Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(killerid != INVALID_PLAYER_ID)
- {
- SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
- GivePlayerMoney(killerid, random(1000 - 3000) + 3000);
- SendClientMessage(killerid, -1,"{FF0000}You Have Been Awarded Some Money And +1 Score For The Kill.");
- }
- SendDeathMessage(killerid, playerid, reason);
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement