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TheInsidiousOne

Oct 30 (2)

Oct 30th, 2018
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  1. The Show Must Go On!
  2. Yuya/Skill
  3. At the start of the Duel, shuffle 2 cards from your hand into the Deck. Then, add 2 "Performapal", "Magician" or "Odd-Eyes" Pendulum Monsters with different names from the shuffled cards from your Deck to your hand. (If both players use a Skill at the same time, the Turn player resolves their Skill first.)
  4.  
  5. Seeds of Evil
  6. Yuri/Skill
  7. At the start of your turn, before you draw, you may place 1 "Polymerization" Spell from your Deck to the top of your Deck. This Skill can only be used once per Duel.
  8.  
  9. Turbo Boost
  10. Yugo/Skill
  11. During your Main Phase, you can choose 1 "Speedroid" monster you control and roll a six-sided die. That monster is treated as a Tuner this turn, also its Level becomes equal to the result. This Skill can only be used once per Duel.
  12.  
  13. Ghost of Xyz
  14. Yuto/Skill
  15. During your Main Phase, you can choose 1 DARK Xyz Monster you control. Detach 1 material from that monster. After that, choose 1 Trap from your GY and Set it to your field. This Skill can only be used once per Duel.
  16.  
  17. D/D Checkmate
  18. Declan/Skill/Continuous Spell
  19. This card is treated as "Dark Contract with the Swamp King", also it gains its effects.
  20.  
  21. D/D Headless Horseman
  22. ★★★★★★
  23. <8 8>
  24. DARK
  25. Fiend/Pendulum/Effect
  26. ATK 2000
  27. DEF 1700
  28. When you take effect damage (except during the Damage Step): You can Special Summon this card, and if you do, gain LP equal to the damage you took.
  29. ----
  30. When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, add 1 "Dark Contract" Spell/Trap from your Deck to your hand.
  31.  
  32. D/D Phantom
  33. ★★
  34. DARK
  35. Fiend/Tuner/Effect
  36. ATK 800
  37. DEF 1200
  38. If you take effect damage (except during the Damage Step): You can Special Summon this card from the GY (if it was there when you took that damage) or hand (even if not). You can only use this effect of "D/D Phantom" once per turn. Up to twice per turn: You can target 1 "D/D" monster on the field, then activate 1 of these effects;
  39. ● Increase its Level by 1.
  40. ● Reduce its Level by 1.
  41.  
  42. T.G. Arctic Dreadnought
  43. ★★★★★★★★★★
  44. WATER
  45. Fish/Synchro/Effect
  46. ATK 2800
  47. DEF 3200
  48. 1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters
  49. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 "T.G." monster from your GY; banish this face-up card on the field. During the next Standby Phase after this card was banished by this effect: Special Summon this card, and if you do, this card gains 500 ATK/DEF, also it is unaffected by your opponent's card effects during the Battle Phase. During the turn this effect is activated, you take no damage from direct attacks.
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