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- StageData #471. (1.3.26)
- --Pokémon data--
- Wailmer, Water, Base 60, Dex #620
- Ability: Whirlpool (30%, 60%, 90%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 14000
- Moves: 15
- Experience: +15
- Catch rate: 2% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 5x1 block starting at 1:5 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer]
- -Fill the 5x1 block starting at 1:5 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer]
- -Fill the 5x1 block starting at 5:1 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer]
- -Fill the 5x1 block starting at 5:1 with [Wailmer,Wailmer,nothing,Wailmer,Wailmer]
- *If HP <= 8000 (~57%) / Damage >= 6000, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #472. (1.3.26)
- --Pokémon data--
- Seedot, Grass, Base 30, Dex #636
- Ability: Final Effort (60%, 80%, 100%, damage, x3, Attacks do more damage when there are no more moves left.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 28000
- Moves: 8
- Experience: +8
- Catch rate: 3% (+8% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 5, 6, 7 and 8 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *Repeat every 3 moves.
- StageData #473. (1.3.26)
- --Pokémon data--
- Klefki, Steel, Base 60, Dex #56
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 14000
- Moves: 15
- Experience: +15
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Klefki
- *If HP <= 10000 (~71%) / Damage >= 4000, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #474. (1.3.26)
- --Pokémon data--
- Pichu, Electric, Base 30, Dex #15
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 8400
- Moves: 12
- Experience: +12
- Catch rate: 5% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 5 with [Pichu,Pikachu,Pichu,Pikachu,Pichu,Pikachu]
- *Repeat every 4 moves.
- StageData #475. (1.3.26)
- --Pokémon data--
- Tirtouga, Water, Base 50, Dex #616
- Ability: L-Boost (100%, 100%, 100%, damage, x2, Making an L-shaped match deals more damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 21700
- Moves: 20
- Experience: +20
- Catch rate: 10% (+3% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing]
- -Fill the 3x3 block starting at 5:2 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal]
- -Fill the 3x3 block starting at 1:5 with [Metal,nothing,nothing,nothing,Metal,nothing,nothing,nothing,Metal]
- -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing]
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #476. (1.3.26)
- --Pokémon data--
- Nuzleaf, Grass, Base 50, Dex #637
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 16100
- Moves: 15
- Experience: +15
- Catch rate: 9% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #477. (1.3.26)
- --Pokémon data--
- Pikachu, Electric, Base 50, Dex #16
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 13300
- Moves: 12
- Experience: +12
- Catch rate: 8% (+8% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #478. (1.3.26)
- --Pokémon data--
- Pumpkaboo, Ghost, Base 50, Dex #320
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 25200
- Moves: 8
- Experience: +8
- Catch rate: 14% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Pumpkaboo
- *Repeat every 2 moves.
- StageData #479. (1.3.26)
- --Pokémon data--
- Happiny, Normal, Base 30, Dex #40
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 14000
- Moves: 15
- Experience: +15
- Catch rate: 7% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 3 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #480. (1.3.26)
- --Pokémon data--
- Shiftry, Grass, Base 60, Dex #638
- Ability: T-Boost (100%, 100%, 100%, damage, x2, Making a T-shaped match deals more damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 22400
- Moves: 20
- Experience: +20
- Catch rate: 5% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 1:5 with [Metal,Shiftry,nothing,Metal,Shiftry,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Shiftry,Metal,Metal,Shiftry,Metal,nothing,Metal,nothing]
- -Fill rows 5, 6 and 7 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *Repeat every 3 moves.
- StageData #481. (1.3.26)
- --Pokémon data--
- Raichu, Electric, Base 60, Dex #17
- Ability: Paralyze (10%, 30%, 80%, damage, x1, Leaves the foe paralyzed.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 18200
- Moves: 15
- Experience: +15
- Catch rate: 8% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 4 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #482. (1.3.26)
- --Pokémon data--
- Baltoy, Ground, Base 50, Dex #629
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 5600
- Moves: 12
- Experience: +12
- Catch rate: 1% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 6 moves, choose an action:
- -Fill the 2x2 block starting at 1:2 with [Baltoy,Rocks,Rocks,Baltoy]
- -Fill row 1 with [Baltoy,Rocks,nothing,nothing,Rocks,Baltoy]
- *After 1 time, switch countdown.
- *Repeat every 6 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x2 block starting at 1:2 with [Baltoy,Rocks,Rocks,Baltoy]
- -Fill row 1 with [Baltoy,Rocks,nothing,nothing,Rocks,Baltoy]
- *Repeat every 3 moves.
- StageData #483. (1.3.26)
- --Pokémon data--
- Helioptile, Electric, Base 40, Dex #631
- Ability: Swap (30%, 50%, 100%, other, Can replace a disruption with this Pokémon.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 18900
- Moves: 20
- Experience: +20
- Catch rate: 13% (+3% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #484. (1.3.26)
- --Pokémon data--
- Gourgeist, Ghost, Base 60, Dex #321
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 16100
- Moves: 15
- Experience: +15
- Catch rate: 9% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 1 random block with Gourgeist
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 0x0 block starting at 8:5 with []
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #485. (1.3.26)
- --Pokémon data--
- Burmy (Plant Cloak), Bug, Base 30, Dex #622
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 16100
- Moves: 20
- Experience: +20
- Catch rate: 5% (+4% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #486. (1.3.26)
- --Pokémon data--
- Shroomish, Grass, Base 40, Dex #614
- Ability: Paralysis Combo (40%, 60%, 100%, damage, x1.5, Boosts damage done by combos if the foe is paralyzed.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 18900
- Moves: 20
- Experience: +20
- Catch rate: 10% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 5:5 with [Shroomish,Metal,Metal,Metal,nothing,nothing,Metal,nothing,nothing]
- -Fill the 3x3 block starting at 1:6 with [Metal,Metal,Shroomish,nothing,nothing,Metal,nothing,nothing,Metal]
- -Fill 1 random block with Shroomish
- -Fill the 3x3 block starting at 5:1 with [Metal,nothing,nothing,Metal,nothing,nothing,Shroomish,Metal,Metal]
- -Fill the 3x3 block starting at 1:2 with [nothing,nothing,Metal,nothing,nothing,Metal,Metal,Metal,Shroomish]
- -Fill 1 random block with Shroomish
- *Repeat every 3 moves.
- StageData #487. (1.3.26)
- --Pokémon data--
- Chansey, Normal, Base 60, Dex #41
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 5600
- Moves: 13
- Experience: +13
- Catch rate: 5% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 6 moves, choose an action:
- -Fill the 4x1 block starting at 5:1 with [Rocks,nothing,nothing,Rocks]
- *After 1 time, switch countdown.
- *Repeat every 6 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill the 4x1 block starting at 5:1 with [Rocks,nothing,nothing,Rocks]
- *Repeat every 4 moves.
- StageData #488. (1.3.26)
- --Pokémon data--
- Axew, Dragon, Base 50, Dex #105
- Ability: Dragon Talon (40%, 70%, 100%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 23800
- Moves: 8
- Experience: +8
- Catch rate: 8% (+7% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 7 random blocks with Ice
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 7 random blocks with Ice
- *Repeat every 3 moves.
- StageData #489. (1.3.26)
- --Pokémon data--
- Shuppet, Ghost, Base 40, Dex #211
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 14700
- Moves: 15
- Experience: +15
- Catch rate: 10% (+10% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 4x1 block starting at 5:1 with [Metal,Shuppet,Shuppet,Metal]
- -Fill the 4x1 block starting at 5:1 with [Shuppet,nothing,nothing,Shuppet]
- -Fill row 1 with [Shuppet,Metal,nothing,nothing,Metal,Shuppet]
- -Fill the 4x1 block starting at 5:1 with [Shuppet,nothing,nothing,Shuppet]
- *Repeat every 2 moves.
- StageData #490. (1.3.26)
- --Pokémon data--
- Claydol, Ground, Base 70, Dex #630
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 21000
- Moves: 20
- Experience: +20
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 7 random blocks (placed together) with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #491. (1.3.26)
- --Pokémon data--
- Heliolisk, Electric, Base 60, Dex #632
- Ability: T-Boost (100%, 100%, 100%, damage, x2, Making a T-shaped match deals more damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 20300
- Moves: 20
- Experience: +20
- Catch rate: 8% (+3% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 4 moves.
- StageData #492. (1.3.26)
- --Pokémon data--
- Fraxure, Dragon, Base 60, Dex #106
- Ability: Dragon Talon (40%, 70%, 100%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 23800
- Moves: 8
- Experience: +8
- Catch rate: 7% (+7% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill row 5 with [Rocks,Fraxure,Rocks,Rocks,Axew,Rocks]
- -Fill column 5 with [Rocks,Axew,Rocks,Rocks,Fraxure,Rocks]
- -Fill row 1 with [Rocks,Axew,Rocks,Rocks,Fraxure,Rocks]
- -Fill column 1 with [Rocks,Fraxure,Rocks,Rocks,Axew,Rocks]
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 1 move.
