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EO5 Masauro data

Jul 24th, 2016
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  1. BASIC
  2. =====
  3.  
  4. To the Death
  5. Type: Passive
  6.  
  7. Increases the Masauro's damage when hitting the same target as last turn.
  8.  
  9. Lv1: 10% damage bonus
  10. Lv2: 11% damage bonus
  11. Lv3: 12% damage bonus
  12. Lv4: 13% damage bonus
  13. Lv5: 17% damage bonus
  14. Lv6: 18% damage bonus
  15. Lv7: 19% damage bonus
  16. Lv8: 20% damage bonus
  17. Lv9: 21% damage bonus
  18. Lv10: 25% damage bonus
  19.  
  20.  
  21. Katana Mastery
  22. Type: Passive
  23.  
  24. Increases damage dealt with katanas.
  25.  
  26. Lv1: 2% damage bonus
  27. Lv2: 3% damage bonus
  28. Lv3: 4% damage bonus
  29. Lv4: 5% damage bonus
  30. Lv5: 8% damage bonus
  31. Lv6: 9% damage bonus
  32. Lv7: 10% damage bonus
  33. Lv8: 11% damage bonus
  34. Lv9: 12% damage bonus
  35. Lv10: 15% damage bonus
  36.  
  37.  
  38. Peerless Demon
  39. Type: Passive
  40.  
  41. Increases damage dealt based on how many hits the attack has.
  42.  
  43. Lv1: 5% bonus dmg per hit, 10% max bonus dmg (2 stacks)
  44. Lv2: 5% bonus dmg per hit, 15% max bonus dmg (3 stacks)
  45. Lv3: 5% bonus dmg per hit, 20% max bonus dmg (4 stacks)
  46. Lv4: 5% bonus dmg per hit, 25% max bonus dmg (5 stacks)
  47. Lv5: 7% bonus dmg per hit, 35% max bonus dmg (5 stacks)
  48. Lv6: 7% bonus dmg per hit, 42% max bonus dmg (6 stacks)
  49. Lv7: 7% bonus dmg per hit, 49% max bonus dmg (7 stacks)
  50. Lv8: 7% bonus dmg per hit, 56% max bonus dmg (8 stacks)
  51. Lv9: 7% bonus dmg per hit, 63% max bonus dmg (9 stacks)
  52. Lv10: 9% bonus dmg per hit, 81% max bonus dmg (9 stacks)
  53.  
  54.  
  55. Kamaitachi
  56. Type: Active
  57.  
  58. Deals several instances of melee cut damage to random targets. Can hit the same target once at most.
  59.  
  60. Has an 85% speed modifier and no base accuracy modifier at all levels.
  61.  
  62. Lv1: 10 TP, 100% dmg per hit, 2-4 hits
  63. Lv2: 10 TP, 104% dmg per hit, 2-4 hits
  64. Lv3: 10 TP, 108% dmg per hit, 2-4 hits
  65. Lv4: 10 TP, 112% dmg per hit, 2-4 hits
  66. Lv5: 14 TP, 136% dmg per hit, 2-5 hits
  67. Lv6: 14 TP, 141% dmg per hit, 2-5 hits
  68. Lv7: 14 TP, 146% dmg per hit, 2-5 hits
  69. Lv8: 14 TP, 151% dmg per hit, 2-5 hits
  70. Lv9: 14 TP, 156% dmg per hit, 2-5 hits
  71. Lv10: 20 TP, 180% dmg per hit, 3-6 hits
  72.  
  73.  
  74. Mist Slice
  75. Type: Active
  76.  
  77. Deals melee cut damage to one enemy. Attempts to inflict sleep on the target.
  78.  
  79. Has no base accuracy modifier at all levels.
  80.  
