Advertisement
Guest User

Untitled

a guest
Sep 22nd, 2014
332
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 99.01 KB | None | 0 0
  1. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 6
  2. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 6
  3. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 6 movePointChain:
  4. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 6 isFixedGemAbove: false
  5. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 6 movePointChain:
  6. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 6 movePointChain: (x=4, y=6)
  7. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 6 movePointChain: (x=4, y=6)
  8. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 5 movePointChain: (x=4, y=6)
  9. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=5) movePointChain: (x=4, y=6)
  10. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (4,5)] movePointChain: (x=4, y=6),(x=4, y=5)
  11. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (4,6)] in field: [Gem 5 (4,6)]
  12. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=4, y=6) movePointChain: (x=4, y=6),(x=4, y=5)
  13. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (4,6)] 7
  14. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 6
  15. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 6
  16. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 6 movePointChain:
  17. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 6 isFixedGemAbove: false
  18. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 6 movePointChain:
  19. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 6 movePointChain: (x=5, y=6)
  20. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 6 movePointChain: (x=5, y=6)
  21. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 5 movePointChain: (x=5, y=6)
  22. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=5, y=5) movePointChain: (x=5, y=6)
  23. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 3 (5,5)] movePointChain: (x=5, y=6),(x=5, y=5)
  24. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (5,6)] in field: [Gem 3 (5,6)]
  25. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=5, y=6) movePointChain: (x=5, y=6),(x=5, y=5)
  26. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (5,6)] 8
  27. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 2 5
  28. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 2 5
  29. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 2 5 movePointChain:
  30. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 2 5 isFixedGemAbove: false
  31. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 5 movePointChain:
  32. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 5 movePointChain: (x=2, y=5)
  33. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 5 movePointChain: (x=2, y=5)
  34. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 4 movePointChain: (x=2, y=5)
  35. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=4) movePointChain: (x=2, y=5)
  36. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 2 (2,4)] movePointChain: (x=2, y=5),(x=2, y=4)
  37. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (2,5)] in field: [Gem 2 (2,5)]
  38. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=2, y=5) movePointChain: (x=2, y=5),(x=2, y=4)
  39. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (2,5)] 9
  40. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 3 5
  41. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 3 5
  42. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 3 5 movePointChain:
  43. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 3 5 isFixedGemAbove: true
  44. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 3 5 movePointChain:
  45. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 3 5 movePointChain: (x=3, y=5)
  46. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 3 5 movePointChain: (x=3, y=5)
  47. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 3 4 movePointChain: (x=3, y=5)
  48. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=3, y=4) movePointChain: (x=3, y=5)
  49. [-] [G][FALL_HELPER]3 (getGemToDrop) (get LEFT NearestTopGem)0 destinationX-1, destinationY-1, movePointChainLeft: 2 4 (x=3, y=5)
  50. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 4 movePointChain: (x=3, y=5)
  51. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 4 movePointChain: (x=3, y=5),(x=2, y=4)
  52. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 4 movePointChain: (x=3, y=5),(x=2, y=4)
  53. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 3 movePointChain: (x=3, y=5),(x=2, y=4)
  54. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=3) movePointChain: (x=3, y=5),(x=2, y=4)
  55. [-] [G][FALL_HELPER]3 (getGemToDrop) (get RIGHT NearestTopGem)0 destinationX+1, destinationY-1, movePointChainRight: 4 4 (x=3, y=5)
  56. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 4 movePointChain: (x=3, y=5)
  57. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 4 movePointChain: (x=3, y=5),(x=4, y=4)
  58. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=4) movePointChain: (x=3, y=5),(x=4, y=4)
  59. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Center: 4 [Gem 1 (3,4)] (x=3, y=5),(x=3, y=4)
  60. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Left: 3 [Gem 1 (2,3)] (x=3, y=5),(x=2, y=4),(x=2, y=3)
  61. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Right: 4 [Gem 2 (4,4)] (x=3, y=5),(x=4, y=4),(x=4, y=4)
  62. [-] [G][FALL_HELPER]3 (getGemToDrop) CHOOSE isLastChooseLeft, isLeftGemUsed, isCenterGemUsed: false false true center,left,rightMinY: 4 >= 3 >= 4
  63. [-] [G][FALL_HELPER]3 (getGemToDrop) result: [Gem 1 (3,4)] (x=3, y=5),(x=3, y=4)
  64. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 1 (3,4)] movePointChain: (x=3, y=5),(x=3, y=4)
  65. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (3,5)] in field: [Gem 1 (3,5)]
  66. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=3, y=5) movePointChain: (x=3, y=5),(x=3, y=4)
  67. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (3,5)] 10
  68. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 5
  69. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 5
  70. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 5 movePointChain:
  71. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 5 isFixedGemAbove: false
  72. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 5 movePointChain:
  73. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 5 movePointChain: (x=4, y=5)
  74. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 5 movePointChain: (x=4, y=5)
  75. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 4 movePointChain: (x=4, y=5)
  76. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=4) movePointChain: (x=4, y=5)
  77. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 2 (4,4)] movePointChain: (x=4, y=5),(x=4, y=4)
  78. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (4,5)] in field: [Gem 2 (4,5)]
  79. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=4, y=5) movePointChain: (x=4, y=5),(x=4, y=4)
  80. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (4,5)] 11
  81. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 5
  82. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 5
  83. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 5 movePointChain:
  84. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 5 isFixedGemAbove: false
  85. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 5 movePointChain:
  86. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 5 movePointChain: (x=5, y=5)
  87. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 5 movePointChain: (x=5, y=5)
  88. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 4 movePointChain: (x=5, y=5)
  89. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=5, y=4) movePointChain: (x=5, y=5)
  90. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 2 (5,4)] movePointChain: (x=5, y=5),(x=5, y=4)
  91. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (5,5)] in field: [Gem 2 (5,5)]
  92. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=5, y=5) movePointChain: (x=5, y=5),(x=5, y=4)
  93. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (5,5)] 12
  94. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 2 4
  95. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 2 4
  96. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 2 4 movePointChain:
  97. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 2 4 isFixedGemAbove: false
  98. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 4 movePointChain:
  99. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 4 movePointChain: (x=2, y=4)
  100. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 4 movePointChain: (x=2, y=4)
  101. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 3 movePointChain: (x=2, y=4)
  102. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=3) movePointChain: (x=2, y=4)
  103. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 1 (2,3)] movePointChain: (x=2, y=4),(x=2, y=3)
  104. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (2,4)] in field: [Gem 1 (2,4)]
  105. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=2, y=4) movePointChain: (x=2, y=4),(x=2, y=3)
  106. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (2,4)] 13
  107. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 3 4
  108. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 3 4
  109. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 3 4 movePointChain:
  110. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 3 4 isFixedGemAbove: true
  111. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 3 4 movePointChain:
  112. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 3 4 movePointChain: (x=3, y=4)
  113. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 3 4 movePointChain: (x=3, y=4)
  114. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 3 3 movePointChain: (x=3, y=4)
  115. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=3, y=3) movePointChain: (x=3, y=4)
  116. [-] [G][FALL_HELPER]3 (getGemToDrop) (get LEFT NearestTopGem)0 destinationX-1, destinationY-1, movePointChainLeft: 2 3 (x=3, y=4)
  117. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 3 movePointChain: (x=3, y=4)
  118. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 3 movePointChain: (x=3, y=4),(x=2, y=3)
  119. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 3 movePointChain: (x=3, y=4),(x=2, y=3)
  120. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 2 movePointChain: (x=3, y=4),(x=2, y=3)