- StageData #493. (1.3.26)
- --Pokémon data--
- Blissey, Normal, Base 70, Dex #42
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 18900
- Moves: 15
- Experience: +15
- Catch rate: 8% (+8% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 1 and 2 with [Ice,Ice,Blissey,nothing,nothing,nothing,nothing,nothing,nothing,Blissey,Ice,Ice]
- -Fill 1 random block with Blissey
- -Fill columns 1 and 2 with [nothing,Ice,nothing,Ice,nothing,Blissey,Blissey,nothing,Ice,nothing,Ice,nothing]
- *Repeat every 5 moves.
- StageData #494. (1.3.26)
- --Pokémon data--
- Wormadam (Plant Cloak), Bug, Base 60, Dex #623
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 20300
- Moves: 20
- Experience: +20
- Catch rate: 10% (+3% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *If HP <= 12000 (~59%) / Damage >= 8300, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #495. (1.3.26)
- --Pokémon data--
- Haxorus, Dragon, Base 70, Dex #107
- Ability: Dragon Talon (40%, 70%, 100%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 12100
- Moves: 13
- Experience: +13
- Catch rate: 1% (+6% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill the 2x4 block starting at 1:2 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,Haxorus]
- -Fill the 2x4 block starting at 1:2 with [nothing,Rocks,nothing,nothing,nothing,nothing,Haxorus,nothing]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #496. (1.3.26)
- --Pokémon data--
- Skarmory, Steel, Base 60, Dex #143
- Ability: Steely Resolve (60%, 80%, 100%, damage, x2, Attacks do more damage when things are looking desperate.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 13300
- Moves: 15
- Experience: +15
- Catch rate: 9% (+9% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 1 random block with Skarmory
- *Repeat every 4 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 4 moves.
- StageData #497. (1.3.26)
- --Pokémon data--
- Mothim, Bug, Base 60, Dex #624
- Ability: +-Boost (100%, 100%, 100%, damage, x2, Making a + shaped match deals more damage than usual.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 23800
- Moves: 20
- Experience: +20
- Catch rate: 9% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *If HP <= 12000 (~50%) / Damage >= 11800, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #498. (1.3.26)
- --Pokémon data--
- Banette, Ghost, Base 60, Dex #212
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 14700
- Moves: 15
- Experience: +15
- Catch rate: 2% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 5 moves.
- StageData #499. (1.3.26)
- --Pokémon data--
- Kangaskhan, Normal, Base 50, Dex #57
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 12600
- Moves: 12
- Experience: +12
- Catch rate: 1% (+10% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- --Countdown 2--
- *After a combo of 6 or more lines, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- StageData #500. (1.3.26)
- --Pokémon data--
- Mega Metagross, Steel, Base 80, Dex #641
- Ability: Erases all Pokémon in an X-shaped pattern.
- Mega-Bar: 17 icons, 8 speedups available
- --Stage data--
- Area: Graucus Hall
- Background ID: 7
- HP: 43050
- Moves: 22
- Experience: +22
- Catch rate: Not catchable
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 4 moves.
- StageDataExtra #45/44. (1.3.26)
- --Pokémon data--
- Mantine, Flying, Base 60, Dex #563
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Expert Stages
- Background ID: 12
- HP: 17567
- Time: 60 sec
- Experience: +10
- Catch rate: 1% (+5% per every 3 remaining seconds)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- This stage requires 500 S-Ranks in Normal Stages
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *If HP <= 8666 (~49%) / Damage >= 8901, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 0 moves.
- StageDataEvent #542/1. (1.3.26)
- --Pokémon data--
- Carvanha, Dark, Base 50, Dex #227
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Special Stages
- Background ID: 10
- HP: 3710
- Moves: 4
- Experience: +5
- Catch rate: 17% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #543/2. (1.3.26)
- --Pokémon data--
- Sharpedo, Dark, Base 60, Dex #228
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 12928
- Moves: 20
- Experience: +5
- Catch rate: 14% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 3 random blocks (placed together) with Metal
- *If HP <= 5000 (~39%) / Damage >= 7928, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 5 random blocks with Metal
- *Repeat every 1 move.
- StageDataEvent #544/3. (1.3.26)
- --Pokémon data--
- Spinda, Normal, Base 50, Dex #229
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 10
- HP: 5899
- Moves: 12
- Experience: +5
- Catch rate: 4% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #545/4. (1.3.26)
- --Pokémon data--
- Cherubi, Grass, Base 40, Dex #230
- Ability: Quirky (30%, 50%, 100%, other, Occasionally erases one extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Special Stages
- Background ID: 10
- HP: 1675
- Moves: 5
- Experience: +5
- Catch rate: 13% (+2% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #546/5. (1.3.26)
- --Pokémon data--
- Cherrim, Grass, Base 60, Dex #231
- Ability: Quirky+ (25%, 35%, 100%, other, Occasionally erases two extra matching Pokémon elsewhere.)
- --Stage data--
- Area: Special Stages
- Background ID: 10
- HP: 8549
- Moves: 10
- Experience: +5
- Catch rate: 13% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks (placed together) with Cherrim
- *Repeat every 2 moves.
- StageDataEvent #547/8. (1.3.26)
- --Pokémon data--
- Wobbuffet, Psychic, Base 60, Dex #268
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7000
- Moves: 16
- Experience: +1
- Catch rate: 1% (+3% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing]
- -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing]
- -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice,nothing]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #548/15. (1.3.26)
- --Pokémon data--
- Medicham, Fighting, Base 60, Dex #314
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 14083
- Moves: 18
- Experience: +5
- Catch rate: 18% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill a random 1x2 block with Metal
- -Fill a random 1x3 block with Metal
- *If moves <= 10, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 1 with [nothing,nothing,Medicham,Metal,Metal,nothing]
- -Fill column 5 with [Medicham,Metal,Metal,nothing,nothing,nothing]
- -Fill column 1 with [nothing,Medicham,Metal,Metal,Metal,nothing]
- -Fill column 5 with [nothing,nothing,Medicham,Metal,Metal,Metal]
- -Fill column 1 with [Medicham,Metal,Metal,nothing,nothing,nothing]
- -Fill column 5 with [nothing,nothing,Medicham,Metal,Metal,nothing]
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Ice
- *Repeat every 2 moves.
- StageDataEvent #549/16. (1.3.26)
- --Pokémon data--
- Hitmontop, Fighting, Base 60, Dex #567
- Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 14400
- Moves: 16
- Experience: +5
- Catch rate: 20% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #550/17. (1.3.26)
- --Pokémon data--
- Sunkern, Grass, Base 30, Dex #644
- Ability: Eject++ (40%, 100%, 100%, other, Sometimes removes five non-Support Pokémon icons.)
- --Stage data--
- Area: Special Stages
- Background ID: 10
- HP: 3006
- Moves: 6
- Experience: +5
- Catch rate: 16% (+4% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #551/18. (1.3.26)
- --Pokémon data--
- Sunflora, Grass, Base 60, Dex #645
- Ability: Constrict (20%, 50%, 90%, damage, x2, Can delay your opponent's disruptions for two turns.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4723
- Moves: 8
- Experience: +5
- Catch rate: 20% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *After 3 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #552/19. (1.3.26)
- --Pokémon data--
- Torchic (Winking), Fire, Base 50, Dex #92
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 6402
- Moves: 15
- Experience: +5
- Catch rate: 10% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 3 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x4 block starting at 1:8 with [Torchic (Winking),Torchic,Torchic,Torchic (Winking),Torchic (Winking),Torchic,Torchic (Winking),Rocks]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #553/41. (1.3.26)
- --Pokémon data--
- Treecko (Winking), Grass, Base 50, Dex #89
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 6641
- Moves: 15
- Experience: +5
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 7, 8, 9 and 10 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- -Fill the 0x0 block starting at 4:1 with []
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 4x2 block starting at 5:1 with [Treecko (Winking),Treecko (Winking),Treecko,Treecko (Winking),Treecko,Treecko (Winking),Treecko,Treecko]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #554/42. (1.3.26)
- --Pokémon data--
- Mudkip (Winking), Water, Base 50, Dex #95
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 5723
- Moves: 15
- Experience: +5
- Catch rate: 10% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 2x4 block starting at 5:1 with [nothing,Mudkip (Winking),nothing,Mudkip (Winking),Mudkip (Winking),nothing,nothing,Mudkip (Winking)]
- *After 2 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After making a move, if the dropped Pokémon doesn't make a 5+ line, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- StageDataEvent #555/43. (1.3.26)
- --Pokémon data--
- Castform (Winking), Normal, Base 60, Dex #561
- Ability: Block Smash+ (50%, 100%, 100%, other, Sometimes clears three unbreakable-block disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4102
- Moves: 17
- Experience: +5
- Catch rate: 14% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill row 1 with Metal
- -Fill the 2x4 block starting at 1:8 with [Metal,Castform (Winking),Castform (Winking),Castform,Castform,Castform (Winking),Castform,Castform (Winking)]
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- -Fill the 2x4 block starting at 1:8 with [Metal,Castform (Winking),Castform (Winking),Castform,Castform,Castform (Winking),Castform,Castform (Winking)]
- *After 5 times, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Metal
- *Repeat every 3 moves.
- StageDataEvent #556/44. (1.3.26)
- --Pokémon data--
- Pikachu (Sleeping), Electric, Base 50, Dex #16
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4565
- Moves: 17
- Experience: +5
- Catch rate: 14% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 4x5 block starting at 7:5 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 3x3 block starting at 1:4 with [nothing,Pikachu (Sleeping),nothing,nothing,Rocks,nothing,Pikachu (Sleeping),nothing,Pikachu (Sleeping)]
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #557/45. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3872 (+211/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- -Fill the 4x2 block starting at 5:1 with [Rocks,nothing,nothing,Rocks,nothing,Rocks,Rocks,nothing]
- *Repeat every 3 moves.
- StageDataEvent #558/46. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 13915
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 1 and 2 with [nothing,nothing,Metal,Metal,nothing,nothing,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
- -Fill 3 random blocks with Metal
- -Fill rows 1 and 2 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks,nothing,nothing,Metal,Metal,nothing,nothing]
- -Fill 3 random blocks with Metal
- *Repeat every 3 moves.
- StageDataEvent #559/47. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3140 (+274/level)
- Moves: 15
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 5 and 6 with [Ice,nothing,Ice,nothing,nothing,nothing,nothing,nothing,nothing,Ice,nothing,Ice]
- -Fill rows 5 and 6 with [nothing,nothing,nothing,Ice,nothing,Ice,Ice,nothing,Ice,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill rows 1, 2 and 3 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #560/48. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 22608
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 2x3 block starting at 5:1 with [nothing,Ice,nothing,Ice,Ice,Ice]
- -Fill the 2x3 block starting at 1:3 with [Ice,nothing,Ice,nothing,Ice,Ice]
- -Fill the 2x3 block starting at 1:5 with [nothing,Ice,nothing,Ice,Ice,Ice]
- -Fill the 2x3 block starting at 5:6 with [Ice,nothing,Ice,nothing,Ice,Ice]
- *Repeat every 4 moves.
- StageDataEvent #561/49. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 9420 (+342/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill a random 2x2 block with Metal
- -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Metal,nothing,Metal,nothing,Metal,nothing,nothing]
- *Repeat every 2 moves.
- StageDataEvent #562/50. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 24492
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 2x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,Metal,Metal]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x3 block starting at 1:3 with [Metal,nothing,Metal,nothing,Metal,Metal]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #563/51. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 9420 (+820/level)
- Moves: 10
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 5 random blocks with Rocks
- *If moves <= 5, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #564/52. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 31400
- Moves: 15
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageDataEvent #565/53. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10205 (+342/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x3 block starting at 1:1 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing]
- -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill the 3x3 block starting at 5:2 with [Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 7 random blocks with Ice
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageDataEvent #566/54. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 30144
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 5 moves.
- --Countdown 2--
- *After 5 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 5 moves.
- StageDataEvent #567/55. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10048 (+164/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 2 random blocks with Metal
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 2 random blocks with Metal
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 2 random blocks with Metal
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 2 random blocks with Metal
- *Repeat every 2 moves.
- StageDataEvent #568/56. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 32656
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill column 5 with [Metal,Meloetta,nothing,Meloetta,Metal,Metal]
- -Fill column 1 with [Metal,Meloetta,nothing,Meloetta,Metal,Metal]
- -Fill row 1 with [Metal,Metal,Meloetta,Meloetta,Metal,Metal]
- *Repeat every 3 moves.
- StageDataEvent #569/57. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 13650 (+366/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 1 random block with Rocks
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageDataEvent #570/58. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 49000
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Metal
- -Fill the 0x0 block starting at 4:1 with []
- -Fill a random 2x2 block with Metal
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageDataEvent #571/59. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 11375 (+381/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 1 random block with Rocks
- *Repeat every 3 moves.
- StageDataEvent #572/60. (1.3.26)
- --Pokémon data--
- Meloetta, Psychic, Base 80, Dex #646
- Ability: Mega Boost++ (10%, 20%, 60%, megabar, +9, Fills the Mega Gauge of same type of Pokémon even more.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 59136
- Moves: 20
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Meowth, Psyduck, Scraggy, Axew
- Additional Pokémon (not from countdowns or maps): Meloetta
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 2 random blocks with Metal
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 2 random blocks with Metal
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #573/62. (1.3.26)
- --Pokémon data--
- Mega Sharpedo, Dark, Base 60, Dex #228
- Ability: Adds one more [var]megaName above the match.
- Mega-Bar: 22 icons, 10 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 1
- Moves: 18
- Experience: +10
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RANKING
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill column 1 with [Metal,Metal,Carvanha,Metal,Carvanha,Carvanha]
- -Fill column 1 with [Rocks,Rocks,Sharpedo,Rocks,Sharpedo,Sharpedo]
- *Repeat every 3 moves.
- --Countdown 2--
- *After a combo of 3 or more lines, choose an action:
- -Fill the 4x3 block starting at 1:4 with [Medicham,nothing,nothing,Medicham,nothing,Carvanha,Sharpedo,nothing,Medicham,nothing,nothing,Medicham]
- -Fill 6 random blocks with Medicham
- *After 3 times, switch countdown.
- EventStage #537/2. (1.3.26)
- --Event data--
- Start date: 2016/11/1 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 15h JST
- Type: stage randomly selected
- 18.2%: StageDataEvent #542 (Carvanha)
- 2.3%: StageDataEvent #543 (Sharpedo)
- 25%: StageDataEvent #544 (Spinda)
- 25%: StageDataEvent #545 (Cherubi)
- 13.6%: StageDataEvent #546 (Cherrim)
- 10.2%: StageDataEvent #550 (Sunkern)
- 5.7%: StageDataEvent #551 (Sunflora)
- --Event text--
- Title 1: Pokémon Safari
- Title 2: Head Back into the Safari!
- Description:
- The expedition is on!
- In Pokémon Safari, the Pokémon
- that show up change every time
- you play. In this safari, you have the
- chance to battle and catch
- Cherubi, Spinda,
- Carvanha, Cherrim,
- Sunkern, Sunflora
- and Sharpedo.
- Though some are harder to meet
- than others!
- There is no Optimize in
- Pokémon Safari. It's up to you to
- pick the most powerful Pokémon,
- so choose your own dream team.
- Why not give some
- Bug-type Pokémon a try?
- After catching a Safari
- Pokémon, if you retry
- its stage, it may occasionally
- drop an Exp. Booster S M or L!
- Event Period:
- Until 06:00 (UTC) 15/11/2016
- EventStage #552/3. (1.3.26)
- --Event data--
- Start date: 2016/11/1 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #46 (Manaphy)
- --Event text--
- Title 1: Great Challenge
- Title 2: [var]name Appears
- Description:
- Take on the Mythical Pokémon
- Manaphy here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- Consider bringing Slowbro
- and Grovyle along for this
- battle.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- After catching it, if you retry
- the stage, it may occasionally
- drop a Manaphy Skill Booster!
- Event Period:
- Until 06:00 (UTC) 15/11/2016
- EventStage #47/4. (1.3.26)
- --Event data--
- Start date: 2016/11/1 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #195 (Machamp)
- --Event text--
- Title 1: Great Challenge
- Title 2: [var]name Appears
- Description:
- Take on Machamp here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- Why not give some
- Flying- or Psychic-type
- Pokémon a try?
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- After catching it, if you retry
- the stage, it may occasionally
- drop a Machamp Skill Booster!
- Event Period:
- Until 06:00 (UTC) 15/11/2016
- EventStage #196/5. (1.3.26)
- --Event data--
- Start date: 2016/11/1 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #549 (Hitmontop)
- --Event text--
- Title 1: Great Challenge
- Title 2: [var]name Appears
- Description:
- Take on Hitmontop here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- Why not give some
- Flying- or Psychic-type
- Pokémon a try?
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 15/11/2016
- EventStage #550/6. (1.3.26)
- --Event data--
- Start date: 2016/11/1 (Tue), 15h JST
- End date: 2016/11/8 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #556 (Pikachu (Sleeping))
- Tuesday: StageDataEvent #552 (Torchic (Winking))
- Wednesday: StageDataEvent #553 (Treecko (Winking))
- Thursday: StageDataEvent #554 (Mudkip (Winking))
- Friday: StageDataEvent #555 (Castform (Winking))
- --Event text--
- Title 1: Special Daily Pokémon
- Title 2: Special Daily Pokémon Live!
- Description:
- The Daily Pokémon stage has
- appeared, where you can face
- different Pokémon each day!
- Tuesday:
- Torchic (Winking)
- Wednesday:
- Treecko (Winking)
- Thursday:
- Mudkip (Winking)
- Friday:
- Castform (Winking)
- Monday:
- Pikachu (Sleeping)
- (The Pokémon changes each day
- at 06:00 UTC.)
- Each Pokémon will only appear
- on one day (24-hour period)
- during the event period!
- Don't miss this chance!
- Event Period:
- Until 06:00 (UTC) 08/11/2016
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
- EventStage #556/10. (1.3.26)
- --Event data--
- Start date: 2016/11/8 (Tue), 15h JST
- End date: 2016/11/22 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #393 (Lunatone)
- Tuesday: StageDataEvent #391 (Tyrogue)
- Wednesday: StageDataEvent #392 (Castform)
- Thursday: StageDataEvent #389 (Mantyke)
- Friday: StageDataEvent #390 (Solrock)
- --Event text--
- Title 1: The Daily Pokémon (#6)
- Title 2: Daily Pokémon Are Here!
- Description:
- The Daily Pokémon stage has
- appeared, where you can face
- different Pokémon each day!
- After catching the Daily
- Pokémon, if you retry
- the stage, it may occasionally
- drop Coins!
- Event Period:
- Until 06:00 (UTC) 22/11/2016
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
- EventStage #391/11. (1.3.26)
- --Event data--
- Start date: 2016/11/8 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #548 (Medicham)
- --Event text--
- Title 1: Great Challenge
- Title 2: [var]name Appears
- Description:
- Take on Medicham here!
- Medicham, which appears
- in main stage 230, can be found
- in a special stage!
- Don't miss this chance to defeat
- and catch this powerful foe.
- After catching it, if you retry the
- stage, it may occasionally drop a
- Medicham Skill Booster or
- Raise Max Level!
- Strengthen Medicham to
- prepare it for the Mega Sharpedo
- competitive stage!
- Event Period:
- Until 06:00 (UTC) 15/11/2016
- EventStage #549/12. (1.3.26)
- --Event data--
- Start date: 2016/11/8 (Tue), 15h JST
- End date: 2016/11/22 (Tue), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #557 (Meloetta)
- Level 25+: StageDataEvent #558 (Meloetta)
- Level 26+: StageDataEvent #559 (Meloetta)
- Level 50+: StageDataEvent #560 (Meloetta)
- Level 51+: StageDataEvent #561 (Meloetta)
- Level 75+: StageDataEvent #562 (Meloetta)
- Level 76+: StageDataEvent #563 (Meloetta)
- Level 100+: StageDataEvent #564 (Meloetta)
- Level 101+: StageDataEvent #565 (Meloetta)
- Level 125+: StageDataEvent #566 (Meloetta)
- Level 126+: StageDataEvent #567 (Meloetta)
- Level 150+: StageDataEvent #568 (Meloetta)
- Level 151+: StageDataEvent #569 (Meloetta)
- Level 175+: StageDataEvent #570 (Meloetta)
- Level 176+: StageDataEvent #571 (Meloetta)
- Level 200+: StageDataEvent #572 (Meloetta)
- Level 201+: StageDataEvent #572 (Meloetta)
- Prize for first beating level 5: 1 Exp. Booster M
- Prize for first beating level 10: 1 Disruption Delay
- Prize for first beating level 25: 1 Skill Booster S
- Prize for first beating level 50: 1 Mega Speedup
- Prize for first beating level 75: 1 Skill Booster M
- Prize for first beating level 100: 1 Skill Swapper
- Prize for first beating level 125: 1 Mega Speedup
- Prize for first beating level 150: 2 Raise Max Level
- Prize for first beating level 175: 1 Mega Speedup
- Prize for first beating level 200: 2 Mega Speedup
- --Event text--
- Title 1: Escalation Battle
- Title 2: Take on Escalation Battles
- Description:
- Meloetta (Aria Forme) is here...
- but just for now in this time-limited
- escalation battle!
- In escalation battles, the stage level
- goes up every time you win. As the
- level increases, it becomes ever
- easier to catch Meloetta
- (Aria Forme).
- Stage Level Rewards:
- Level 5: 1 Exp. Booster M
- Level 10: 1 Disruption Delay
- Level 25: 1 Skill Booster S
- Level 50: 1 Mega Speedup
- Level 75: 1 Skill Booster M
- Level 100: 1 Skill Swapper
- Level 125: 1 Mega Speedup
- ...and other special rewards!
- Event Period:
- Until 06:00 (UTC) 22/11/2016
- If you've skipped a reward stage,
- you can still get the reward from
- that stage by clearing a stage
- higher than the one you skipped.
- EventStage #573/13. (1.3.26)
- --Event data--
- Start date: 2016/11/8 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #573 (Mega Sharpedo)
- Only available for region 1
- --Event text--
- Title 1: ランキングステージ
- Title 2: ランキングステージ開催中
- Description:
- 手数制ランキングステージ開催!
- 【順位に応じたプレゼント】
- 1位~2000位:
- サメハダナイト
- & メガスキルアップ 3個
- & マックスレベルアップ 3個
- 2001位~6000位:
- サメハダナイト
- & メガスキルアップ 2個
- & マックスレベルアップ 2個
- 6001位~35000位:
- サメハダナイト
- & メガスキルアップ 1個
- & レベルアップ 1個
- 35001位~60000位:
- サメハダナイト
- & オジャマガード 1個
- 60001位~80000位:
- パワーアップ 1個
- & オジャマガード 1個
- 80001位~: パワーアップ 1個
- ※すでに「サメハダナイト」を
- 獲得済みの方が入賞した場合は代わりに
- レベルアップを1個プレゼント
- 開催期間:
- 2016/11/15 14:00 JSTまで
- プレゼント受け取り期間:
- 2016/11/15 15:00 JST~
- 2016/11/22 15:00 JST
- ※ランキングTOP5は不定期更新です
- EventStage #574/14. (1.3.26)
- --Event data--
- Start date: 2016/11/8 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #573 (Mega Sharpedo)
- Only available for region 2
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competitive Stage Now Live!
- Description:
- A limited move format competitive
- stage is available!
- Prizes by Place:
- 1–600: Sharpedonite,
- 3 Mega Speedups, and
- 3 Raise Max Levels
- 601–1,800: 1 Sharpedonite,
- 2 Mega Speedups, and
- 2 Raise Max Levels
- 1,801–10,000: 1 Sharpedonite,
- 1 Mega Speedup, and
- 1 Level Up
- 10,001–18,000: 1 Sharpedonite
- and 1 Disruption Delay
- 18,001–24,000: 1 Attack Power ↑
- and 1 Disruption Delay
- 24,001+: 1 Attack Power ↑
- Those who have already
- obtained Sharpedonite
- will get one Level Up instead.
- Event Period:
- Until 05:00 (UTC) 11/15/2016
- Reward Period:
- From 06:00 (UTC) 11/15/2016
- until 06:00 (UTC) 11/22/2016
- EventStage #574/15. (1.3.26)
- --Event data--
- Start date: 2016/11/8 (Tue), 15h JST
- End date: 2016/11/15 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #573 (Mega Sharpedo)
- Only available for region 3
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competitive Stage Now Live!
- Description:
- A limited move format competitive
- stage is available!
- Prizes by Place:
- 1–400: Sharpedonite,
- 3 Mega Speedups and
- 3 Raise Max Levels
- 401–1,200: 1 Sharpedonite,
- 2 Mega Speedups and
- 2 Raise Max Levels
- 1,201–7,000: 1 Sharpedonite,
- 1 Mega Speedup and
- 1 Level Up
- 7,001–12,000: 1 Sharpedonite and
- 1 Disruption Delay
- 12,001–16,000: 1 Attack Power ↑
- and 1 Disruption Delay
- 16,001+: 1 Attack Power ↑
- Those who have already
- obtained Sharpedonite
- will get one Level Up instead
- Event Period:
- Until 05:00 (UTC) 15/11/2016
- Reward Period:
- From 06:00 (UTC) 15/11/2016
- until 06:00 (UTC) 22/11/2016
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