  81. Lv1: 7 TP, 160% damage, 40% base sleep chance, 120% speed modifier
  82. Lv2: 7 TP, 170% damage, 40% base sleep chance, 120% speed modifier
  83. Lv3: 7 TP, 180% damage, 40% base sleep chance, 120% speed modifier
  84. Lv4: 7 TP, 190% damage, 40% base sleep chance, 120% speed modifier
  85. Lv5: 11 TP, 190% damage, 60% base sleep chance, 70% speed modifier
  86. Lv6: 11 TP, 205% damage, 60% base sleep chance, 70% speed modifier
  87. Lv7: 11 TP, 220% damage, 60% base sleep chance, 70% speed modifier
  88. Lv8: 11 TP, 235% damage, 60% base sleep chance, 70% speed modifier
  89. Lv9: 11 TP, 250% damage, 60% base sleep chance, 70% speed modifier
  90. Lv10: 15 TP, 250% damage, 90% base sleep chance, 10% speed modifier
  91.  
  92.  
  93. Armor Penetrate
  94. Type: Active
  95.  
  96. Deals melee stab damage to one enemy. Reduces the target's physical defense for 4 turns.
  97.  
  98. Has a 75% speed modifier and +5 base accuracy at all levels.
  99.  
  100. Lv1: 5 TP, 122% damage, 15% defense reduction
  101. Lv2: 5 TP, 132% damage, 15% defense reduction
  102. Lv3: 5 TP, 142% damage, 15% defense reduction
  103. Lv4: 5 TP, 152% damage, 15% defense reduction
  104. Lv5: 8 TP, 152% damage, 25% defense reduction
  105. Lv6: 8 TP, 164% damage, 25% defense reduction
  106. Lv7: 8 TP, 176% damage, 25% defense reduction
  107. Lv8: 8 TP, 188% damage, 25% defense reduction
  108. Lv9: 8 TP, 200% damage, 25% defense reduction
  109. Lv10: 13 TP, 200% damage, 40% defense reduction
  110.  
  111.  
  112. Flying Sparrow
  113. Type: Active
  114.  
  115. Deals melee cut damage to one enemy. After the enemy has taken their action, hits again.
  116.  
  117. Has a 500% speed modifier and +10 base accuracy at all levels.
  118.  
  119. Lv1: 8 TP, 100% damage per hit
  120. Lv2: 8 TP, 103% damage per hit
  121. Lv3: 8 TP, 106% damage per hit
  122. Lv4: 8 TP, 109% damage per hit
  123. Lv5: 12 TP, 124% damage per hit
  124. Lv6: 12 TP, 128% damage per hit
  125. Lv7: 12 TP, 132% damage per hit
  126. Lv8: 12 TP, 136% damage per hit
  127. Lv9: 12 TP, 140% damage per hit
  128. Lv10: 17 TP, 160% damage per hit
  129.  
  130.  
  131. Vacuum Blade
  132. Type: Active
  133.  
  134. Deals ranged cut damage to one enemy.
  135.  
  136. Has no speed modifier and no base accuracy modifier at all levels.
  137.  
  138. Lv1: 4 TP, 130% damage
  139. Lv2: 4 TP, 136% damage
  140. Lv3: 4 TP, 142% damage
  141. Lv4: 4 TP, 148% damage
  142. Lv5: 6 TP, 178% damage
  143. Lv6: 6 TP, 186% damage
  144. Lv7: 6 TP, 194% damage
  145. Lv8: 6 TP, 202% damage
  146. Lv9: 6 TP, 210% damage
  147. Lv10: 9 TP, 260% damage
  148.  
  149.  
  150. Advantageous Position
  151. Type: Active
  152.  
  153. Increases the Masauro and allies in their same row's physical attack for a set amount of turns.
  154.  
  155. Has a 60% speed modifier at all levels.
  156.  
