader GBufferAlphaSway
- Invalid Index on Uniform Buffer Object. GBufferAlphaSway: CameraData
- No such uniform named albedo in shader GBufferAlphaSway
- No such uniform named World in shader GBufferAlphaSway
- Invalid Index on Uniform Buffer Object. GBufferAlpha: CameraData
- No such uniform named albedo in shader GBufferAlpha
- No such uniform named World in shader GBufferAlpha
- Invalid Index on Uniform Buffer Object. GBufferInstanced: CameraData
- No such uniform named albedo in shader GBufferInstanced
- No such uniform named World in shader GBufferInstanced
- Invalid Index on Uniform Buffer Object. GBufferInstanced: CameraData
- No such uniform named albedo in shader GBufferInstanced
- No such uniform named World in shader GBufferInstanced
- Invalid Index on Uniform Buffer Object. GBufferInstanced: CameraData
- No such uniform named albedo in shader GBufferInstanced
- No such uniform named World in shader GBufferInstanced
- Invalid Index on Uniform Buffer Object. GBufferAnimateUVs: CameraData
- No such uniform named albedo in shader GBufferAnimateUVs
- No such uniform named World in shader GBufferAnimateUVs
- No such uniform named UVOffset in shader GBufferAnimateUVs
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferInstanced: CameraData
- No such uniform named albedo in shader GBufferInstanced
- No such uniform named World in shader GBufferInstanced
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. ScanlinesGui: CameraData
- No such uniform named World in shader ScanlinesGui
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferAnimateUVs: CameraData
- No such uniform named albedo in shader GBufferAnimateUVs
- No such uniform named World in shader GBufferAnimateUVs
- No such uniform named UVOffset in shader GBufferAnimateUVs
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. GBufferNM_WaterFlow: CameraData
- No such uniform named albedo in shader GBufferNM_WaterFlow
- No such uniform named normal in shader GBufferNM_WaterFlow
- No such uniform named turbulence in shader GBufferNM_WaterFlow
- No such uniform named waterNormals in shader GBufferNM_WaterFlow
- No such uniform named World in shader GBufferNM_WaterFlow
- No such uniform named time in shader GBufferNM_WaterFlow
- Invalid Index on Uniform Buffer Object. GBufferNM_ALPHA: CameraData
- No such uniform named albedo in shader GBufferNM_ALPHA
- No such uniform named normal in shader GBufferNM_ALPHA
- No such uniform named specular in shader GBufferNM_ALPHA
- No such uniform named World in shader GBufferNM_ALPHA
- Resources//Gui/GuiMaterials.xml
- Invalid Index on Uniform Buffer Object. VirtualEntity: CameraData
- No such uniform named World in shader VirtualEntity
- Invalid Index on Uniform Buffer Object. VirtualEntityFail: CameraData
- No such uniform named World in shader VirtualEntityFail
- Invalid Index on Uniform Buffer Object. GBufferNM: CameraData
- No such uniform named albedo in shader GBufferNM
- No such uniform named normal in shader GBufferNM
- No such uniform named specular in shader GBufferNM
- No such uniform named reflection in shader GBufferNM
- No such uniform named World in shader GBufferNM
- Invalid Index on Uniform Buffer Object. Clouds: CameraData
- No such uniform named albedo in shader Clouds
- No such uniform named depthBuffer in shader Clouds
- No such uniform named World in shader Clouds
- Invalid Index on Uniform Buffer Object. Atmosphere: CameraData
- No such uniform named albedo in shader Atmosphere
- No such uniform named World in shader Atmosphere
- Invalid Index on Uniform Buffer Object. DiggingMarker: CameraData
- No such uniform named World in shader DiggingMarker
- No such uniform named time in shader DiggingMarker
- Invalid Index on Uniform Buffer Object. RoomMarker: CameraData
- No such uniform named World in shader RoomMarker
- No such uniform named time in shader RoomMarker
- No such uniform named colour in shader RoomMarker
- Invalid Index on Uniform Buffer Object. 3dGui: CameraData
- No such uniform named albedo in shader 3dGui
- No such uniform named normal in shader 3dGui
- No such uniform named specular in shader 3dGui
- No such uniform named World in shader 3dGui
- No such uniform named SkinningMats in shader 3dGui
- No such uniform named BindMats in shader 3dGui
- Resources//Particles/ParticleMaterials.xml
