Advertisement
Guest User

dic

a guest
Apr 8th, 2016
129
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.75 KB | None | 0 0
  1. /*
  2. * Licensed to the Apache Software Foundation (ASF) under one or more
  3. * contributor license agreements. See the NOTICE file distributed with
  4. * this work for additional information regarding copyright ownership.
  5. * The ASF licenses this file to You under the Apache License, Version 2.0
  6. * (the "License"); you may not use this file except in compliance with
  7. * the License. You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17.  
  18. /* $Id: DefaultImageContext.java 750418M 2012-05-15 08:52:01Z (local) $ */
  19.  
  20. package org.apache.xmlgraphics.image.loader.impl;
  21.  
  22. import ae.java.awt.GraphicsEnvironment;
  23. import org.apache.xmlgraphics.image.GraphicsConstants;
  24. import org.apache.xmlgraphics.image.loader.ImageContext;
  25.  
  26. /**
  27. * Very simple ImageContext implementation that uses the <code>Toolkit</code>'s screen resolution.
  28. */
  29. public class DefaultImageContext implements ImageContext {
  30.  
  31. private final float sourceResolution;
  32.  
  33. /**
  34. * Main constructor.
  35. */
  36. public DefaultImageContext() {
  37. if (GraphicsEnvironment.isHeadless()) {
  38. this.sourceResolution = GraphicsConstants.DEFAULT_DPI;
  39. } else {
  40. this.sourceResolution = 32; //Toolkit.getDefaultToolkit()
  41. //.getScreenResolution();
  42. }
  43. }
  44.  
  45. /** {@inheritDoc} */
  46. public float getSourceResolution() {
  47. return this.sourceResolution;
  48. }
  49.  
  50. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement