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  1. Guide to Medbay for BIG BABIES LIKE ME
  2. I TEACH IT SO YOU DONT HAVE TO STRUGGLE LIKE I DID
  3. HOLY SHIT NIGGER, DO YOU EXPECT ME TO READ ALL THIS? EDITION
  4. ------------------------------------------------------------------------------------------------------------------
  5. IF YOU ARE A BEGINNER, DON'T BE ASHAMED TO USE THE WIKI.
  6. IF USING THE WIKI WILL HELP YOU KEEP THE RIDE LESS WILD, THEN USE IT UNTIL YOU HAVE IT MEMORIZED.
  7. CHEMISTRY: http://ss13.nexisonline.net/wiki/Guide_to_Chemistry#Quik-Guide_to_Making_Medicine
  8. SURGERY:http://ss13.nexisonline.net/wiki/Surgery
  9. GENERAL MEDICINE:http://ss13.nexisonline.net/wiki/Guide_to_Medicine#Low_Blood_Count
  10. BLOODTYPES:http://kidshealth.org/teen/your_body/medical_care/blood_types.html# [It's actually really helpful]
  11. -------------------------------------------------------------------------------------------------------------------
  12. First thing you do when you arrive as Medbay staff:
  13.  
  14. **SUIT UP**
  15.  
  16. Grab a Health HUD and a Medical Belt. If there are none, locate a plastic bag and pester science for a health HUD.
  17. Place a Health Scanner and a Bandage in your pockets for easy use.
  18.  
  19. ------------------------------------------------------------------------------------------------------------------
  20.  
  21. **SET CYRO**
  22.  
  23. You know that weird machine near the two air tanks near cryo? Click on it, it controls the temperature that allows Cryo to work.
  24. What you want to do is set it to ON then turn the temperature WAY THE FUCK DOWN to 70/As low as you can set it.
  25. This will ensure that Cryo doesn't take 2 hours to heal and make you vomit your guts up.
  26.  
  27. Now that Cryo is properly set and you have placed the two begining beakers into Cryo in case of any early arrivals show up dying/dead,
  28. what you want to do is saunter your ass over to Chemistry.
  29.  
  30. -------------------------------------------------------------------------------------------------------------------
  31.  
  32. **CRYO-MIX**
  33.  
  34. Wah! What are we gonna do in the Chems lab?
  35.  
  36. I'll tell you what we are gonna do, we are gonna set up a cryo mix.
  37.  
  38.  
  39. ***ALERT***
  40. Don't forget to fucking change the colors of the pills you make, nothing is more annoying than when you need a bunch of pills and you can't tell
  41. the differnce by looking at them quickly. Chem fridge gets real hectic when a panic is going on and the ride is maximum capacity.
  42. Also, if someone comes up to medbay hurt then drop what you're doing and help them.
  43.  
  44.  
  45. First thing you do is remove the large beaker from the grinder in Chemistry and place a smaller beaker in its place.
  46. Then you put that motherfuckin' 1 sheet of plasma in there and grind it harder than a white girl at a club.
  47. You should now have 20 units of Plasma in liquid form.
  48. Get a syringe and remove 5 units and place it into one of the larger beakers.
  49. Put that sweet purple gas-liquid into the Chem Dispenser and put in the following:
  50.  
  51. 20u Oxygen
  52. 10u Water
  53. 10u Oxygen
  54. [CRYOXADONE] [30 UNITS]
  55. 30u Sodium
  56. [CLONEXADONE] [60 UNITS]
  57.  
  58. You do this because Clonex stacks with Cryoxadone, and it will make the cloned humans heal at twice the speed.
  59.  
  60. Now you should have 60 Clonex, turn that mess into 2 pills and place them into two large beakers.
  61. (If there is no other chemists working then take the two from the desk where the smaller beakers spawns in Chem. Dont forget to replace them later.)
  62.  
  63.  
  64. Next thing you want to make is some Dexalin Plus with the same 5 units of Plasma you used to make the Clonex with.
  65.  
  66. 40u Oxygen
  67. [DEXALIN] [20 UNITS]
  68. 20u Iron
  69. 20u Carbon
  70. [DEXALIN PLUS] [60 UNITS]
  71.  
  72. You make this so when someone is dying of oxygen loss all their damage to the oxygen loss spectrum is healed instantly in most cases.
  73.  
  74.  
  75. Take 20 units out and make TWO 10 unit pills and place them into Cryo-mix designated beakers
  76. Now put the other 40 units into 1 unit pills, that means you now have 40 Dexalin Plus pills in your fridge.
  77. Feel free to dispence 14 pills and place them into a pill bottle for Dexalin Plus, that shit will save your and possibly many others lives.
  78.  
  79.  
  80. Now what you want to do is make Alkysine:
  81. [PRO-TIP] IF YOU KNOW HOW TO MAKE ANTI-TOXIN, THEN YOU KNOW HOW TO MAKE ALKYSINE REAL EASY.
  82.  
  83. 10 Nitrogen
  84. 10 Potassium
  85. 10 Silicon
  86. [ANTITOXIN] [30 UNITS]
  87. 30 Chlorine
  88. 30 Nitrogen
  89. [ALKYSINE] [60 UNITS]
  90.  
  91. You make this so it will heal the brain damage that all clones get when they are ejected from the cloner, it is also useful for people who get
  92. smacked around by the chaplain one too many times.
  93.  
  94. Make this into either 6 pills of 10 units or 12 pills of 5 units. Either way, add 5 units to your mixes.
  95.  
  96.  
  97. Now what do you make? You make some Ryetalyn.
  98.  
  99. 5 Nitrogen
  100. 5 Potassium
  101. 10 Silicon
  102. [ANTITOXIN] [15 UNITS]
  103. 15 Radium
  104. [HYRONALIN] [30 UNITS]
  105. 30 Hydrogen
  106. [ARITHRAZINE] [60 UNITS]
  107. 40 Carbon
  108. [RYETALYN] [100 UNITS TOTAL] [80 UNITS, 20 UNITS ARITHRAZINE]
  109.  
  110. Ryetalyn is used to remove genetic defects from the clones, sometimes used to punish people who abuse their genetic powers. Putting it in cryo just
  111. removes the hassle of having to run back and forth to the Chem Fridge.
  112.  
  113. Grab TWO pills of 5 units and add them to your beakers. Make 70 one unit pills of Ryetalyn from the left overs. Your choice to do whatever to the
  114. left over Arithrazine.
  115.  
  116.  
  117. Most people would say "This Cryo is done" and slap it in there, but I don't think it really is too done. Right now it's still pretty medium-rare.
  118. Lets spice this dish up with a little combination of Tricordrazine and Doctor's Delight.
  119.  
  120.  
  121. Tricord is a combination of ANTITOXIN and INNAPROVALINE, so this should be mondo-easy mode for you.
  122.  
  123. 10u Carbon
  124. 10u Oxygen
  125. 10u Sugar
  126. [INNAPROVALINE] [30 UNITS]
  127. 10u Nitrogen
  128. 10u Potassium
  129. 10u Silicon
  130. [ANTITOXIN] [30 UNITS]
  131. [TRICORDRAZINE] [60 UNITS]
  132.  
  133. You need to put the innaprovaline first or else you might accidentally wind up making Cryptobiolin. Im not sure how exactly, but I have done
  134. it more than once.
  135.  
  136. Add 5 units to your Cryo Mixes. Do what ever with the rest.
  137. If you are super-lazy like I am, just grab two syringe-fulls from the Anti-toxin and Innaprovaline that spawn in either Chemistry or the place
  138. where the belts and Health HUDs spawn.
  139.  
  140.  
  141. Now we add that saucy DD to the mix.
  142.  
  143. 20 Tricordrazine
  144. 10 Milk Cream
  145. 10 Orange Juice
  146. 10 Tomato Juice
  147. 10 Lime Juice
  148. [THE DOCTOR'S DELIGHT] [60 UNITS]
  149.  
  150. This gives you 50 The Doctor's Delight. Take 10 units out and make TWO 5 unit pills and plop them in your beakers.
  151. [WARNING!] When making DD pills, the Chem Fridge WILL NOT dispence pills with an appostrophy in them.
