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- variables:
- {drop.%player%.punkty} = 0
- {drop.%player%.lvl} = 1
- {diamond.%player%} = 0
- {emerald.%player%} = 0
- {zelazo.%player%} = 0
- {zloto.%player%} = 0
- {lapis.%player%} = 0
- {redstone.%player%} = 0
- {wegiel.%player%} = 0
- {kamien.%player%} = 0
- #===========================================================================================================
- #Opcie
- #===========================================================================================================
- options:
- heightdiax: 30
- procentdiax: 0.8
- heightemerald: 45
- procentemerald: 0.9
- heightzloto: 50
- procentzloto: 1.3
- procentzelazo: 2.1
- heightredstone: 25
- procentredstone: 1.0
- heightwegiel: 200
- procentwegiel: 1.2
- heightlapis: 25
- procentlapis: 0.7
- # D R O P V I P A #
- on break of stone:
- player has permissions "drop.vip":
- chance of {@procentdiax} + 0.3%:
- if block's y-coordinate is smaller than {@heightdiax}:
- drop diamond
- add 1 to {diamond.%player%}
- add 3 to {drop.%player%.punkty}
- message "&6Trafiles na: &bDiament &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto} + 0.3%:
- if block's y-coordinate is smaller than {@heightzloto}:
- drop gold ingot
- add 1 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- message "&6Trafiles na: &eZloto &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo} + 0.3%:
- drop iron ingot
- add 1 to {drop.%player%.punkty}
- add 1 to {zelazo.%player%}
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald} + 0.3%:
- if block's y-coordinate is smaller than {@heightemerald}:
- drop emerald
- add 2 to {drop.%player%.punkty}
- add 1 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentredstone} + 0.3%:
- if block's y-coordinate is smaller than {@heightredstone}:
- drop 3 redstone
- add 2 to {drop.%player%.punkty}
- add 3 to {redstone.%player%}
- message "&6Trafiles na: &cRedstone [3] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentwegiel} + 0.3%:
- if block's y-coordinate is smaller than {@heightwegiel}:
- drop 1 coal
- add 1 to {drop.%player%.punkty}
- add 1 to {wegiel.%player%}
- message "&6Trafiles na: &0Wegiel &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentlapis} + 0.3%:
- if block's y-coordinate is smaller than {@heightlapis}:
- drop 5 351:4
- add 2 to {drop.%player%.punkty}
- add 5 to {lapis.%player%}
- message "&6Trafiles na: &3Lapis [5] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- player has permissions "drop.vip":
- if player's tool is a diamond pickaxe of fortune 1:
- chance of {@procentdiax} + 0.3%:
- if block's y-coordinate is smaller than {@heightdiax}:
- chance of 50%:
- drop 2 diamond
- add 2 to {diamond.%player%}
- add 4 to {drop.%player%.punkty}
- message "&6Trafiles na: &bDiamenty [2] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- add 3 to {drop.%player%.punkty}
- add 3 to {diamond.%player%}
- message "&6Trafiles na: &bDiament &7+2 pkt"
- drop diamond
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto} + 0.3%:
- if block's y-coordinate is smaller than {@heightzloto}:
- chance of 50%:
- drop 2 gold ingot
- add 2 to {zloto.%player%}
- add 2 to {drop.%player%.punkty}
- message "&6Trafiles na: &eZloto [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- drop gold ingot
- add 1 to {zloto.%player%}
- add 1 to {drop.%player%.punkty}
- message "&6Trafiles na: &eZloto &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo} + 0.3%:
- chance of 50%:
- drop 2 iron ingot
- add 2 to {zelazo.%player%}
- add 2 to {drop.%player%.punkty}
- message "&6Trafiles na: &8Zelazo [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- drop iron ingot
- add 1 to {zelazo.%player%}
- add 1 to {drop.%player%.punkty}
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald} + 0.3%:
- if block's y-coordinate is smaller than {@heightemerald}:
- chance of 50%:
- drop 2 emerald
- add 2 to {emerald.%player%}
- add 3 to {drop.%player%.punkty}
- message "&6Trafiles na: &2Emeraldy [2] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- drop emerald
- add 1 to {emerald.%player%}
- add 2 to {drop.%player%.punkty}
- message "&6Trafiles na: &2Emerald &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- player has permissions "drop.vip":
