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Davidgumazon03

mc-steve[all-adaption]_1

Sep 29th, 2017
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  1. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
  2. <html><head><title>Theorical Profile of Steve</title><meta name="Generator" content="Alleycode HTML Editor"><meta name="Description" content="Theorical Profile of Steve in Creative"><meta name="Keywords" content="Minecraft Steve"></head><body>
  3.  
  4. <h2>Summary</h2><p>
  5. <a href="http://vsbattles.wikia.com/wiki/User_blog:Saikou_The_Lewd_King/Steve_(Creative_Mode)"> Saikou The Lewd King' version</a>: This is a theorical profile of <b>Steve</b> in Creative Mode, which is usually considered a game mechanic within this wiki.<br>
  6. <a href="http://character-stats-and-profiles.wikia.com/wiki/Steve_(Canon)/Withersoul_235">Withersoul235' version</a>: <b>Steve</b>, also known as <b>Steve?</b> or <b>Stevie</b> is the main character of Minecraft.<br>
  7. Almost nothing is known about this mystery man, except that he can both be a hero and a bad guy, depending on player choice, and that he's a skilled survivalist.
  8. </p><br>
  9. <!-- Survival Mode -->
  10. <p><a href="http://vsbattles.wikia.com/wiki/Steve_(Minecraft)">Steve(vsBattle Conventional Survival Mode)</a> <b>9-A Early Game | 8-C Mid Game | 7-C Late Game</b></p><br>
  11. <h2>Notable Attacks/Techniques:</h2><ul>
  12. <li>Early Game:</li><ul>
  13. </ul>
  14. <li>Mid Game:</li><ul>
  15. </ul>
  16. <li>Late Game:</li><ul>
  17. </ul>
  18. </ul>
  19. <p>Steve(
  20. <!-- Hard Mode and Survival Test -->
  21. <p>Steve(<a href="https://minecraft.gamepedia.com/Hardcore">Hard Mode</a> and <a href="https://minecraft.gamepedia.com/Survival_Test">Survival Test</a>) <b>2-C</b> normally.</p><br>
  22. <!-- Creative Mode -->
  23. Steve(Creative Mode : <a href="http://vsbattles.wikia.com/wiki/User_blog:Saikou_The_Lewd_King/Steve_(Creative_Mode)"> Saikou The Lewd King</a> | <a href="http://character-stats-and-profiles.wikia.com/wiki/Steve_(Canon)/Withersoul_235">Withersoul_235</a>) least <b>5-A</b> physically, possibly <b>High 3-A</b> with hax | <b>High 3-A</b> to at least 2-C
  24. <br><h2>Notable Attacks/Techniques:</h2><ul>
  25.     <li><b>Creative' Commands:</b></li><ul>
  26.     <li><b>Concept Manipulation of "hostile monsters":</b> Changes the damage done by "monsters" types of beings, even potentially erasing them. <i>ref to /difficulty</i></li>
  27.     <li><b>Enchanting and Status Effect Inducement:</b> Steve inflicts status effects on himself or enemies. He can also apply enchantments to weapons or items. <i>ref to /effect and attributed /give</i></li>
  28.     <li><b>Combination of overlapping Death Inducement and Existence Erasure:</b> Can kill any entity, including non-living objects, at will. Steve uses magic to kill other people, certain mobs or even himself. Though can't kill permanently a various Immortalities via Regeneration in low-Godly regeneration or higher, Godhood or God Protection, Absolute, Parasitic, Reliant, Transcendental, Meta, Retroactive, Selective, Multiple Lives, Form-Retroactive, Transformation-Retroactive(Type 4, 5, 6, 8, 9, 10, 12, 14, 16, 17, 18). <i>ref to /kill</i></li>
  29.     <li><b>Block Manipulation:</b> Fills a chosen area with a specific kind of block. <i>ref to /fill</i></li>
  30.     <li><b>Summoning:</b> Summons any sort of entity at will, and can choose their attribute. Steve summons entities or objects. <i>ref to /summon</i></li>
  31.     <li><b>Day-Night Cycling:</b> Steve makes it day or night. <i>ref to /time set</i></li>
  32.     <li><b>Time Manipulation:</b></li>
  33. <ul>
  34.     <li>Fast-forward time. <i>ref to /time</i></li>
  35.     <li>Stops time. <i>ref to /stop</i></li>
  36. </ul>
  37.     <li><b>Teleportation and Apportation:</b> Steve teleports himself or others to any given location. <i>ref to /tp</i></li>
  38.     <li><b>World Border:</b> Steve adjusts the world border, a massive wall of energy. He can move or teleport it anywhere he wants in any given time he chooses, wether it be seconds or minutes and inflict damage on or even kill those that touch or go behind it.</li>
  39.     <li><b>Custom Command:</b> Steve creates an effect or has anything happen that he wants by inserting custom commands (e.g. creating all-new mobs, effects or even commands, performing certain actions he normally can't, etc..)</li>
  40. </ul>
  41.     <li><b>W/ the Command block:</b></li><ul><!-- W/ the Command block: Start -->
  42.     <li><b>Unconditional:</b> A <i>Default</i> command block in unconditional mode will execute its command (if activated correctly) even if there's a command block behind it that didn't execute its command successfully.</li>
  43.     <li><b>Conditional:</b> A command block in conditional mode will only execute its command after the command block behind it has executed successfully.("behind it" in the sense of opposite to the direction the command block is facing, regardless of chain direction or even if chaining is occurring).</li>
  44.     <li><b>Impulse:</b> <i>Default</i> command blocks are orange. These execute once every time they are activated.</li>
  45.     <li><b>Chain:</b> Command blocks are green. These execute only after the command block pointing to it is processed. This differs from the Conditional option in that it detects what is pointing to it, instead of simply behind it. The command blocks pointing to it also don't need to be chain commands themselves to trigger the chain.</li>
  46.     <li><b>Repeat:</b> Command blocks are purple. These will execute their commands once per 50 milliseconds as long they are activated.</li>
  47.     <li><b>Needs Redstone (the <i>default</i> for impulse and repeat command blocks):</b> A command block in the "Needs Redstone" setting must be activated with redstone in order to execute its command.</li>
  48.     <li><b>Always Active (the <i>default</i> for chain command blocks):</b> The command block is always active even without redstone activation (chain command blocks will execute their command when chained, repeating command blocks will execute their command every game tick 50 milliseconds, and impulse command blocks activate once then cannot be activated again).</li>
  49. </ul></ul><!-- W/ the Command block: End -->
  50. <ul><li><b>Consideration:</b></li><!-- Consideration --><ul>
  51.     <li><b>When commands' syntax are considered as game mechanic:</b> then his power's literally a <i>Reality Warping</i> in Advanced-Level. Had displayed capability of Portal Creation travelling between three dimensions Overworld Netherworld End, in Reality Warping sense he could even create Inter-Dimensional Portal, the purple swirling portal produces purple particles aren't <i>Nether Portal</i> just only a portal to operate a travel between two dimensions (this entity/block) was named a "portal.png".</li>
  52.     <li><b>When commands' syntax are considered as a conventional in basis:</b> then his power's literally a <i>Dual Warping</i>, a rational side are commands' syntax and the irrational side are likely an aspect of Wish Granting</li>
  53. </ul></ul>
  54. </ul>
  55. <ul>
  56. <!-- Spectator Mode -->
  57. <p>Steve(<a href="https://minecraft.gamepedia.com/Spectator">Spectator Mode</a>: <a href="http://character-stats-and-profiles.wikia.com/wiki/Steve_(Canon)/Withersoul_235">Withersoul_235</a>) <b>High 3-A</b> w/ <a href="http://vsbattles.wikia.com/wiki/Command_Block">Command_Block</a> at least <b>2-C</b>, possibly <b>2-B</b> or <b>2-A</b></p><br>
  58. <!-- Abstract Existence -->
  59. <p>Steve(<a href="http://vsbattles.wikia.com/wiki/Abstract_Existence">Abstract Existence</a>) atleast <b>1-C</b> being 7D/8D in <a href="https://minecraft.gamepedia.com/Menu_screen">Menu_screen/Select World</a></p><br>
  60. <!-- Trivia -->
  61. <ul><li><b>Trivia</b></li>
  62. <ul>
  63. <li><b>Theorist:</b> Minecraft' Void was located in bottommost part of the Overworld, whenever someone dropped in this place would sucked and die, was theorized a massive black hole explains why Sun and Moon revolved around over a cuboid land as circular planet, somehow only flaws are a floating blocks and an items were freely defy gravity was never explained.</li>
  64. <li><b>Theorist:</b> Minecraft' Void was theorized as Oblivion, whenever someone dropped in this place would erase from existence, </li>
  65. </ul>
  66. </ul>
  67. <li><b>Demo: Video Commands' Wish Granting not to confused relating to a plot and actors, a video with just a purpose of demonstration.</b></li>
  68. </body></html>
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