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- mobRegions.yml
- ExampleRegions:
- world: world
- p1:
- x: -500.0
- y: 0.0
- z: -1300.0
- p2:
- x: 0.0
- y: 256.0
- z: -800.0
- priority: 1
- min-level: 30
- max-level: 40
- # - Name_of_the_mob: chance_of_sapwn (between 1.0 and 0.0)
- mobs:
- Silver: 0.5
- Zombie: 0.3
- mobs.yml
- Zombie:
- type: zombie
- base-attributes:
- health: 50
- damage: 2
- exp: 5
- attributes-per-level:
- health: 2
- damage: 3
- exp: 1
- loot:
- diamond_sword:
- #1 -> 100%
- probability: 0.1
- min-mob-level: 10
- max-mob-level: 20
- amount: 2
- custom: false
- #Not implemented yet
- equip:
- helmet:
- chestplate:
- leggings:
- boots:
- hands: BOW
- Silver:
- type: silverfish
- base-attributes:
- health: 100
- damage: 5
- exp: 50
- attributes-per-level:
- health: 5
- damage: 3
- exp: 1
- loot:
- Silver_Sword:
- #1 -> 100%
- probability: 0.05
- min-mob-level: 30
- max-mob-level: 40
- amount: 1
- custom: true
- #Not implemented yet
- equip:
- helmet:
- chestplate:
- leggings:
- boots:
- hands: BOW
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