- if tool of player is a 278 of fortune 2:
- chance of {@procentdiax} + 0.3%:
- if block's y-coordinate is smaller than {@heightdiax}:
- chance of 33%:
- drop 3 diamond
- add 3 to {diamond.%player%}
- add 5 to {drop.%player%.punkty}
- message "&6Trafiles na: &bDiamenty [3] &7+5 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &bDiamenty [2] &7+4 pkt"
- add 4 to {drop.%player%.punkty}
- add 2 to {diamond.%player%}
- drop 2 diamond
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &bDiament &7+3 pkt"
- add 3 to {drop.%player%.punkty}
- add 1 to {diamond.%player%}
- drop diamond
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto} + 0.3%:
- if block's y-coordinate is smaller than {@heightzloto}:
- chance of 33%:
- drop 3 gold ingot
- add 3 to {drop.%player%.punkty}
- add 3 to {zloto.%player%}
- message "&6Trafiles na: &6Zloto [3] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- drop 2 gold ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zloto.%player%}
- message "&6Trafiles na: &6Zloto [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &6Zloto &7+1 pkt"
- add 1 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- drop gold ingot
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo} + 0.3%:
- chance of 33%:
- message "&6Trafiles na: &8Zelazo [3] &7+3 pkt"
- add 3 to {drop.%player%.punkty}
- drop 3 iron ingot
- add 3 to {zelazo.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- drop 2 iron ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zelazo.%player%}
- message "&6Trafiles na: &8Zelazo [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- drop iron ingot
- add 1 to {zelazo.%player%}
- add 1 to {drop.%player%.punkty}
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald} + 0.3%:
- if block's y-coordinate is smaller than {@heightemerald}:
- chance of 33%:
- drop 3 emerald
- add 4 to {drop.%player%.punkty}
- add 3 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald [3] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &2Emerald [2] &7+3 pkt"
- drop 2 emerald
- add 2 to {emerald.%player%}
- add 3 to {drop.%player%.punkty}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &2Emerald &7+2 pkt"
- drop emerald
- add 2 to {drop.%player%.punkty}
- add 1 to {emerald.%player%}
- execute console command "/playsound random.successful_hit %player%"
- player has permissions "drop.vip":
- if tool of player is a 278 of fortune 3:
- chance of {@procentdiax} + 0.3%:
- if block's y-coordinate is smaller than {@heightdiax}:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty [4] &7+6 pkt"
- add 6 to {drop.%player%.punkty}
- drop 4 diamond
- add 4 to {diamond.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty [3] &7+5 pkt"
- add 5 to {drop.%player%.punkty}
- drop 3 diamond
- add 3 to {diamond.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty [2] &7+4 pkt"
- add 4 to {drop.%player%.punkty}
- drop 2 diamond
- add 2 to {diamond.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty &7+3 pkt"
- add 3 to {drop.%player%.punkty}
- add 1 to {diamond.%player%}
- drop diamond
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto} + 0.3%:
- if block's y-coordinate is smaller than {@heightzloto}:
- chance of 25%:
- drop 4 gold ingot
- add 4 to {drop.%player%.punkty}
- add 4 to {zloto.%player%}
- message "&6Trafiles na: &eZloto [4] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 3 gold ingot
- add 3 to {drop.%player%.punkty}
- add 3 to {zloto.%player%}
- message "&6Trafiles na: &eZloto [3] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 2 gold ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zloto.%player%}
- message "&6Trafiles na: &eZloto [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop gold ingot
- add 1 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- message "&6Trafiles na: &eZloto &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo} + 0.3%:
- chance of 25%:
- drop 4 iron ingot
- add 4 to {drop.%player%.punkty}
- add 4 to {zelazo.%player%}
- message "&6Trafiles na: &8Zelazo [4] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 3 iron ingot
- add 3 to {drop.%player%.punkty}
- add 3 to {zloto.%player%}
- message "&6Trafiles na: &8Zelazo [3] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 2 iron ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zloto.%player%}
- message "&6Trafiles na: &8Zelazo [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop iron ingot
- add 2 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald} + 0.3%:
- if block's y-coordinate is smaller than {@heightemerald}:
- chance of 25%:
- drop 4 emerald
- add 5 to {drop.%player%.punkty}
- add 4 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald [4] &7+5 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 3 emerald
- add 4 to {drop.%player%.punkty}
- add 3 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald [3] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 2 emerald
- add 3 to {drop.%player%.punkty}
- add 2 to {emerald.%player%}
- message "&6Trafiles na: &2Emeraldy [2] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop emerald
- add 2 to {drop.%player%.punkty}
- add 1 to {emerald.%player%}
- message "&6Trafiles na: &2Emeraldy &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- # D R O P G R A C Z A
- player has permissions "drop.gracz":
- chance of {@procentdiax}%:
- if block's y-coordinate is smaller than {@heightdiax}:
- drop diamond
- add 1 to {diamond.%player%}
- add 3 to {drop.%player%.punkty}
- message "&6Trafiles na: &bDiament &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto}%:
- if block's y-coordinate is smaller than {@heightzloto}:
- drop gold ingot
- add 1 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- message "&6Trafiles na: &eZloto &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo}%:
- drop iron ingot
- add 1 to {drop.%player%.punkty}
- add 1 to {zelazo.%player%}
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald}%:
- if block's y-coordinate is smaller than {@heightemerald}:
- drop emerald
- add 2 to {drop.%player%.punkty}
- add 1 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentredstone}%:
- if block's y-coordinate is smaller than {@heightredstone}:
- drop 3 redstone
- add 2 to {drop.%player%.punkty}
- add 3 to {redstone.%player%}
- message "&6Trafiles na: &cRedstone [3] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentwegiel}%:
- if block's y-coordinate is smaller than {@heightwegiel}:
- drop 1 coal
- add 1 to {drop.%player%.punkty}
- add 1 to {wegiel.%player%}
- message "&6Trafiles na: &0Wegiel &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentlapis}%:
- if block's y-coordinate is smaller than {@heightlapis}:
- drop 5 351:4
- add 2 to {drop.%player%.punkty}
- add 5 to {lapis.%player%}
- message "&6Trafiles na: &3Lapis [5] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- player has permissions "drop.gracz":
- if player's tool is a diamond pickaxe of fortune 1:
- chance of {@procentdiax}%:
- if block's y-coordinate is smaller than {@heightdiax}:
- chance of 50%:
- drop 2 diamond
- add 2 to {diamond.%player%}
- add 4 to {drop.%player%.punkty}
- message "&6Trafiles na: &bDiamenty [2] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- add 3 to {drop.%player%.punkty}
- add 3 to {diamond.%player%}
- message "&6Trafiles na: &bDiament &7+2 pkt"
- drop diamond
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto}%:
- if block's y-coordinate is smaller than {@heightzloto}:
- chance of 50%:
- drop 2 gold ingot
- add 2 to {zloto.%player%}
- add 2 to {drop.%player%.punkty}
- message "&6Trafiles na: &eZloto [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- drop gold ingot
- add 1 to {zloto.%player%}
- add 1 to {drop.%player%.punkty}
- message "&6Trafiles na: &eZloto &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo}%:
- chance of 50%:
- drop 2 iron ingot
- add 2 to {zelazo.%player%}
- add 2 to {drop.%player%.punkty}
- message "&6Trafiles na: &8Zelazo [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- drop iron ingot
- add 1 to {zelazo.%player%}
- add 1 to {drop.%player%.punkty}
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald}%:
- if block's y-coordinate is smaller than {@heightemerald}:
- chance of 50%:
- drop 2 emerald
- add 2 to {emerald.%player%}
- add 3 to {drop.%player%.punkty}
- message "&6Trafiles na: &2Emeraldy [2] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- drop emerald
- add 1 to {emerald.%player%}
- add 2 to {drop.%player%.punkty}
