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Sengoku BASARA 4 Inscription Translation

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Jan 24th, 2014
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  1. For reference:
  2.  
  3. - Style Climax is the blue bar on the lower left, triggered by pressing L1 + R1.
  4. - Giga BASARA Art is the BASARA attack you can do with a partner when your gauges are red.
  5. - Inrou of Enhancement is your banked experience points that you can use to level up characters during battle preparation.
  6. - Shadow Dodge is 見切り, AKA the new dodge technique introducted in this game. You activate it by dodging right before an attack hits. You'll know it by the look, hence the name I made up for it.
  7. - Any inscription beginning with *** has a shaky translation.
  8.  
  9. ---
  10. Basic Inscriptions (assume that their enhanced forms "double" the effect)
  11. ---
  12.  
  13. Row 1
  14. 1 (体力) - HP +100
  15. 2 (打力) - Attack +150
  16. 3 (守力) - Defense +150
  17. 4 (根性) - Stagger is less likely to occur even when under attack
  18. 5 (堅固) - Your guard's less likely to break
  19. 6 (反能) - Deflection (bullets, etc.) is more likely to occur
  20. 7 (防崩) - Enemy guard is easier to break
  21. 8 (達人) - Higher chance for critical hits
  22. 9 (痛打) - Critical hit damage is increased
  23.  
  24. Row 2
  25. 1 (小粋) - Style Climax is longer
  26. 2 (生粋) - Style Climax attack +250
  27. 3 (道出) - Increased chance of elemental attack
  28. 4 (道力) - Elemental attack power increase
  29. 5 (鬼刃) - Attack power +1 for each kill
  30. 6 (必力) - BASARA Art and Giga BASARA Art attack power increase
  31. 7 (必重) - BASARA Art and Giga BASARA Art hit count +1
  32. 8 (美味) - Recovery items have an increased effect
  33. 9 (盗食) - HP is recovered after a successful Shadow Dodge
  34.  
  35. Row 3
  36. 1 (吸血) - HP is recovered after every kill
  37. 2 (休息) - Recover health gradually while guarding
  38. 3 (活性) - BASARA Gauge is filled after being revived from death
  39. 4 (早起) - Revival from death is quicker
  40. 5 (悪童) - BASARA Gauge gain increases after taunting
  41. 6 (純粋) - Stylish Gauge gain increase
  42. 7 (無粋) - Stylish Gauge increases after taking damage
  43. 8 (粋狂) - Automatic Stylish Gauge recovery when near death
  44. 9 (砕石) - Better chance to get whetstones after destroying enemy armor
  45.  
  46. Row 4
  47. 1 (収金) - +3 money for each enemy killed
  48. 2 (経験) - EXP +20% after defeating an enemy
  49. 3 (稽古) - Each successful deflect gives you 200 whetstones
  50. 4 (拾得) - Item appearance increases after destroying bases
  51.  
  52. ---
  53. Combined Inscriptions (assume that their enhanced forms "double" the effect)
  54. ---
  55.  
  56. Row 8
  57. 1 (剛力) - Attack +150, and enemy guard is easier to break
  58. 2 (頑丈) - HP +100, Defense +150
  59. 3 (会心) - Both critical hit chance and damage increase
  60. 4 (鉄身) - Defense +150, and stagger is less likely to occur even under attack
  61. 5 (六道) - Both elemental chance and damage increase
  62. 6 (粋華) - Stylish Climax lasts longer and has an added attack +250
  63. 7 (妖刃) - Every kill adds +1 to attack power and recovers HP
  64. 8 (必殺) - BASARA and Giga BASARA Arts have increased attack power and hit count +1
  65. 9 (剣劇) - Duels occur more often, are easier to button mash, and damage dealt after winning increases
  66.  
  67. Row 9
  68. 1 (特訓) - EXP +20% from enemies, and 10% of that experience goes to your Inrou of Enhancement
  69. 2 (怪盗) - After 100 kills, you gain a treasure box or Ebisu Cask (large health/BASARA recovery item)
  70. 3 (食歴) - Small health/BASARA recovery items give 250 whetstones, Ebisu Cask gives 500 stones and EXP
  71. 4 (天恵) - When you enter Fever mode, either whetstones or dangerous objects can appear
  72. ***5 (無頼) - Enemy attacks falter after a taunt, and BASARA/Stylish Gauges both increase
  73. 6 (生命) - HP gradually recovers over time
  74. 7 (奇跡) - Chance to nullify enemy damage and revive after dying
  75. 8 (逆上) - While near-death, attack power +250 and Stylish Gauge increases slightly
  76.  
  77. ---
  78. Special Inscriptions
  79. ---
  80.  
  81. Row 11
  82. ***7 (重々) - Hit +1, and the combo timing lasts longer
  83. 8 (空舞) - Hit +1 when attacking in the air
  84. 9 (陣取) - Against enemy camps, damage is multipled by 1.5 and hit number increases
  85.  
  86. Row 12
  87. 1 (俊速) - Player move speed increases
  88. ***2 (軽技) - Damage received is reduced, and you automatically defend after blowing off an attack
  89. 3 (宝刀) - Receive an extra 10000 ryou for disassembling a weapon with this inscription
  90. 4 (忍耐) - You gain EXP proportional to the amount of damage taken
  91. 5 (必死) - BASARA Gauge increases more than normal when attacking enemies
  92. 6 (同体) - When you pick up a recovery item, your partner also recovers by a fixed amount
  93. 7 (打札) - Damage to an enemy is multiplied by 1.5
  94. 8 (さび) - Damage to an enemy is reduced
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