  121. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=2) movePointChain: (x=3, y=4),(x=2, y=3)
  122. [-] [G][FALL_HELPER]3 (getGemToDrop) (get RIGHT NearestTopGem)0 destinationX+1, destinationY-1, movePointChainRight: 4 3 (x=3, y=4)
  123. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 3 movePointChain: (x=3, y=4)
  124. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 3 movePointChain: (x=3, y=4),(x=4, y=3)
  125. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=3) movePointChain: (x=3, y=4),(x=4, y=3)
  126. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Center: 3 [Gem 3 (3,3)] (x=3, y=4),(x=3, y=3)
  127. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Left: 2 [Gem 5 (2,2)] (x=3, y=4),(x=2, y=3),(x=2, y=2)
  128. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Right: 3 [Gem 5 (4,3)] (x=3, y=4),(x=4, y=3),(x=4, y=3)
  129. [-] [G][FALL_HELPER]3 (getGemToDrop) CHOOSE isLastChooseLeft, isLeftGemUsed, isCenterGemUsed: false false true center,left,rightMinY: 3 >= 2 >= 3
  130. [-] [G][FALL_HELPER]3 (getGemToDrop) result: [Gem 3 (3,3)] (x=3, y=4),(x=3, y=3)
  131. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 3 (3,3)] movePointChain: (x=3, y=4),(x=3, y=3)
  132. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (3,4)] in field: [Gem 3 (3,4)]
  133. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=3, y=4) movePointChain: (x=3, y=4),(x=3, y=3)
  134. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (3,4)] 14
  135. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 4
  136. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 4
  137. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 4 movePointChain:
  138. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 4 isFixedGemAbove: false
  139. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 4 movePointChain:
  140. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 4 movePointChain: (x=4, y=4)
  141. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 4 movePointChain: (x=4, y=4)
  142. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 3 movePointChain: (x=4, y=4)
  143. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=3) movePointChain: (x=4, y=4)
  144. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (4,3)] movePointChain: (x=4, y=4),(x=4, y=3)
  145. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (4,4)] in field: [Gem 5 (4,4)]
  146. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=4, y=4) movePointChain: (x=4, y=4),(x=4, y=3)
  147. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (4,4)] 15
  148. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 4
  149. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 4
  150. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 4 movePointChain:
  151. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 4 isFixedGemAbove: false
  152. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 4 movePointChain:
  153. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 4 movePointChain: (x=5, y=4)
  154. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 4 movePointChain: (x=5, y=4)
  155. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 3 movePointChain: (x=5, y=4)
  156. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=5, y=3) movePointChain: (x=5, y=4)
  157. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 2 (5,3)] movePointChain: (x=5, y=4),(x=5, y=3)
  158. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (5,4)] in field: [Gem 2 (5,4)]
  159. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=5, y=4) movePointChain: (x=5, y=4),(x=5, y=3)
  160. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (5,4)] 16
  161. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 2 3
  162. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 2 3
  163. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 2 3 movePointChain:
  164. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 2 3 isFixedGemAbove: false
  165. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 3 movePointChain:
  166. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 3 movePointChain: (x=2, y=3)
  167. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 3 movePointChain: (x=2, y=3)
  168. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 2 movePointChain: (x=2, y=3)
  169. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=2) movePointChain: (x=2, y=3)
  170. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (2,2)] movePointChain: (x=2, y=3),(x=2, y=2)
  171. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (2,3)] in field: [Gem 5 (2,3)]
  172. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=2, y=3) movePointChain: (x=2, y=3),(x=2, y=2)
  173. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (2,3)] 17
  174. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 3 3
  175. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 3 3
  176. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 3 3 movePointChain:
  177. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 3 3 isFixedGemAbove: true
  178. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 3 3 movePointChain:
  179. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 3 3 movePointChain: (x=3, y=3)
  180. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 3 3 movePointChain: (x=3, y=3)
  181. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 3 2 movePointChain: (x=3, y=3)
  182. [-] [G][FALL_HELPER]4 (getNearestTopGem)3b <FIXED> x,y,isCenter: 3 2 true movePointChain:
  183. [-] [G][FALL_HELPER]3 (getGemToDrop) (get LEFT NearestTopGem)0 destinationX-1, destinationY-1, movePointChainLeft: 2 2 (x=3, y=3)
  184. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 2 movePointChain: (x=3, y=3)
  185. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 2 movePointChain: (x=3, y=3),(x=2, y=2)
  186. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 2 movePointChain: (x=3, y=3),(x=2, y=2)
  187. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 1 movePointChain: (x=3, y=3),(x=2, y=2)
  188. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=1) movePointChain: (x=3, y=3),(x=2, y=2)
  189. [-] [G][FALL_HELPER]3 (getGemToDrop) (get RIGHT NearestTopGem)0 destinationX+1, destinationY-1, movePointChainRight: 4 2 (x=3, y=3)
  190. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 2 movePointChain: (x=3, y=3)
  191. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 2 movePointChain: (x=3, y=3),(x=4, y=2)
  192. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=2) movePointChain: (x=3, y=3),(x=4, y=2)
  193. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Center: -100
  194. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Left: 1 [Gem 1 (2,1)] (x=3, y=3),(x=2, y=2),(x=2, y=1)
  195. [-] [G][FALL_HELPER]3 (getGemToDrop) minY,gemToDrop,moveChain Right: 2 [Gem 1 (4,2)] (x=3, y=3),(x=4, y=2),(x=4, y=2)
  196. [-] [G][FALL_HELPER]3 (getGemToDrop) CHOOSE isLastChooseLeft, isLeftGemUsed, isCenterGemUsed: false false false center,left,rightMinY: -100 >= 1 >= 2
  197. [-] [G][FALL_HELPER]3 (getGemToDrop) result: [Gem 1 (4,2)] (x=3, y=3),(x=4, y=2),(x=4, y=2)
  198. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 1 (4,2)] movePointChain: (x=3, y=3),(x=4, y=2),(x=4, y=2)
  199. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (3,3)] in field: [Gem 1 (3,3)]
  200. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=3, y=3) movePointChain: (x=3, y=3),(x=4, y=2),(x=4, y=2)
  201. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (3,3)] 18
  202. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 3
  203. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 3
  204. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 3 movePointChain:
  205. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 3 isFixedGemAbove: false
  206. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 3 movePointChain:
  207. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 3 movePointChain: (x=4, y=3)
  208. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 3 movePointChain: (x=4, y=3)
  209. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 2 movePointChain: (x=4, y=3)
  210. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 2 movePointChain: (x=4, y=3)
  211. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 1 movePointChain: (x=4, y=3)
  212. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=1) movePointChain: (x=4, y=3)
  213. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (4,1)] movePointChain: (x=4, y=3),(x=4, y=1)
  214. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (4,3)] in field: [Gem 5 (4,3)]
  215. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=4, y=3) movePointChain: (x=4, y=3),(x=4, y=1)
  216. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (4,3)] 19
  217. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 3
  218. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 3
  219. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 3 movePointChain:
  220. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 3 isFixedGemAbove: false
  221. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 3 movePointChain:
  222. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 3 movePointChain: (x=5, y=3)
  223. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 3 movePointChain: (x=5, y=3)
  224. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 2 movePointChain: (x=5, y=3)
  225. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=5, y=2) movePointChain: (x=5, y=3)
  226. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (5,2)] movePointChain: (x=5, y=3),(x=5, y=2)
  227. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (5,3)] in field: [Gem 5 (5,3)]
  228. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=5, y=3) movePointChain: (x=5, y=3),(x=5, y=2)
  229. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (5,3)] 20
  230. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 2 2
  231. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 2 2
  232. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 2 2 movePointChain:
  233. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 2 2 isFixedGemAbove: false
  234. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 2 movePointChain:
  235. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 2 movePointChain: (x=2, y=2)
  236. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 2 movePointChain: (x=2, y=2)
  237. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 1 movePointChain: (x=2, y=2)
  238. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=1) movePointChain: (x=2, y=2)
  239. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 1 (2,1)] movePointChain: (x=2, y=2),(x=2, y=1)
  240. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (2,2)] in field: [Gem 1 (2,2)]
  241. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=2, y=2) movePointChain: (x=2, y=2),(x=2, y=1)
  242. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (2,2)] 21
  243. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 2
  244. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 2
  245. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 2 movePointChain:
  246. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 2 isFixedGemAbove: false
  247. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 2 movePointChain:
  248. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 2 movePointChain: (x=4, y=2)
  249. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 2 movePointChain: (x=4, y=2)
  250. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 1 movePointChain: (x=4, y=2)
  251. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 1 movePointChain: (x=4, y=2)
  252. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 0 movePointChain: (x=4, y=2)
  253. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=0) movePointChain: (x=4, y=2)
  254. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 3 (4,0)] movePointChain: (x=4, y=2),(x=4, y=0)
  255. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (4,2)] in field: [Gem 3 (4,2)]
  256. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=4, y=2) movePointChain: (x=4, y=2),(x=4, y=0)
  257. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (4,2)] 22
  258. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 2
  259. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 2
  260. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 2 movePointChain:
  261. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 2 isFixedGemAbove: false
  262. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 2 movePointChain:
  263. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 2 movePointChain: (x=5, y=2)
  264. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 2 movePointChain: (x=5, y=2)
  265. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 1 movePointChain: (x=5, y=2)
  266. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=5, y=1) movePointChain: (x=5, y=2)
  267. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (5,1)] movePointChain: (x=5, y=2),(x=5, y=1)
  268. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (5,2)] in field: [Gem 5 (5,2)]
  269. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=5, y=2) movePointChain: (x=5, y=2),(x=5, y=1)
  270. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (5,2)] 23
  271. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 2 1
  272. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 2 1
  273. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 2 1 movePointChain:
  274. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 2 1 isFixedGemAbove: false
  275. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 1 movePointChain:
  276. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 1 movePointChain: (x=2, y=1)
  277. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 1 movePointChain: (x=2, y=1)
  278. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 0 movePointChain: (x=2, y=1)
  279. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=2, y=0) movePointChain: (x=2, y=1)
  280. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 1 (2,0)] movePointChain: (x=2, y=1),(x=2, y=0)
  281. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (2,1)] in field: [Gem 1 (2,1)]
  282. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=2, y=1) movePointChain: (x=2, y=1),(x=2, y=0)
  283. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (2,1)] 24
  284. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 1
  285. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 1
  286. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 1 movePointChain:
  287. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 1 isFixedGemAbove: false
  288. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 1 movePointChain:
  289. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 1 movePointChain: (x=4, y=1)
  290. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 1 movePointChain: (x=4, y=1)
  291. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 0 movePointChain: (x=4, y=1)
  292. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 0 movePointChain: (x=4, y=1)
  293. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 -1 movePointChain: (x=4, y=1)
  294. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 4 -1 0 movePointChain: (x=4, y=1),(x=4, y=-1)
  295. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=4, y=1),(x=4, y=-1)
  296. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 4
  297. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=4, y=1) type, x, y, visualX, visualY: 5 4 1 4 -1
  298. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (4,1)] currentGemPos(creationX,creationY): (x=4, y=-1) newGemCount: 1 movePointChain: (x=4, y=1),(x=4, y=-1)
  299. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (4,1)] in field: [Gem 5 (4,1)]
  300. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=4, y=1) movePointChain: (x=4, y=1),(x=4, y=-1)
  301. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (4,1)] 25
  302. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 1
  303. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 1
  304. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 1 movePointChain:
  305. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 1 isFixedGemAbove: false
  306. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 1 movePointChain:
  307. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 1 movePointChain: (x=5, y=1)
  308. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 1 movePointChain: (x=5, y=1)
  309. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 0 movePointChain: (x=5, y=1)
  310. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 0 movePointChain: (x=5, y=1)
  311. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 -1 movePointChain: (x=5, y=1)
  312. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 5 -1 0 movePointChain: (x=5, y=1),(x=5, y=-1)
  313. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=5, y=1),(x=5, y=-1)
  314. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 5
  315. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=5, y=1) type, x, y, visualX, visualY: 5 5 1 5 -1
  316. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (5,1)] currentGemPos(creationX,creationY): (x=5, y=-1) newGemCount: 1 movePointChain: (x=5, y=1),(x=5, y=-1)
  317. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (5,1)] in field: [Gem 5 (5,1)]
  318. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=5, y=1) movePointChain: (x=5, y=1),(x=5, y=-1)
  319. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (5,1)] 26
  320. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 2 0
  321. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 2 0
  322. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 2 0 movePointChain:
  323. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 2 0 isFixedGemAbove: false
  324. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 2 0 movePointChain:
  325. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 0 movePointChain: (x=2, y=0)
  326. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 2 0 movePointChain: (x=2, y=0)
  327. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 2 -1 movePointChain: (x=2, y=0)
  328. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 2 -1 0 movePointChain: (x=2, y=0),(x=2, y=-1)
  329. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=2, y=0),(x=2, y=-1)
  330. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 2
  331. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=2, y=0) type, x, y, visualX, visualY: 5 2 0 2 -1
  332. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (2,0)] currentGemPos(creationX,creationY): (x=2, y=-1) newGemCount: 1 movePointChain: (x=2, y=0),(x=2, y=-1)
  333. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (2,0)] in field: [Gem 5 (2,0)]
  334. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=2, y=0) movePointChain: (x=2, y=0),(x=2, y=-1)
  335. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (2,0)] 27
  336. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 0
  337. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 0
  338. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 0 movePointChain:
  339. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 0 isFixedGemAbove: false
  340. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 0 movePointChain:
  341. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 0 movePointChain: (x=4, y=0)
  342. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 0 movePointChain: (x=4, y=0)
  343. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 -1 movePointChain: (x=4, y=0)
  344. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 4 -2 1 movePointChain: (x=4, y=0),(x=4, y=-2)
  345. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=4, y=0),(x=4, y=-2)
  346. [-] [G][FALL_HELPER] (getNextGemType) type,x: 3 4
  347. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 3 (x=4, y=0) type, x, y, visualX, visualY: 3 4 0 4 -2
  348. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 3 (4,0)] currentGemPos(creationX,creationY): (x=4, y=-2) newGemCount: 2 movePointChain: (x=4, y=0),(x=4, y=-2)
  349. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (4,0)] in field: [Gem 3 (4,0)]
  350. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=4, y=0) movePointChain: (x=4, y=0),(x=4, y=-2)
  351. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (4,0)] 28
  352. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 0
  353. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 0
  354. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 0 movePointChain:
  355. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 0 isFixedGemAbove: false
  356. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 0 movePointChain:
  357. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 0 movePointChain: (x=5, y=0)
  358. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 0 movePointChain: (x=5, y=0)
  359. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 -1 movePointChain: (x=5, y=0)
  360. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 5 -2 1 movePointChain: (x=5, y=0),(x=5, y=-2)