- message "&6Trafiles na: &2Emerald &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- player has permissions "drop.gracz":
- if tool of player is a 278 of fortune 2:
- chance of {@procentdiax}%:
- if block's y-coordinate is smaller than {@heightdiax}:
- chance of 33%:
- drop 3 diamond
- add 3 to {diamond.%player%}
- add 5 to {drop.%player%.punkty}
- message "&6Trafiles na: &bDiamenty [3] &7+5 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &bDiamenty [2] &7+4 pkt"
- add 4 to {drop.%player%.punkty}
- add 2 to {diamond.%player%}
- drop 2 diamond
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &bDiament &7+3 pkt"
- add 3 to {drop.%player%.punkty}
- add 1 to {diamond.%player%}
- drop diamond
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto}%:
- if block's y-coordinate is smaller than {@heightzloto}:
- chance of 33%:
- drop 3 gold ingot
- add 3 to {drop.%player%.punkty}
- add 3 to {zloto.%player%}
- message "&6Trafiles na: &6Zloto [3] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- drop 2 gold ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zloto.%player%}
- message "&6Trafiles na: &6Zloto [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &6Zloto &7+1 pkt"
- add 1 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- drop gold ingot
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo}%:
- chance of 33%:
- message "&6Trafiles na: &8Zelazo [3] &7+3 pkt"
- add 3 to {drop.%player%.punkty}
- drop 3 iron ingot
- add 3 to {zelazo.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- drop 2 iron ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zelazo.%player%}
- message "&6Trafiles na: &8Zelazo [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- drop iron ingot
- add 1 to {zelazo.%player%}
- add 1 to {drop.%player%.punkty}
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald}%:
- if block's y-coordinate is smaller than {@heightemerald}:
- chance of 33%:
- drop 3 emerald
- add 4 to {drop.%player%.punkty}
- add 3 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald [3] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &2Emerald [2] &7+3 pkt"
- drop 2 emerald
- add 2 to {emerald.%player%}
- add 3 to {drop.%player%.punkty}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 33%:
- message "&6Trafiles na: &2Emerald &7+2 pkt"
- drop emerald
- add 2 to {drop.%player%.punkty}
- add 1 to {emerald.%player%}
- execute console command "/playsound random.successful_hit %player%"
- player has permissions "drop.gracz":
- if tool of player is a 278 of fortune 3:
- chance of {@procentdiax}%:
- if block's y-coordinate is smaller than {@heightdiax}:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty [4] &7+6 pkt"
- add 6 to {drop.%player%.punkty}
- drop 4 diamond
- add 4 to {diamond.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty [3] &7+5 pkt"
- add 5 to {drop.%player%.punkty}
- drop 3 diamond
- add 3 to {diamond.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty [2] &7+4 pkt"
- add 4 to {drop.%player%.punkty}
- drop 2 diamond
- add 2 to {diamond.%player%}
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- message "&6Trafiles na: &2Diamenty &7+3 pkt"
- add 3 to {drop.%player%.punkty}
- add 1 to {diamond.%player%}
- drop diamond
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzloto}%:
- if block's y-coordinate is smaller than {@heightzloto}:
- chance of 25%:
- drop 4 gold ingot
- add 4 to {drop.%player%.punkty}
- add 4 to {zloto.%player%}
- message "&6Trafiles na: &eZloto [4] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 3 gold ingot
- add 3 to {drop.%player%.punkty}
- add 3 to {zloto.%player%}
- message "&6Trafiles na: &eZloto [3] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 2 gold ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zloto.%player%}
- message "&6Trafiles na: &eZloto [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop gold ingot
- add 1 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- message "&6Trafiles na: &eZloto &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentzelazo}%:
- chance of 25%:
- drop 4 iron ingot
- add 4 to {drop.%player%.punkty}
- add 4 to {zelazo.%player%}
- message "&6Trafiles na: &8Zelazo [4] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 3 iron ingot
