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Oct 8th, 2013
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GDB 4.33 KB | None | 0 0
  1. Program received signal SIGSEGV, Segmentation fault.
  2. 0xf17da6c2 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  3. (gdb) bt
  4. #0  0xf17da6c2 in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  5. #1  0xf17df47d in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  6. #2  0xf13b989d in ?? () from /usr/lib32/libnvidia-glcore.so.319.60
  7. #3  0xf725bcc8 in M4::OpenGLDevice::DrawIndexedPrimitives (this=0xe7ba5720, primitiveType=M4::RenderPrimitiveType_TriangleList, minVertexIndex=0, numVertices=65, startIndex=0,
  8.     numPrimitives=48, numInstances=1) at ../Source/Render/OpenGLDevice.cpp:998
  9. #4  0xf72830e8 in M4::RenderModelProxy::RenderFaceSet (this=0x97f2e238, faceSetIndex=0, numInstances=1) at ../Source/Render/RenderModelProxy.cpp:239
  10. #5  0xf727fc37 in M4::RenderModelArray::RenderFaceSet (this=0x94f84568, faceSetIndex=0) at ../Source/Render/RenderModelArray.cpp:423
  11. #6  0xf72998d1 in RenderFaceSet (this=<optimized out>, faceSet=...) at ../Source/Render/RenderRenderer.cpp:324
  12. #7  M4::RenderRenderer::RenderFaceSets<M4::RenderModelArray, M4::ObjectRenderer<M4::RenderModelArray> > (this=0xdd4d9008, context=..., viewerParams=..., renderer=..., faceSets=0xdb325928,
  13.     numFaceSets=33) at ../Source/Render/RenderRenderer.cpp:3415
  14. #8  0xf729665f in M4::RenderRenderer::RenderModelArrays (this=0xdd4d9008, context=..., viewerParams=..., modelArray=0xffe81838, numModelArrays=35, techniqueIndex=1, reverseCulling=false,
  15.     shadows=false) at ../Source/Render/RenderRenderer.cpp:2617
  16. #9  0xf72978ef in M4::RenderRenderer::RenderObjects (this=0xdd4d9008, context=..., viewerParams=..., objects=..., techniqueIndex=1, objectsMask=4294967039)
  17.     at ../Source/Render/RenderRenderer.cpp:2166
  18. #10 0xf7297c68 in M4::RenderRenderer::RenderObjects (this=0xdd4d9008, scene=0xd8da1310, context=..., objects=0xffe81080, camera=..., viewport=..., techniqueIndex=1, objectsMask=4294967039,
  19.     zonesMask=4294967295) at ../Source/Render/RenderRenderer.cpp:2989
  20. #11 0xf72981be in M4::RenderRenderer::Render (this=0xdd4d9008, pipeline=0xafaeab50, colorTarget=0xe7b24e78, depthTarget=0xe7b24ec8, faceIndex=0, sourceTexture=0x0, sceneSettings=0xdaf743f2,
  21.     setupSettings=0xffe8d318, scene=0xd8da1310, time=1996.8455810546875, camera=..., viewport=..., visibleObjects=..., background=0x0) at ../Source/Render/RenderRenderer.cpp:1312
  22. #12 0xf72ac55c in M4::RenderScene::InternalRender (this=0xd8da1310, settings=..., colorTarget=0xe7b24e78, depthTarget=0xe7b24ec8, faceIndex=0, pipeline=0xafaeab50, camera=...,
  23.     prevCamera=0x0, viewport=..., renderMask=4294967295, cullingMode=M4::RenderScene_CullingMode_Occlusion, background=0x0, deltaTime=0.0212402344) at ../Source/Render/RenderScene.cpp:816
  24. #13 0xf72ad131 in M4::RenderScene::InternalRender (this=0xd8da1310, settings=..., colorTarget=0xe7b24e78, depthTarget=0xe7b24ec8, faceIndex=0, camera=0xb2111e50, _viewport=0x0,
  25.     background=0x0, deltaTime=0.0212402344) at ../Source/Render/RenderScene.cpp:758
  26. #14 0xf72ad50c in M4::RenderScene::RenderMainCamera (this=0xd8da1310, settings=..., colorTarget=0xe7b24e78, depthTarget=0xe7b24ec8, faceIndex=0, camera=0xb2111e50, viewport=0x0,
  27.     background=0x0, time=1996.8455810546875) at ../Source/Render/RenderScene.cpp:713
  28. #15 0xf72ad61e in M4::RenderScene::Render (this=0xd8da1310, settings=..., colorTarget=0xe7b24e78, depthTarget=0xe7b24ec8, camera=0xb2111e50, background=0x0, time=1996.8455810546875)
  29.     at ../Source/Render/RenderScene.cpp:496
  30. #16 0x08082344 in M4::ClientWorld::Render (this=0xdaf729f8, drawer=..., swapChain=0xe7b24e48) at ../Source/Spark_Client/ClientWorld.cpp:2264
  31. #17 0x0806caed in M4::ClientGame::Render (this=0xe7b22960, swapChain=0xe7b24e48) at ../Source/Spark_Client/ClientGame.cpp:1640
  32. #18 0x0807699f in M4::ClientGame::Update (this=0xe7b22960, deltaTime=0.018872100999999475) at ../Source/Spark_Client/ClientGame.cpp:891
  33. #19 0x0806bfa6 in M4::ClientEngine::Update (this=0xf3c8f170, deltaTime=0.018872100999999475) at ../Source/Spark_Client/ClientEngine.cpp:148
  34. #20 0x080bf044 in M4::BaseEngine::RunFrame (this=0xf3c8f170) at ../Source/Spark_Server/BaseEngine.cpp:188
  35. #21 0x080bf070 in M4::BaseEngine::Run (this=0xf3c8f170) at ../Source/Spark_Server/BaseEngine.cpp:152
  36. #22 0x0806a4c3 in main (argc=<error reading variable: Cannot access memory at address 0xa62fbb74>, argv=<error reading variable: Cannot access memory at address 0xa62fbb78>)
  37.     at ../Source/ShooterExe/Main.cpp:82
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