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  1. Using configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3.         SSE 1.0:  1,  SSE 2.0:  1
  4.         SSE 3.0:  1, SSSE 3.0:  0
  5.         SSE 4.1:  0,  SSE 4.2:  0
  6.         SSE 4.0A: 1,  SSE 5.0A: 0
  7.         using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17.   Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:23:34
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: D:\Spring\
  24. Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
  25. Using read-only data directory: C:\ProgramData\Spring\
  26. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
  27. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
  28. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
  29. Scanning: D:\Spring\maps
  30. Scanning: D:\Spring\base
  31. Scanning: D:\Spring\games
  32. Scanning: D:\Spring\mods
  33. Scanning: D:\Spring\packages
  34. Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1920x1200/32bit (windowed)
  36. [f=0000000] SDL version:  1.2.10
  37. [f=0000000] GL version:   4.2.0
  38. [f=0000000] GL vendor:    NVIDIA Corporation
  39. [f=0000000] GL renderer:  GeForce GTS 450/PCIe/SSE2
  40. [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM:    total 1024MB, available 394MB
  43. [f=0000000] GL info:
  44.         haveARB: 1, haveGLSL: 1, ATI hacks: 0
  45.         FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  46.         maximum texture size: 16384, compress MIP-map textures: 0
  47. [f=0000000] [Sound] OpenAL info:
  48. [f=0000000] [Sound]   Available Devices:
  49. [f=0000000] [Sound]               DirectSound Software
  50. [f=0000000] [Sound]   Device:     DirectSound Software
  51. [f=0000000] [Sound]   Vendor:         OpenAL Community
  52. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
  53. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  54. [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  55. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  56. [f=0000000] [Sound]   EFX Enabled: yes
  57. [f=0000000] [Sound]   Max Sounds: 61
  58. [f=0000000] Joysticks found: 0
  59. [f=0000000] Warning: Joystick 0 not found
  60. [f=0000000] CPU Cores: 2
  61. [f=0000000] CPU affinity not set
  62. [f=0000000] Connecting to local server
  63. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  64. [f=0000000] PreGame::StartServer: 11 ms
  65. [f=0000000] Using map: Twilight_Canyon-v01
  66. [f=0000000] Using game: Evolution RTS - blaaaarg
  67. [f=0000000] Using game archive: evolutiondevsalfnl.sdd
  68. [f=0000000] recording demo: demos/20120426_002707_Twilight_Canyon-v01_88.sdf
  69. [f=0000000] PreGame::GameDataReceived: 238 ms
  70. [f=0000000] User number 0 (team 0, allyteam 0)
  71. [f=0000000] Loading Radar Icons
  72. [f=0000000] Loading GameData Definitions
  73. [f=0000000] WARNING: removed the "ebasefactory" entry from the "ecommander" build menu
  74. [f=0000000] WARNING: removed the "eminifac" entry from the "ecommander" build menu
  75. [f=0000000] WARNING: removed the "eamphibfac" entry from the "ecommander" build menu
  76. [f=0000000] WARNING: removed the "eairplant" entry from the "ecommander" build menu
  77. [f=0000000] WARNING: removed the "eexperimentalfac" entry from the "ecommander" build menu
  78. [f=0000000] WARNING: removed the "emetalextractor" entry from the "ecommander" build menu
  79. [f=0000000] WARNING: removed the "emaker" entry from the "ecommander" build menu
  80. [f=0000000] WARNING: removed the "esolar2" entry from the "ecommander" build menu
  81. [f=0000000] WARNING: removed the "egeothermal" entry from the "ecommander" build menu
  82. [f=0000000] WARNING: removed the "efusion2" entry from the "ecommander" build menu
  83. [f=0000000] WARNING: removed the "estorage" entry from the "ecommander" build menu
  84. [f=0000000] WARNING: removed the "eradar2" entry from the "ecommander" build menu
  85. [f=0000000] WARNING: removed the "ejammer2" entry from the "ecommander" build menu
  86. [f=0000000] WARNING: removed the "ebarricade" entry from the "ecommander" build menu
  87. [f=0000000] WARNING: removed the "elightturret2" entry from the "ecommander" build menu
  88. [f=0000000] WARNING: removed the "eheavyturret2" entry from the "ecommander" build menu
  89. [f=0000000] WARNING: removed the "eaaturret" entry from the "ecommander" build menu
  90. [f=0000000] WARNING: removed the "elrpc" entry from the "ecommander" build menu
  91. [f=0000000] WARNING: removed the "eshieldgen" entry from the "ecommander" build menu
  92. [f=0000000] WARNING: removed the "esilo" entry from the "ecommander" build menu
  93. [f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
  94. [f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
  95. [f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
  96. [f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
  97. [f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
  98. [f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
  99. [f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
  100. [f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
  101. [f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
  102. [f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
  103. [f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  104. [f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
  105. [f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  106. [f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
  107. [f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
  108. [f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
  109. [f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
  110. [f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
  111. [f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
  112. [f=0000000] Loading all definitions:  0.078000
  113. [f=0000000] Game::LoadDefs (GameData): 107 ms
  114. [f=0000000] Loading Sound Definitions
  115. [f=0000000] [Sound]  parsed 4 sounds from gamedata/sounds.lua
  116. [f=0000000] Game::LoadDefs (Sound): 17 ms
  117. [f=0000000] Parsing Map Information
  118. [f=0000000] Loading SMF
  119. [f=0000000] Loading Map (103 MB)
  120. [f=0000000] Creating Smooth Height Mesh
  121. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 260 ms
  122. [f=0000000] Creating QuadField & CEGs
  123. [f=0000000] Number of damage types: 7
  124. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  125. [f=0000000] Creating Unit Textures
  126. [f=0000000] Loading Weapon Definitions
  127. [f=0000000] Loading Unit Definitions
  128. [f=0000000] Loading Feature Definitions
  129. [f=0000000] Initializing Map Features
  130. [f=0000000] Reading Estimate PathCosts [8]
  131. [f=0000000] Reading Estimate PathCosts [32]
  132. [f=0000000] [CPathManager] pathing data checksum: 06b77ab3
  133. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  134. [f=0000000] Creating Sky
  135. [f=0000000] Creating ShadowHandler & DecalHandler
  136. [f=0000000] Creating GroundDrawer
  137. [f=0000000] Loading Tile Files
  138. [f=0000000] Reading Tile Map
  139. [f=0000000] Loading Square Textures
  140. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
  141. [f=0000000] Switching to ROAM Mesh Rendering
  142. [f=0000000] Creating TreeDrawer
  143. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  144. [f=0000000] Creating Projectile Textures
  145. [f=0000000] Creating Water
  146. [f=0000000] Game::LoadInterface (Camera&Mouse): 127 ms
  147. [f=0000000] Game::LoadInterface (Console): 0 ms
  148. [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
  149. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
  150. [f=0000000] Loading LuaRules
  151. [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
  152. [f=0000000] Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
  153. [f=0000000] LUARULES-DRAW  (GADGETS)
  154. [f=0000000] Loading LuaGaia
  155. [f=0000000] Loading LuaUI
  156. [f=0000000] This game has locked LuaUI access
  157. [f=0000000] This game has locked LuaUI access
  158. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  159. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  160. [f=0000000] LuaUI: bound F11 to the widget selector
  161. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  162. [f=0000000] LuaUI v0.3
  163. [f=0000000] Finalizing
  164. [f=0000000] Connection attempt from TehNewGuy
  165. [f=0000000]  -> Version: 88.0
  166. [f=0000000]  -> Connection established (given id 0)
  167. [f=0000000] Player TehNewGuy finished loading and is now ingame
  168. [f=0000000] GameID: d5f8984f208b138d572da9721cdf4421
  169. [f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
  170. [f=0000109] Cheating is enabled!
  171. [f=0002841] Press Shift+esc to access the quit menu
  172. [f=0002926] User exited
  173. [f=0002926] Statistics for RectangleOptimizer: 0%
  174. [f=0002926] Path cache hits 0 0%
  175. [f=0002926] Path cache hits 0 0%
  176. [f=0002926] Statistics for local connection:
  177. Received: 4772 bytes
  178. Sent: 30762 bytes
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