- add 3 to {drop.%player%.punkty}
- add 3 to {zloto.%player%}
- message "&6Trafiles na: &8Zelazo [3] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 2 iron ingot
- add 2 to {drop.%player%.punkty}
- add 2 to {zloto.%player%}
- message "&6Trafiles na: &8Zelazo [2] &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop iron ingot
- add 2 to {drop.%player%.punkty}
- add 1 to {zloto.%player%}
- message "&6Trafiles na: &8Zelazo &7+1 pkt"
- execute console command "/playsound random.successful_hit %player%"
- chance of {@procentemerald} + 0.3%:
- if block's y-coordinate is smaller than {@heightemerald}:
- chance of 25%:
- drop 4 emerald
- add 5 to {drop.%player%.punkty}
- add 4 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald [4] &7+5 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 3 emerald
- add 4 to {drop.%player%.punkty}
- add 3 to {emerald.%player%}
- message "&6Trafiles na: &2Emerald [3] &7+4 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop 2 emerald
- add 3 to {drop.%player%.punkty}
- add 2 to {emerald.%player%}
- message "&6Trafiles na: &2Emeraldy [2] &7+3 pkt"
- execute console command "/playsound random.successful_hit %player%"
- else:
- chance of 25%:
- drop emerald
- add 2 to {drop.%player%.punkty}
- add 1 to {emerald.%player%}
- message "&6Trafiles na: &2Emeraldy &7+2 pkt"
- execute console command "/playsound random.successful_hit %player%"
- if {drop.%player%.lvl} is 1:
- If {drop.%player%.punkty} is greater than 15:
- set {drop.%player%.lvl} to 2
- drop 35 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- send "&6Awansowales na &22 &6poziom kopania!"
- if {drop.%player%.lvl} is 2:
- If {drop.%player%.punkty} is greater than 50:
- broadcast "&6Gracz &2%player% &6awansowal na &23 &6poziom kopania&2!"
- send "&2Nagroda: &eDiamentowy Kilof"
- drop 1 278
- drop 45 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 3
- if {drop.%player%.lvl} is 3:
- If {drop.%player%.punkty} is greater than 125:
- send "&6Awansowales na &24 &6poziom kopania!"
- drop 55 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 4
- if {drop.%player%.lvl} is 4:
- If {drop.%player%.punkty} is greater than 250:
- send "&6Awansowales na &25 &6poziom kopania!"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- drop 65 xp
- set {drop.%player%.lvl} to 5
- if {drop.%player%.lvl} is 5:
- If {drop.%player%.punkty} is greater than 450:
- send "&6Awansowales na &26 &6poziom kopania!"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- drop 75 xp
- broadcast "&6Gracz &2%player% &6awansowal na &26 &6poziom kopania&2!"
- send "&2Nagroda: &eDiamentowy Kilof z wydajnoscia 3!"
- drop 1 278 of efficiency 3
- set {drop.%player%.lvl} to 6
- if {drop.%player%.lvl} is 6:
- If {drop.%player%.punkty} is greater than 650:
- send "&6Awansowales na &27 &6poziom kopania!"
- drop 85 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 7
- if {drop.%player%.lvl} is 7:
- If {drop.%player%.punkty} is greater than 800:
- send "&6Awansowales na &28 &6poziom kopania!"
- drop 95 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 8
- if {drop.%player%.lvl} is 8:
- If {drop.%player%.punkty} is greater than 1050:
- broadcast "&6Gracz &2%player% &6awansowal na &29 &6poziom kopania&2!"
- send "&6Awansowales na &29 &6poziom kopania!"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- drop 105 xp
- send "&2Nagroda: &eDiamentowy Kilof z wydajnoscia 4 i szczesciem 2!"
- drop 1 278 of efficiency 4 and fortune 2
- set {drop.%player%.lvl} to 9
- if {drop.%player%.lvl} is 9:
- If {drop.%player%.punkty} is greater than 1250:
- send "&6Awansowales na &210 &6poziom kopania!"
- drop 1 278 of fortune 1
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- drop 115 xp
- set {drop.%player%.lvl} to 10
- if {drop.%player%.lvl} is 10:
- If {drop.%player%.punkty} is greater than 1500:
- drop 125 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- send "&6Awansowales na &211 &6poziom kopania!"
- set {drop.%player%.lvl} to 11
- if {drop.%player%.lvl} is 11:
- If {drop.%player%.punkty} is greater than 1650:
- set {drop.%player%.lvl} to 12
- drop 135 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- broadcast "&6Gracz &2%player% &6awansowal na &212 &6poziom kopania&2!"
