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- 0.000 2017-01-06 07:36:29; Factorio 0.14.21 (build 25327, linux64, headless)
- 0.000 Operating system: Linux
- 0.000 Program arguments: "factorio" "--start-server-load-latest" "/root/.factorio/saves/SaveFile.zip" "--port" "34197" "--server-settings" "/home/factorio/server-settings.json"
- 0.000 Read data path: /usr/share/factorio
- 0.000 Write data path: /root/.factorio
- 0.000 Binaries path: /home
- 0.018 System info: [CPU: Intel(R) Xeon(R) CPU 5140 @ 2.33GHz, 4 cores, RAM: 20078MB]
- 0.018 Running in headless mode
- 0.020 Loading mod core 0.0.0 (data.lua)
- 0.026 Loading mod base 0.14.21 (data.lua)
- 0.166 Checksum for core: 1291735968
- 0.166 Checksum for mod base: 786624017
- 0.873 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1483688131
- 0.873 Info PlayerData.cpp:62: Cloud player-data.json unavailable
- 0.875 Custom inputs active: 0
- 0.875 Info Updater.cpp:749: Downloading https://updater.factorio.com/get-available-versions?username=ClawTheClouds&token=<private>&apiVersion=2
- 1.278 0 packages available to download (experimental updates disabled).
- 1.284 Factorio initialised
- 1.286 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2
- 1.556 Info HttpSharedState.cpp:111: Status code: 200
- 1.556 Info AuthServerConnector.cpp:165: Got token from auth server for username(ClawTheClouds).
- 1.556 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
- 1.556 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 1.556 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 1.556 Loading map /root/.factorio/saves/_autosave4.zip
- 1.558 Error FileUtil.cpp:284: Can't remove /root/.factorio/temp/currently-playing: No such file or directory
- 1.578 Info Scenario.cpp:152: Map version 0.14.21-0
- 3.146 Checksum for script /root/.factorio/temp/currently-playing/control.lua: 1057114497
- 3.197 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
- 3.197 Hosting game at 0.0.0.0:34197
- 3.197 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
- 3.233 Info HttpSharedState.cpp:111: Status code: 200
- 3.233 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (FL5N6VkEDBgncedB435J9PaPfxwOdEoy) from the auth server.
- 3.233 Info ServerMultiplayerManager.cpp:658: mapTick(5162683) changing state from(CreatingGame) to(InGame)
- 3.233 Info ServerRouter.cpp:604: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
- 3.435 Info ServerRouter.cpp:497: Own address is 73.175.72.210:34197
- 3.636 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 45.948 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(74.214.36.161:65518)
- 45.948 Refusing connection for address(74.214.36.161:65518). User verification is required for this game.
- 46.284 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(74.214.36.161:60209)
- 46.284 Info ServerRouter.cpp:413: Replying to connectionRequest for address(74.214.36.161:60209).
- 46.284 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(1281) adding peer(1)
- 46.284 Info ServerMultiplayerManager.cpp:658: mapTick(5162683) changing state from(InGame) to(InGameSavingMap)
- 46.368 Info ServerMultiplayerManager.cpp:742: mapTick(5162683) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
- 47.314 Info ServerMultiplayerManager.cpp:779: MapTick(5162683) Serving map(/root/.factorio/temp/mp-save-0.zip) for peer(1) size(9199675) crc(203242778)
- 47.314 Info ServerMultiplayerManager.cpp:658: mapTick(5162683) changing state from(InGameSavingMap) to(InGame)
- 47.440 Info ServerMultiplayerManager.cpp:742: mapTick(5162692) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 62.053 Info ServerMultiplayerManager.cpp:742: mapTick(5163569) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 63.026 Info ServerMultiplayerManager.cpp:742: mapTick(5163627) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 65.053 Info ServerMultiplayerManager.cpp:742: mapTick(5163749) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 65.053 Info GameActionHandler.cpp:2556: MapTick(5163749) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
- 65.160 Info ServerMultiplayerManager.cpp:742: mapTick(5163755) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 3183.404 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (1)
- 3183.404 Info ServerMultiplayerManager.cpp:742: mapTick(5350545) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
- 3183.404 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(88133) removing peer(1).
- 11928.547 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:57245)
- 11928.547 Refusing connection for address(174.113.128.94:57245). User verification is required for this game.
- 11929.118 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:64294)
- 11929.118 Info ServerRouter.cpp:413: Replying to connectionRequest for address(174.113.128.94:64294).
