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  1. 08:19:57: CLR host plugin strings not found, dynamically loading 4 strings
  2. 08:19:57: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 08:19:57: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 08:19:57: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 08:19:57: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 08:19:57: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 08:19:57: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 08:19:57: CLRHost:: Could not find/load browser settings at location C:\Users\White_000\AppData\Roaming\OBS\pluginData\browser.json
  9. 08:19:58: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\White_000\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 08:19:58: File name: 'C:\Users\White_000\AppData\Roaming\OBS\pluginData\browser.json'
  11. 08:19:58: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 08:19:58: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 08:19:58: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 08:19:58: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 08:19:59: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 08:20:08: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  17. 08:20:08: -------------------------------
  18. 08:20:08: CPU Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
  19. 08:20:08: CPU Speed: 2394MHz
  20. 08:20:08: Physical Memory: 4095MB Total, 2478MB Free
  21. 08:20:08: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  22. 08:20:08: monitor 1: pos={0, 0}, size={1366, 768}
  23. 08:20:08: Windows Version: 10.0 Build 10586 (revision 0)
  24. 08:20:08: Aero is Enabled
  25. 08:20:08: -------------------------------
  26. 08:20:08: OBS Modules:
  27. 08:20:08: Base Address Module
  28. 08:20:08: 00A90000 OBS.exe
  29. 08:20:08: 0FCE0000 OBSApi.dll
  30. 08:20:08: 0F2B0000 CLRHostPlugin.dll
  31. 08:20:08: 0FF30000 DShowPlugin.dll
  32. 08:20:08: 0FC20000 GraphicsCapture.dll
  33. 08:20:08: 0FA40000 NoiseGate.dll
  34. 08:20:08: 0F1B0000 PSVPlugin.dll
  35. 08:20:08: 0F5C0000 scenesw.dll
  36. 08:20:08: ------------------------------------------
  37. 08:20:08: Adapter 1
  38. 08:20:08: Video Adapter: NVIDIA GeForce GT 750M
  39. 08:20:08: Video Adapter Dedicated Video Memory: 1017970688
  40. 08:20:08: Video Adapter Shared System Memory: 3276931072
  41. 08:20:08: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  42. 08:20:08: ------------------------------------------
  43. 08:20:08: Adapter 2
  44. 08:20:08: Video Adapter: Intel(R) HD Graphics 4600
  45. 08:20:08: Video Adapter Dedicated Video Memory: 117964800
  46. 08:20:08: Video Adapter Shared System Memory: 4176936960
  47. 08:20:08: =====Stream Start: 2016-07-08, 08:20:08===============================================
  48. 08:20:08: Multithreaded optimizations: On
  49. 08:20:08: Base resolution: 1366x768
  50. 08:20:08: Output resolution: 1364x768
  51. 08:20:08: ------------------------------------------
  52. 08:20:08: Loading up D3D10 on NVIDIA GeForce GT 750M (Adapter 1)...
  53. 08:20:08: ------------------------------------------
  54. 08:20:08: Audio Format: 48000 Hz
  55. 08:20:08: ------------------------------------------
  56. 08:20:08: Audio Channels: 2 Ch
  57. 08:20:08: Playback device {0.0.0.00000000}.{53bfe24f-4274-4298-aaed-aeb339c8dd15}
  58. 08:20:08: ------------------------------------------
  59. 08:20:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
  60. 08:20:08: Global Audio time adjust: 0
  61. 08:20:08: ------------------------------------------
  62. 08:20:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  63. 08:20:08: Mic time offset: 0
  64. 08:20:08: ------------------------------------------
  65. 08:20:08: Audio Encoding: AAC
  66. 08:20:08: bitrate: 128
  67. 08:20:08: Using graphics capture
  68. 08:20:08: Using Window Capture
  69. 08:20:08: Scene buffering time set to 700
  70. 08:20:08: Successfully loaded ObsNvenc.dll
  71. 08:20:08: ObsNvenc initialized successfully
  72. 08:20:08: CUDA loaded successfully
  73. 08:20:08: 1 CUDA capable devices found
  74. 08:20:08: [ GPU #0 - < GeForce GT 750M > has Compute SM 3.0, NVENC Available ]
  75. 08:20:08: NVENC internal init finished successfully
  76. 08:20:08: NVENC supports 8 h264 presets
  77. 08:20:08: ------------------------------------------
  78. 08:20:08: Video Encoding: NVENC
  79. 08:20:08: fps: 30
  80. 08:20:08: width: 1364, height: 768
  81. 08:20:08: preset: hp
  82. 08:20:08: profile: main
  83. 08:20:08: level: autoselect
  84. 08:20:08: keyint: 60
  85. 08:20:08: CBR: no
  86. 08:20:08: CFR: yes
  87. 08:20:08: max bitrate: 684
  88. 08:20:08: avg bitrate: 684
  89. 08:20:08: buffer size: 684
  90. 08:20:08: quality: 8
  91. 08:20:08: ------------------------------------------
  92. 08:20:09: FlushBufferedVideo: Flushing 5 packets over 134 ms
  93. 08:20:09: Total frames encoded: 12, total frames duplicated: 0 (0.00%)
  94. 08:20:09: Total frames rendered: 32, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  95. 08:20:09: Encoder closed
  96. 08:20:09: NVENC deinitialized
  97. 08:20:09:
  98. 08:20:09: Profiler time results:
  99. 08:20:09:
  100. 08:20:09: ==============================================================
  101. 08:20:09: video thread frame - [100%] [avg time: 1.022 ms] [children: 35.6%] [unaccounted: 64.4%]
  102. 08:20:09: | scene->Preprocess - [27.6%] [avg time: 0.282 ms]
  103. 08:20:09: | GPU download and conversion - [8.02%] [avg time: 0.082 ms] [children: 8.22%] [unaccounted: -0.196%]
  104. 08:20:09: | | flush - [7.53%] [avg time: 0.077 ms]
  105. 08:20:09: | | CopyResource - [0.294%] [avg time: 0.003 ms]
  106. 08:20:09: | | conversion to 4:2:0 - [0.391%] [avg time: 0.004 ms]
  107. 08:20:09: Convert444Threads - [100%] [avg time: 0.552 ms] [children: 99.3%] [unaccounted: 0.725%]
  108. 08:20:09: | Convert444toNV12 - [99.3%] [avg time: 0.548 ms]
  109. 08:20:09: encoder thread frame - [100%] [avg time: 1.066 ms] [children: 0.0938%] [unaccounted: 99.9%]
  110. 08:20:09: | sending stuff out - [0.0938%] [avg time: 0.001 ms]
  111. 08:20:09: ==============================================================
  112. 08:20:09:
  113. 08:20:09:
  114. 08:20:09: Profiler CPU results:
  115. 08:20:09:
  116. 08:20:09: ==============================================================
  117. 08:20:09: video thread frame - [cpu time: avg 0.976 ms, total 31.25 ms] [avg calls per frame: 1]
  118. 08:20:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  119. 08:20:09: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  120. 08:20:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  121. 08:20:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  122. 08:20:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  123. 08:20:09: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  124. 08:20:09: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  125. 08:20:09: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  126. 08:20:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  127. 08:20:09: ==============================================================
  128. 08:20:09:
  129. 08:20:09: =====Stream End: 2016-07-08, 08:20:09=================================================
  130. 08:20:15: 1 CUDA capable devices found
  131. 08:20:15: [ GPU #0 - < GeForce GT 750M > has Compute SM 3.0, NVENC Available ]
  132. 08:20:33: =====Stream Start: 2016-07-08, 08:20:33===============================================
  133. 08:20:33: Multithreaded optimizations: On
  134. 08:20:33: Base resolution: 1366x768
  135. 08:20:33: Output resolution: 1364x768
  136. 08:20:33: ------------------------------------------
  137. 08:20:33: Loading up D3D10 on NVIDIA GeForce GT 750M (Adapter 1)...
  138. 08:20:33: ------------------------------------------
  139. 08:20:33: Audio Format: 48000 Hz
  140. 08:20:33: ------------------------------------------
  141. 08:20:33: Audio Channels: 2 Ch
  142. 08:20:33: Playback device {0.0.0.00000000}.{53bfe24f-4274-4298-aaed-aeb339c8dd15}
  143. 08:20:33: ------------------------------------------
  144. 08:20:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
  145. 08:20:33: Global Audio time adjust: 0
  146. 08:20:33: ------------------------------------------
  147. 08:20:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  148. 08:20:33: Mic time offset: 0
  149. 08:20:33: ------------------------------------------
  150. 08:20:33: Audio Encoding: AAC
  151. 08:20:33: bitrate: 128
  152. 08:20:33: Using graphics capture
  153. 08:20:33: Using Window Capture
  154. 08:20:33: Scene buffering time set to 700
  155. 08:20:33: NVENC internal init finished successfully
  156. 08:20:33: NVENC supports 8 h264 presets
  157. 08:20:33: ------------------------------------------
  158. 08:20:33: Video Encoding: NVENC
  159. 08:20:33: fps: 30
  160. 08:20:33: width: 1364, height: 768
  161. 08:20:33: preset: hp
  162. 08:20:33: profile: main
  163. 08:20:33: level: autoselect
  164. 08:20:33: keyint: 60
  165. 08:20:33: CBR: no
  166. 08:20:33: CFR: yes
  167. 08:20:33: max bitrate: 600
  168. 08:20:33: avg bitrate: 600
  169. 08:20:33: buffer size: 370
  170. 08:20:33: quality: 8
  171. 08:20:33: ------------------------------------------
  172. 08:21:01: Trying to hook process: League of Legends.exe
  173. 08:21:05: SharedTexCapture hooked
  174. 08:21:34: FlushBufferedVideo: Flushing 20 packets over 633 ms
  175. 08:21:34: Total frames encoded: 1801, total frames duplicated: 242 (13.44%)
  176. 08:21:34: Number of frames skipped due to encoder lag: 238 (13.21%)
  177. 08:21:34: Total frames rendered: 1566, number of late frames: 6 (0.38%) (it's okay for some frames to be late)
  178. 08:21:34: Encoder closed
  179. 08:21:34: NVENC deinitialized
  180. 08:21:34:
  181. 08:21:34: Profiler time results:
  182. 08:21:34:
  183. 08:21:34: ==============================================================
  184. 08:21:34: video thread frame - [100%] [avg time: 2.887 ms] [children: 81.5%] [unaccounted: 18.5%]
  185. 08:21:34: | scene->Preprocess - [37.4%] [avg time: 1.08 ms]
  186. 08:21:34: | GPU download and conversion - [44.1%] [avg time: 1.273 ms] [children: 5.4%] [unaccounted: 38.7%]
  187. 08:21:34: | | flush - [2.22%] [avg time: 0.064 ms]
  188. 08:21:34: | | CopyResource - [0.139%] [avg time: 0.004 ms]
  189. 08:21:34: | | conversion to 4:2:0 - [3.05%] [avg time: 0.088 ms]
  190. 08:21:34: Convert444Threads - [100%] [avg time: 0.614 ms] [children: 99.2%] [unaccounted: 0.814%]
  191. 08:21:34: | Convert444toNV12 - [99.2%] [avg time: 0.609 ms]
  192. 08:21:34: encoder thread frame - [100%] [avg time: 5.584 ms] [children: 0.161%] [unaccounted: 99.8%]
  193. 08:21:34: | sending stuff out - [0.161%] [avg time: 0.009 ms]
  194. 08:21:34: ==============================================================
  195. 08:21:34:
  196. 08:21:34:
  197. 08:21:34: Profiler CPU results:
  198. 08:21:34:
  199. 08:21:34: ==============================================================
  200. 08:21:34: video thread frame - [cpu time: avg 0.588 ms, total 921.875 ms] [avg calls per frame: 1]
  201. 08:21:34: | scene->Preprocess - [cpu time: avg 0.289 ms, total 453.125 ms] [avg calls per frame: 1]
  202. 08:21:34: | GPU download and conversion - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
  203. 08:21:34: | | flush - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
  204. 08:21:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  205. 08:21:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  206. 08:21:34: Convert444Threads - [cpu time: avg 0.659 ms, total 2031.25 ms] [avg calls per frame: 2]
  207. 08:21:34: | Convert444toNV12 - [cpu time: avg 0.659 ms, total 2031.25 ms] [avg calls per frame: 2]
  208. 08:21:34: encoder thread frame - [cpu time: avg 0.078 ms, total 140.625 ms] [avg calls per frame: 1]
  209. 08:21:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  210. 08:21:34: ==============================================================
  211. 08:21:34:
  212. 08:21:34: =====Stream End: 2016-07-08, 08:21:34=================================================
  213. 08:22:26: CLR host plugin instance deleted; removing dynamically loaded localization strings
  214. 08:22:26: Terminating 0x674bc
  215. 08:22:26: Terminating 0x67790
  216.  