  157. Lv1: 5 TP, 19% attack increase, lasts for 4 turns
  158. Lv2: 5 TP, 22% attack increase, lasts for 4 turns
  159. Lv3: 5 TP, 25% attack increase, lasts for 4 turns
  160. Lv4: 5 TP, 28% attack increase, lasts for 4 turns
  161. Lv5: 9 TP, 28% attack increase, lasts for 5 turns
  162. Lv6: 9 TP, 31% attack increase, lasts for 5 turns
  163. Lv7: 9 TP, 34% attack increase, lasts for 5 turns
  164. Lv8: 9 TP, 37% attack increase, lasts for 5 turns
  165. Lv9: 9 TP, 40% attack increase, lasts for 5 turns
  166. Lv10: 13 TP, 40% attack increase, lasts for 6 turns
  167.  
  168.  
  169. New Challenger
  170. Type: Field
  171.  
  172. Immediately begins a battle. Increases the chance of encountering rare breeds. Upon ending one battle, there is a chance of fighting a consecutive one. This chance is unknown.
  173.  
  174. Lv1: 2 TP, min. 1 battle, 1 max battles, +1% rare breed chance
  175. Lv2: 2 TP, min. 1 battle, 2 max battles, +2% rare breed chance
  176. Lv3: 2 TP, min. 1 battle, 3 max battles, +3% rare breed chance
  177. Lv4: 2 TP, min. 1 battle, 4 max battles, +4% rare breed chance
  178. Lv5: 5 TP, min. 3 battles, 10 max battles, +10% rare breed chance
  179.  
  180.  
  181. 2ND NAME 1
  182. ==========
  183.  
  184. Multi-Sword Technique
  185. Type: Passive
  186.  
  187. Lets the Masauro equip multiple katanas. When using the Attack command, there is a chance that the Masauro will attack with all of their equipped swords. Every hit past the first has reduced power--the second hit has 80%, the third hit has 65%, and the fourth hit has 50%.
  188.  
  189. Lv1: 15% chance
  190. Lv2: 17% chance
  191. Lv3: 19% chance
  192. Lv4: 21% chance
  193. Lv5: 28% chance
  194. Lv6: 31% chance
  195. Lv7: 34% chance
  196. Lv8: 37% chance
  197. Lv9: 40% chance
  198. Lv10: 50% chance
  199.  
  200.  
  201. Physical Attack Boost
  202. Type: Passive
  203.  
  204. Passively increases cut/stab/bash damage.
  205.  
  206. Lv1: 4% damage increase
  207. Lv2: 5% damage increase
  208. Lv3: 6% damage increase
  209. Lv4: 7% damage increase
  210. Lv5: 9% damage increase
  211. Lv6: 10% damage increase
  212. Lv7: 11% damage increase
  213. Lv8: 12% damage increase
  214. Lv9: 13% damage increase
  215. Lv10: 15% damage increase
  216.  
  217.  
  218. Reflower
  219. Type: Passive
  220.  
  221. Gives a chance to repeat katana skills. The chance is modified in some unknown way by how many katanas the Masauro has equipped.
  222.  
  223. Lv1: 15% chance
  224. Lv2: 16% chance
  225. Lv3: 17% chance
  226. Lv4: 18% chance
  227. Lv5: 24% chance
  228. Lv6: 25% chance
  229. Lv7: 26% chance
  230. Lv8: 27% chance
  231. Lv9: 28% chance
  232. Lv10: 34% chance
  233.  
  234.  
  235. Four Gods
  236. Type: Active
  237.  
  238. Deals melee cut damage to one enemy. Deals a number of hits equal to the number of katanas the Masauro has equipped.
  239.  
  240. Has no speed modifier and +5 base accuracy at all levels.
  241.  
  242. Lv1: 4 TP, 60% dmg per hit
  243. Lv2: 4 TP, 61% dmg per hit
  244. Lv3: 4 TP, 62% dmg per hit
  245. Lv4: 4 TP, 63% dmg per hit
  246. Lv5: 7 TP, 73% dmg per hit
  247. Lv6: 7 TP, 74% dmg per hit
  248. Lv7: 7 TP, 75% dmg per hit
  249. Lv8: 7 TP, 76% dmg per hit
  250. Lv9: 7 TP, 77% dmg per hit
  251. Lv10: 10 TP, 90% dmg per hit
  252.  
  253.  
  254. Crossing the Sanzu
  255. Type: Active
  256.  
  257. Chases all attacks made by allies and enemies this turn. Deals melee cut damage to targets. Number of max chases is (MaxChases * NumberOfKatanas).
  258.  
  259. Has a 1000% speed modifier and no base accuracy modifier at all levels.
  260.  
  261. Lv1: 4 TP, 1 max chases, 300% damage to party members, 100% damage to enemies
  262. Lv2: 4 TP, 1 max chases, 270% damage to party members, 105% damage to enemies
  263. Lv3: 4 TP, 1 max chases, 240% damage to party members, 110% damage to enemies
  264. Lv4: 4 TP, 1 max chases, 210% damage to party members, 115% damage to enemies
  265. Lv5: 12 TP, 2 max chases, 100% damage to party members, 138% damage to enemies
  266. Lv6: 12 TP, 2 max chases, 93% damage to party members, 145% damage to enemies
  267. Lv7: 12 TP, 2 max chases, 86% damage to party members, 152% damage to enemies
  268. Lv8: 12 TP, 2 max chases, 79% damage to party members, 159% damage to enemies
  269. Lv9: 12 TP, 2 max chases, 72% damage to party members, 166% damage to enemies
  270. Lv10: 35 TP, 3 max chases, 34% damage to party members, 200% damage to enemies
  271.  
  272.  
  273. Layered Blossoms
  274. Type: Active
  275.  
  276. Deals 2-8 instances of melee cut damage to one row of enemies. Can hit the same target multiple times. The damage modifier has 25% added to it for 2 katanas, 50% for 3 katanas, and 75% for 4 katanas.
  277.  
  278. Has a 70% speed modifier and -4 base accuracy at all levels.
  279.  
  280. Lv1: 9 TP, 30% base dmg per hit, 55% dmg per hit w/ 2, 80% dmg per hit w/ 3, 105% dmg per hit w/ 4
  281. Lv2: 9 TP, 31% base dmg per hit, 56% dmg per hit w/ 2, 81% dmg per hit w/ 3, 106% dmg per hit w/ 4
  282. Lv3: 9 TP, 32% base dmg per hit, 57% dmg per hit w/ 2, 82% dmg per hit w/ 3, 107% dmg per hit w/ 4
  283. Lv4: 9 TP, 33% base dmg per hit, 58% dmg per hit w/ 2, 83% dmg per hit w/ 3, 108% dmg per hit w/ 4
  284. Lv5: 14 TP, 39% base dmg per hit, 64% dmg per hit w/ 2, 89% dmg per hit w/ 3, 114% dmg per hit w/ 4
  285. Lv6: 14 TP, 40% base dmg per hit, 65% dmg per hit w/ 2, 90% dmg per hit w/ 3, 115% dmg per hit w/ 4
  286. Lv7: 14 TP, 41% base dmg per hit, 66% dmg per hit w/ 2, 91% dmg per hit w/ 3, 116% dmg per hit w/ 4
  287. Lv8: 14 TP, 42% base dmg per hit, 67% dmg per hit w/ 2, 92% dmg per hit w/ 3, 117% dmg per hit w/ 4
  288. Lv9: 14 TP, 43% base dmg per hit, 68% dmg per hit w/ 2, 93% dmg per hit w/ 3, 118% dmg per hit w/ 4
  289. Lv10: 21 TP, 50% base dmg per hit, 75% dmg per hit w/ 2, 100% dmg per hit w/ 3, 125% dmg per hit w/ 4
  290.  
  291.  
  292. Hyakkaryouran
  293. Type: Active
  294.  