- 11929.118 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(348927) adding peer(2)
- 11929.135 Info ServerMultiplayerManager.cpp:658: mapTick(5350546) changing state from(InGame) to(InGameSavingMap)
- 11929.219 Info ServerMultiplayerManager.cpp:742: mapTick(5350546) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
- 11930.230 Info ServerMultiplayerManager.cpp:779: MapTick(5350546) Serving map(/root/.factorio/temp/mp-save-1.zip) for peer(2) size(9724261) crc(2953347591)
- 11930.230 Info ServerMultiplayerManager.cpp:658: mapTick(5350546) changing state from(InGameSavingMap) to(InGame)
- 11930.704 Info ServerMultiplayerManager.cpp:742: mapTick(5350576) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 11944.976 Info ServerMultiplayerManager.cpp:742: mapTick(5351432) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 11950.888 Info ServerMultiplayerManager.cpp:742: mapTick(5351787) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 11969.098 Info ServerMultiplayerManager.cpp:742: mapTick(5352879) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 11969.098 Info GameActionHandler.cpp:2556: MapTick(5352879) processed PlayerJoinGame peerID(2) playerIndex(10) mode(connect)
- 11969.229 Info ServerMultiplayerManager.cpp:742: mapTick(5352887) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 14694.108 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 14694.108 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/823848
- 14694.108 Info HttpSharedState.cpp:111: Status code: 0
- 14694.108 Info MatchingServer.cpp:124: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 14694.363 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 14724.108 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 14724.108 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/823848
- 14724.108 Info HttpSharedState.cpp:111: Status code: 0
- 14724.109 Info MatchingServer.cpp:124: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 14724.302 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 22082.978 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (2)
- 22082.978 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(631246) removing peer(2).
- 22089.524 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:51628)
- 22089.524 Info ServerRouter.cpp:413: Replying to connectionRequest for address(174.113.128.94:51628).
- 22089.524 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(631440) adding peer(3)
- 22089.541 Info ServerMultiplayerManager.cpp:658: mapTick(5958681) changing state from(InGame) to(InGameSavingMap)
- 22090.347 Info ServerMultiplayerManager.cpp:742: mapTick(5958681) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
- 22090.587 Info ServerMultiplayerManager.cpp:779: MapTick(5958681) Serving map(/root/.factorio/temp/mp-save-2.zip) for peer(3) size(9686722) crc(886655295)
- 22090.587 Info ServerMultiplayerManager.cpp:658: mapTick(5958681) changing state from(InGameSavingMap) to(InGame)
- 22091.391 Info ServerMultiplayerManager.cpp:742: mapTick(5958731) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 22138.095 Info ServerMultiplayerManager.cpp:742: mapTick(5961533) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 22142.450 Info ServerMultiplayerManager.cpp:742: mapTick(5961794) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 22214.501 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (3)
- 22214.502 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(635060) removing peer(3).
- 22240.102 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:64197)
- 22240.103 Refusing connection for address(174.113.128.94:64197). User verification is required for this game.
- 22240.690 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:65171)
- 22240.690 Info ServerRouter.cpp:413: Replying to connectionRequest for address(174.113.128.94:65171).
- 22240.690 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(635840) adding peer(4)
- 22240.707 Info ServerMultiplayerManager.cpp:658: mapTick(5966119) changing state from(InGame) to(InGameSavingMap)
- 22240.808 Info ServerMultiplayerManager.cpp:742: mapTick(5966119) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
- 22241.756 Info ServerMultiplayerManager.cpp:779: MapTick(5966119) Serving map(/root/.factorio/temp/mp-save-3.zip) for peer(4) size(9671309) crc(2781744377)
- 22241.756 Info ServerMultiplayerManager.cpp:658: mapTick(5966119) changing state from(InGameSavingMap) to(InGame)
- 22242.636 Info ServerMultiplayerManager.cpp:742: mapTick(5966174) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 22304.190 Info ServerMultiplayerManager.cpp:742: mapTick(5969867) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 22309.799 Info ServerMultiplayerManager.cpp:742: mapTick(5970203) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 22354.107 Info ServerMultiplayerManager.cpp:742: mapTick(5972862) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 22354.107 Info GameActionHandler.cpp:2556: MapTick(5972862) processed PlayerJoinGame peerID(4) playerIndex(10) mode(connect)
- 22354.221 Info ServerMultiplayerManager.cpp:742: mapTick(5972869) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 26208.976 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (4)
- 26208.976 Info ServerMultiplayerManager.cpp:742: mapTick(6203714) received stateChanged peerID(4) oldState(InGame) newState(DisconnectScheduled)
- 26208.976 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(743331) removing peer(4).
