Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Running C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project="C:/Users/Geoffrey/Documents/TestWorkspace/MyProject/MyProject.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
- @progress push 5%
- Parsing headers for MyProjectEditor
- Running UnrealHeaderTool "C:\Users\Geoffrey\Documents\TestWorkspace\MyProject\MyProject.uproject" "C:\Users\Geoffrey\Documents\TestWorkspace\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- Reflection code generated for MyProjectEditor in 3,6580764 seconds
- @progress pop
- Performing 7 actions (2 in parallel)
- [2/7] Resource PCLaunch.rc
- PCH.MyProject.h.cpp
- [3/7] Resource ModuleVersionResource.rc.inl
- MyProject.generated.cpp
- MyProjectGameMode.cpp
- MyProject.cpp
- [7/7] Link UE4Editor-MyProject.dll
- LINK : fatal error LNK1104: cannot open file 'ucrt.lib'
- ERROR: UBT ERROR: Failed to produce item: C:\Users\Geoffrey\Documents\TestWorkspace\MyProject\Binaries\Win64\UE4Editor-MyProject.dll
- Total build time: 53,46 seconds
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement