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  1. [01-Feb-16 3:59:51 PM.793] Started new log on 01-Feb-16 3:59:51 PM.793
  2. [01-Feb-16 3:59:51 PM.795] ====================================================================================================
  3. [01-Feb-16 3:59:51 PM.775] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
  4. [01-Feb-16 3:59:51 PM.796] Log verbosity: Verbose
  5. [01-Feb-16 3:59:51 PM.799] Initializing input system
  6. [01-Feb-16 3:59:51 PM.804] Initializing game console
  7. [01-Feb-16 3:59:51 PM.811] Console key has been set to F4 (key code: 115)
  8. [01-Feb-16 3:59:51 PM.904] Initializing console variable "SkipGameIntro".
  9. [01-Feb-16 3:59:51 PM.904] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [01-Feb-16 3:59:51 PM.918] Read value: <null>
  11. [01-Feb-16 3:59:51 PM.918] Initializing console variable "DisableRenderVersionText".
  12. [01-Feb-16 3:59:51 PM.919] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [01-Feb-16 3:59:51 PM.928] Read value: True
  14. [01-Feb-16 3:59:51 PM.929] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [01-Feb-16 3:59:51 PM.929] Initializing console variable "ConsoleKey".
  16. [01-Feb-16 3:59:51 PM.929] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [01-Feb-16 3:59:51 PM.930] Read value: F12
  18. [01-Feb-16 3:59:51 PM.930] Setting value of console variable "ConsoleKey" to stored value.
  19. [01-Feb-16 3:59:51 PM.931] Console key has been set to F12 (key code: 123)
  20. [01-Feb-16 3:59:51 PM.931] Initializing console variable "PluginTimeoutThreshold".
  21. [01-Feb-16 3:59:51 PM.931] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [01-Feb-16 3:59:51 PM.932] Read value: 10000
  23. [01-Feb-16 3:59:51 PM.932] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [01-Feb-16 3:59:51 PM.932] Initializing console variable "AlwaysShowConsoleOutput".
  25. [01-Feb-16 3:59:51 PM.933] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [01-Feb-16 3:59:51 PM.933] Read value: <null>
  27. [01-Feb-16 3:59:51 PM.934] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [01-Feb-16 3:59:51 PM.934] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [01-Feb-16 3:59:51 PM.935] Read value: <null>
  30. [01-Feb-16 3:59:51 PM.935] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [01-Feb-16 3:59:51 PM.935] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [01-Feb-16 3:59:51 PM.936] Read value: <null>
  33. [01-Feb-16 3:59:51 PM.936] Initializing console variable "ShowOnScreenWarnings".
  34. [01-Feb-16 3:59:51 PM.937] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  35. [01-Feb-16 3:59:51 PM.938] Read value: <null>
  36. [01-Feb-16 3:59:51 PM.938] Console initialized
  37. [01-Feb-16 3:59:51 PM.938] Initializing forms manager
  38. [01-Feb-16 3:59:51 PM.943] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
  39. [01-Feb-16 3:59:51 PM.968] ================ RAGE Plugin Hook ================
  40. [01-Feb-16 3:59:51 PM.979] Checking game support
  41. [01-Feb-16 3:59:52 PM.250] Product name: Grand Theft Auto V
  42. [01-Feb-16 3:59:52 PM.250] Product version: 1.0.617.1
  43. [01-Feb-16 3:59:52 PM.251] Is steam version: False
  44. [01-Feb-16 3:59:52 PM.252] Initializing DirectX