- 26353.985 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 26353.985 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/823848
- 26353.985 Info HttpSharedState.cpp:111: Status code: 0
- 26353.985 Info MatchingServer.cpp:124: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 26354.228 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 27223.985 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 27223.985 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/823848
- 27223.985 Info HttpSharedState.cpp:111: Status code: 0
- 27223.985 Info MatchingServer.cpp:124: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 27224.284 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 27493.986 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 27493.986 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/823848
- 27493.986 Info HttpSharedState.cpp:111: Status code: 0
- 27493.986 Info MatchingServer.cpp:124: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 27494.226 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 27763.984 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 27763.984 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-game-heartbeat/823848
- 27763.985 Info HttpSharedState.cpp:111: Status code: 0
- 27763.985 Info MatchingServer.cpp:124: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
- 27764.296 Info ServerMultiplayerManager.cpp:587: Matching server connection resumed
- 33171.420 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:63535)
- 33171.420 Refusing connection for address(174.113.128.94:63535). User verification is required for this game.
- 33172.141 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.113.128.94:51325)
- 33172.141 Info ServerRouter.cpp:413: Replying to connectionRequest for address(174.113.128.94:51325).
- 33172.141 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(950898) adding peer(5)
- 33172.158 Info ServerMultiplayerManager.cpp:658: mapTick(6203715) changing state from(InGame) to(InGameSavingMap)
- 33172.259 Info ServerMultiplayerManager.cpp:742: mapTick(6203715) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
- 33173.307 Info ServerMultiplayerManager.cpp:779: MapTick(6203715) Serving map(/root/.factorio/temp/mp-save-4.zip) for peer(5) size(10287938) crc(719740181)
- 33173.308 Info ServerMultiplayerManager.cpp:658: mapTick(6203715) changing state from(InGameSavingMap) to(InGame)
- 33173.462 Info ServerMultiplayerManager.cpp:742: mapTick(6203725) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 33193.593 Info ServerMultiplayerManager.cpp:742: mapTick(6204933) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 33199.722 Info ServerMultiplayerManager.cpp:742: mapTick(6205301) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 33217.778 Info ServerMultiplayerManager.cpp:742: mapTick(6206384) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 33217.778 Info GameActionHandler.cpp:2556: MapTick(6206384) processed PlayerJoinGame peerID(5) playerIndex(10) mode(connect)
- 33217.937 Info ServerMultiplayerManager.cpp:742: mapTick(6206394) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 34369.517 Info ServerMultiplayerManager.cpp:822: Disconnect notification for peer (5)
- 34369.517 Info ServerMultiplayerManager.cpp:742: mapTick(6275356) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled)
- 34369.517 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(982988) removing peer(5).
- 35658.131 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(74.214.36.161:57662)
- 35658.132 Refusing connection for address(74.214.36.161:57662). User verification is required for this game.
- 35658.685 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(74.214.36.161:55982)
- 35658.685 Info ServerRouter.cpp:413: Replying to connectionRequest for address(74.214.36.161:55982).
- 35658.685 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(1021423) adding peer(6)
- 35658.702 Info ServerMultiplayerManager.cpp:658: mapTick(6275357) changing state from(InGame) to(InGameSavingMap)
- 35658.769 Info ServerMultiplayerManager.cpp:742: mapTick(6275357) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
- 35659.875 Info ServerMultiplayerManager.cpp:779: MapTick(6275357) Serving map(/root/.factorio/temp/mp-save-5.zip) for peer(6) size(10481728) crc(484414695)
- 35659.875 Info ServerMultiplayerManager.cpp:658: mapTick(6275357) changing state from(InGameSavingMap) to(InGame)
- 35660.032 Info ServerMultiplayerManager.cpp:742: mapTick(6275367) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 35675.807 Info ServerMultiplayerManager.cpp:742: mapTick(6276314) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 35676.994 Info ServerMultiplayerManager.cpp:742: mapTick(6276385) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 35678.716 Info ServerMultiplayerManager.cpp:742: mapTick(6276489) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 35678.717 Info GameActionHandler.cpp:2556: MapTick(6276489) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect)
- 35678.839 Info ServerMultiplayerManager.cpp:742: mapTick(6276496) received stateChanged peerID(6) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 35965.954 Info AppManager.cpp:237: Saving game as /root/.factorio/saves/_autosave4.zip
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