  361. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=5, y=0),(x=5, y=-2)
  362. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 5
  363. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=5, y=0) type, x, y, visualX, visualY: 5 5 0 5 -2
  364. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (5,0)] currentGemPos(creationX,creationY): (x=5, y=-2) newGemCount: 2 movePointChain: (x=5, y=0),(x=5, y=-2)
  365. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (5,0)] in field: [Gem 5 (5,0)]
  366. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=5, y=0) movePointChain: (x=5, y=0),(x=5, y=-2)
  367. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (5,0)] 29
  368. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 6 0
  369. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 6 0
  370. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 6 0 movePointChain:
  371. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 6 0 isFixedGemAbove: false
  372. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 6 0 movePointChain:
  373. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 0 movePointChain: (x=6, y=0)
  374. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 6 0 movePointChain: (x=6, y=0)
  375. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 -1 movePointChain: (x=6, y=0)
  376. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 6 -1 0 movePointChain: (x=6, y=0),(x=6, y=-1)
  377. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=6, y=0),(x=6, y=-1)
  378. [-] [G][FALL_HELPER] (getNextGemType) type,x: 2 6
  379. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 2 (x=6, y=0) type, x, y, visualX, visualY: 2 6 0 6 -1
  380. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 2 (6,0)] currentGemPos(creationX,creationY): (x=6, y=-1) newGemCount: 1 movePointChain: (x=6, y=0),(x=6, y=-1)
  381. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (6,0)] in field: [Gem 2 (6,0)]
  382. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=6, y=0) movePointChain: (x=6, y=0),(x=6, y=-1)
  383. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (6,0)] 30
  384. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 7 0
  385. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 7 0
  386. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 7 0 movePointChain:
  387. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 7 0 isFixedGemAbove: false
  388. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 7 0 movePointChain:
  389. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 7 0 movePointChain: (x=7, y=0)
  390. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 7 0 movePointChain: (x=7, y=0)
  391. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 7 -1 movePointChain: (x=7, y=0)
  392. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 7 -1 0 movePointChain: (x=7, y=0),(x=7, y=-1)
  393. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=7, y=0),(x=7, y=-1)
  394. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 7
  395. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=7, y=0) type, x, y, visualX, visualY: 5 7 0 7 -1
  396. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (7,0)] currentGemPos(creationX,creationY): (x=7, y=-1) newGemCount: 1 movePointChain: (x=7, y=0),(x=7, y=-1)
  397. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (7,0)] in field: [Gem 5 (7,0)]
  398. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=7, y=0) movePointChain: (x=7, y=0),(x=7, y=-1)
  399. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (7,0)] 31
  400. [-] [G][FALL_HELPER]1 (tryFall)3 all drop started newGemCountByXLookup: ,,1,,2,2,1,1 justCreatedTempGemVec.length: 7
  401. [-] [G][FALL_HELPER]1 (tryFall)4 GEMS_CREATED justCreatedTempGemVec.length: 7 justCreatedTempGemVec: [Gem 5 (4,1)],[Gem 5 (5,1)],[Gem 5 (2,0)],[Gem 3 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)],[Gem 5 (7,0)]
  402. [-] [G][FALL_HELPER]1 (tryFall)5 result fallingGemVec.length(>0): 31 fallingGemVec: [Gem 2 (2,7)],[Gem 5 (3,7)],[Gem 2 (4,7)],[Gem 1 (5,7)],[Gem 5 (2,6)],[Gem 1 (3,6)],[Gem 5 (4,6)],[Gem 3 (5,6)],[Gem 2 (2,5)],[Gem 1 (3,5)],[Gem 2 (4,5)],[Gem 2 (5,5)],[Gem 1 (2,4)],[Gem 3 (3,4)],[Gem 5 (4,4)],[Gem 2 (5,4)],[Gem 5 (2,3)],[Gem 1 (3,3)],[Gem 5 (4,3)],[Gem 5 (5,3)],[Gem 1 (2,2)],[Gem 3 (4,2)],[Gem 5 (5,2)],[Gem 1 (2,1)],[Gem 5 (4,1)],[Gem 5 (5,1)],[Gem 5 (2,0)],[Gem 3 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)],[Gem 5 (7,0)]
  403. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 31 true
  404. [-] [G][QUEUE] (pushBack) <getCreater;queueVec.push> isQueueRunning: false type,animation: explosion queueVec.length: 0 queueVec:
  405. [-] [G][FIELD_MODEL] (checkFieldForMatches) <blockGameField||checkForFall||dispatchFallEnd-FALL_END> _queue.isQueueRunning,_queue.size,isAnyMatch: false 0 true
  406. [-] [G][QUEUE] (startPlaying) ?- false <if !running dequeueExecute> isQueueRunning: false size: 0 queueVec:
  407. [-] [G][FIELD_MODEL][FALL] (checkForFall) isFallEnabled,isLastMatchBySpell: true false
  408. [-]
  409. #=Combo isComboChangeable=true=# true -> true (fall)
  410. [-] [G][FIELD_MODEL][FALL] (checkForFall) true=>isComboChangeable: true
  411. [-] [G][FALL_HELPER]1 (tryFall)1 TRY-FAll### field: 5, 5, 5, 1, 3, 5, 2, 5 , 1, 5, 1, 2, 5, 5, 2, 5 , 5, 2, 1,15, 3, 5, 3, 5 , 2, 5, 5, 1, 5, 5, 5, 1 , 3, 3, 1, 3, 5, 2, 5, 5 , 3, 5, 2, 1, 2, 2, 2, 3 , 5, 1, 5, 1, 5, 3, 5, 2 , 3, 2, 2, 5, 2, 1, 2, 5
  412. [-] [G][FALL_HELPER]1 (tryFall)3 all drop started newGemCountByXLookup: ,,1,,2,2,1,1 justCreatedTempGemVec.length: 0
  413. [-] [G][FALL_HELPER]1 (tryFall)5 result fallingGemVec.length(>0): 31 fallingGemVec: [Gem 2 (2,7)],[Gem 5 (3,7)],[Gem 2 (4,7)],[Gem 1 (5,7)],[Gem 5 (2,6)],[Gem 1 (3,6)],[Gem 5 (4,6)],[Gem 3 (5,6)],[Gem 2 (2,5)],[Gem 1 (3,5)],[Gem 2 (4,5)],[Gem 2 (5,5)],[Gem 1 (2,4)],[Gem 3 (3,4)],[Gem 5 (4,4)],[Gem 2 (5,4)],[Gem 5 (2,3)],[Gem 1 (3,3)],[Gem 5 (4,3)],[Gem 5 (5,3)],[Gem 1 (2,2)],[Gem 3 (4,2)],[Gem 5 (5,2)],[Gem 1 (2,1)],[Gem 5 (4,1)],[Gem 5 (5,1)],[Gem 5 (2,0)],[Gem 3 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)],[Gem 5 (7,0)]
  414. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 31 true
  415. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=2, y=7) spliced fallingGemVec.length: 30
  416. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 30 true
  417. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=3, y=7) spliced fallingGemVec.length: 29
  418. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 29 true
  419. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=4, y=7) spliced fallingGemVec.length: 28
  420. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 28 true
  421. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=5, y=7) spliced fallingGemVec.length: 27
  422. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 27 true
  423. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=2, y=6) spliced fallingGemVec.length: 26
  424. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 26 true
  425. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=3, y=6) spliced fallingGemVec.length: 25
  426. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 25 true
  427. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=4, y=6) spliced fallingGemVec.length: 24
  428. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 24 true
  429. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=5, y=6) spliced fallingGemVec.length: 23
  430. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 23 true
  431. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=2, y=5) spliced fallingGemVec.length: 22
  432. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 22 true
  433. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=3, y=5) spliced fallingGemVec.length: 21
  434. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 21 true
  435. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=4, y=5) spliced fallingGemVec.length: 20
  436. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 20 true
  437. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=5, y=5) spliced fallingGemVec.length: 19
  438. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 19 true
  439. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=2, y=4) spliced fallingGemVec.length: 18
  440. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 18 true
  441. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=3, y=4) spliced fallingGemVec.length: 17
  442. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 17 true
  443. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=4, y=4) spliced fallingGemVec.length: 16
  444. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 16 true
  445. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=5, y=4) spliced fallingGemVec.length: 15
  446. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 15 true
  447. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=2, y=3) spliced fallingGemVec.length: 14
  448. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 14 true
  449. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=3, y=3) spliced fallingGemVec.length: 13
  450. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 13 true
  451. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=5, y=3) spliced fallingGemVec.length: 12
  452. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 12 true
  453. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=2, y=2) spliced fallingGemVec.length: 11
  454. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 11 true
  455. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=5, y=2) spliced fallingGemVec.length: 10
  456. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 10 true
  457. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=2, y=1) spliced fallingGemVec.length: 9
  458. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 9 true
  459. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=2, y=0) spliced fallingGemVec.length: 8
  460. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 8 true
  461. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=6, y=0) spliced fallingGemVec.length: 7
  462. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 7 true
  463. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=7, y=0) spliced fallingGemVec.length: 6 fallingGemVec:[Gem 5 (4,3)],[Gem 3 (4,2)],[Gem 5 (4,1)],[Gem 5 (5,1)],[Gem 3 (4,0)],[Gem 5 (5,0)]
  464. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 6 true
  465. [-] Connected to Main server...OK
  466. [-] Запрошено соединение с лобби...
  467. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  468. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=4, y=3) spliced fallingGemVec.length: 5 fallingGemVec:[Gem 3 (4,2)],[Gem 5 (4,1)],[Gem 5 (5,1)],[Gem 3 (4,0)],[Gem 5 (5,0)]
  469. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 5 true
  470. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=4, y=2) spliced fallingGemVec.length: 4 fallingGemVec:[Gem 5 (4,1)],[Gem 5 (5,1)],[Gem 3 (4,0)],[Gem 5 (5,0)]
  471. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 4 true
  472. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=4, y=1) spliced fallingGemVec.length: 3 fallingGemVec:[Gem 5 (5,1)],[Gem 3 (4,0)],[Gem 5 (5,0)]
  473. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 3 true
  474. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=5, y=1) spliced fallingGemVec.length: 2 fallingGemVec:[Gem 3 (4,0)],[Gem 5 (5,0)]
  475. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 2 true
  476. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=4, y=0) spliced fallingGemVec.length: 1 fallingGemVec:[Gem 5 (5,0)]
  477. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 1 true
  478. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=5, y=0) spliced fallingGemVec.length: 0 fallingGemVec:
  479. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 0 true FALL_END
  480. [-] [G][FALL_HELPER] (checkCurrentFallEnd) <dispatch-CURRENT_FALL_END> fallingGemVec.length,isFallingGems: 0 false field: 5, 5, 5, 1, 3, 5, 2, 5 , 1, 5, 1, 2, 5, 5, 2, 5 , 5, 2, 1,15, 3, 5, 3, 5 , 2, 5, 5, 1, 5, 5, 5, 1 , 3, 3, 1, 3, 5, 2, 5, 5 , 3, 5, 2, 1, 2, 2, 2, 3 , 5, 1, 5, 1, 5, 3, 5, 2 , 3, 2, 2, 5, 2, 1, 2, 5
  481. [-] [G][FIELD_MODEL] (checkFieldForMatches) jewelResultArray: 1 [Gem 5 (4,3)],[Gem 5 (6,3)],[Gem 5 (5,3)],[Gem 5 (5,2)],[Gem 5 (5,1)],[Gem 5 (5,0)],[Gem 5 (5,3)],[Gem 5 (5,3)]
  482. [-] [G][FIELD_MODEL] (checkFieldForMatches) runeResults: 0
  483. [-] [G][GEM_LAYER_MODEL] (jewel) gem,isMatchAvailable,colRowArray: [Gem 5 (5,3)] true [Gem 5 (4,3)],[Gem 5 (6,3)],[Gem 5 (5,2)],[Gem 5 (5,1)],[Gem 5 (5,0)]
  484. [-] [G][GEM_LAYER_MODEL] (executeGemMatch) =======MATCH======= 5 (checkFieldForMatches) gem.type,pos: 5 (x=5, y=3) cols,rows: (x=4, y=3),(x=6, y=3) | (x=5, y=2),(x=5, y=1),(x=5, y=0)
  485. [-]
  486. [G][FIELD_MODEL] (executeGemMatch) #===Combo++===# 10 (jewelExecution)
  487. [-] [G][GEM_LAYER_MODEL] (expTLLine) #####UUUU#expTLLine count,type, isTurnBonusOnCascadeEnabled,comboCount,isAdditionalStroke((t|0)&f): 6 5 true 10 true
  488. [-] [G][GEM_LAYER_MODEL] (explodeStones) gemVec.length, gemVec,isDeferredExplosion,_GF.isMine: 6 [Gem 5 (5,2)],[Gem 5 (5,1)],[Gem 5 (5,0)],[Gem 5 (4,3)],[Gem 5 (6,3)],[Gem 5 (5,3)] true false
  489. [-] [G][GEM_LAYER_MODEL] (explodeStones) gemVec.length,isDeferredExplosion,_GF.isMine: 6 true false
  490. [-] [G][GEM_LAYER_MODEL] (flushExplodeStones) gemsToExplodeVec: 6 | 5,5,5,5,5,5
  491. [-] ++++++++++ iShakeGem:1 place:AA createExplosion 6
  492. [-] [G][FIELD_MODEL] (addOperation) +++ fallDisabledBuffer: 1 place: AA createExplosion 6
  493. [-] temp#####removeStonePath2-processDamage
  494. [-] temp#####removeStonePath2-processDamage
  495. [-] temp#####removeStonePath2-processDamage
  496. [-] temp#####removeStonePath2-processDamage
  497. [-] temp#####removeStonePath2-processDamage
  498. [-] temp#####removeStonePath2-processDamage
  499. [-] ------------ iShakeGem:0 place:DD createExplosion 6
  500. [-] [G][FIELD_MODEL] (subOperation) --- fallDisabledBuffer: 0 place: DD createExplosion 6
  501. [-] [G][FIELD_MODEL][FALL] (checkForFall) isFallEnabled,isLastMatchBySpell: true false
  502. [-]
  503. #=Combo isComboChangeable=true=# true -> true (fall)
  504. [-] [G][FIELD_MODEL][FALL] (checkForFall) true=>isComboChangeable: true
  505. [-] [G][FALL_HELPER]1 (tryFall)1 TRY-FAll### field: 5, 5, 5, 1, 3,-1, 2, 5 , 1, 5, 1, 2, 5,-1, 2, 5 , 5, 2, 1,15, 3,-1, 3, 5 , 2, 5, 5, 1,-1,-1,-1, 1 , 3, 3, 1, 3, 5, 2, 5, 5 , 3, 5, 2, 1, 2, 2, 2, 3 , 5, 1, 5, 1, 5, 3, 5, 2 , 3, 2, 2, 5, 2, 1, 2, 5
  506. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 3
  507. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 3
  508. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 3 movePointChain:
  509. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 3 isFixedGemAbove: false
  510. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 3 movePointChain:
  511. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 3 movePointChain: (x=4, y=3)
  512. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 3 movePointChain: (x=4, y=3)
  513. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 2 movePointChain: (x=4, y=3)
  514. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=2) movePointChain: (x=4, y=3)
  515. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 3 (4,2)] movePointChain: (x=4, y=3),(x=4, y=2)
  516. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (4,3)] in field: [Gem 3 (4,3)]
  517. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=4, y=3) movePointChain: (x=4, y=3),(x=4, y=2)
  518. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (4,3)] 1
  519. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 3
  520. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 3
  521. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 3 movePointChain:
  522. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 3 isFixedGemAbove: false
  523. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 3 movePointChain:
  524. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 3 movePointChain: (x=5, y=3)
  525. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 3 movePointChain: (x=5, y=3)
  526. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 2 movePointChain: (x=5, y=3)
  527. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 2 movePointChain: (x=5, y=3)
  528. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 1 movePointChain: (x=5, y=3)
  529. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 1 movePointChain: (x=5, y=3)
  530. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 0 movePointChain: (x=5, y=3)
  531. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 0 movePointChain: (x=5, y=3)
  532. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 -1 movePointChain: (x=5, y=3)
  533. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 5 -1 0 movePointChain: (x=5, y=3),(x=5, y=-1)
  534. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=5, y=3),(x=5, y=-1)
  535. [-] [G][FALL_HELPER] (getNextGemType) type,x: 1 5
  536. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 1 (x=5, y=3) type, x, y, visualX, visualY: 1 5 3 5 -1
  537. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 1 (5,3)] currentGemPos(creationX,creationY): (x=5, y=-1) newGemCount: 1 movePointChain: (x=5, y=3),(x=5, y=-1)
  538. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (5,3)] in field: [Gem 1 (5,3)]
  539. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=5, y=3) movePointChain: (x=5, y=3),(x=5, y=-1)
  540. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (5,3)] 2
  541. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 6 3
  542. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 6 3
  543. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 6 3 movePointChain:
  544. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 6 3 isFixedGemAbove: false
  545. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 6 3 movePointChain:
  546. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 3 movePointChain: (x=6, y=3)
  547. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 6 3 movePointChain: (x=6, y=3)
  548. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 2 movePointChain: (x=6, y=3)
  549. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=6, y=2) movePointChain: (x=6, y=3)
  550. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 3 (6,2)] movePointChain: (x=6, y=3),(x=6, y=2)
  551. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (6,3)] in field: [Gem 3 (6,3)]
  552. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=6, y=3) movePointChain: (x=6, y=3),(x=6, y=2)
  553. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (6,3)] 3
  554. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 2
  555. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 2
  556. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 2 movePointChain:
  557. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 2 isFixedGemAbove: false
  558. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 2 movePointChain:
  559. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 2 movePointChain: (x=4, y=2)
  560. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 2 movePointChain: (x=4, y=2)
  561. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 1 movePointChain: (x=4, y=2)
  562. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=1) movePointChain: (x=4, y=2)
  563. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 5 (4,1)] movePointChain: (x=4, y=2),(x=4, y=1)
  564. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (4,2)] in field: [Gem 5 (4,2)]
  565. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=4, y=2) movePointChain: (x=4, y=2),(x=4, y=1)
  566. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (4,2)] 4
  567. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 2
  568. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 2
  569. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 2 movePointChain:
  570. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 2 isFixedGemAbove: false
  571. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 2 movePointChain:
  572. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 2 movePointChain: (x=5, y=2)
  573. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 2 movePointChain: (x=5, y=2)
  574. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 1 movePointChain: (x=5, y=2)
  575. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 1 movePointChain: (x=5, y=2)
  576. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 0 movePointChain: (x=5, y=2)
  577. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 0 movePointChain: (x=5, y=2)
  578. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 -1 movePointChain: (x=5, y=2)
  579. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 5 -2 1 movePointChain: (x=5, y=2),(x=5, y=-2)
  580. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=5, y=2),(x=5, y=-2)
  581. [-] [G][FALL_HELPER] (getNextGemType) type,x: 2 5
  582. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 2 (x=5, y=2) type, x, y, visualX, visualY: 2 5 2 5 -2
  583. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 2 (5,2)] currentGemPos(creationX,creationY): (x=5, y=-2) newGemCount: 2 movePointChain: (x=5, y=2),(x=5, y=-2)
  584. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (5,2)] in field: [Gem 2 (5,2)]
  585. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=5, y=2) movePointChain: (x=5, y=2),(x=5, y=-2)
  586. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (5,2)] 5
  587. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 6 2
  588. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 6 2
  589. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 6 2 movePointChain:
  590. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 6 2 isFixedGemAbove: false
  591. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 6 2 movePointChain:
  592. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 2 movePointChain: (x=6, y=2)
  593. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 6 2 movePointChain: (x=6, y=2)
  594. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 1 movePointChain: (x=6, y=2)
  595. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=6, y=1) movePointChain: (x=6, y=2)
  596. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 2 (6,1)] movePointChain: (x=6, y=2),(x=6, y=1)
  597. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (6,2)] in field: [Gem 2 (6,2)]
  598. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=6, y=2) movePointChain: (x=6, y=2),(x=6, y=1)
  599. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (6,2)] 6
  600. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 1
  601. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 1
  602. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 1 movePointChain:
  603. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 1 isFixedGemAbove: false
  604. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 1 movePointChain:
  605. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 1 movePointChain: (x=4, y=1)
  606. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 1 movePointChain: (x=4, y=1)
  607. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 0 movePointChain: (x=4, y=1)
  608. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=4, y=0) movePointChain: (x=4, y=1)
  609. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 3 (4,0)] movePointChain: (x=4, y=1),(x=4, y=0)
  610. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 3 (4,1)] in field: [Gem 3 (4,1)]
  611. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 3 (x=4, y=1) movePointChain: (x=4, y=1),(x=4, y=0)
  612. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 3 (4,1)] 7
  613. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 1
  614. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 1
  615. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 1 movePointChain:
  616. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 1 isFixedGemAbove: false
  617. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 1 movePointChain:
  618. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 1 movePointChain: (x=5, y=1)
  619. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 1 movePointChain: (x=5, y=1)
  620. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 0 movePointChain: (x=5, y=1)
  621. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 0 movePointChain: (x=5, y=1)
  622. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 -1 movePointChain: (x=5, y=1)
  623. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 5 -3 2 movePointChain: (x=5, y=1),(x=5, y=-3)
  624. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=5, y=1),(x=5, y=-3)
  625. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 5
  626. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=5, y=1) type, x, y, visualX, visualY: 5 5 1 5 -3
  627. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (5,1)] currentGemPos(creationX,creationY): (x=5, y=-3) newGemCount: 3 movePointChain: (x=5, y=1),(x=5, y=-3)
  628. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (5,1)] in field: [Gem 5 (5,1)]
  629. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=5, y=1) movePointChain: (x=5, y=1),(x=5, y=-3)
  630. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (5,1)] 8
  631. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 6 1
  632. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 6 1
  633. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 6 1 movePointChain:
  634. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 6 1 isFixedGemAbove: false
  635. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 6 1 movePointChain:
  636. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 1 movePointChain: (x=6, y=1)
  637. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 6 1 movePointChain: (x=6, y=1)
  638. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 0 movePointChain: (x=6, y=1)
  639. [-] [G][FALL_HELPER]4 (getNearestTopGem)3c =DROP= gemToDrop.Position: (x=6, y=0) movePointChain: (x=6, y=1)
  640. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: [Gem 2 (6,0)] movePointChain: (x=6, y=1),(x=6, y=0)
  641. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (6,1)] in field: [Gem 2 (6,1)]
  642. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=6, y=1) movePointChain: (x=6, y=1),(x=6, y=0)
  643. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (6,1)] 9
  644. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 4 0
  645. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 4 0
  646. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 4 0 movePointChain:
  647. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 4 0 isFixedGemAbove: false
  648. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 4 0 movePointChain:
  649. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 0 movePointChain: (x=4, y=0)
  650. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 4 0 movePointChain: (x=4, y=0)
  651. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 4 -1 movePointChain: (x=4, y=0)
  652. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 4 -1 0 movePointChain: (x=4, y=0),(x=4, y=-1)
  653. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=4, y=0),(x=4, y=-1)
  654. [-] [G][FALL_HELPER] (getNextGemType) type,x: 1 4
  655. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 1 (x=4, y=0) type, x, y, visualX, visualY: 1 4 0 4 -1
  656. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 1 (4,0)] currentGemPos(creationX,creationY): (x=4, y=-1) newGemCount: 1 movePointChain: (x=4, y=0),(x=4, y=-1)
  657. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 1 (4,0)] in field: [Gem 1 (4,0)]
  658. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 1 (x=4, y=0) movePointChain: (x=4, y=0),(x=4, y=-1)
  659. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 1 (4,0)] 10
  660. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 5 0
  661. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 5 0
  662. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 5 0 movePointChain:
  663. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 5 0 isFixedGemAbove: false
  664. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 5 0 movePointChain:
  665. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 0 movePointChain: (x=5, y=0)
  666. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 5 0 movePointChain: (x=5, y=0)
  667. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 5 -1 movePointChain: (x=5, y=0)
  668. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 5 -4 3 movePointChain: (x=5, y=0),(x=5, y=-4)
  669. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=5, y=0),(x=5, y=-4)
  670. [-] [G][FALL_HELPER] (getNextGemType) type,x: 5 5
  671. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 5 (x=5, y=0) type, x, y, visualX, visualY: 5 5 0 5 -4
  672. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 5 (5,0)] currentGemPos(creationX,creationY): (x=5, y=-4) newGemCount: 4 movePointChain: (x=5, y=0),(x=5, y=-4)
  673. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 5 (5,0)] in field: [Gem 5 (5,0)]
  674. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 5 (x=5, y=0) movePointChain: (x=5, y=0),(x=5, y=-4)
  675. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 5 (5,0)] 11