  217.  
  218. Last game capture log:
  219. 2016-07-08, 08:21:01: we're booting up:
  220. 08:21:01: CaptureThread: attached to process League of Legends.exe
  221. 08:21:01: D3D9 Present
  222. 08:21:01: DXGI Present
  223. 08:21:01: GL Present
  224. 08:21:01: DirectDraw capture: Windows 8 not supported yet
  225. 08:21:01: (half life scientist) everything.. seems to be in order
  226. 08:21:05: D3D9EndScene called
  227. 08:21:05: D3DPRESENT_PARAMETERS {
  228. 08:21:05: BackBufferWidth: 1366
  229. 08:21:05: BackBufferHeight: 768
  230. 08:21:05: BackBufferFormat: D3DFMT_X8R8G8B8
  231. 08:21:05: BackBufferCount: 1
  232. 08:21:05: MultiSampleType: D3DMULTISAMPLE_NONE
  233. 08:21:05: MultiSampleQuality: 0
  234. 08:21:05: SwapEffect: D3DSWAPEFFECT_DISCARD
  235. 08:21:05: hDeviceWindow: 2098930
  236. 08:21:05: Windowed: false
  237. 08:21:05: EnableAutoDepthStencil: false
  238. 08:21:05: AutoDepthStencilFormat: D3DFMT_D24S8
  239. 08:21:05: Flags: None
  240. 08:21:05: FullScreen_RefreshRateInHz: 60
  241. 08:21:05: PresentationInterval: 2147483648
  242. 08:21:05: };
  243. 08:21:05: successfully set up d3d9 hooks
  244. 08:21:05: D3D9Present called
  245. 08:21:05: DoD3D9GPUHook: success
  246. 08:21:13: D3DSURFACE_DESC {
  247. 08:21:13: Format: D3DFMT_X8R8G8B8
  248. 08:21:13: Type: D3DRTYPE_SURFACE
  249. 08:21:13: Usage: D3DUSAGE_RENDERTARGET
  250. 08:21:13: Pool: D3DPOOL_DEFAULT
  251. 08:21:13: MultiSampleType: D3DMULTISAMPLE_NONE
  252. 08:21:13: MultiSampleQuality: 0
  253. 08:21:13: Width: 1366
  254. 08:21:13: Height: 768
  255. 08:21:13: };
  256. 08:21:13: successfully capturing d3d9 frames via GPU
  257. 08:21:34: ---------------------- Cleared D3D9 Capture ----------------------
  258. 08:21:34: received restart event, capturing
  259. 08:21:34: DoD3D9GPUHook: success
  260. 08:21:34: D3D9EndScene called
  261. 08:21:34: D3D9Present called
  262. 08:21:37: DirectDraw capture: Windows 8 not supported yet
  263. 08:22:12: D3D9Reset called
  264. 08:22:12: ---------------------- Cleared D3D9 Capture ----------------------
  265. 08:22:12: successfully set up d3d9 hooks
  266. 08:22:12: D3D9EndScene called
  267. 08:22:12: D3D9Present called
  268. 08:22:12: DoD3D9GPUHook: success
  269. 08:22:13: DirectDraw capture: Windows 8 not supported yet
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