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- case DIALOG_NAME:
- {
- if(response)
- {
- SetPVarString(playerid,"SpielerInfo[playerid][pRPGNamen]",inputtext);
- if(strfind(inputtext," ") == -1)
- {
- ShowPlayerDialog(playerid,DIALOG_NAME,DIALOG_STYLE_INPUT,"Unwichtig","Unwichtig","");
- return true;
- }
- }
- }
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