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May 24th, 2016
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  1. Supply - Tailor: Make clothes from wool and dead animals' skin. Harvest your d̶e̶a̶d̶ crewmembers and weave them into fancy clothing. Spend the first hour of the round by doing nothing because there's no science or mining and the chef just gibbed your sheep. - Medium
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  3. Your job: yours isn't a critical role on the station but it can be one of the most rewarding. You are a clothier, one of the last master crafters alive who hasn't been replaced by machines, and you are tasked to provide the crew with better (clothing) equipment.
  4. You can create jumpsuits, headwear, coats and jackets, footwear and gloves. Basically anything that can be worn by your fellow Greytider. At first your creations won’t be any different from the ones currently worn by the crew but as (hopefully) mining brings you ores and dead monsters and science isn’t too busy bombing the station, you will be able to create outstanding items like a mechanic’s jumpsuit with a built-in toolbelt or an insulated multitool gloves or a iron-studded jumpsuit with chemical injectors for the security officer.
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  6. Your tools:
  7. Sewing needle: The basic tool. You “load” it with thread and use it on a piece of clothing that was laid on the Clothier’s Table. It is also useful to seal someone’s eyes or mouth.
  8. Thread: It’s the basic material from which you can show off your skills. You can harvest it from a sheep by using a kitchen knife or a shear.
  9. Shear: The equivalent of a kitchen knife but yields more materials. Use it on your sheeps to harvest their wool.
  10. Loom: It is used to turn thread into cloth.
  11. Cloth: Think of cloth like metal sheets. You create very basic and raw clothing which are then placed on the CT.
  12. Clothier’s Table: This is your most important machine: stuff goes in and clothes come out. It is also used to install upgrades into your creations (only when making them) or deconstructing them for raw materials. Load it with your basic dress, ores from mining and/or items from science and finish the piece by using the sewing needle on it.
  13. (Dyer: This machine is used to dye your cloth)
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  15. How does it work:
  16. Let’s say that the doctor asks you for a jumpsuit with chemical injectors to stabilize people in critical conditions. You begin by harvesting thread from your sheep and turning a part of it into cloth. You use the cloth you got to make a Basic Jumpsuit which you then place on the CT. You then ask science for Matter Bins, a Syringe gun and syringes for the chemical injector and a GPS and health analyzer for the suit sensors and insert them on the CT. With thread and needle in hands you click on the table and begin assembling the pieces together. A prompt will ask you what type of jumpsuit you want to create (Security, Medical, Grey, etc...) and, if everything was done correctly, a new jumpsuit should pop out from the table.
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  18. Traitor item: Living cloth (4TC): A strange piece of clothing which glows on its own. Whoever wears anything made from this cloth will be bound to serve the creator until his death. It activates 1 minute after the clothing has been worn. For implanted people it requires 5 minutes and subtle messages will inform the player that something is wrong.
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