  676. [-] [G][FALL_HELPER] (tryFall)2 EMPTY x,y: 6 0
  677. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) destinationX, destinationY: 6 0
  678. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) GET_GEM_TO_DROP destinationX, destinationY: 6 0 movePointChain:
  679. [-] [G][FALL_HELPER]3 (getGemToDrop) (get CENTER NearestTopGem)0 destinationX, destinationY, movePointChainCenter: 6 0 isFixedGemAbove: false
  680. [-] [G][FALL_HELPER]4 (getNearestTopGem)1 destinationX, destinationY: 6 0 movePointChain:
  681. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 0 movePointChain: (x=6, y=0)
  682. [-] [G][FALL_HELPER]4 (getNearestTopGem)3d -blank- x,y: 6 0 movePointChain: (x=6, y=0)
  683. [-] [G][FALL_HELPER]4 (getNearestTopGem)2 for x,y: 6 -1 movePointChain: (x=6, y=0)
  684. [-] [G][FALL_HELPER]4 (getNearestTopGem)3a +CREATE+ visualX,visualY,newGemCount: 6 -1 0 movePointChain: (x=6, y=0),(x=6, y=-1)
  685. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) found gemToDrop: movePointChain: (x=6, y=0),(x=6, y=-1)
  686. [-] [G][FALL_HELPER] (getNextGemType) type,x: 2 6
  687. [-] [G][FALL_HELPER] (createNewGem) <put to field> gem: 2 (x=6, y=0) type, x, y, visualX, visualY: 2 6 0 6 -1
  688. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) CREATE gemToDrop: [Gem 2 (6,0)] currentGemPos(creationX,creationY): (x=6, y=-1) newGemCount: 1 movePointChain: (x=6, y=0),(x=6, y=-1)
  689. [-] [G][FALL_HELPER]2 (dropGemsForEmptyPos) gem_ready_for_animation gemToDrop: [Gem 2 (6,0)] in field: [Gem 2 (6,0)]
  690. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) gem: 2 (x=6, y=0) movePointChain: (x=6, y=0),(x=6, y=-1)
  691. [-] [G][FALL_HELPER][FALL_TWEEN] (animateGemMore) <all movePointChain->gemMove.addMoveTweenTo; add to fallingGemVec> gem, fallingGemVec.length: [Gem 2 (6,0)] 12
  692. [-] [G][FALL_HELPER]1 (tryFall)3 all drop started newGemCountByXLookup: ,,,,1,4,1 justCreatedTempGemVec.length: 6
  693. [-] [G][FALL_HELPER]1 (tryFall)4 GEMS_CREATED justCreatedTempGemVec.length: 6 justCreatedTempGemVec: [Gem 1 (5,3)],[Gem 2 (5,2)],[Gem 5 (5,1)],[Gem 1 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)]
  694. [-] [G][FALL_HELPER]1 (tryFall)5 result fallingGemVec.length(>0): 12 fallingGemVec: [Gem 3 (4,3)],[Gem 1 (5,3)],[Gem 3 (6,3)],[Gem 5 (4,2)],[Gem 2 (5,2)],[Gem 2 (6,2)],[Gem 3 (4,1)],[Gem 5 (5,1)],[Gem 2 (6,1)],[Gem 1 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)]
  695. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 12 true
  696. [-] [G][QUEUE] (pushBack) <getCreater;queueVec.push> isQueueRunning: false type,animation: explosion queueVec.length: 0 queueVec:
  697. [-] [G][FIELD_MODEL] (checkFieldForMatches) <blockGameField||checkForFall||dispatchFallEnd-FALL_END> _queue.isQueueRunning,_queue.size,isAnyMatch: false 0 true
  698. [-] [G][QUEUE] (startPlaying) ?- false <if !running dequeueExecute> isQueueRunning: false size: 0 queueVec:
  699. [-] [G][FIELD_MODEL][FALL] (checkForFall) isFallEnabled,isLastMatchBySpell: true false
  700. [-]
  701. #=Combo isComboChangeable=true=# true -> true (fall)
  702. [-] [G][FIELD_MODEL][FALL] (checkForFall) true=>isComboChangeable: true
  703. [-] [G][FALL_HELPER]1 (tryFall)1 TRY-FAll### field: 5, 5, 5, 1, 1, 5, 2, 5 , 1, 5, 1, 2, 3, 5, 2, 5 , 5, 2, 1,15, 5, 2, 2, 5 , 2, 5, 5, 1, 3, 1, 3, 1 , 3, 3, 1, 3, 5, 2, 5, 5 , 3, 5, 2, 1, 2, 2, 2, 3 , 5, 1, 5, 1, 5, 3, 5, 2 , 3, 2, 2, 5, 2, 1, 2, 5
  704. [-] [G][FALL_HELPER]1 (tryFall)3 all drop started newGemCountByXLookup: ,,,,1,4,1 justCreatedTempGemVec.length: 0
  705. [-] [G][FALL_HELPER]1 (tryFall)5 result fallingGemVec.length(>0): 12 fallingGemVec: [Gem 3 (4,3)],[Gem 1 (5,3)],[Gem 3 (6,3)],[Gem 5 (4,2)],[Gem 2 (5,2)],[Gem 2 (6,2)],[Gem 3 (4,1)],[Gem 5 (5,1)],[Gem 2 (6,1)],[Gem 1 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)]
  706. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 12 true
  707. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  708. [-] *************** LOBBY CLOSED ***************
  709. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=4, y=3) spliced fallingGemVec.length: 11
  710. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 11 true
  711. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=6, y=3) spliced fallingGemVec.length: 10
  712. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 10 true
  713. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=4, y=2) spliced fallingGemVec.length: 9
  714. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 9 true
  715. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=6, y=2) spliced fallingGemVec.length: 8
  716. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 8 true
  717. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 3 (x=4, y=1) spliced fallingGemVec.length: 7
  718. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 7 true
  719. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=6, y=1) spliced fallingGemVec.length: 6 fallingGemVec:[Gem 1 (5,3)],[Gem 2 (5,2)],[Gem 5 (5,1)],[Gem 1 (4,0)],[Gem 5 (5,0)],[Gem 2 (6,0)]
  720. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 6 true
  721. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=4, y=0) spliced fallingGemVec.length: 5 fallingGemVec:[Gem 1 (5,3)],[Gem 2 (5,2)],[Gem 5 (5,1)],[Gem 5 (5,0)],[Gem 2 (6,0)]
  722. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 5 true
  723. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=6, y=0) spliced fallingGemVec.length: 4 fallingGemVec:[Gem 1 (5,3)],[Gem 2 (5,2)],[Gem 5 (5,1)],[Gem 5 (5,0)]
  724. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 4 true
  725. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 1 (x=5, y=3) spliced fallingGemVec.length: 3 fallingGemVec:[Gem 2 (5,2)],[Gem 5 (5,1)],[Gem 5 (5,0)]
  726. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 3 true
  727. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 2 (x=5, y=2) spliced fallingGemVec.length: 2 fallingGemVec:[Gem 5 (5,1)],[Gem 5 (5,0)]
  728. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 2 true
  729. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=5, y=1) spliced fallingGemVec.length: 1 fallingGemVec:[Gem 5 (5,0)]
  730. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 1 true
  731. [-] [G][FALL_HELPER][FALL_TWEEN] (onGemFallComplete) <enable gem;fallingGemVec.splice> ->checkCurrentFallEnd gem: 5 (x=5, y=0) spliced fallingGemVec.length: 0 fallingGemVec:
  732. [-] [G][FALL_HELPER] (checkCurrentFallEnd) fallingGemVec.length(0),isFallingGems: 0 true FALL_END
  733. [-] [G][FALL_HELPER] (checkCurrentFallEnd) <dispatch-CURRENT_FALL_END> fallingGemVec.length,isFallingGems: 0 false field: 5, 5, 5, 1, 1, 5, 2, 5 , 1, 5, 1, 2, 3, 5, 2, 5 , 5, 2, 1,15, 5, 2, 2, 5 , 2, 5, 5, 1, 3, 1, 3, 1 , 3, 3, 1, 3, 5, 2, 5, 5 , 3, 5, 2, 1, 2, 2, 2, 3 , 5, 1, 5, 1, 5, 3, 5, 2 , 3, 2, 2, 5, 2, 1, 2, 5
  734. [-] [G][FIELD_MODEL] (checkFieldForMatches) jewelResultArray: 0
  735. [-] [G][FIELD_MODEL] (checkFieldForMatches) runeResults: 0
  736. [-] [G][FIELD_MODEL] (checkFieldForMatches) <blockGameField||checkForFall||dispatchFallEnd-FALL_END> _queue.isQueueRunning,_queue.size,isAnyMatch: false 0 false
  737. [-] [G][QUEUE] (startPlaying) ?- false <if !running dequeueExecute> isQueueRunning: false size: 0 queueVec:
  738. [-] [G][FIELD_MODEL][FALL] (dispatchFallEnd) <dispatch-FALL_END;flushDamage>
  739. [-] Connecting to Main server...
  740. [-] ...connectiong to lobby...
  741. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  742. [-] Connected to Main server...OK
  743. [-] Запрошено соединение с лобби...
  744. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  745. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  746. [-] *************** LOBBY CLOSED ***************
  747. [-] [G][GEM_LAYER_MODEL] (unselectGem) selectedStone:
  748. [-] [G][GAME_DIALOG] ##showWinDialog _winCnt(2):1 TURN COUNTER: 3
  749. [-] Connecting to Main server...
  750. [-] ...connectiong to lobby...
  751. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  752. [-] Connected to Main server...OK
  753. [-] Запрошено соединение с лобби...
  754. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  755. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  756. [-] *************** LOBBY CLOSED ***************
  757. [-] Connecting to Main server...
  758. [-] ...connectiong to lobby...
  759. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  760. [-] Connected to Main server...OK
  761. [-] Запрошено соединение с лобби...
  762. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  763. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  764. [-] *************** LOBBY CLOSED ***************
  765. [-] Connecting to Main server...
  766. [-] ...connectiong to lobby...
  767. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  768. [-] Connected to Main server...OK
  769. [-] Запрошено соединение с лобби...
  770. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  771. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  772. [-] *************** LOBBY CLOSED ***************
  773. [-] Connecting to Main server...
  774. [-] ...connectiong to lobby...
  775. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  776. [-] Connected to Main server...OK
  777. [-] Запрошено соединение с лобби...
  778. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  779. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  780. [-] *************** LOBBY CLOSED ***************
  781. [-] Connecting to Main server...
