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- command /Cobblex:
- trigger:
- if player has 576 cobblestone:
- remove 576 cobblestone from player
- give a 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" to the player
- else:
- send " &8» &cNie posiadasz 9*64 cobblestone"
- on rightclick:
- player is holding a emerald ore named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot":
- clear {_cs}
- set {_cs} to 1 or 2 or 3 or 5 or 7 or 8 or 9 or 0 or 11 or 12 or 13 or 14 or 15 or 16 or 17 or 18 or 19 or 20 or 21 or 22
- chance of 1%:
- set {_cs} to 0
- if {_cs} is 0:
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Niestety nic nie wydropiles! ;(" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 1:
- give 5 gold block to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &85 GOLD BLOCKO'W" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 2:
- give 5 diamond block to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &85 DIAMOND BLOCKO'W&" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 3:
- give 3 anvil to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &83 KOWADLA&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 4:
- give 5 iron block to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &85 IRON BLOCKO'W&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 5:
- give 6 golden apple to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &86 ZLOTYCH JABLEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 6:
- give 2 enchanted golden apple to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &82 KOXY&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 7:
- give 32 glowstone to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 JASNOGLAZU&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 8:
- give 6 bookshelf to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &86 BIBLIOTECZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 9:
- give 12 book to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &812 KSIAZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 10:
- give 32 nether brick to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 NETHER BRICK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 11:
- give 3 bookshelf to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8BIBLIOTECZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 12:
- give 18 book to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &818 KSIAZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 13:
- give a diamond sword of sharpness 5 and fire aspect 2 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8MIECZ 5/2&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 14:
- give a diamond sword of sharpness 3 and fire aspect 2 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8MIECZ 3/2&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 15:
- give 32 apple to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 JABLEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 16:
- give 3 ender pearl to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &83 ENDER PERLY&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 17:
- give a diamond helmet of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8HELM 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 18:
- give a diamond chestplate of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8KLATE 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 19:
- give a diamond leggings of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8SPODNIE 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 20:
- give a diamond boots of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8BUTY 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 21:
- give a bow of punch 2 and infinity 1 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8LUK 3/2&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 22:
- give 32 obsidian to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 OBSYDIANU&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- on place:
- if name of player's tool contains "&6» &7CobbleX":
- lore of player's tool contains "&6» &7Kliknij PPM aby wydropic przedmiot":
- cancel event
- command /cx:
- trigger:
- if player has 576 cobblestone:
- remove 576 cobblestone from player
- give a 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" to the player
- else:
- send "&6» &cNie posiadasz 9*64 cobblestone"
- on rightclick:
- player is holding a emerald ore named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot":
- clear {_cs}
- set {_cs} to 1 or 2 or 3 or 5 or 7 or 8 or 9 or 0 or 11 or 12 or 13 or 14 or 15 or 16 or 17 or 18 or 19 or 20 or 21 or 22
- chance of 1%:
- set {_cs} to 0
- if {_cs} is 0:
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Niestety nic nie wydropiles! ;(" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 1:
- give 5 gold block to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &85 GOLD BLOCKO'W" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 2:
- give 5 diamond block to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &85 DIAMOND BLOCKO'W&" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 3:
- give 3 anvil to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &83 KOWADLA&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 4:
- give 5 iron block to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &85 IRON BLOCKO'W&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 5:
- give 6 golden apple to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &86 ZLOTYCH JABLEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 6:
- give 2 enchanted golden apple to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &82 KOXY&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 7:
- give 32 glowstone to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 JASNOGLAZU&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 8:
- give 6 bookshelf to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &86 BIBLIOTECZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 9:
- give 12 book to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &812 KSIAZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 10:
- give 32 nether brick to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 NETHER BRICK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 11:
- give 3 bookshelf to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8BIBLIOTECZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 12:
- give 18 book to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &818 KSIAZEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 13:
- give a diamond sword of sharpness 5 and fire aspect 2 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8MIECZ 5/2&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 14:
- give a diamond sword of sharpness 3 and fire aspect 2 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8MIECZ 3/2&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 15:
- give 32 apple to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 JABLEK&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 16:
- give 3 ender pearl to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &83 ENDER PERLY&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 17:
- give a diamond helmet of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8HELM 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 18:
- give a diamond chestplate of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8KLATE 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 19:
- give a diamond leggings of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8SPODNIE 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 20:
- give a diamond boots of protection 4 and unbreaking 3 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8BUTY 4/3&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 21:
- give a bow of punch 2 and infinity 1 to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &8LUK 3/2&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- if {_cs} is 22:
- give 32 obsidian to the player
- remove 1 129 of unbreaking 10 named "&6» &7CobbleX" with lore "&6» &7Kliknij PPM aby wydropic przedmiot" from player
- create timed bar with text "&6» &7Wydropiles &832 OBSYDIANU&6" to player for 3 seconds
- launch ball large firework colored red at player timed 1
- stop
- on place:
- if name of player's tool contains "&6» &7CobbleX":
- lore of player's tool contains "&6» &7Kliknij PPM aby wydropic przedmiot":
- cancel event
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