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LegendCraft Plugin Template

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Dec 24th, 2013
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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using fCraft;
  6.  
  7.  
  8. namespace Hello
  9. {
  10.     public class Init : Plugin
  11.     {
  12.         //everything that will happen upon startup
  13.         public void Initialize()
  14.         {
  15.             Logger.Log(
  16.                 LogType.ConsoleOutput,
  17.                 Name + "(v " + Version + "): Registering Hello");
  18.  
  19.             //In this plugin, i am making a simple command
  20.             //This code block right here "describes" the command
  21.             CommandManager.RegisterCustomCommand(new CommandDescriptor
  22.             {
  23.                 Name = "Hello",
  24.                 Aliases = new string[] { "Hi" },
  25.                 Category = CommandCategory.Chat | CommandCategory.Fun,
  26.                 Permissions = new Permission[] { Permission.Chat },
  27.                 IsConsoleSafe = true,
  28.                 Usage = "/Hello",
  29.                 Help = "Shouts out 'Hello' to the server!",
  30.                 Handler = HelloHandler,
  31.             });
  32.         }
  33.  
  34.         //plugin name
  35.         public string Name
  36.         {
  37.             get
  38.             {
  39.                 return "HelloPlugin";
  40.             }
  41.             set
  42.             {
  43.                 Name = value;
  44.             }
  45.         }
  46.  
  47.         //plugin version
  48.         public string Version
  49.         {
  50.             get
  51.             {
  52.                 return "1.0";
  53.             }
  54.             set
  55.             {
  56.                 Version = value;
  57.             }
  58.         }
  59.  
  60.         //handler name must be the same as in descriptor
  61.         private static void HelloHandler(Player player, Command cmd)
  62.         {
  63.  
  64.            //all the main code for your plugin will go here!
  65.  
  66.            Server.Message("Hello!");//will send a message to everyone on the server          
  67.         }
  68.  
  69.         //the end
  70.     }
  71. }
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