  45. [01-Feb-16 3:59:52 PM.255] Initializing Direct3D
  46. [01-Feb-16 3:59:52 PM.255] Loading C:\WINDOWS\system32\d3d11.dll
  47. [01-Feb-16 3:59:52 PM.256] Loaded at 0x7FFE23510000
  48. [01-Feb-16 3:59:52 PM.257] D3D11CreateDeviceAndSwapChain at 0x7FFE23528100
  49. [01-Feb-16 3:59:52 PM.257] Creating Direct3D 11 device and swap chain
  50. [01-Feb-16 3:59:52 PM.281] Swap Chain created: 0x2FF03757B0
  51. [01-Feb-16 3:59:52 PM.281] Swap Chain VTable: 0x2FF03757B0
  52. [01-Feb-16 3:59:52 PM.281] Swap Chain VTable_2: 0x7FFE03CD9618
  53. [01-Feb-16 3:59:52 PM.281] 0xC74850EC83485641;0x48FFFFFFFE202444;0x246C894860245C89
  54. [01-Feb-16 3:59:52 PM.282] D3D11Present: 0x7FFE03BC9C90
  55. [01-Feb-16 3:59:52 PM.282] D3D11ResizeBuffers: 0x7FFE03BC9EC0
  56. [01-Feb-16 3:59:52 PM.282] D3D11ResizeTarget: 0x7FFE03BCA4C0
  57. [01-Feb-16 3:59:52 PM.282] D3D11SetFullscreenState: 0x7FFE03BC9D60
  58. [01-Feb-16 3:59:52 PM.284] Direct3D initialized
  59. [01-Feb-16 3:59:52 PM.285] Initialized DirectX
  60. [01-Feb-16 3:59:52 PM.285] Direct3D watcher thread spawned
  61. [01-Feb-16 3:59:52 PM.987] PTR: 0x0
  62. [01-Feb-16 3:59:53 PM.101] Getting device
  63. [01-Feb-16 3:59:53 PM.102] Retrieved device
  64. [01-Feb-16 3:59:53 PM.103] Creating wrapper
  65. [01-Feb-16 3:59:53 PM.230] Wrapper created
  66. [01-Feb-16 3:59:53 PM.240] Effect created
  67. [01-Feb-16 3:59:53 PM.240] Creating buffer
  68. [01-Feb-16 3:59:53 PM.240] Created buffer
  69. [01-Feb-16 3:59:53 PM.241] Creating blend state
  70. [01-Feb-16 3:59:53 PM.241] Created blend state
  71. [01-Feb-16 3:59:53 PM.241] Done with creation
  72. [01-Feb-16 3:59:53 PM.302] Initializing texture system.
  73. [01-Feb-16 3:59:53 PM.302] Initializing texture system; phase 1
  74. [01-Feb-16 3:59:53 PM.303] Initializing texture system; phase 2
  75. [01-Feb-16 3:59:53 PM.314] Initializing texture system; phase 3
  76. [01-Feb-16 3:59:53 PM.315] Initializing texture system; phase 4
  77. [01-Feb-16 3:59:53 PM.332] Initializing texture system; phase 5
  78. [01-Feb-16 3:59:53 PM.335] Initializing texture system; phase 6
  79. [01-Feb-16 3:59:53 PM.337] Initializing texture system; phase 7
  80. [01-Feb-16 3:59:53 PM.341] Initializing texture system; phase 8
  81. [01-Feb-16 3:59:53 PM.343] Initializing texture system; phase 9
  82. [01-Feb-16 3:59:53 PM.345] Initializing texture system; phase 10
  83. [01-Feb-16 3:59:53 PM.349] Initializing texture system; phase 11
  84. [01-Feb-16 3:59:53 PM.349] Initializing texture system; phase 12
  85. [01-Feb-16 3:59:53 PM.352] Initializing texture system; phase 13
  86. [01-Feb-16 3:59:53 PM.352] Initializing texture system; phase 14
  87. [01-Feb-16 3:59:57 PM.286] Direct3D watcher thread ended
  88. [01-Feb-16 4:00:46 PM.797] Initializing game support
  89. [01-Feb-16 4:00:47 PM.650] Compatibility level: 0
  90. [01-Feb-16 4:00:47 PM.650] Supported version detected
  91. [01-Feb-16 4:00:47 PM.650] ==================================================
  92. [01-Feb-16 4:00:47 PM.901] Patched IsDebuggerPresent
  93. [01-Feb-16 4:00:48 PM.152] Waiting for game initialization
  94. [01-Feb-16 4:00:48 PM.503] Initializing hook
  95. [01-Feb-16 4:00:48 PM.753] Completing interoperability
  96. [01-Feb-16 4:00:48 PM.754] Initialization code 1.