  782. [-] ...connectiong to lobby...
  783. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  784. [-] Connected to Main server...OK
  785. [-] Запрошено соединение с лобби...
  786. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  787. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  788. [-] *************** LOBBY CLOSED ***************
  789. [-] Connecting to Main server...
  790. [-] ...connectiong to lobby...
  791. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  792. [-] Connected to Main server...OK
  793. [-] Запрошено соединение с лобби...
  794. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  795. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  796. [-] *************** LOBBY CLOSED ***************
  797. [[MOB_EVENT] EventManager] -------------------------Events data: 3001 1411386900 11:55:00
  798. [[MOB_EVENT] EventManager] -------------------------Events data: 3002 1411386300 11:45:00
  799. [[MOB_EVENT] EventManager] -------------------------Events data: 3003 1411386300 11:45:00
  800. [[MOB_EVENT] EventManager] -------------------------Events data: 3004 1411386300 11:45:00
  801. [[MOB_EVENT] EventManager] -------------------------Events data: 3005 1411401600 16:00:00
  802. [[MOB_EVENT] EventManager] -------------------------Server time: 1411380480 10:08:00
  803. [-] Connecting to Main server...
  804. [-] ...connectiong to lobby...
  805. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  806. [-] Connected to Main server...OK
  807. [-] Запрошено соединение с лобби...
  808. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  809. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  810. [-] *************** LOBBY CLOSED ***************
  811. [-] Connecting to Main server...
  812. [-] ...connectiong to lobby...
  813. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  814. [-] Connected to Main server...OK
  815. [-] Запрошено соединение с лобби...
  816. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  817. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  818. [-] *************** LOBBY CLOSED ***************
  819. [-] Connecting to Main server...
  820. [-] ...connectiong to lobby...
  821. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  822. [-] Connected to Main server...OK
  823. [-] Запрошено соединение с лобби...
  824. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  825. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  826. [-] *************** LOBBY CLOSED ***************
  827. [-] Connecting to Main server...
  828. [-] ...connectiong to lobby...
  829. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  830. [-] Connected to Main server...OK
  831. [-] Запрошено соединение с лобби...
  832. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  833. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  834. [-] *************** LOBBY CLOSED ***************
  835. [-] Connecting to Main server...
  836. [-] ...connectiong to lobby...
  837. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  838. [-] Connected to Main server...OK
  839. [-] Запрошено соединение с лобби...
  840. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  841. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  842. [-] *************** LOBBY CLOSED ***************
  843. [-] Connecting to Main server...
  844. [-] ...connectiong to lobby...
  845. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  846. [-] Connected to Main server...OK
  847. [-] Запрошено соединение с лобби...
  848. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  849. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  850. [-] *************** LOBBY CLOSED ***************
  851. [-] Connecting to Main server...
  852. [-] ...connectiong to lobby...
  853. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  854. [-] Connected to Main server...OK
  855. [-] Запрошено соединение с лобби...
  856. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  857. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  858. [-] *************** LOBBY CLOSED ***************
  859. [-] Connecting to Main server...
  860. [-] ...connectiong to lobby...
  861. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  862. [-] Connected to Main server...OK
  863. [-] Запрошено соединение с лобби...
  864. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  865. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  866. [-] *************** LOBBY CLOSED ***************
  867. [-] Connecting to Main server...
  868. [-] ...connectiong to lobby...
  869. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  870. [-] Connected to Main server...OK
  871. [-] Запрошено соединение с лобби...
  872. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  873. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  874. [-] *************** LOBBY CLOSED ***************
  875. [-] Connecting to Main server...
  876. [-] ...connectiong to lobby...
  877. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  878. [-] Connected to Main server...OK
  879. [-] Запрошено соединение с лобби...
  880. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  881. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  882. [-] *************** LOBBY CLOSED ***************
  883. [-] Connecting to Main server...
  884. [-] ...connectiong to lobby...
  885. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  886. [-] Connected to Main server...OK
  887. [-] Запрошено соединение с лобби...
  888. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  889. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  890. [-] *************** LOBBY CLOSED ***************
  891. [-] Connecting to Main server...
  892. [-] ...connectiong to lobby...
  893. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  894. [-] Connected to Main server...OK
  895. [-] Запрошено соединение с лобби...
  896. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  897. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  898. [-] *************** LOBBY CLOSED ***************
  899. [-] Connecting to Main server...
  900. [-] ...connectiong to lobby...
  901. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  902. [-] Connected to Main server...OK
  903. [-] Запрошено соединение с лобби...
  904. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  905. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  906. [-] *************** LOBBY CLOSED ***************
  907. [-] Connecting to Main server...
  908. [-] ...connectiong to lobby...
  909. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  910. [-] Connected to Main server...OK
  911. [-] Запрошено соединение с лобби...
  912. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  913. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  914. [-] *************** LOBBY CLOSED ***************
  915. [-] Connecting to Main server...
  916. [-] ...connectiong to lobby...
  917. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  918. [-] Connected to Main server...OK
  919. [-] Запрошено соединение с лобби...
  920. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  921. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  922. [-] *************** LOBBY CLOSED ***************
  923. [-] Connecting to Main server...
  924. [-] ...connectiong to lobby...
  925. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  926. [-] Connected to Main server...OK
  927. [-] Запрошено соединение с лобби...
  928. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  929. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  930. [-] *************** LOBBY CLOSED ***************
  931. [-] Connecting to Main server...
  932. [-] ...connectiong to lobby...
  933. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  934. [-] Connected to Main server...OK
  935. [-] Запрошено соединение с лобби...
  936. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  937. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  938. [-] *************** LOBBY CLOSED ***************
  939. [-] Connecting to Main server...
  940. [-] ...connectiong to lobby...
  941. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  942. [-] Connected to Main server...OK
  943. [-] Запрошено соединение с лобби...
  944. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  945. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  946. [-] *************** LOBBY CLOSED ***************
  947. [-] Connecting to Main server...
  948. [-] ...connectiong to lobby...
  949. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  950. [-] Connected to Main server...OK
  951. [-] Запрошено соединение с лобби...
  952. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  953. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  954. [-] *************** LOBBY CLOSED ***************
  955. [-] Connecting to Main server...
  956. [-] ...connectiong to lobby...
  957. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  958. [-] Connected to Main server...OK
  959. [-] Запрошено соединение с лобби...
  960. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  961. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  962. [-] *************** LOBBY CLOSED ***************
  963. [-] Connecting to Main server...
  964. [-] ...connectiong to lobby...
  965. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  966. [-] Connected to Main server...OK
  967. [-] Запрошено соединение с лобби...
  968. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  969. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  970. [-] *************** LOBBY CLOSED ***************
  971. [-] Connecting to Main server...
  972. [-] ...connectiong to lobby...
  973. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  974. [-] Connected to Main server...OK
  975. [-] Запрошено соединение с лобби...
  976. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  977. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  978. [-] *************** LOBBY CLOSED ***************
  979. [-] Connecting to Main server...
  980. [-] ...connectiong to lobby...
  981. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  982. [-] Connected to Main server...OK
  983. [-] Запрошено соединение с лобби...
  984. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  985. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  986. [-] *************** LOBBY CLOSED ***************
  987. [-] Connecting to Main server...
  988. [-] ...connectiong to lobby...
  989. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  990. [-] Connected to Main server...OK
  991. [-] Запрошено соединение с лобби...
  992. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  993. [-] [SOCKET] Disconnected... develop-test.ilogos-ua.com:5000
  994. [-] *************** LOBBY CLOSED ***************
  995. [-] Connecting to Main server...
  996. [-] ...connectiong to lobby...
  997. [-] [SOCKET] Connecting to Server: develop-test.ilogos-ua.com:5000
  998. [-] Connected to Main server...OK
  999. [-] Запрошено соединение с лобби...
  1000. [-] [SOCKET] <<<Socket Send (develop-test.ilogos-ua.com:5000)<<<{"params":{"authKey":"e2a7d64bd68760375b2b920c988bef26","version":"1"},"command":"auth_lobby"}<<<
  1001. [-] [getScreenshot] reset
  1002. [-] [getScreenshot]<3042> JPGEncoder
  1003. [-] [getScreenshot]<72> addTextLogs
  1004. [-] [getScreenshot]<0> zipPacking
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement