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- ///------includes-------///
- #include <a_samp>
- #include <zcmd>
- ///------Color defines------///
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_PURPLE 0xC2A2DAAA
- ///---------forward function--------////
- forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
- ///---------/me command-----------///
- CMD:me(playerid, params[])
- {
- if(isnull(params)) return SendClientMessage(playerid, COLOR_GREY, "SYNTAX: /me [action]");
- new string[128];
- format(string, sizeof(string), "* %s %s", GetPlayerNameEx(playerid), params);
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- return 1;
- }
- ///----------/do command----------///
- CMD:do(playerid, params[])
- {
- if(isnull(params)) return SendClientMessage(playerid, COLOR_GREY, "SYNTAX: /do [action]");
- new string[128];
- format(string, sizeof(string), "* %s (( %s ))", params, GetPlayerNameEx(playerid));
- ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
- return 1;
- }
- ///---------ProxDetector---------///
- public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
- {
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
- {
- SendClientMessage(i, col1, string);
- }
- else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
- {
- SendClientMessage(i, col2, string);
- }
- else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
- {
- SendClientMessage(i, col3, string);
- }
- else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
- {
- SendClientMessage(i, col4, string);
- }
- else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- SendClientMessage(i, col5, string);
- }
- }
- else
- {
- SendClientMessage(i, col1, string);
- }
- }
- }
- return 1;
- }
- ///--------GetPlayerNameEx----------///
- stock GetPlayerNameEx(playerid)
- {
- new pName[25];
- GetPlayerName(playerid, pName, sizeof(pName));
- return pName;
- }
- ///---------The End---------///
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