  97. [01-Feb-16 4:00:48 PM.754] Initialization code 2.
  98. [01-Feb-16 4:00:48 PM.754] Initialization code 3.
  99. [01-Feb-16 4:00:48 PM.765] 1 Address: 0x00007FF6BF8B1028
  100. [01-Feb-16 4:00:48 PM.765] Calling func 1
  101. [01-Feb-16 4:00:48 PM.786] 2 Address: 0x00007FF6C03651DE
  102. [01-Feb-16 4:00:48 PM.786] 3 Address: 0x00007FF6BEEE5C76
  103. [01-Feb-16 4:00:48 PM.828] Address: 0x00007FF6C036517C
  104. [01-Feb-16 4:00:48 PM.828] Unknown var: 0x00007FF6C1230900
  105. [01-Feb-16 4:00:48 PM.829] Initialization code 4.
  106. [01-Feb-16 4:00:48 PM.829] Completing interoperability, phase 1
  107. [01-Feb-16 4:00:48 PM.829] Completing interoperability, phase 2
  108. [01-Feb-16 4:00:48 PM.829] Completing interoperability, phase 3
  109. [01-Feb-16 4:00:48 PM.829] Completing interoperability, phase 4
  110. [01-Feb-16 4:00:48 PM.830] Completing interoperability, phase 5
  111. [01-Feb-16 4:00:48 PM.830] Completing interoperability, phase 6
  112. [01-Feb-16 4:00:48 PM.830] Completing interoperability, phase 7
  113. [01-Feb-16 4:01:09 PM.020] Initializing console variable "TimeScale".
  114. [01-Feb-16 4:01:09 PM.020] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  115. [01-Feb-16 4:01:09 PM.021] Read value: <null>
  116. [01-Feb-16 4:01:53 PM.629] <UNLOADED PLUGIN>: Initializing input system
  117. [01-Feb-16 4:01:53 PM.631] <UNLOADED PLUGIN>: Initializing game console
  118. [01-Feb-16 4:01:53 PM.633] <UNLOADED PLUGIN>: Initializing forms manager
  119. [01-Feb-16 4:01:53 PM.638] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
  120. [01-Feb-16 4:01:53 PM.638] Parameter name: assemblyPath
  121. [01-Feb-16 4:01:53 PM.639] at Rage.RemotePlugin.Initialize(String assemblyPath)
  122. [01-Feb-16 4:01:53 PM.639] at Rage.RemotePlugin.Initialize(String assemblyPath)
  123. [01-Feb-16 4:01:53 PM.639] at Rage.Plugin.Initialize(String assemblyPath)
  124. [01-Feb-16 4:01:53 PM.639] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
  125. [01-Feb-16 4:01:53 PM.639] at Rage.HookManager.ReloadAllPlugins()
  126. [01-Feb-16 4:01:58 PM.420] <UNLOADED PLUGIN>: Initializing input system
  127. [01-Feb-16 4:01:58 PM.422] <UNLOADED PLUGIN>: Initializing game console
  128. [01-Feb-16 4:01:58 PM.423] <UNLOADED PLUGIN>: Initializing forms manager
  129. [01-Feb-16 4:01:58 PM.700] ---------------------------------------------------------------------
  130. [01-Feb-16 4:01:58 PM.701] LSPD FIRST RESPONSE
  131. [01-Feb-16 4:01:58 PM.701] Version 0.3
  132. [01-Feb-16 4:01:58 PM.701] A G17 Media Modification
  133. [01-Feb-16 4:01:58 PM.701] - Developed by LMS & Sam
  134. [01-Feb-16 4:01:58 PM.701] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  135. [01-Feb-16 4:01:58 PM.701] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  136. [01-Feb-16 4:01:58 PM.701] ---------------------------------------------------------------------
  137. [01-Feb-16 4:01:58 PM.701] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
  138. [01-Feb-16 4:01:58 PM.701] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  139. [01-Feb-16 4:01:58 PM.994]
  140. [01-Feb-16 4:01:59 PM.133] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
  141. [01-Feb-16 4:01:59 PM.133] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