  295. Deals (NumberOfKatanas * NumberOfEnemies) instances of melee cut damage to random targets. Can hit the same target multiple times.
  296.  
  297. Has a 50% speed modifier and -8 base accuracy at all levels.
  298.  
  299. Lv1: 14 TP, 25% dmg per hit
  300. Lv2: 14 TP, 26% dmg per hit
  301. Lv3: 14 TP, 27% dmg per hit
  302. Lv4: 14 TP, 28% dmg per hit
  303. Lv5: 21 TP, 31% dmg per hit
  304. Lv6: 21 TP, 32% dmg per hit
  305. Lv7: 21 TP, 33% dmg per hit
  306. Lv8: 21 TP, 34% dmg per hit
  307. Lv9: 21 TP, 35% dmg per hit
  308. Lv10: 30 TP, 40% dmg per hit
  309.  
  310.  
  311. Brink of Death Resuscitation
  312. Type: Passive
  313.  
  314. Gives a chance for the Masauro to revive (at 1 HP) at the end of the turn when they are killed.
  315.  
  316. Lv1: 10% chance
  317. Lv2: 11% chance
  318. Lv3: 12% chance
  319. Lv4: 13% chance
  320. Lv5: 17% chance
  321. Lv6: 18% chance
  322. Lv7: 19% chance
  323. Lv8: 20% chance
  324. Lv9: 21% chance
  325. Lv10: 25% chance
  326.  
  327.  
  328. HP Boost
  329. Type: Passive
  330.  
  331. Increases the Masauro's maximum HP.
  332.  
  333. Lv1: +5% max HP
  334. Lv2: +6% max HP
  335. Lv3: +7% max HP
  336. Lv4: +8% max HP
  337. Lv5: +12% max HP
  338. Lv6: +13% max HP
  339. Lv7: +14% max HP
  340. Lv8: +15% max HP
  341. Lv9: +16% max HP
  342. Lv10: +20% max HP
  343.  
  344.  
  345. Tenryuuransei
  346. Type: Active
  347.  
  348. Deals melee random-element damage to random enemies. Number of hits is equal to number of katanas equipped.
  349.  
  350. Has no speed modifier and -10 base accuracy at all levels.
  351.  
  352. Lv1: 7 TP, 80% dmg per hit
  353. Lv2: 7 TP, 82% dmg per hit
  354. Lv3: 7 TP, 84% dmg per hit
  355. Lv4: 7 TP, 86% dmg per hit
  356. Lv5: 11 TP, 95% dmg per hit
  357. Lv6: 11 TP, 98% dmg per hit
  358. Lv7: 11 TP, 101% dmg per hit
  359. Lv8: 11 TP, 104% dmg per hit
  360. Lv9: 11 TP, 107% dmg per hit
  361. Lv10: 16 TP, 120% dmg per hit
  362.  
  363.  
  364. 2ND NAME 2
  365. ==========
  366.  
  367. Sword God
  368. Type: Passive
  369.  
  370. Increases the Masauro's critical hit chance. Lets katana skills crit. Increases critical hit damage.
  371.  
  372. Lv1: No crit rate increase, 172% crit damage
  373. Lv2: 1.1x crit rate, 174% crit damage
  374. Lv3: 1.2x crit rate, 175% crit damage
  375. Lv4: 1.3x crit rate, 177% crit damage
  376. Lv5: 1.9x crit rate, 186% crit damage
  377. Lv6: 2x crit rate, 187% crit damage
  378. Lv7: 2.1x crit rate, 189% crit damage
  379. Lv8: 2.2x crit rate, 190% crit damage
  380. Lv9: 2.3x crit rate, 192% crit damage
  381. Lv10: 3x crit rate, 202% crit damage
  382.  
  383.  
  384. TP Boost
  385. Type: Passive
  386.  
  387. Increases the Masauro's maximum TP.
  388.  
  389. Lv1: +10% max TP
  390. Lv2: +11% max TP
  391. Lv3: +12% max TP
  392. Lv4: +13% max TP
  393. Lv5: +17% max TP
  394. Lv6: +19% max TP
  395. Lv7: +21% max TP
  396. Lv8: +23% max TP
  397. Lv9: +25% max TP
  398. Lv10: +30% max TP
  399.  
  400.  
  401. Sword's Vigor
  402. Type: Passive
  403.  
  404. When the Masauro hits a target with a single-target attack, that target's damage is reduced for the rest of the turn.
  405.  
  406. Lv1: 5% damage reduction
  407. Lv2: 6% damage reduction
  408. Lv3: 7% damage reduction
  409. Lv4: 8% damage reduction
  410. Lv5: 12% damage reduction
  411. Lv6: 13% damage reduction
  412. Lv7: 14% damage reduction
  413. Lv8: 15% damage reduction
  414. Lv9: 16% damage reduction
  415. Lv10: 20% damage reduction
  416.  
  417.  
  418. Thunder Slash
  419. Type: Active
  420.  
  421. Deals melee cut+volt damage to one enemy.
  422.  
  423. Has no speed modifier and no base accuracy modifier at all levels.
  424.  
  425. Lv1: 10 TP, 220% damage
  426. Lv2: 10 TP, 225% damage
  427. Lv3: 10 TP, 230% damage
  428. Lv4: 10 TP, 235% damage
  429. Lv5: 16 TP, 270% damage
  430. Lv6: 16 TP, 276% damage
  431. Lv7: 16 TP, 282% damage
  432. Lv8: 16 TP, 288% damage
  433. Lv9: 16 TP, 294% damage
  434. Lv10: 24 TP, 340% damage
  435.  
  436.  
  437. Helm Divide
  438. Type: Active
  439.  
  440. Deals melee cut damage to one enemy. Ignores the enemy's resistance to cut damage.
  441.  
  442. Has a 70% speed modifier at all levels.
  443.  
  444. Lv1: 7 TP, 260% damage, -20 base accuracy
  445. Lv2: 7 TP, 270% damage, -20 base accuracy
  446. Lv3: 7 TP, 280% damage, -20 base accuracy
  447. Lv4: 7 TP, 290% damage, -20 base accuracy
  448. Lv5: 12 TP, 390% damage, -40 base accuracy
  449. Lv6: 12 TP, 405% damage, -40 base accuracy
  450. Lv7: 12 TP, 420% damage, -40 base accuracy
  451. Lv8: 12 TP, 435% damage, -40 base accuracy
  452. Lv9: 12 TP, 450% damage, -40 base accuracy
  453. Lv10: 17 TP, 600% damage, -60 base accuracy
  454.  
  455.  
  456. Suigetsu
  457. Type: Active
  458.  
  459. On this turn, when the Masauro is attacked with physical damage, there is a chance they will counterattack the source. Each time the Masauro counters, the chance to counter again is reduced by 35%.
  460.  
  461. Has a 150% speed modifier and +20 base accuracy at all levels.
  462.  
  463. Lv1: 5 TP, 300% damage, 67% starting chance
  464. Lv2: 5 TP, 310% damage, 70% starting chance
  465. Lv3: 5 TP, 320% damage, 73% starting chance
  466. Lv4: 5 TP, 330% damage, 76% starting chance
  467. Lv5: 15 TP, 380% damage, 100% starting chance
  468. Lv6: 15 TP, 390% damage, 103% starting chance
  469. Lv7: 15 TP, 400% damage, 106% starting chance
  470. Lv8: 15 TP, 410% damage, 109% starting chance
  471. Lv9: 15 TP, 420% damage, 112% starting chance
  472. Lv10: 22 TP, 500% damage, 135% starting chance
  473.  
  474.  
  475. Leg Sweep
  476. Type: Active
  477.  
  478. Deals melee cut damage to one row of enemies. Reduces hit targets' evasion for a set amount of turns.
  479.  
