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- // Clan System by COD
- // Credits : COD For Scripting , Kitten For help on the commands
- #include <a_samp>
- // Defines
- #define MAX_SAVE 70
- #define MAX_CLANS 70 // Change this to amount of the clans you want to have to be created
- #define MAX_CLAN_MEMBERS 20 // Change this to amount of members can be in your clan system
- #define MAX_CLAN_NAME 16 // Amount of letters for Clan to create cant be longer than that
- // Color Defines
- #define COLOR_ORANGE 0xF97804FF
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_YELLOW 0xDABB3EAA
- #define COLOR_GREEN 0x21DD00FF
- #define COLOR_PINK 0xFFC0CBAA
- #define COLOR_BLACK 0x000000FF
- #define COLOR_RED 0xE60000FF
- // Variables
- new clanMembers[MAX_CLANS][MAX_CLAN_MEMBERS];
- new clanNames[MAX_CLANS][MAX_CLAN_NAME];
- new clanInfo[MAX_CLANS][3]; //0 created 1-members 2 color
- new playerclan[MAX_PLAYERS];
- new clanInvite[MAX_PLAYERS];
- new playerColors[100] = {
- 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
- 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
- 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
- 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
- 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
- 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,
- 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
- 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
- 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
- 0x3FE65CFF
- };
- // Forwards
- forward PlayerLeaveClan(playerid);
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Clan System Loaded");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("\n--------------------------------------");
- print(" Clan System Unloaded");
- print("--------------------------------------\n");
- return 1;
- }
- public PlayerLeaveClan(playerid) {
- new string[256];
- new playername[MAX_PLAYER_NAME];
- new clannum = playerclan[playerid];
- if(clannum > 0) {
- for(new i = 0; i < clanInfo[clannum][1]; i++) {
- if(clanMembers[clannum][i]==playerid) {
- clanInfo[clannum][1]--;
- for(new j = i; j < clanInfo[clannum][1]; j++) {
- clanMembers[clannum][j]=clanMembers[clannum][j+1];
- }
- if(clanInfo[clannum][1]<1) {
- clanInfo[clannum][0]=0;
- clanInfo[clannum][1]=0;
- }
- for(new j = 0; j < clanInfo[clannum][1]; j++) {
- GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
- format(string, sizeof(string),"%s has quit your clan.", playername);
- SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string);
- }
- format(string, sizeof(string),"You have quit the clan '%s' (id: %d)", clanNames[clannum], clannum);
- SendClientMessage(playerid, COLOR_ORANGE, string);
- playerclan[playerid]=0;
- SetPlayerColor(playerid,playerColors[playerid]);
- return;
- }
- }
- } else {
- SendClientMessage(playerid, COLOR_RED, "You are not in a clan.");
- }
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- PlayerLeaveClan(playerid);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new string[256];
- new sendername[MAX_PLAYER_NAME];
- new giveplayer[MAX_PLAYER_NAME];
- new cmd[256];
- new giveplayerid , idx;
- cmd = strtok(cmdtext, idx);
- if(strcmp(cmd, "/commands", true) == 0) {
- SendClientMessage(playerid, COLOR_YELLOW,"/clan create [name]");
- SendClientMessage(playerid, COLOR_YELLOW,"/clan join");
- SendClientMessage(playerid, COLOR_YELLOW,"/clan invite [playerID]");
- SendClientMessage(playerid, COLOR_YELLOW,"/clan quit");
- SendClientMessage(playerid, COLOR_YELLOW,"/claninfo [number]");
- SendClientMessage(playerid, COLOR_YELLOW,"/clans - Displays the current clans");
- return 1;
- }
- if(strcmp(cmd, "/clan", true) == 0) {
- new tmp[256];
- new clancmd, clannum;
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]");
- return 1;
- }
- giveplayerid = strval(tmp);
- if(strcmp(tmp, "create", true)==0)
- clancmd = 1;
- else if(strcmp(tmp, "invite", true)==0)
- clancmd = 2;
- else if(strcmp(tmp, "join", true)==0)
- clancmd = 3;
- else if(strcmp(tmp, "quit", true)==0)
- clancmd = 4;
- tmp = strtok(cmdtext, idx);
- if(clancmd < 3 && !strlen(tmp)) {
- if(clancmd==0)
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create/join/invite/quit] [name/number]");
- else if(clancmd==1)
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [create] [name]");
- else if(clancmd==2)
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /clan [invite] [playerID]");
- return 1;
- }
- if(clancmd==1) {
- if(playerclan[playerid]>0) {
- SendClientMessage(playerid, COLOR_RED, "You are already in a clan!");
- return 1;
- }
- for(new i = 1; i < MAX_CLANS; i++) {
- if(clanInfo[i][0]==0) {
- format(clanNames[i], MAX_CLAN_NAME, "%s", tmp);
- clanInfo[i][0]=1;
- clanInfo[i][1]=1;
- clanInfo[i][2]=playerColors[playerid];
- clanMembers[i][0] = playerid;
- format(string, sizeof(string),"You have created the clan '%s' (id: %d)", clanNames[i], i);
- SendClientMessage(playerid, COLOR_GREEN, string);
- playerclan[playerid]=i;
- return 1;
- }
- }
- return 1;
- } else if (clancmd==3) {
- clannum = clanInvite[playerid];
- if(playerclan[playerid]>0) {
- SendClientMessage(playerid, COLOR_RED, "You are already in a clan!");
- return 1;
- }
- if(clanInvite[playerid]==0) {
- SendClientMessage(playerid, COLOR_RED, "You have not been invited to a clan.");
- return 1;
- }
- if(clanInfo[clannum][0]==0) {
- SendClientMessage(playerid, COLOR_RED, "That clan does not exist!");
- return 1;
- }
- if(clanInfo[clannum][1] < MAX_CLAN_MEMBERS) {
- new i = clanInfo[clannum][1];
- clanInvite[playerid]=0;
- clanMembers[clannum][i] = playerid;
- GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
- for(new j = 0; j < clanInfo[clannum][1]; j++) {
- format(string, sizeof(string),"%s has joined your clan.", sendername);
- SendClientMessage(clanMembers[clannum][j], COLOR_ORANGE, string);
- }
- clanInfo[clannum][1]++;
- playerclan[playerid] = clannum;
- SetPlayerColor(playerid,clanInfo[clannum][2]);
- format(string, sizeof(string),"You have joined the clan '%s' (id: %d)", clanNames[clannum], clannum);
- SendClientMessage(playerid, COLOR_GREEN, string);
- return 1;
- }
- SendClientMessage(playerid, COLOR_RED, "That clan is full.");
- return 1;
- } else if (clancmd==2) {
- giveplayerid = strval(tmp);
- if(playerclan[playerid]==0) {
- SendClientMessage(playerid, COLOR_RED, "You are not in a clan!");
- return 1;
- }
- if(IsPlayerConnected(giveplayerid)) {
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(string, sizeof(string),"You have sent a clan invite to %s.", giveplayer);
- SendClientMessage(playerid, COLOR_GREEN, string);
- format(string, sizeof(string),"You have recieved a clan invite from %s to '%s' (id: %d)", sendername, clanNames[playerclan[playerid]],playerclan[playerid]);
- SendClientMessage(giveplayerid, COLOR_GREEN, string);
- clanInvite[giveplayerid]=playerclan[playerid];
- } else
- SendClientMessage(playerid, COLOR_RED, "No such player exists!");
- } else if (clancmd==4) {
- PlayerLeaveClan(playerid);
- }
- return 1;
- }
- if(strcmp(cmd, "/claninfo", true) == 0) {
- new tmp[256];
- new clannum;
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp) && playerclan[playerid]==0) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /claninfo [number]");
- return 1;
- } else if (!strlen(tmp))
- clannum = playerclan[playerid];
- else
- clannum = strval(tmp);
- if(clanInfo[clannum][0]==0) {
- SendClientMessage(playerid, COLOR_RED, "No such clan exists!");
- return 1;
- }
- format(string, sizeof(string),"'%s' clan Members (id: %d)", clanNames[clannum], clannum);
- SendClientMessage(playerid, COLOR_GREEN, string);
- for(new i = 0; i < clanInfo[clannum][1]; i++) {
- GetPlayerName(clanMembers[clannum][i], giveplayer, sizeof(giveplayer));
- format(string, sizeof(string),"%s (%d)", giveplayer, clanMembers[clannum][i]);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- }
- return 1;
- }
- if(strcmp(cmd, "/clans", true) == 0)
- {
- new x;
- SendClientMessage(playerid, COLOR_GREEN, "Current clan:");
- for(new i=0; i < MAX_CLANS; i++) {
- if(clanInfo[i][0]==1) {
- format(string, sizeof(string), "%s%s(%d) - %d members", string,clanNames[i],i,clanInfo[i][1]);
- x++;
- if(x > 2) {
- SendClientMessage(playerid, COLOR_YELLOW, string);
- x = 0;
- format(string, sizeof(string), "");
- } else {
- format(string, sizeof(string), "%s, ", string);
- }
- }
- }
- if(x <= 2 && x > 0) {
- string[strlen(string)-2] = '.';
- SendClientMessage(playerid, COLOR_YELLOW, string);
- }
- return 1;
- }
- return 0;
- }
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
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