  142. [01-Feb-16 4:01:59 PM.136] Callouts: 250
  143. [01-Feb-16 4:01:59 PM.570] [TRACE] Thread CopManager #1 initialized
  144. [01-Feb-16 4:03:50 PM.749] setting up new cop: null
  145. [01-Feb-16 4:03:50 PM.756] [TRACE] New ped recognized as cop
  146. [01-Feb-16 4:03:50 PM.756] setting up new cop: null
  147. [01-Feb-16 4:03:50 PM.757] [TRACE] New ped recognized as cop
  148. [01-Feb-16 4:03:50 PM.757] setting up new cop: null
  149. [01-Feb-16 4:03:50 PM.757] [TRACE] New ped recognized as cop
  150. [01-Feb-16 4:03:52 PM.957] setting up new cop: null
  151. [01-Feb-16 4:03:52 PM.957] [TRACE] New ped recognized as cop
  152. [01-Feb-16 4:03:52 PM.957] setting up new cop: null
  153. [01-Feb-16 4:03:52 PM.958] [TRACE] New ped recognized as cop
  154. [01-Feb-16 4:03:52 PM.958] setting up new cop: null
  155. [01-Feb-16 4:03:52 PM.958] [TRACE] New ped recognized as cop
  156. [01-Feb-16 4:03:52 PM.958] setting up new cop: null
  157. [01-Feb-16 4:03:52 PM.959] [TRACE] New ped recognized as cop
  158. [01-Feb-16 4:03:52 PM.959] setting up new cop: null
  159. [01-Feb-16 4:03:52 PM.959] [TRACE] New ped recognized as cop
  160. [01-Feb-16 4:03:54 PM.684] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  161. [01-Feb-16 4:03:54 PM.684] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  162. [01-Feb-16 4:03:54 PM.684] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  163. [01-Feb-16 4:03:54 PM.688] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  164. [01-Feb-16 4:03:54 PM.689] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  165. [01-Feb-16 4:03:54 PM.894] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  166. [01-Feb-16 4:03:54 PM.904] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  167. [01-Feb-16 4:03:54 PM.992] setting up new cop: S_F_Y_Cop_01
  168. [01-Feb-16 4:03:54 PM.992] [TRACE] New ped recognized as cop
  169. [01-Feb-16 4:03:54 PM.992] setting up new cop: null
  170. [01-Feb-16 4:03:54 PM.992] [TRACE] New ped recognized as cop
  171. [01-Feb-16 4:03:54 PM.992] setting up new cop: null
  172. [01-Feb-16 4:03:54 PM.992] [TRACE] New ped recognized as cop
  173. [01-Feb-16 4:03:54 PM.992] setting up new cop: null
  174. [01-Feb-16 4:03:54 PM.992] [TRACE] New ped recognized as cop
  175. [01-Feb-16 4:03:54 PM.992] setting up new cop: null
  176. [01-Feb-16 4:03:54 PM.993] [TRACE] New ped recognized as cop
  177. [01-Feb-16 4:03:54 PM.993] setting up new cop: null
  178. [01-Feb-16 4:03:54 PM.993] [TRACE] New ped recognized as cop
  179. [01-Feb-16 4:03:54 PM.993] setting up new cop: null
  180. [01-Feb-16 4:03:54 PM.993] [TRACE] New ped recognized as cop
  181. [01-Feb-16 4:03:54 PM.993] setting up new cop: null
  182. [01-Feb-16 4:03:54 PM.994] [TRACE] New ped recognized as cop
  183. [01-Feb-16 4:03:54 PM.994] setting up new cop: null
  184. [01-Feb-16 4:03:54 PM.994] [TRACE] New ped recognized as cop
  185. [01-Feb-16 4:03:54 PM.994] setting up new cop: null
  186. [01-Feb-16 4:03:54 PM.994] [TRACE] New ped recognized as cop
  187. [01-Feb-16 4:03:55 PM.313] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  188. [01-Feb-16 4:03:55 PM.494] setting up new cop: null
  189. [01-Feb-16 4:03:55 PM.494] [TRACE] New ped recognized as cop
  190. [01-Feb-16 4:03:55 PM.760] [TRACE] Populated PD
  191. [01-Feb-16 4:03:56 PM.009] setting up new cop: null
  192. [01-Feb-16 4:03:56 PM.009] [TRACE] New ped recognized as cop
  193. [01-Feb-16 4:03:56 PM.010] setting up new cop: null
  194. [01-Feb-16 4:03:56 PM.010] [TRACE] New ped recognized as cop
  195. [01-Feb-16 4:04:12 PM.125] setting up new cop: null
  196. [01-Feb-16 4:04:12 PM.126] [TRACE] New ped recognized as cop
  197. [01-Feb-16 4:04:12 PM.126] setting up new cop: null
  198. [01-Feb-16 4:04:12 PM.126] [TRACE] New ped recognized as cop
  199. [01-Feb-16 4:04:12 PM.627] setting up new cop: null
  200. [01-Feb-16 4:04:12 PM.628] [TRACE] New ped recognized as cop
  201. [01-Feb-16 4:04:15 PM.662] setting up new cop: null
  202. [01-Feb-16 4:04:15 PM.662] [TRACE] New ped recognized as cop
  203. [01-Feb-16 4:04:18 PM.167] setting up new cop: null
  204. [01-Feb-16 4:04:18 PM.167] [TRACE] New ped recognized as cop
  205. [01-Feb-16 4:04:27 PM.740] setting up new cop: null
  206. [01-Feb-16 4:04:27 PM.740] [TRACE] New ped recognized as cop
  207. [01-Feb-16 4:04:27 PM.740] setting up new cop: null
  208. [01-Feb-16 4:04:27 PM.741] [TRACE] New ped recognized as cop
  209. [01-Feb-16 4:04:30 PM.805] [TRACE] Cleared PD
  210. [01-Feb-16 4:04:52 PM.585] 1
  211. [01-Feb-16 4:04:52 PM.585] 2
  212. [01-Feb-16 4:04:52 PM.585] 3
  213. [01-Feb-16 4:04:52 PM.586] Node Pos: X:0 Y:0 Z:0
  214. [01-Feb-16 4:04:52 PM.588] CarPosition: X:1860 Y:3676 Z:34
  215. [01-Feb-16 4:04:52 PM.588] Road Pos: X:1848.576 Y:3690.265 Z:34.26704
  216. [01-Feb-16 4:04:52 PM.588] Road Data Pos: X:-1.5 Y:19.25 Z:70.125
  217. [01-Feb-16 4:04:52 PM.588] Road Pos Reverted: X:-1.5 Y:19.25 Z:70.125
  218. [01-Feb-16 4:04:52 PM.590] s_m_y_sheriff_01_white_full_02
  219. [01-Feb-16 4:04:53 PM.104] setting up new cop: null
  220. [01-Feb-16 4:04:53 PM.105] [TRACE] New ped recognized as cop
  221. [01-Feb-16 4:04:53 PM.105] setting up new cop: S_F_Y_Sheriff_01
  222. [01-Feb-16 4:04:53 PM.105] [TRACE] New ped recognized as cop
  223. [01-Feb-16 4:04:56 PM.777] INIT
  224. [01-Feb-16 4:04:56 PM.795] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
  225. [01-Feb-16 4:04:56 PM.828] LSPD First Response: AssortedCallouts, Version=0.0.6.2, Culture=neutral, PublicKeyToken=null
  226. [01-Feb-16 4:04:56 PM.843] LSPD First Response: Code 3 Callouts, Version=0.5.2.0, Culture=neutral, PublicKeyToken=null
  227. [01-Feb-16 4:04:56 PM.864] LSPD First Response: SaferChasesRPH, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  228. [01-Feb-16 4:04:56 PM.866] LSPD First Response: YetAnotherPartnerMod, Version=1.1.31.1813, Culture=neutral, PublicKeyToken=null
  229. [01-Feb-16 4:04:56 PM.866] LSPD First Response: Creating plugin: AssortedCallouts.Main
  230. [01-Feb-16 4:04:56 PM.985] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
  231. [01-Feb-16 4:04:57 PM.065] LSPD First Response: Creating plugin: RAGEComputer.PortedAI
  232. [01-Feb-16 4:04:57 PM.066] LSPD First Response: Creating plugin: YetAnotherPartnerMod.YetAnotherPartnerModClass+Main
  233. [01-Feb-16 4:04:57 PM.122] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : Plugin loaded !