- send "&6Awansowales na &212 &6poziom kopania!"
- send "&2Nagroda: &eDiamentowy Kilof z wydajnoscia 4 i szczesciem 3!"
- drop 1 278 of efficiency 4 and fortune 3
- if {drop.%player%.lvl} is 12:
- If {drop.%player%.punkty} is greater than 1800:
- send "&6Awansowales na &213 &6poziom kopania!"
- drop 145 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 13
- if {drop.%player%.lvl} is 13:
- If {drop.%player%.punkty} is greater than 2100:
- send "&6Awansowales na &214 &6poziom kopania!"
- drop 155 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 14
- if {drop.%player%.lvl} is 14:
- If {drop.%player%.punkty} is greater than 2200:
- send "&6Awansowales na &215 &6poziom kopania!"
- broadcast "&6Gracz &2%player% &6awansowal na &215 &6poziom kopania&2!"
- drop 165 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- send "&6Gracz &2%player% &6awansowal na &215 &6poziom kopania&2!"
- send "&6Awansowales na &215 &6poziom kopania!"
- send "&2Nagroda: &eDiamentowy Kilof z wydajnoscia 5 i szczesciem 3!"
- drop 1 278 of efficiency 5 and fortune 3
- set {drop.%player%.lvl} to 15
- if {drop.%player%.lvl} is 15:
- If {drop.%player%.punkty} is greater than 2500:
- send "&6Awansowales na &216 &6poziom kopania!"
- drop 175 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 16
- if {drop.%player%.lvl} is 16:
- If {drop.%player%.punkty} is greater than 2800:
- send "&6Awansowales na &217 &6poziom kopania!"
- drop 185 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 17
- if {drop.%player%.lvl} is 17:
- If {drop.%player%.punkty} is greater than 3000:
- drop 195 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 18
- broadcast "&6Gracz &2%player% &6awansowal na &218 &6poziom kopania&2!"
- send "&6Awansowales na &218 &6poziom kopania!"
- send "&2Nagroda: &eDiamentowa Zbroja, buty ochrona 4!"
- drop 1 311 of protection 4
- drop 1 313 of protection 4
- if {drop.%player%.lvl} is 18:
- If {drop.%player%.punkty} is greater than 3250:
- send "&6Awansowales na &219 &6poziom kopania!"
- drop 205 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 19
- if {drop.%player%.lvl} is 19:
- If {drop.%player%.punkty} is greater than 3500:
- send "&6Awansowales na &220 &6poziom kopania!"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- drop 215 xp
- set {drop.%player%.lvl} to 20
- if {drop.%player%.lvl} is 20:
- If {drop.%player%.punkty} is greater than 3700:
- drop 225 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 21
- broadcast "&6Gracz &2%player% &6awansowal na &221 &6poziom kopania&2!"
- send "&6Awansowales na &221 &6poziom kopania!"
- send "&2Nagroda: &eDiamentowa Zbroja, buty ochrona 4!"
- drop 1 312 of protection 4
- drop 1 310 of protection 4
- if {drop.%player%.lvl} is 21:
- If {drop.%player%.punkty} is greater than 4000:
- set {drop.%player%.lvl} to 22
- drop 235 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- send "&6Awansowales na &222 &6poziom kopania!"
- if {drop.%player%.lvl} is 22:
- If {drop.%player%.punkty} is greater than 4500:
- send "&6Awansowales na &223 &6poziom kopania!"
- drop 245 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 23
- if {drop.%player%.lvl} is 23:
- If {drop.%player%.punkty} is greater than 5000:
- drop 255 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 24
- broadcast "&6Gracz &2%player% &6awansowal na &221 &6poziom kopania&2!"
- send "&6Awansowales na &221 &6poziom kopania!"
- send "&2Nagroda: &e2 KOXY!"
- drop 2 322:1
- if {drop.%player%.lvl} is 24:
- If {drop.%player%.punkty} is greater than 5700:
- send "&6Awansowales na &225 &6poziom kopania!"
- drop 265 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 25
- if {drop.%player%.lvl} is 25:
- If {drop.%player%.punkty} is greater than 6400:
- send "&6Awansowales na &226 &6poziom kopania!"
- drop 275 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 26
- if {drop.%player%.lvl} is 26:
- If {drop.%player%.punkty} is greater than 7000:
- drop 285 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 27
- broadcast "&6Gracz &2%player% &6awansowal na &227 &6poziom kopania&2!"
- send "&6Awansowales na &227 &6poziom kopania!"
- send "&2Nagroda: &e4 KOXY!"
- drop 4 322:1
- if {drop.%player%.lvl} is 27:
- If {drop.%player%.punkty} is greater than 8000:
- send "&6Awansowales na &228 &6poziom kopania!"
- drop 295 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 28
- if {drop.%player%.lvl} is 28:
- If {drop.%player%.punkty} is greater than 9000:
- send "&6Awansowales na &229 &6poziom kopania!"
- drop 305 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 29
- if {drop.%player%.lvl} is 29:
- If {drop.%player%.punkty} is greater than 10000:
- drop 315 xp
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- execute console command "/playsound random.levelup %player%"
- set {drop.%player%.lvl} to 30
- broadcast "&6Gracz &2%player% &6awansowal na &230 [Max] &6poziom kopania&2!"
- send "&6Awansowales na &221 &6poziom kopania!"
- # Z A M I A N A R O D #
- on mine 14:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 15:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 16:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 21:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 56:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 73:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 74:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- on mine 129:
- cancel event
- set block to stone
- send "&6Wszystko wydobedziesz z kamiena &2/kamien"
- # K O M E N D A /DAJPOZIOM #
- command /dajpoziom:
- trigger:
- if player has permission "procrafters.admin":
- set {drop.%player%.lvl} to 30
- set {drop.%player%.punkty} to 10001
- broadcast "&6Gracz &2%player% &6awansowal na &230 [Max] &6poziom kopania&2!"
- stop
- # K O M E N D A /KAMIEN #
- command /kamien:
- description: Informacje o itemach ze stone'a
- trigger:
- send "&4<&6||&4>&8============= &6&l<< &7Dropy &6&l>> &8=============&4<&6||&4>"
- send "&e&o >> &2Diament: &70.60% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Szmaragd: &70.70% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Zloto: &71.10% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Zelazo: &71.90% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Redstone: &70.80% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Wegiel: &71.00% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Lapis: &70.5% &6+ &70.20% &8| &6Vip +0.30%"
- send "&e&o >> &2Proch: &71.00% &6+ &70.20% "
- send "&e&o >> &2Perla Endermana: &70.30% &6+ &70.20%"
- send "&4<&6||&4>&8======================================&4<&6||&4>"
- # K O M E N D A /PUNKTY #
- command /punkty:
- trigger:
- if {drop.%player%.lvl} is 1:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&225&7, posiadasz &21 POZIOM&7."
- if {drop.%player%.lvl} is 2:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&250&7, posiadasz &22 POZIOM&7."
- if {drop.%player%.lvl} is 3:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&2150&7, posiadasz &23 POZIOM&7."
- if {drop.%player%.lvl} is 4:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&2250&7, posiadasz &24 POZIOM&7."
- if {drop.%player%.lvl} is 5:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&2450&7, posiadasz &25 POZIOM&7."
- if {drop.%player%.lvl} is 6:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&2650&7, posiadasz &26 POZIOM&7."
- if {drop.%player%.lvl} is 7:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&2800&7, posiadasz &27 POZIOM&7."
- if {drop.%player%.lvl} is 8:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&21050&7, posiadasz &28 POZIOM&7."
- if {drop.%player%.lvl} is 9:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&21250&7, posiadasz &29 POZIOM&7."
- if {drop.%player%.lvl} is 10:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&21500&7, posiadasz &210 POZIOM&7."
- if {drop.%player%.lvl} is 11:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&21650&7, posiadasz &211 POZIOM&7."
- if {drop.%player%.lvl} is 12:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&21800&7, posiadasz &212 POZIOM&7."
- if {drop.%player%.lvl} is 13:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&22100&7, posiadasz &213 POZIOM&7."
- if {drop.%player%.lvl} is 14:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&22200&7, posiadasz &214 POZIOM&7."
- if {drop.%player%.lvl} is 15:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&22500&7, posiadasz &215 POZIOM&7."
- if {drop.%player%.lvl} is 16:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&22800&7, posiadasz &216 POZIOM&7."
- if {drop.%player%.lvl} is 17:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&23000&7, posiadasz &217 POZIOM&7."
- if {drop.%player%.lvl} is 18:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&23250&7, posiadasz &218 POZIOM&7."
- if {drop.%player%.lvl} is 19:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&23500&7, posiadasz &219 POZIOM&7."
- if {drop.%player%.lvl} is 20:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&23700&7, posiadasz &220 POZIOM&7."
- if {drop.%player%.lvl} is 21:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&24000&7, posiadasz &221 POZIOM&7."
- if {drop.%player%.lvl} is 22:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&24500&7, posiadasz &222 POZIOM&7."
- if {drop.%player%.lvl} is 23:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&25000&7, posiadasz &223 POZIOM&7."
- if {drop.%player%.lvl} is 24:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&25700&7, posiadasz &224 POZIOM&7."
- if {drop.%player%.lvl} is 25:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&26400&7, posiadasz &225 POZIOM&7."
- if {drop.%player%.lvl} is 26:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&27000&7, posiadasz &226 POZIOM&7."
- if {drop.%player%.lvl} is 27:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&28000&7, posiadasz &227 POZIOM&7."
- if {drop.%player%.lvl} is 28:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&29000&7, posiadasz &228 POZIOM&7."
- if {drop.%player%.lvl} is 29:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7/&210000&7, posiadasz &229 POZIOM&7."
- if {drop.%player%.lvl} is 30:
- send "&7Twoja ilosc punktow to: &2%{drop.%player%.punkty}%&7, posiadasz &2MAKSYMALNY POZIOM"
- on mine stone:
- chance of 1%:
- chance of 25%:
- drop 4 289
- message "&6Trafiles na: &8Proch [4]"
- else:
- chance of 25%:
- drop 3 289
- message "&6Trafiles na: &8Proch [3]"
- else:
- chance of 25%:
- drop 2 289
- message "&6Trafiles na: &8Proch [2]"
- else:
- chance of 25%:
- drop 289
- message "&6Trafiles na: &8Proch"
- on mine stone:
- chance of 0.3%:
- chance of 25%:
- drop 2 368
- message "&6Trafiles na: &5Perle Endermana [2]"
- else:
- chance of 25%:
- drop 1 368
- message "&6Trafiles na: &5Perle Endermana"
- on mine stone:
- chance of 100%:
- drop 3 xp
- add 1 to {kamien.%player%}
- command /statystyki [<player=%player%>]:
- trigger:
- if arg player is online:
- send "&4<&6||&4>&8============= &6&l<< &7Statystyki &6&l>> &8=============&4<&6||&4>"
- send "&e&o >> &7Gracz: &2%arg 1%"
- send "&e&o >> &7Poziom (kopania): &2%{drop.%arg 1%.lvl}%"
- send "&e&o >> &7Poziom (pasek): &2%level of arg player%"
- send "&e&o >> &7Wykopal diamentow: &2%{diamond.%arg player%}%"
- send "&e&o >> &7Wykopal szmaragdy: &2%{emerald.%arg player%}%"
- send "&e&o >> &7Wykopal zelaza: &2%{zelazo.%arg player%}%"
- send "&e&o >> &7Wykopal zlota: &2%{zloto.%arg player%}%"
- send "&e&o >> &7Wykopal Lapizu: &2%{lapis.%arg player%}%"
- send "&e&o >> &7Wykopal proszku redstone: &2%{redstone.%arg player%}%"
- send "&e&o >> &7Wykopal wegla: &2%{wegiel.%arg player%}%"
- send "&e&o >> &7Wykopany &8KAMIEN: &2%{kamien.%arg player%}%"
- send "&4<&6||&4>&8===========================================&4<&6||&4>"
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