  480. Has a 120% speed modifier and +20 base accuracy at all levels.
  481.  
  482. Lv1: 12 TP, 111% damage, -160 evade, lasts for 4 turns
  483. Lv2: 12 TP, 119% damage, -180 evade, lasts for 4 turns
  484. Lv3: 12 TP, 127% damage, -200 evade, lasts for 4 turns
  485. Lv4: 12 TP, 135% damage, -220 evade, lasts for 4 turns
  486. Lv5: 16 TP, 135% damage, -220 evade, lasts for 5 turns
  487. Lv6: 16 TP, 145% damage, -240 evade, lasts for 5 turns
  488. Lv7: 16 TP, 155% damage, -260 evade, lasts for 5 turns
  489. Lv8: 16 TP, 165% damage, -280 evade, lasts for 5 turns
  490. Lv9: 16 TP, 175% damage, -300 evade, lasts for 5 turns
  491. Lv10: 22 TP, 175% damage, -300 evade, lasts for 6 turns
  492.  
  493.  
  494. Sange
  495. Type: Active
  496.  
  497. Deals ranged cut damage to all enemies. Damage decreases based on the number of enemies. The data suggests 65% damage for 2 enemies, 45% for 3 enemies, and 35% for 4+ enemies.
  498.  
  499. Has a 90% speed modifier and no base accuracy modifier at all levels.
  500.  
  501. Lv1: 16 TP, 240% base damage
  502. Lv2: 16 TP, 247% base damage
  503. Lv3: 16 TP, 254% base damage
  504. Lv4: 16 TP, 261% base damage
  505. Lv5: 24 TP, 320% base damage
  506. Lv6: 24 TP, 330% base damage
  507. Lv7: 24 TP, 340% base damage
  508. Lv8: 24 TP, 350% base damage
  509. Lv9: 24 TP, 360% base damage
  510. Lv10: 34 TP, 450% base damage
  511.  
  512.  
  513. Speed Boost
  514. Type: Passive
  515.  
  516. Increases speed, evasion, and accuracy.
  517.  
  518. Lv1: 1.11x speed, +24 acc/evade
  519. Lv2: 1.14x speed, +28 acc/evade
  520. Lv3: 1.17x speed, +32 acc/evade
  521. Lv4: 1.2x speed, +36 acc/evade
  522. Lv5: 1.24x speed, +52 acc/evade
  523. Lv6: 1.27x speed, +58 acc/evade
  524. Lv7: 1.3x speed, +64 acc/evade
  525. Lv8: 1.33x speed, +70 acc/evade
  526. Lv9: 1.36x speed, +76 acc/evade
  527. Lv10: 1.4x speed, +100 acc/evade
  528.  
  529.  
  530. Three-Stage Strike
  531. Type: Active
  532.  
  533. Deals melee cut damage to one enemy. Can hit up to three times. Each hit attempts to inflict head, arm, and leg bind. If the target is bound by Three-Stage Strike, the skill ends.
  534.  
  535. Has no speed modifier and no base accuracy modifier at all levels.
  536.  
  537. Lv1: 12 TP, 65% dmg per hit, 6% base bind chance
  538. Lv2: 12 TP, 67% dmg per hit, 6% base bind chance
  539. Lv3: 12 TP, 69% dmg per hit, 6% base bind chance
  540. Lv4: 12 TP, 71% dmg per hit, 6% base bind chance
  541. Lv5: 16 TP, 81% dmg per hit, 9% base bind chance
  542. Lv6: 16 TP, 83% dmg per hit, 9% base bind chance
  543. Lv7: 16 TP, 85% dmg per hit, 9% base bind chance
  544. Lv8: 16 TP, 87% dmg per hit, 9% base bind chance
  545. Lv9: 16 TP, 89% dmg per hit, 9% base bind chance
  546. Lv10: 20 TP, 100% dmg per hit, 12% base bind chance
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