  234. [01-Feb-16 4:04:57 PM.126] LSPD First Response: Assorted Callouts 0.0.6.2, developed by Albo1125, has been initialised.
  235. [01-Feb-16 4:04:57 PM.126] LSPD First Response: Go on duty to start Assorted Callouts.
  236. [01-Feb-16 4:04:57 PM.166] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
  237. [01-Feb-16 4:04:57 PM.183] LSPD First Response: [Code 3 Callouts] Settings loaded
  238. [01-Feb-16 4:04:57 PM.186] SAFER CHASES v1.4.1 LOADED
  239. [01-Feb-16 4:04:57 PM.188] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 loaded!
  240. [01-Feb-16 4:04:57 PM.195] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : found settings file, adjusting settings.
  241. [01-Feb-16 4:04:57 PM.196] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : Settings File path : C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPDFR\YetAnotherPartnerMod.ini
  242. [01-Feb-16 4:04:57 PM.208] LSPD First Response: We have 1 callouts registered
  243. [01-Feb-16 4:04:57 PM.209] LSPD First Response: CalloutManager initialized
  244. [01-Feb-16 4:04:57 PM.210] [TRACE] WorldEventManager: Allowing up to 2 events
  245. [01-Feb-16 4:04:57 PM.219] LSPD First Response: Albo1125.Common.dll 4.6.0.0 starting dependency check for Assorted Callouts
  246. [01-Feb-16 4:04:57 PM.221] LSPD First Response: GAME VERSION: 1.0.617.1
  247. [01-Feb-16 4:04:57 PM.229] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.36
  248. [01-Feb-16 4:04:57 PM.229] LSPD First Response: Assorted Callouts not in beta.
  249. [01-Feb-16 4:04:57 PM.233] LSPD First Response: Assorted Callouts is not in beta.
  250. [01-Feb-16 4:04:57 PM.304] LSPD First Response: Registering callout ?????????????????????????????????????????
  251. [01-Feb-16 4:04:57 PM.304] LSPD First Response: Registering callout ?????????????????????????????????????????
  252. [01-Feb-16 4:04:57 PM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
  253. [01-Feb-16 4:04:57 PM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
  254. [01-Feb-16 4:04:57 PM.305] LSPD First Response: Registering callout ?????????????????????????????????????????
  255. [01-Feb-16 4:04:57 PM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
  256. [01-Feb-16 4:04:57 PM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
  257. [01-Feb-16 4:04:57 PM.306] LSPD First Response: Registering callout ?????????????????????????????????????????
  258. [01-Feb-16 4:04:57 PM.312] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.5.2.0
  259. [01-Feb-16 4:04:57 PM.326] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
  260. [01-Feb-16 4:04:57 PM.327] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
  261. [01-Feb-16 4:04:57 PM.328] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
  262. [01-Feb-16 4:04:57 PM.328] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
  263. [01-Feb-16 4:04:57 PM.328] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
  264. [01-Feb-16 4:04:57 PM.329] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
  265. [01-Feb-16 4:04:57 PM.329] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
  266. [01-Feb-16 4:04:57 PM.329] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
  267. [01-Feb-16 4:04:57 PM.330] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
  268. [01-Feb-16 4:04:57 PM.330] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
  269. [01-Feb-16 4:04:57 PM.330] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
  270. [01-Feb-16 4:04:57 PM.331] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
  271. [01-Feb-16 4:04:57 PM.331] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
  272. [01-Feb-16 4:04:57 PM.331] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
  273. [01-Feb-16 4:04:57 PM.331] LSPD First Response: [Code 3 Callouts] All callouts registered
  274. [01-Feb-16 4:04:57 PM.371] [TRACE] Thread Ambient #1 initialized
  275. [01-Feb-16 4:04:57 PM.414] [TRACE] Thread ArrestManager #1 initialized
  276. [01-Feb-16 4:04:57 PM.464] LSPD First Response: Albo1125.Common 4.6.0.0, developed by Albo1125.
  277. [01-Feb-16 4:04:57 PM.465] LSPD First Response: AssortedCalloutsIni found.
  278. [01-Feb-16 4:04:57 PM.468] LSPD First Response: Not checking for Assorted Callouts updates, 4.
  279. [01-Feb-16 4:04:57 PM.536] [TRACE] Thread WorldEventManager #1 initialized
  280. [01-Feb-16 4:04:57 PM.537] [TRACE] Thread PlayerChaseManager #1 initialized
  281. [01-Feb-16 4:04:57 PM.547] [TRACE] Thread TrafficControl #1 initialized
  282. [01-Feb-16 4:04:57 PM.548] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
  283. [01-Feb-16 4:05:05 PM.060] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : possibly partner is valid
  284. [01-Feb-16 4:05:05 PM.061] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : possibly partner is alive and is human
  285. [01-Feb-16 4:05:05 PM.061] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : cop model : 0x4161d042is selected
  286. [01-Feb-16 4:05:05 PM.062] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : possibly partner is cop
  287. [01-Feb-16 4:05:05 PM.093] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : giving partner shootgun !
  288. [01-Feb-16 4:05:05 PM.100] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : partner selected
  289. [01-Feb-16 4:05:05 PM.117] LSPD First Response: Yet Another Partner Mod 1.1.31.1813 : partner is following
  290. [01-Feb-16 4:06:17 PM.765] [TRACE] It has been 80.5553266 seconds since the last callout
  291. [01-Feb-16 4:06:17 PM.768] LSPD First Response: Creating ?????????????????????????????????????????
  292. [01-Feb-16 4:06:17 PM.773] [TRACE] Callout created: #1
  293. [01-Feb-16 4:06:17 PM.796] [TRACE] Thread ZoomThread #1 initialized
  294. [01-Feb-16 4:06:22 PM.645] [TRACE] User accepted callout
  295. [01-Feb-16 4:06:27 PM.792] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded
  296. [01-Feb-16 4:06:27 PM.794] [TRACE] Instance cleaned (ZoomThread #1)
  297. [01-Feb-16 4:06:27 PM.795] [TRACE] Thread ZoomThread #1 has been shut down
  298. [01-Feb-16 4:08:12 PM.175] LSPD First Response:
  299. [01-Feb-16 4:08:12 PM.176] LSPD First Response: ==============================
  300. [01-Feb-16 4:08:12 PM.176] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  301. [01-Feb-16 4:08:12 PM.176] LSPD First Response: ------------------------------
  302. [01-Feb-16 4:08:12 PM.176] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  303. [01-Feb-16 4:08:12 PM.176] LSPD First Response: ------------------------------
  304. [01-Feb-16 4:08:12 PM.177] LSPD First Response: Exception type: System.AccessViolationException
  305. [01-Feb-16 4:08:12 PM.177] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  306. [01-Feb-16 4:08:12 PM.177] LSPD First Response: ------------------------------
  307. [01-Feb-16 4:08:12 PM.177] LSPD First Response: Inner exceptions:
  308. [01-Feb-16 4:08:12 PM.177] LSPD First Response: ------------------------------
  309. [01-Feb-16 4:08:12 PM.178] LSPD First Response: Stack trace:
  310. [01-Feb-16 4:08:12 PM.178] LSPD First Response: at Rage.World.set_IsTimeOfDayFrozen(Boolean value)
  311. [01-Feb-16 4:08:12 PM.178] at ?????????????????????????????????????????.?????????????????????????????????????????(Boolean )
  312. [01-Feb-16 4:08:12 PM.178] at ?????????????????????????????????????????.?????????????????????????????????????????()
  313. [01-Feb-16 4:08:12 PM.178] at ?????????????????????????????????????????.?????????????????????????????????????????()
  314. [01-Feb-16 4:08:12 PM.179] at Rage.GameFiber.Main()
  315. [01-Feb-16 4:08:12 PM.179] LSPD First Response: ==============================
  316. [01-Feb-16 4:08:12 PM.179] LSPD First Response:
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