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Mach131

Abilitiesderp

Mar 23rd, 2015
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  1. Jolt
  2. Ability to Manipulate Electricity
  3. A simple ability, but practice and wrath can make it fearsome. From star shaped laser patterns to blinding flashes, she has found many ways to assert her position as queen with her sparks. It be combined with spider abilities for attacks like Electroweb, even if she's not technically a spider.
  4. [Protagonist]
  5.  
  6. Jolly
  7. Ability to Bring Happiness
  8. In other words, anything that makes someone happy is within his abilities. There's nothing stopping him from serving himself, either. Truly the kind of vaguely worded ability to fear. He does try to use his powers to benefit others whenever he can, though. After all, who can't bubbles make happy?
  9. [Protagonist]
  10.  
  11. Serp
  12. Ability to Manipulate Growth
  13. This can change how fast, in what direction, or whether or not something develops. He most commonly uses it with plant life, but it can be used on things as abstract as emotions, as seen in the shipping incident. It's probably not meant to be used on humans.
  14. [Final Boss of CH2]
  15.  
  16. Emerald
  17. Ability to Possess Bodies
  18. Bodies, in this case, does not only refer to humans. In fact, sharing a brain with someone else is usually very uncomfortable. Because of an additional affinity with electricity, it's usually easier to possess appliances. It's not very convenient to carry around washing machines everywhere, though, so he tends rely on electricity and ghost powers more.
  19. [Extra Boss of CH2]
  20.  
  21. Leaf
  22. Ability to Manipulate Falling Leaves
  23. A rather straightforward power rendered useless without any nearby trees. This can have some interesting uses when combined with Serp's abilities, leading to a somewhat frequent partnership. If being bored was an ability, he would be rather adept with it.
  24. [Stage 1 Boss of CH1]
  25.  
  26. Tymps
  27. Ability to Manipulate Mud
  28. Creating mud and throwing it as people isn't exactly something that could be regarded as supernatural, so he claims to have the Ability to Dominate instead. In fairness, one can only have so much mud shoved down their throat before they beg for mercy. He also occasionally disguises himself for long periods of time, to varying degrees of success.
  29. [Stage 2 Boss of CH1]
  30.  
  31. Pachirisu/Emolga
  32. Ability to be Tireless
  33. They share the same ability, perhaps as a result of learning to fight in a similar way (or of being the same person). In theory, they could drag out a fight as long as they wished, but they usually get bored eventually.
  34. [Stage 3 Bosses of CH1]
  35.  
  36. Beans
  37. (?)Ability to Manipulate Beans
  38. It's unclear what ability she has because she tends not to use them often. Creating beans from lasers seems fairly noteworthy, though.
  39. [Stage 4 Midboss of CH1]
  40.  
  41. Kel
  42. Ability to Manipulate Obsessions
  43. As a legendary, she would also be a Goddess (see Mew's ability), but that part of her ability has not yet developed. For now, the manifestation of her abilities change depending on what fandom she's currently focused on. In essence, the source of her power is her blog.
  44. [Stage 4 Boss of CH1]
  45.  
  46. Abs
  47. Ability to Manipulate Disasters
  48. Most Absol can predict disaster, but being able to manipulate it is something else entirely. It can be caused, diverted, prevented, or augmented. The perception of what constitutes a disaster can also be influenced, resulting in widespread fear at the sight of large numbers of fish. If she begins to sing and skulls circle around her, one should run.
  49. [Stage 5 Boss of CH1]
  50.  
  51. Fel
  52. Ability to Purge
  53. As a Warlock, Fel essentially has the Ability to Use Magic - a very heavily destruction-focused class of magic. His ability is more of a description than anything else in that sense. He is particularly fond of fire, but he has a wide range of skills that could spread chaos if he could be motivated to do so.
  54. [Final Boss of CH1]
  55.  
  56. Ha3
  57. Ability to Manipulate Time
  58. Despite how it first comes across, Hae's control over time is rather limited. It would be more accurate to say he could manipulate timelines; he can cause specific objects and areas to revert to a former state or change their (recent) pasts to influence their present. His last word involves merging all possible timelines of an object into one, so there's likely still much more to it than that. He can't stop or travel through time, but he's pretty good with avoiding jet lag.
  59. [Extra Midboss of CH1]
  60.  
  61. Mew
  62. Goddess of Creation
  63. Still in an eternal contest for the title with Arceus, her status as a legendary works in place of a standard ability. She has access to the traits and abilities of any given one of her distant descendants, in addition to having the ability to create new life to aid her. She also has strong psychic abilities, and by extension the ability to bounce around in pink bubbles.
  64. [Extra Boss of CH1]
  65.  
  66. Vap
  67. Ability to Manipulate Flow
  68. Another ability with high potential for exploitation, its owner mainly applies it to her two passions; water and music. Combining them can turn her singing into a sort of siren song, but the people she attracts tend not to stay around for long.
  69. [Stage 1 Boss of CH2]
  70.  
  71. Ikikur
  72. Ability to Liberate
  73. Inspired by a certain leader, this is really more of a mission statement than an ability. It's demonstrated more often through singing than through trying to steal other people's pets. Ikikur's songs encourage their audience to release negative emotions, or sometimes a lot of bullets. Both parts sit well with Vaporeon.
  74. [Stage 1 Boss of CH2]
  75.  
  76. Lamp
  77. Ability to Manipulate Spirits
  78. This is somewhat beyond his control; lost spirits tend to be attracted to his inner light, which would be far more annoying if he weren't so good with keeping himself warm. It's hard to tell what spirits want without being one yourself, so he likes to carry them around and have them help him until they find their own destination. A symbiotic relationship, without the bio part.
  79. [Stage 2 Boss of CH2]
  80. [symnecrotic?]
  81.  
  82. Vani
  83. Ability to Locate Treasures
  84. Treasure is another one of those words that can be interpreted in plenty of ways. If she wants to find something, essentially, it will be hers. Sometimes it happens even if she doesn't want to find anything. This ability is a bit like Lamp's, in that way.
  85. [Stage 2 Boss of CH2]
  86.  
  87. Phoenix
  88. Ability to Manipulate Fire
  89. You can't have a superpower lottery without it. To keep things interesting and original, he frequently wields dual swords as well. On fire, of course. True to his name, he also possesses immortality of the resurrective kind. Dying could still be more pleasant.
  90. [Stage 3 Boss of CH2]
  91.  
  92. Tigger
  93. Ability to Manipulate Light
  94. Acutely aware of what the important parts are, she uses this ability almost exclusively to create rainbows. It can be hard designing seven colored spells, but the end result is usually worth it. As a ghost, she also makes use of the Ability to Spook.
  95. [Stage 3 Boss of CH2]
  96.  
  97. Love
  98. Ability to Make Love
  99. As there are many types of love, this essentially allows her to bring people closer together somehow. Perhaps because of the connotations of its wording, she almost never uses it. She has a limited degree of water manipulation as well, but outside of danmaku it's less useful than it seems.
  100. [Stage 4 Boss of CH2]
  101.  
  102. Neels
  103. Ability to Retaliate
  104. Eponymous attacks aside, he uses this ability as a rage counter. The more he's hurt by someone, the stronger he becomes against them. This requires him to acknowledge being hurt in the first place, though. It's not really an ability, but one also has to wonder where he gets all those bones from.
  105. [Stage 4 Boss of CH2]
  106.  
  107. Shammy
  108. Ability to Manipulate Velocity
  109. This ability is different in that it can only be applied to Shammy herself. Combined with a sword, it translates to cutting things at very high speeds. This has the added benefit of explaining why sword-based attacks are represented through projectiles; she's able to move fast enough to appear to be teleporting. She can probably use this ability to slow down as well, but that's no fun.
  110. [Stage 5 Boss of CH2]
  111.  
  112. Hob
  113. Ability to Create Challenges
  114. He usually avoids combat in general, so the offensive applications of this aren't commonly seen. He prefers to create puzzles, and incorporates them into his attacks when he must. He sets different rules for each one, and enjoys seeing how others try to solve them. He doesn't always leave a solution.
  115. [Stage 5 Boss of CH2]
  116.  
  117. Aqua
  118. Ability to Manipulate Water
  119. Another rather straightforward ability. While it lacks the versatility of powers like Vaporeon's, its specificity grants focus and nearly Joltiky-esque mastery as a result. In addition to being the god of splashing wars and water balloon fights, he can flat out push away certain types of attacks with enough force. Being a shark also grants him enhanced physical capabilities, although he doesn't do as well out of water for too long.
  120. [To Be in CH3]
  121.  
  122. Scep
  123. Ability to Absorb Energy
  124. As the easiest source of energy is the sun, this is a free pass to lay around all day. There's the urge to release giant laser beams of light every so often, but otherwise that's her favorite way to use it. This could allow her to steal energy from other sources, both literal (such as electricity) and metaphorical (such as blood). But that would take effort.
  125. [To Be in CH3]
  126.  
  127. Codex
  128. Ability to Know
  129. This ability needs to be vaguely worded to describe its true form. At its most basic level, it allows her to remember if the stove was still on; she cannot forget anything she learns or experiences. Additionally, she also has a penchant for finding more information on new topics, as the purpose of the Codex is to provide knowledge. Her research can go even further than that, though: she can make the events of any book, record, or story a reality. This usually has consequences that need to be carefully considered, lest a nursery rhyme result in the death of a cow and the town of its impact. But it provides her with infinite ways to expand and apply her knowledge.
  130. [Final Boss of CH3]
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