- Invalid Index on Uniform Buffer Object. AlphaParticle: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticle: CameraData
- No such uniform named albedo in shader AlphaParticle
- No such uniform named depthBuffer in shader AlphaParticle
- No such uniform named World in shader AlphaParticle
- Invalid Index on Uniform Buffer Object. AlphaParticleDistortion: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticleDistortion: CameraData
- No such uniform named albedo in shader AlphaParticleDistortion
- No such uniform named screenBuffer in shader AlphaParticleDistortion
- No such uniform named depthBuffer in shader AlphaParticleDistortion
- No such uniform named distortion in shader AlphaParticleDistortion
- No such uniform named World in shader AlphaParticleDistortion
- Invalid Index on Uniform Buffer Object. AlphaParticleInstancedDistortion: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticleInstancedDistortion: CameraData
- No such uniform named albedo in shader AlphaParticleInstancedDistortion
- No such uniform named screenBuffer in shader AlphaParticleInstancedDistortion
- No such uniform named depthBuffer in shader AlphaParticleInstancedDistortion
- No such uniform named distortion in shader AlphaParticleInstancedDistortion
- No such uniform named World in shader AlphaParticleInstancedDistortion
- Invalid Index on Uniform Buffer Object. AlphaParticle: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticle: CameraData
- No such uniform named albedo in shader AlphaParticle
- No such uniform named depthBuffer in shader AlphaParticle
- No such uniform named World in shader AlphaParticle
- Invalid Index on Uniform Buffer Object. AlphaParticleInstanced: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticleInstanced: CameraData
- No such uniform named albedo in shader AlphaParticleInstanced
- No such uniform named depthBuffer in shader AlphaParticleInstanced
- No such uniform named World in shader AlphaParticleInstanced
- Invalid Index on Uniform Buffer Object. AlphaParticle: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticle: CameraData
- No such uniform named albedo in shader AlphaParticle
- No such uniform named depthBuffer in shader AlphaParticle
- No such uniform named World in shader AlphaParticle
- Invalid Index on Uniform Buffer Object. AlphaParticleInstanced: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticleInstanced: CameraData
- No such uniform named albedo in shader AlphaParticleInstanced
- No such uniform named depthBuffer in shader AlphaParticleInstanced
- No such uniform named World in shader AlphaParticleInstanced
- Invalid Index on Uniform Buffer Object. AlphaParticleInstancedDistortion: GlobalData
- Invalid Index on Uniform Buffer Object. AlphaParticleInstancedDistortion: CameraData
- No such uniform named albedo in shader AlphaParticleInstancedDistortion
- No such uniform named screenBuffer in shader AlphaParticleInstancedDistortion
- No such uniform named depthBuffer in shader AlphaParticleInstancedDistortion
- No such uniform named distortion in shader AlphaParticleInstancedDistortion
- No such uniform named World in shader AlphaParticleInstancedDistortion
- Invalid Index on Uniform Buffer Object. LavaParticle: GlobalData
- Invalid Index on Uniform Buffer Object. LavaParticle: CameraData
- No such uniform named albedo in shader LavaParticle
- No such uniform named depthBuffer in shader LavaParticle
- No such uniform named World in shader LavaParticle
- Resources//Assets.xml
- Loading model failed:Minerals
- Loading model failed:Fossil01
- Loading model failed:Fossil02
- Loading model failed:Fossil03
- Loading model failed:Fossil04
- Loading model failed:SpaceSuit
- Loading model failed:Corpse
- Loading model:Resources/Entities/Imp/Imp.modelSeq
- Resources//Text//InfoTips.xml
- Resources//Text//DoorBarksA.xml
- Resources//Text//DoorBarksB.xml
- Initialising Engine
- Creating Sound Thread
- Creating Menus
- Resources//Engine//Fonts//Gui.fnt
- Resources//Engine//Fonts//Gui.fnt
- Resources//Engine//Fonts//Gui.fnt
- Resources//Engine//Fonts//Gui.fnt
- Loading loose assets
- Setting FMOD media path
- Loading FMOD fev
- Creating Music System
- Engine OK
- RunMaia: line 24: 3541 Segmentation fault (core dumped) $BIN $@
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