  152. You have to rename all Doctor's Delight pills to remove the appostrophy or you won't be able to remove them. [WARNING!]
  153.  
  154. *!* PRO-SECRETS AHEAD *!*
  155. Special shout-out to Bob Dylan.
  156.  
  157. You might ask, "But there is no Bartender. How will I easily get a hold of Doctor's Delight?"
  158. Well let me walk you through this.
  159.  
  160. In almost every Health kit there will be an auto-injector.
  161. Inside of every auto-injector is 5 units of Doctor's Delight.
  162.  
  163. You should always take the one from the Health Kit you spawn with, and grab one from any Health Kits you see laying around for your combined 10 units
  164. of Doctor's Delight.
  165.  
  166. To remove the DD, all you have to do is take a syringe and apply it to the sprite of the auto-injector.
  167.  
  168.  
  169.  
  170. You will have around 10 units free to add any Non-harmful chems of your choice.
  171.  
  172. Consider what you want to heal faster:
  173.  
  174. *Do you want to heal BRUTE DAMAGE?
  175. 5 Bicaridine
  176. 5 Tricordrazine/ 5 Milk[Has chance to heal Broken Bones]
  177.  
  178. *Do you want to heal TOXINS DAMAGE?
  179. 5 Antitoxin
  180. 5 Hyronalin
  181.  
  182. *Do you want to heal BURNS DAMAGE?
  183.  
  184. 5 Kelotane
  185. 5 Dermaline
  186.  
  187. *Do you want to WAKE PATIENTS UP FASTER?
  188.  
  189. 5-10 Coffee
  190. + Freebie of your choice
  191.  
  192.  
  193. Now that you have assembled your CRYO MIX, take the two beakers of 30 Cryoxadone from the Cryo and add them to the two beakers you have prepared.
  194. You now have 100 UNITS OF CRYO MIX.
  195.  
  196. **These are not set in foundation, this is just the one I tend to do. Don't be afraid to experiment with different setups.**
  197.  
  198. -------------------------------------------------------------------------------------------------------------------
  199.  
  200. Remind the crew about suit sensors and check the crew monitor.
  201. Return to chemistry.
  202.  
  203. Make clonex again.
  204.  
  205. 20 Oxygen
  206. 10 Water
  207. 10 Oxygen
  208. [CRYOXADONE] [30 UNITS]
  209. 30 Sodium
  210. [CLONEXADONE] [60 UNITS]
  211.  
  212. Put this into two small beakers.
  213. Get a syringe and bring your beakers to Genetics.
  214.  
  215. HAS ANYONE BEEN CLONED RECENTLY?
  216. If so, take their corpse and withdraw all their blood and put it into your Clonex beakers until they can bleed no more.
  217.  
  218. IF NOT, DO NOT USE YOUR OWN BLOOD.
  219. You will die.
  220.  
  221. Grab a monkey and steal all of it's blood to fuel your meat-madness.
  222.  
  223. Place all that synth-meat into the cloning pod to ensure that more people will be cloned.
  224.  
  225. -------------------------------------------------------------------------------------------------------------------
  226.  
  227. **PILLS FOR PERSONAL USE**
  228.  
  229.  
  230. ***ALERT***
  231. Don't forget to fucking change the colors of the pills you make, nothing is more annoying than when you need a bunch of pills and you can't tell
  232. the differnce by looking at them quickly. Chem fridge gets real hectic when a panic is going on and the ride is maximum capacity.
  233. Also, if someone comes up to medbay hurt then drop what you're doing and help them.
  234.  
  235.  
  236. Now that Cryo is all set up and Genetics has biomass, go and tell the crew to turn up their suit sensors and check the Crew Monitor.
  237.  
  238. If no one is dead/dying then go back to chemistry and whip up some more pills.
  239.  
  240. I reccomend getting a pill bottle's worth of each of the following.
  241. Remember to also make enough to fill the fridge for people who come in while you are in surgery/outside of medbay.
  242. Use the blue Nametag producing device in chemistry or the medical storage to name your pill bottles so you can easily distinguish between them.
  243.  
  244. *!* WARNING, THIS WILL CONTAIN COMBINATION-PILLS. COMBINING CERTAIN REGIENTS INTO A SINGLE PILL CAN BOOST EFFICIENCY, BUT TAKES MORE TIME AND EFFORT *!*
  245. FEEL FREE TO TRY AND EXPERIMENT WITH PILL COMBINATION AS LONG AS IT DOESNT INTERFERE WITH WORK OR REQUESTS FROM PEOPLE.
  246.  
  247. *BRUTE:
  248.  
  249. Innaprovaline + Carbon = Bicaridine
  250.  
  251. 10 Carbon
  252. 10 Oxygen
  253. 10 Sugar
  254. [INNAPROVALINE] [30 UNITS]
  255. 40 Carbon
  256. [BICARIDINE] [60 UNITS]
  257. 5 Carbon
  258. 5 Oxygen
  259. 5 Sugar
  260. [INNAPROVALINE] [15 UNITS]
  261. 20 Carbon
  262. [BICARIDINE] [90 UNITS]
  263.  
  264.  
  265. Bicaridine heals brute, I reccomend 10 unit pills as they heal a good amount and don't surpass the OD limit, plus it's easiest to divide into 10s.
  266.  
  267. Bicaridine pairs good with Innaprovaline, Dexalin, Dexalin Plus, and Tricordrazine.
  268.  
  269.  
  270. *BURN:
  271.  
  272. 20 Oxygen
  273. 20 Silicon
  274. [KELOTANE] [40 UNITS]
  275. 10 Oxygen
  276. 10 Phosphorus
  277. [DERMALINE] [60 UNITS TOTAL] [30 UNITS, 30 UNITS KELOTANE]
  278.  
  279. Dermaline and Kelotane both heal burn damage, and they also stack while healing. I reccomend using 10 unit pills, but 10 units of each into a 20 unit
  280. pill is also alright. Be sure to tell your other medbay staff that they are a combination of Kelotane and Dermaline.
  281.  
  282.  
  283. -------------------------------------------------------------------------------------------------------------------
  284. Stop what you are doing, shout about suit sensors, check the crew monitor.
  285. If nothing is going down then continue.
  286. -------------------------------------------------------------------------------------------------------------------
  287.  
  288. *TOXINS:
  289.  
  290. 30 Nitrogen
  291. 30 Potassium
  292. 30 Silicon
  293. [ANTITOXIN] [90 UNITS]
  294.  
  295. Good ol' Antitoxin. Can't really go wrong with it on most cases.
  296.  
  297. **TOXINS BONUS LEVEL***
  298. Grab a bottle of Activated Charcoal from the Medical Vendors.
  299. Activated Charcoal is a chemical only producable via Botany or Vending Machine.
  300. What it does is it flushes the system of a patient, clearing any regients working their way through someone.
  301.  
  302. Is the greyshirt tripping on Mindbreaker? Hit them with some Activated Charcoal.
  303. Is there someone drunk off their ass and taking toxins, but their liver is fine? Charcoal.
  304. Is someone ODing on Hyperzine/any other chemical? Charcoal them.
  305.  
  306. DO NOT COMBINE THIS WITH ANTITOXIN, IT PROBABLY WILL ONLY NEGATE THE ANTITOXIN'S EFFECTS.
  307.  
  308.  
  309. *BLOODLOSS:
  310.  
  311. 10 Carbon
  312. 10 Oxygen
  313. 10 Sugar
  314. [INNAPROVALINE] [30 UNITS]
  315.  
  316. Innaprovaline stops oxygen loss damage from adding damage temporarily.
  317. Oxygen loss damage is a common side-effect of losing below 20 percent of your blood.
  318. Make around 7 of these for yourself to fill up one side of the pill bottle.
  319. If you are lazy, two spawns in chemistry every round filled with 7 pills.
  320.  
  321. *PROTIP*
  322. Grab that fukkin Pizza from the Medical Breakroom near the virology doors. Grind it up into 50 units of Nutriment.
  323.  
  324. 80 Iron
  325. 20 Nutriment
  326.  
