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- tfm.exec.setUIMapName("Lluvia congelada");
- lluvia={"34"}
- pAtOnce=2
- radiusX=100
- radiusY=100
- function eventLoop(ct,tr)
- for i=1,pAtOnce do
- tfm.exec.addShamanObject(lluvia[math.random(#lluvia)],math.random(400-radiusX*4,1090+radiusX*4),math.random(200-radiusY*2,200+radiusY*2),2,-15,3)
- end
- end
- tfm.execnewGame('@5636210')
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