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- LCurrentCheckpoint=0;
- Participants=0;
- for(new i;i<MAX_BUILDERS;i++)
- {
- BuilderSlots[i]=MAX_PLAYERS+1;
- }
- if(RRotation != -1) SetTimer("RaceRotation",RRotationDelay,1);
- CreateRaceMenus();
- CreateFoodMenus();
- for(new c=0;c<CAR_AMOUNT;c++)
- {
- Gas[c] = GasMax;
- }
- SetDisabledWeapons(43,44,45);
- LoadCar();
- // LoadProperty();
- // LoadApartment();
- // LoadFactionPool();
- // LoadSBizz();
- LoadBoxer();
- LoadStuff();
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