  327.  
  328. If Pizza is unnavalible/ you are lazy:
  329.  
  330. 100 Iron
  331.  
  332. Make that into TWO pills of 50 UNITS. The bigger the ammount, the more blood it will replace. This is faster than bloodbags.
  333. Repeat until you have your second half of 7 + some for the fridge.
  334.  
  335. -------------------------------------------------------------------------------------------------------------------
  336.  
  337.  
  338. Now go sit your ass at the front desk until someone comes in asking for help.
  339.  
  340.  
  341.  
  342. **GENERAL MEDICAL HINTS AND TRICKS**
  343.  
  344. FIRST THING YOU DO WHEN ENCOUNTERING A NEW PATIENT:
  345.  
  346. Use your Health Scanner on them, avalible from any Health Kit.
  347.  
  348.  
  349. If it says Advanced Fractures Detected or mentions anything about bones, then take them to the advanced scanners.
  350. Preform http://ss13.nexisonline.net/wiki/Surgery#Bone_Repair_Surgery for BROKEN BONES.
  351. *FRACTURES count as a BROKEN BONE.*
  352.  
  353. If it brings up anything to do with blood percentages in red, then they are low on blood.
  354.  
  355. *!*IF THEY ARE BLEEDING, DO NOT PLACE THEM IN CRYO. IMMEDIETLY BANDAGE THEIR BLEEDING WOUNDS.*!*
  356.  
  357. *!*IF IT SAYS INTERNAL BLEEDING ANYWHERE, DROP EVERYTHING AND RUN TO THE ADVANCED SCANNER WITH THE PATIENT. FIND OUT WHERE THEY ARE BLEEDING FROM INTERNALLY.
  358. USE DEXALIN PLUS PILLS AND INNAPROVALINE AND IRON PILLS TO KEEP THEM STABILIZED DURING SURGERY. *!*
  359.  
  360.  
  361. *Does your patient have a high/steadily rising ammount of Toxins Damage?
  362. Take them to the Advanced Scanner. Locate their Liver or Kidney.
  363. Does it have any number higher than 0?
  364. Take them to surgery and preform http://ss13.nexisonline.net/wiki/Surgery#Mending_Internal_Organs while aimed for the Chest Damage Zone if it involves
  365. the Liver, Groin Damage Zone if it involves Kidneys.
  366.  
  367.  
  368. *Does your patient have a high/consistant amount of oxygen loss damage?
  369. Take them to the Advanced Scanner. Locate their Lungs/Chest or their heart.
  370. Does it say "Ruptured Lungs" in the chest reigon?
  371. Does the Heart have any number higher than 0?
  372. Take them to surgery and preform http://ss13.nexisonline.net/wiki/Surgery#Mending_Internal_Organs while targeting the Chest Damage Zone.
  373. If no to either then scan them to see their blood levels, if any number appears then search your PDA's Medical Records for their name and click on it
  374. to view their blood type.
  375.  
  376.  
  377. *Does your patient suffer from any of the following internal organ failures, but it says MECHANICAL or PROSTHETIC when you scan them?
  378. You will have to completely replace the afflicted organ.
  379. Preform http://ss13.nexisonline.net/wiki/Surgery#Removing_and_Replacing_Organs
  380.  
  381.  
  382. *Does your patient show the symbol for virus and WINCE PAINFULLY?
  383. Scan them and see if they have APPENDICITIS.
  384. Preform http://ss13.nexisonline.net/wiki/Surgery#Appendectomy while targeted at the Groin Damage Zone.
  385.  
  386.  
  387. *Is your patient complaining about BLINDNESS or BLURRY VISION?
  388. Scan them in the advanced scanner, if it is BELOW around 40 damage to their eyes, give the Imidazoline.
  389.  
  390. 10 Nitrogen
  391. 10 Potasium
  392. 10 Silicon
  393. [ANTITOXIN] [30 UNITS]
  394. 30 Hydrogen
  395. 30 Carbon
  396. [IMIDAZOLINE] [90 UNITS]
  397.  
  398. 10 unit pills will cure almost all the eye damage.
  399.  
  400. If it is ABOVE 40 damage, take them to surgery and preform http://ss13.nexisonline.net/wiki/Surgery#Eye_Surgery
  401.  
  402.  
  403. *Is your patient a DECAPITATED HEAD?
  404.  
  405. Go to genetics.
  406. DO YOU HAVE A GENETICIST?
  407.  
  408. YES:
  409. Request a monkey turned into a human.
  410.  
  411. NO:
  412. Enter Genetics and grab a monkey from the monkey pen.
  413. Place monkey into the Genetics Modification Console.
  414. Select the S.E. Tab
  415. [SE's work like this, 100s, 10s, 1s. Numbers we will be working with will be ONLY IN THE 100s.]
  416. Go to the very last block (Use to be Block 50 but is now Block 53 or something like that)
  417. Irradiate last block's 100s block until it drops below 800 or when the name of the monkey changes temperarily to Unknown.
  418. Save their SE for further use labeled CLEAN SE.
  419.  
  420. Take monkey-human to the Surgery room and slap them on the Surgery Table.
  421. *ONLY IF HUMAN HEAD*
  422. Take the CIRCULAR SAW and apply it to the MOUTH DAMAGE ZONE.
  423. This should cut the head off of the monkey-human without going through the hassle of putting the patient to sleep.
  424. Preform http://ss13.nexisonline.net/wiki/Surgery#Reattaching_Heads
  425.  
  426. Defib patient.
  427.  
  428. -------------------------------------------------------------------------------------------------------------------
  429.  
  430.  
  431. **VIROLOGY**
  432. Is your patient SNEEZING, COUGHING, EMITTING MUCUS, CLEARING THEIR THROAT OFTEN, or THROWING UP ODD COLORS?
  433. Take them to the Advanced Scanner, does it say VIRAL PATHOGEN or anything of the sort?
  434.  
  435. *!*WEE-WOO WEE-WOO*!*
  436. You have a contagious virus!
  437. Chances are, you are most likely already infected due to your contact with the patient.
  438. Grab the sick person and make a B-Line to chemistry.
  439. DO NOT ENTER CHEMISTRY IF THERE IS AN UNINFECTED CHEMIST/DOCTOR INSIDE. DO NOT SPREAD THE CONTAGION.
  440. Aquire a beaker of Radium, a bottle or pills of Anti-Toxin, and a syringe.
  441. Head directly to Virology with your patient.
  442.  
  443.  
  444. IS VIROLOGY IN ONE PIECE? IS THE ANTIBODIES SCANNER STILL PRESENT?
  445.  
  446. Scan the sick patient in 15 unit intervals for antibodies.
  447.  
  448. If Yes for antibodies:
  449.  
  450. Take a syringe full of their blood and inject it into a vial.
  451. Place the vial into Isolation Centrifuge(Looks like a machine little black glass dome on top)
  452. Isolate Antibodies.
  453.  
  454. If No for antibodies: Repeat Radium injections until antibodies turn up.
  455.  
  456.  
  457. IN THE EVENT OF VIROLOGY SABATOGE OR DISASTER:
  458.  
  459. Inject the sick patient with Radium until they either stop sneezing/coughing/clearing throat/puking(Gamble)
  460. or they immedietly fall into critical with 100 toxins damage and no hair(Guarenteed success).
  461. Inject yourself with some of the patient's blood.
  462. Inject your blood into other sick patients.
  463.  
  464.  
  465. -------------------------------------------------------------------------------------------------------------------
  466.  
  467.  
  468. **TIPS AND TRICKS FOR MEDBAY**
  469.  
  470. All Monkey-Humans spawn with A+ Blood.
  471.  
  472. Organs will die very fast, so it is best to print them right before or just after removing an organ.
  473.  
  474. Regular bandages when used in surgery have a high chance to tear the patient's insides, forcing you to start healing them all over again while dealing
  475. a small amount of brute damage to the patient. Go complain to science about advanced trauma kits to fix this.
  476.  
  477. You can't save every person. Sometimes it would be faster to clone someone than treat someone fucked up beyond a 5 minute repair.
  478. Aim to get people back in the round as fast as possible.
  479.  
  480. Mechanical Organs can not be healed with a bandage or advanced trauma kit, they can only be replaced.
  481.  
  482. It's handy to pick up a string of Wire and a Welder at roundstart to treat people with mechanical limbs. Wire for burns and Welder for brute.
  483.  
  484. Science can greatly improve the quality of medbay with improved cloners and chem dispensers. They can also produce items such as Advanced Trauma and
  485. Burn kits which heal a small ammount of damage instantly, which is great for bringing back burn victims via defib. They also can make an item
  486. called Advanced Mass-Spectrometer which when injected will show you what chemicals are in people's blood.
  487.  
  488. Everytime you hug someone you transfer a nonlethal chemical that starts with a P, so don't flip your shit if you see Para-something on a MassSpectrometer.
  489. The units show you how many times someone was hugged.
  490.  
  491. If anyone mentions a virus, put your internals on immedietly before coming in contact with people. Sometimes it's better safe than sorry.
  492. Biohazard suits just create a panic, but the majority of diseases are airborn so you should be in the green.
  493.  
  494. Keep medbay clean. If you don't keep in clean you run the chance for reinfection of the recently cloned during a viral outbreak and it just looks
  495. sloppy as hell. Medbay comes with around 4 or 5 spray bottles located:
  496. Chemistry
  497. Surgery
  498. Near Cryo
  499. Near Advanced Scanners
  500. In Medical Storage
  501.  
  502. Pick up loose glass shards in and around medbay so that barefoot clones and idiots don't cut themselves open and bleed to death.
  503.  
  504. Warning the crew about Suit Sensors every few minutes raises the chances that they will turn their suit sensors on.
  505.  
  506. If the going gets tough, then do not quit when you are needed most. Suck it up and power through it.
  507.  
  508. Medbay is generally hell on wheels during High Pop but you will get the most experience in how to handle stressful situations then.[American Afternoons]
  509. To quickly learn how to perfect your chemistry knowlege and Cryo producing skills I would aim for Low Pop. [European Time to American Morning]
  510.  
  511. Mechanics generally will come to medbay around roundstart so they can scan Chem Dispensers.
  512. Scientists, Roboticists, and the occasional Mechanic will stop by asking for Sulphuric Acid.
  513. Botanists will stop by asking for Unstable Mutagen.
  514. Virologists will ask for Radium, spaceacillin, and occasionally your plasma.
  515. Clowns will show up and ask for Space Lube, but never give it to them. No matter what they promise, it isn't worth the trouble they bring.
  516. Assistants will ask for drugs, your choice to give it to them.
  517. Once in a blue moon Bartenders will ask for Radium, Tricordrazine, Sleep Toxin, and Iron for special drinks.
  518.  
  519. On Harm Intent you can jab someone with the complete contents of a syringe instantly. This will ruin your syringe.
  520.  
  521. The OD for Chloral is around 20 units.
  522.  
  523. Skeletons, Dionas, Plasmamen, and maybe Vox do not posess drawable blood. Humans and Greys do. All but skeletons and plasmamen will bleed when cut open.
  524. Dionas bleed dark green, Vox bleed blue, and Humans and Greys will bleed red. All are able to take the blood you get at round start near surgery.
  525.  
  526. It is possible to live without Lungs. All you have to do is get hopped up on so much Dexalin Plus that you no longer require to breath.
  527. You will still suffocate and pop your lungs. You will eventually cough up all your blood, so if you run through your Dexalin Plus you're dead.
  528.  
  529. You should never remove a Plasmaman's suit, and NEVER put a dying Plasmaman in Cryo because their suit will negate the temperature that makes Cryo work.
  530. What you should do is give them pills until they are out of critical.
  531. Plasmamen are also unable to recieve normal Organ Repair Surgery due to their hardsuit, currently we can only heal their organs through transplants.
  532.  
  533. -------------------------------------------------------------------------------------------------------------------
  534.  
  535.  
  536. CONGRATULATIONS, YOU ARE NOW THE HERO MEDBAY NEEDS BUT DOESN'T DESERVE!
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